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- Visual FX and Cinematics in UDK [vol 1 - 3] Pack Download
- Visual FX and Cinematics in UDK, Vol. 1
- Visual FX and Cinematics in UDK, Vol. 2
- Visual FX and Cinematics in UDK, Vol. 3
- http://download-full-dvd.blogspot.ro/2012/09/download-visual-fx-and-cinematics-in.html
- In this courses, we take you through the process of setting up a complex - but visually stimulating - particle system that warps a character in through a teleportation device, as well as an amazing look at "phasing" the character in to view! We'll look at creating the holographic projections you see in the scene, adding texture and distortion to the sequence, and then wrap up the series with an in-depth look at setting up a basic render and animating the camera and lights so that you can make your very own cut-scenes and cinematics!
- Visual FX and Cinematics in UDK [vol 1 - 3] Pack Download
- Visual FX and Cinematics in UDK, Vol. 1
- Chapter 01 (00:21)
- Introduction to the Series
- Introduction to the Series thumb
- Chapter 02 (16:29)
- Key Concepts Matinee
- Key Concepts Matinee thumb
- Chapter 03 (08:50)
- Floating Dust Particles
- Floating Dust Particles thumb
- Chapter 04 (13:22)
- Projector Rays
- Projector Rays thumb
- Chapter 05 (17:51)
- Projector Rays Material
- Projector Rays Material thumb
- Chapter 06 (09:58)
- Projector Rays Cascade Implementation
- Projector Rays Cascade Implementation thumb
- Chapter 07 (18:17)
- The Tech Material
- The Tech Material thumb
- Chapter 08 (11:46)
- Background Tech Rings
- Background Tech Rings thumb
- Chapter 09 (19:28)
- Holographic Startup Projections
- Holographic Startup Projections thumb
- Chapter 10 (03:13)
- Key Concepts Screen Position
- Key Concepts Screen Position thumb
- Chapter 11 (12:03)
- Icosahedron Material
- Icosahedron Material thumb
- Chapter 12 (20:01)
- Icosahedron Particle Elements
- Icosahedron Particle Elements thumb
- Chapter 13 (07:10)
- Final Particle Touches
- Final Particle Touches thumb
- Visual FX and Cinematics in UDK [vol 1 - 3] Pack Download
- Visual FX and Cinematics in UDK, Vol. 2
- Chapter 01 (00:23)
- Introduction & Material Rundown
- Introduction & Material Rundown thumb
- Chapter 02 (09:31)
- IF Expressions
- IF Expressions thumb
- Chapter 03 (13:54)
- Stage 1 IF Expression
- Stage 1 IF Expression thumb
- Chapter 04 (08:34)
- Material Instance Actors
- Material Instance Actors thumb
- Chapter 05 (04:01)
- Animating the Fresnel
- Animating the Fresnel thumb
- Chapter 06 (14:00)
- Textures & Distortion
- Textures & Distortion thumb
- Chapter 07 (13:00)
- Adding Texture & Distortion
- Adding Texture & Distortion thumb
- Chapter 08 (17:29)
- Stage 2 IF
- Stage 2 IF thumb
- Chapter 09 (06:10)
- Scanlines and Edge Bending
- Scanlines and Edge Bending thumb
- Chapter 10 (16:48)
- Warping in the In-Game Model
- Warping in the In-Game Model thumb
- Visual FX and Cinematics in UDK [vol 1 - 3] Pack Download
- Visual FX and Cinematics in UDK, Vol. 3
- Chapter 01 (00:39)
- Introduction
- Introduction thumb
- Chapter 02 (08:48)
- Camera Animation & Director Group
- Camera Animation & Director Group thumb
- Chapter 03 (13:22)
- Animating the Cameras
- Animating the Cameras thumb
- Chapter 04 (14:25)
- Animating Lights
- Animating Lights thumb
- Chapter 05 (09:41)
- Dust Particles & Post Process Tweaks
- Dust Particles & Post Process Tweaks thumb
- Chapter 06 (10:39)
- Final Tweaks & Preperation
- Final Tweaks & Preperation thumb
- Chapter 07 (06:02)
- Kismet Prep & Video Rendering
- Kismet Prep & Video Rendering thumb
- Visual FX and Cinematics in UDK [vol 1 - 3] Pack Download
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