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HardBase3

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Dec 3rd, 2020
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  1. {
  2. "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 2,
  3. "Additional Bases For This Difficulty": {
  4. "HardBase1": [
  5. {
  6. "Option": "stability",
  7. "Value": "false"
  8. },
  9. {
  10. "Option": "autoheight",
  11. "Value": "false"
  12. },
  13. {
  14. "Option": "height",
  15. "Value": "1.0"
  16. }
  17. ],
  18. "HardBase2": [
  19. {
  20. "Option": "stability",
  21. "Value": "false"
  22. },
  23. {
  24. "Option": "autoheight",
  25. "Value": "false"
  26. },
  27. {
  28. "Option": "height",
  29. "Value": "1.0"
  30. }
  31. ],
  32. "HardBase3": [
  33. {
  34. "Option": "stability",
  35. "Value": "false"
  36. },
  37. {
  38. "Option": "autoheight",
  39. "Value": "false"
  40. },
  41. {
  42. "Option": "height",
  43. "Value": "1.0"
  44. }
  45. ],
  46. "HardBase4": [
  47. {
  48. "Option": "stability",
  49. "Value": "false"
  50. },
  51. {
  52. "Option": "autoheight",
  53. "Value": "false"
  54. },
  55. {
  56. "Option": "height",
  57. "Value": "1.0"
  58. }
  59. ],
  60. "HardBase5": [
  61. {
  62. "Option": "stability",
  63. "Value": "false"
  64. },
  65. {
  66. "Option": "autoheight",
  67. "Value": "false"
  68. },
  69. {
  70. "Option": "height",
  71. "Value": "1.0"
  72. }
  73. ],
  74. "HardBase6": [
  75. {
  76. "Option": "stability",
  77. "Value": "false"
  78. },
  79. {
  80. "Option": "autoheight",
  81. "Value": "false"
  82. },
  83. {
  84. "Option": "height",
  85. "Value": "1.0"
  86. }
  87. ]
  88. },
  89. "Paste Options": [
  90. {
  91. "Option": "stability",
  92. "Value": "false"
  93. },
  94. {
  95. "Option": "autoheight",
  96. "Value": "false"
  97. },
  98. {
  99. "Option": "height",
  100. "Value": "1.0"
  101. }
  102. ],
  103. "Arena Walls": {
  104. "Enabled": true,
  105. "Extra Stacks": 1,
  106. "Use Stone Walls": true,
  107. "Use Least Amount Of Walls": true,
  108. "Use UFO Walls": false,
  109. "Radius": 40.0
  110. },
  111. "NPC Levels": {
  112. "Level 1 - Play With Fire": {
  113. "Amount (0 = disabled)": 0,
  114. "Chance To Play": 0.5
  115. },
  116. "Level 2 - Final Death": false
  117. },
  118. "NPCs": {
  119. "Murderer Items": [
  120. "metal.facemask",
  121. "metal.plate.torso",
  122. "pants",
  123. "tactical.gloves",
  124. "boots.frog",
  125. "tshirt",
  126. "machete"
  127. ],
  128. "Scientist Items": [
  129. "hazmatsuit_scientist",
  130. "rifle.ak"
  131. ],
  132. "Murderer Kits": [
  133. "soldier1",
  134. "soldier2",
  135. "soldier3",
  136. "soldier4",
  137. "soldier5",
  138. "soldier6"
  139. ],
  140. "Scientist Kits": [
  141. "soldier1",
  142. "soldier2",
  143. "soldier3",
  144. "soldier4",
  145. "soldier5",
  146. "soldier6"
  147. ],
  148. "Random Names": [],
  149. "Amount To Spawn": 10,
  150. "Aggression Range": 70.0,
  151. "Despawn Inventory On Death": false,
  152. "Enabled": true,
  153. "Health For Murderers (100 min, 5000 max)": 150.0,
  154. "Health For Scientists (100 min, 5000 max)": 150.0,
  155. "Minimum Amount To Spawn": 5,
  156. "Use Dangerous Treasures NPCs": false,
  157. "Spawn Murderers And Scientists": true,
  158. "Scientist Weapon Accuracy (0 - 100)": 75.0,
  159. "Spawn Murderers": true,
  160. "Spawn Random Amount": true,
  161. "Spawn Scientists Only": false
  162. },
  163. "Rewards": {
  164. "Economics Money": 0.0,
  165. "ServerRewards Points": 0
  166. },
  167. "Change Building Material Tier To": {
  168. "Wooden": false,
  169. "Stone": false,
  170. "Metal": true,
  171. "HQM": false
  172. },
  173. "Loot (Empty List = Use Treasure Loot)": [],
  174. "Profile Enabled": true,
  175. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  176. "Close Open Doors With No Door Controller Installed": true,
  177. "Allow Base To Float Above Water": false,
  178. "Prevent Base To Float Above Water By Also Checking Surrounding Area (Do Not Use On Lower End Machines)": false,
  179. "Allow BuildRevert Ladders": true,
  180. "Allow Duplicate Items": true,
  181. "Allow Players To Pickup Deployables": false,
  182. "Allow Players To Deploy A Cupboard": true,
  183. "Allow PVP": true,
  184. "Allow Friendly Fire (Teams)": true,
  185. "Amount Of Items To Spawn": 60,
  186. "Auto Turret Health": 1000.0,
  187. "Auto Turret Aim Cone": 5.0,
  188. "Auto Turret Sight Range": 30.0,
  189. "Flame Turret Health": 300.0,
  190. "Block Damage Outside Of The Dome To Players Inside": false,
  191. "Block Damage Outside Of The Dome To Bases Inside": false,
  192. "Divide Loot Into All Containers": true,
  193. "Drop Container Loot X Seconds After It Is Looted": 0.0,
  194. "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  195. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  196. "Empty All Containers Before Spawning Loot": true,
  197. "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  198. "Eject Enemies From Purchased PVE Raids": false,
  199. "Eject Enemies From Purchased PVP Raids": false,
  200. "Eject Enemies From Locked PVE Raids": false,
  201. "Eject Enemies From Locked PVP Raids": false,
  202. "Equip Unequipped AutoTurret With": "rifle.ak",
  203. "Explosion Damage Modifier (0-999)": 100.0,
  204. "Force All Boxes To Have Same Skin": false,
  205. "Maximum Elevation Level": 2.5,
  206. "Protection Radius": 50.0,
  207. "Block Plugins Which Prevent Item Durability Loss": false,
  208. "Remove Equipped AutoTurret Weapon": false,
  209. "Require Cupboard Access To Loot": false,
  210. "Respawn Npc X Seconds After Death": 0.0,
  211. "Skip Treasure Loot And Use Loot In Base Only": true,
  212. "Use Loot Table Priority": false
  213. }
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