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- public void dropAllItems(int DropID) {
- Client o = (Client) Server.playerHandler.players[c.killerId];
- if(o == null){
- return;
- }
- if(c.getItems().getCarriedWealth() < 200000 || c.getPA().getWearingAmount() < 4 || o.getItems().getCarriedWealth() < 200000 ||o.connectedFrom.equals(c.connectedFrom) || o.lastKilledName1.equals(c.playerName) ||o.lastKilledName2.equals(c.playerName) ||o.lastKilledName.equals(c.playerName) ||o.lastKilledIp.equals(c.connectedFrom) || o.lastKilledIp1.equals(c.connectedFrom) || o.lastKilledIp2.equals(c.connectedFrom)){
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), Misc.random(30), c.killerId);
- return;
- }else{
- o.playersKilled += 1;
- if(o.playersKilled == 1){
- if(!o.lastKilledName1.equals(c.playerName) && !o.lastKilledName2.equals(c.playerName) && !o.lastKilledName.equals(c.playerName) && !o.lastKilledIp.equals(c.connectedFrom) && !o.lastKilledIp1.equals(c.connectedFrom) && !o.lastKilledIp2.equals(c.connectedFrom)){
- o.lastKilledIp = c.connectedFrom;
- o.lastKilledName = c.playerName;
- }
- }
- if(o.playersKilled == 2){
- if(!o.lastKilledName1.equals(c.playerName) && !o.lastKilledName2.equals(c.playerName) && !o.lastKilledName.equals(c.playerName) && !o.lastKilledIp.equals(c.connectedFrom) && !o.lastKilledIp1.equals(c.connectedFrom) && !o.lastKilledIp2.equals(c.connectedFrom)){
- o.lastKilledIp1 = c.connectedFrom;
- o.lastKilledName1 = c.playerName;
- }
- }
- if(o.playersKilled == 3){
- if(!o.lastKilledName1.equals(c.playerName) && !o.lastKilledName2.equals(c.playerName) && !o.lastKilledName.equals(c.playerName) && !o.lastKilledIp.equals(c.connectedFrom) && !o.lastKilledIp1.equals(c.connectedFrom) && !o.lastKilledIp2.equals(c.connectedFrom)){
- o.lastKilledIp2 = c.connectedFrom;
- o.lastKilledName2 = c.playerName;
- o.playersKilled = 0;
- }
- }
- if(c.getItems().getCarriedWealth() >= 200000 && o.getItems().getCarriedWealth() >= 200000){
- if(o.hotZone())
- o.ep -= (o.ep * .70);
- if(!o.hotZone())
- o.ep -= (o.ep * .50);
- }
- switch(DropID){
- case 0:
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), Misc.random(30), c.killerId);
- break;
- case 1:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 13, c.killerId);
- Server.itemHandler.createGroundItem(o, pouch(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 2:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 12, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 3:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 13, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, pouch(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 4:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 15, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 5:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 15, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 6:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, pouch(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 7:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 8:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 9:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 10:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 11:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 12:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 13:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 14:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 15:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 16:
- if(Misc.random(5) == 1 || o.getItems().getCarriedWealth() > 10000000){
- Server.itemHandler.createGroundItem(o, rare(), c.getX(), c.getY(), 1, c.killerId);
- }
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 17:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 18:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 19:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- case 20:
- Server.itemHandler.createGroundItem(o, AD(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, spec(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, ammo(), c.getX(), c.getY(), 10, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, arm(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- Server.itemHandler.createGroundItem(o, food(), c.getX(), c.getY(), 1, c.killerId);
- break;
- }
- }
- }
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