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Halagini

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Aug 4th, 2019
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  1. ---PRELUDE
  2. LOOK AT "MAP INSPIRATION AND PLANS" WHEN PLANNING THE AREAS
  3. i want to take inspo from e3_terminal (the start), rp_city8 (the start) rp_silenthill (some stores/restaraunts, city gas station + bridge?)
  4. START WITH A BASIC LAYOUT THEN ADD MORE STUFF, when making layout pictures like "A1.png" where the letter stands for the building and the number stand for the number of the picture
  5.  
  6.  
  7. +++++++=========STAGE 1: BASIC LAYOUT=========+++++++
  8.  
  9. ---__---STARTING PLAZA---__---
  10. the player spawns in a small trainstation where the player spawns in e3_terminal
  11. this plaza contains a ration station, a very small foto sign shop, a small medium income 2-3 apartment complex above the foto sign shop, and an ambiguous building
  12.  
  13. < = UNDERGROUND SUBWAY TRAINSTATION
  14. A = RATION STATION
  15. B = FOTO SHOP
  16. C = AMBIGUOUS BUILDING
  17. D = RAILWAY
  18.  
  19. -OVERALL NOTES:
  20. the rest will be inaccessible buildings
  21. use different building designs/textures from e3_terminal
  22.  
  23. -< NOTES
  24. a mix of c8 and c45 but small
  25.  
  26. -A NOTES
  27. should be small as to force big lines outside which looks cool and gives opportunity for unrest since it's an open area thus making guarding it more interesting in hl2rp
  28. about 4x as long as the screenshots which still isn't long at all
  29.  
  30. -B NOTES
  31. should have a second door leading to stairs leading to one apartment on each floor, three stories total (base aka store, first floor, second floor)
  32. B4: second door should be outside right next to door to store
  33.  
  34. -C NOTES
  35. basically a carbon copy of the pics lol, back contains brick store rooms
  36. note that in the pics it uses beta tile textures which it should use in the actual map, i will extract when necessary
  37.  
  38. -D NOTES
  39. there should be an aesthetic railway going above the plaza, it should be visible through buildings on main street
  40. if possible make a razor train go through here occasionally
  41.  
  42. -----=STARTING PLAZA STAGE 1 COMPLETE=-----
  43.  
  44.  
  45.  
  46.  
  47. ---__---MAIN STREET---__---
  48. walk up to inaccessible location from e3_terminal (where rebels are on roof and metrocop with smg stands next to building)
  49. a ramp or something will be there that leads to main street, a strip of road with a lot of businesses and 1-2 side streets
  50.  
  51. -OVERALL NOTES
  52. road should be wide enough to hold four cars
  53.  
  54. A = FIVE STORY APARTMENT COMPLEX
  55. B = BIG STORE
  56. C = CINEMA
  57. W = VIEWING/SNIPING POSTS
  58.  
  59.  
  60. -A NOTES
  61. similar to c18 apartments
  62.  
  63. -B NOTES
  64. should be a pretty big store with a large entrance
  65.  
  66. -C NOTES
  67. cinema should be similar to c18 one without a ration station
  68.  
  69. -W NOTES
  70. should have viewing/sniping posts for government units like metrocops in
  71. these are unlisted and will be put wherever, if not possible then fuck them
  72. perhaps there could also be a walkway for viewing like the second pic
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