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Aug 20th, 2013
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  1. Atmospheric Tentacruel
  2. These variants on the common jellyfish Pokémon are much more gaseous and have lighter, less dense bodies than their aquatic counterparts. They make their home in the upper atmospheres of gas giants, where their jelly-like bodies allow them to withstand the pressure of the immense gravity present in this locale. Colonies of these odd Tenttacruel communicate through electrical signals that are easily conveyed through electrical storms in the atmosphere. As a result of their extreme low density, their bodies are quite translucent and difficult to see most of the time.
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  4. This incarnation of Tentacruel is designed to help give variety to the Pokémon species that can be peppered throughout a sci-fi setting. Gas giant planets are difficult to design fauna for, and atmospheric dwelling entities are among the best ideas for creatures who would make that sort of place their home.
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  6. Common Habitat: Gas giant planets
  7. Mechanical Changes: Becomes Flying/Poison instead of Water/Poison. Replace Swim speed with a Sky speed. Atmospheric Tentacruel has Vacuum Tolerance, Hazard Immunity, Home Gravity 5, and Gravitic Tolerance 3-5. In place of Rain Dish and Hydration, it gains the Lightningrod and Aftermath Abilities. Rank down Combat and Athletics and rank up Stealth twice.
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  9. Replace Moves in its level-up list as follows:
  10. Bubblebeam becomes Air Slash, Water Pulse becomes Defog, Hydro Pump becomes Hurricane.
  11. In addition, Atmospheric Tentacruel may learn Electric Type moves such as Thunderbolt and Thunder from TMs and Tutors.
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  14. achine Swarm Unown
  15. Out in the depths of space, nestled among debris fields or in a slowly spiralling orbit around a distant planet are the derelict ruins of former space-faring civilizations. The remnants of their orbital research stations, mobile cityships, and powerful battleships are filled with inscrutable technologies.
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  17. One thing is shared in common between all of them, however. They are filled with small worker drones connected by a shared consciousness, a hive mind much like those in insect colonies. As they have begun to interact with human scouts and scavengers, they have slowly changed their form, from the symbols of a lost alien language to the familiar letters and numbers used in human society. Despite their odd form, these creatures are indeed Pokémon, though it remains to be seen just how Pokémon like this came to exist. Perhaps they were manufactured or are hybrids robotic lifeforms of some sort.
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  19. What scientists have managed to discover is that they communicate through small psionic signals that are emitted and received by nanites that are spread throughout the ruins in which they are found. One in perhaps a hundred thousand people will have a genetic marker that allows them to interface directly with these nanites, taking in millions of them simply by breathing the air around them as they explore these ruins. These individuals have come to be called Rune Masters and have found an odd affinity for the creatures.
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  21. Left to their own devices, the letter Pokémon are content to watch over their ruins as sentinels, only attacking when an outside force threatens to destroy the remnants of their home. Otherwise they simply observe as humans come and go. With their age, no one knows if humans are even the first race they have observed since their creators disappeared or died out.
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  23. This incarnation of the Unown is designed to retain their mystique as creatures of an ancient civilization that has long vanished while giving them more of a science fiction trapping and putting them into a setting that the characters of a space-faring campaign would more likely visit.
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  25. Common Habitat: Destroyed spacecraft
  26. Mechanical Changes: Becomes either Psychic/Electric or Psychic/Steel, either in the form of multiple variants or based on GM preference. Has the Wired, Vacuum Immunity, Hazard Immunity, Home Gravity 3, Gravitic Tolerance 0-3, and Zapper Capabilities. Gains a roll of 4d6+4 in Edu: Technology.
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