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  1. Tier-Rewards {
  2.     "1"=[
  3.         "kit give %player% tier1pickaxe",
  4.         "kit give %player% tier1axe",
  5.         "kit give %player% tier1shovel",
  6.         "pokegive %player% random lvl5",
  7.         "tokens give %player% 30",
  8.         "tokens give %player% 10",
  9.         "tokens give %player% 10",
  10.         "give %player% pixelmon:poke_ball 32",
  11.         "give %player% pixelmon:great_ball 32",
  12.         "rc RandomHeldItem %player%",
  13.         "rc RandomHeldItem %player%",
  14.         "econ add %player% 2500",
  15.         "econ add %player% 500"
  16.     ]
  17.     "2"=[
  18.         "kit give %player% tier2pickaxe",
  19.         "kit give %player% tier2axe",
  20.         "kit give %player% tier2shovel",
  21.         "kit give %player% tier2pickaxe",
  22.         "kit give %player% tier2axe",
  23.         "kit give %player% tier2shovel",
  24.         "pokegive %player% random lvl5",
  25.         "pokegive %player% random lvl5",
  26.         "tokens give %player% 50",
  27.         "tokens give %player% 15",
  28.         "tokens give %player% 15",
  29.         "give %player% pixelmon:ultra_ball 32",
  30.         "give %player% pixelmon:great_ball 32",
  31.         "give %player% pixelmon:great_ball 32",
  32.         "rc RandomHeldItem %player%",
  33.         "rc RandomEvolutionaryItem %player%",
  34.         "econ add %player% 4000",
  35.         "econ add %player% 1000"
  36.     ]
  37.     "3"=[
  38.         "kit give %player% tier3pickaxe",
  39.         "kit give %player% tier3axe",
  40.         "kit give %player% tier3shovel",
  41.         "kit give %player% tier3pickaxe",
  42.         "kit give %player% tier3axe",
  43.         "kit give %player% tier3shovel",
  44.         "give %player% pixelmon:master_ball 1",
  45.         "pokegive %player% random lvl5",
  46.         "pokegive %player% random lvl5",
  47.         "pokegive %player% random lvl5 s",
  48.         "tokens give %player% 65",
  49.         "tokens give %player% 25",
  50.         "rc RandomHeldItem %player%",
  51.         "rc RandomEvolutionaryItem %player%",
  52.         "rc RandomFossil %player%",
  53.         "econ add %player% 5000",
  54.         "econ add %player% 2000",
  55.         "econ add %player% 1000"
  56.     ]
  57.     "4"=[
  58.         "kit give %player% tier4pickaxe",
  59.         "kit give %player% tier4axe",
  60.         "kit give %player% tier4shovel",
  61.         "give %player% pixelmon:master_ball 1",
  62.         "pokegive %player% random lvl5 s",
  63.         "rc RandomHeldItem %player%",
  64.         "rc RandomEvolutionaryItem %player%",
  65.         "rc RandomFossil %player%",
  66.         "rc RandomMegaStone %player%",
  67.         "tokens give %player% 80",
  68.         "tokens give %player% 40",
  69.         "tokens give %player% 40",
  70.         "econ add %player% 7000",
  71.         "econ add %player% 3000",
  72.         "econ add %player% 1000",
  73.         "econ add %player% 3000",
  74.         "econ add %player% 1000"
  75.     ]
  76.     "5"=[
  77.         "kit give %player% tier5pickaxe",
  78.         "kit give %player% tier5axe",
  79.         "kit give %player% tier5shovel",
  80.         "give %player% pixelmon:master_ball 1",
  81.         "pokegive %player% random lvl5 s",
  82.         "rc RandomLegendary %player%",
  83.         "rc RandomHeldItem %player%",
  84.         "rc RandomEvolutionaryItem %player%",
  85.         "rc RandomFossil %player%",
  86.         "rc RandomMegaStone %player%",
  87.         "rc RandomTM %player%",
  88.         "rc RandomHeldItem %player%",
  89.         "rc RandomEvolutionaryItem %player%",
  90.         "rc RandomFossil %player%",
  91.         "rc RandomMegaStone %player%",
  92.         "rc RandomTM %player%",
  93.         "rc RandomPlate %player%",
  94.         "tokens give %player% 100",
  95.         "tokens give %player% 50",
  96.         "tokens give %player% 50",
  97.         "econ add %player% 10000",
  98.         "econ add %player% 4000",
  99.         "econ add %player% 1000",
  100.         "econ add %player% 4000",
  101.         "econ add %player% 1000"
  102.     ]
  103. }
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