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Jul 21st, 2018
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  1. ---Ultimate goku---
  2.  
  3.  
  4. wait(2)
  5. local darius = true
  6. local grab8 = false
  7. local throw1 = 5
  8. local throw2 = 5
  9. local grabon3 = false
  10. local grabon4 = false
  11. local jkl = 1
  12. local throw = 5
  13. local grab1 = false
  14. local goo1 = 0
  15. local punching = false
  16. local jk = false
  17. local nfssj = true
  18. local nssj = true
  19. local nssj2 = true
  20. local nssj3 = true
  21. local nssj4 = true
  22. local nssj5 = true
  23. local nssj6 = true
  24. local nssj7 = true
  25. local nssj8 = true
  26. local nssjg = true
  27. local nssjb = true
  28. local nssjr = true
  29. local nssjl = true
  30. local grabon3 = false
  31. local grabon2 = false
  32. local grabon1 = false
  33. local goo = 0
  34. local grabon = false
  35. local on = false
  36. local poon = false
  37. local clickon = false
  38. local beamknockback = 0
  39. local beamdamage = math.huge
  40. local hited1 = false
  41. local hited = false
  42. local kamesize = 1
  43. local kamehameha = false
  44. local walksound = "rbxassetid://908473722"
  45. local aj1 = 1
  46. local can = 5
  47. local go = true
  48. local bomb = false
  49. local point = false
  50. local walkon = false
  51. local nohit = 0
  52. local moving = false
  53. local combodamage = math.huge
  54. local ssj22 = false
  55. local fly = false
  56. local ssbkaiox10 = false
  57. local ssbkaio = false
  58. local auracan3 = true
  59. local auracan4 = true
  60. local ssbon = false
  61. local base = true
  62. local new=Instance.new
  63. local rad=math.rad
  64. local cf=CFrame.new
  65. local v3=Vector3.new
  66. local hitmeter = 0
  67. ssj33 = false
  68. local ang=function(x,y,z)
  69. return CFrame.Angles(rad(x),rad(y),rad(z))
  70. end
  71. local player=game:service'Players'.LocalPlayer
  72. local char=player.Character
  73. local cam=workspace.Camera
  74. local mouse=player:GetMouse()
  75. local weld=function(a,b,c0,c1)
  76. m=Instance.new('Motor',a)
  77. m.Part0=a
  78. m.Part1=b
  79. m.C0=c0
  80. m.C1=c1
  81. return m
  82. end
  83.  
  84.  
  85. beamm=Instance.new('Model',workspace)
  86. beamm.Name='beam'
  87.  
  88. laser=false
  89.  
  90. rs=Instance.new('Part',char)
  91. rs.Transparency=1
  92. rs.CanCollide=false
  93. rs.TopSurface,rs.BottomSurface=0,0
  94. rs.FormFactor=3
  95. rs.Size=Vector3.new(.5,.5,.5)
  96.  
  97. ls=rs:Clone()
  98. ls.Parent=char
  99.  
  100.  
  101.  
  102. s1=Instance.new('Sound',char)
  103. s1.Volume=1
  104. s1.Pitch=1
  105. s1.Looped=true
  106.  
  107.  
  108. particles={}
  109.  
  110. local wep=new('Part',char)
  111.  
  112. wep.FormFactor=3
  113. wep.Transparency = 1
  114. wep.CanCollide=false
  115. wep.Size=v3(0.1,0.1,0.1)
  116. wep.TopSurface,wep.BottomSurface=0,0
  117. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  118.  
  119.  
  120. local beam1=wep:Clone()
  121. beam1:ClearAllChildren()
  122. beam1.Material='Neon'
  123. beam1.BrickColor=BrickColor.new('Bright blue')
  124. beam1.Size=Vector3.new(1,1,1)
  125. beam1.Transparency=0
  126. beam1.Anchored=true
  127. local ms=Instance.new('BlockMesh',beam1)
  128. local inner1=beam1:Clone()
  129. inner1.Transparency=1
  130. inner1.Material='SmoothPlastic'
  131. inner1.BrickColor=BrickColor.new('Bright blue')
  132. local ms2=inner1.Mesh
  133.  
  134. local expl1=inner1:Clone()
  135. expl1.Mesh:Destroy()
  136. expl1.Material='Neon'
  137. expl1.BrickColor=BrickColor.new('Bright blue')
  138. expl1.Size=Vector3.new(5,5,5)
  139. expl1.Transparency=0
  140. pl=Instance.new('PointLight',expl1)
  141. pl.Color=expl1.BrickColor.Color
  142. pl.Range=pl.Range*2
  143. pl.Name='light'
  144. local br=pl.Range
  145.  
  146. local exa1=expl1:Clone()
  147. exa1.Size=Vector3.new(10,10,10)
  148. pl2=exa1.light
  149.  
  150. local part=exa1:Clone()
  151. part.Size=Vector3.new(1.5,1.5,1.5)
  152. pl3=part.light
  153. pms=Instance.new('BlockMesh',part)
  154.  
  155. char.Humanoid.Died:connect(function()
  156. laser=false
  157. beam1.Parent=nil
  158. inner1.Parent=nil
  159. expl1.Parent=nil
  160. exa1.Parent=nil
  161. s1:stop()
  162. end)
  163.  
  164.  
  165.  
  166. parti=0
  167. game:service'RunService'.Stepped:connect(function()
  168. parti=parti+1
  169. for i,v in pairs(particles) do
  170. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  171. v.Transparency=v.Transparency+.08
  172. if v.Transparency >= 1 then
  173. v:Destroy()
  174. table.remove(particles,i)
  175. else
  176. v.Parent=beamm
  177. end
  178. end
  179.  
  180. a=cam.CoordinateFrame.p
  181. b=mouse.Hit.p
  182. mhitr=Ray.new(a,(b-a).unit*999)
  183. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  184.  
  185.  
  186. if laser then
  187. beamm.Parent=workspace
  188. beam1.Parent=beamm
  189. inner1.Parent=beamm
  190. expl1.Parent=beamm
  191. exa1.Parent=beamm
  192. s1.Volume=s1.Volume-0.0034
  193.  
  194. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  195. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  196.  
  197. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  198. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  199. hit.Parent:BreakJoints()
  200. hit.Anchored = false
  201. wait()
  202.  
  203. hit.Position = hit.Position + Vector3.new(0,1,0)
  204. block = Instance.new("BodyForce",hit)
  205. block.Force = beam1.CFrame.lookVector
  206. s1.Volume=s1.Volume+0.0034
  207. end
  208. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  209.  
  210. hit.Anchored = false
  211. wait()
  212.  
  213. hit.Position = hit.Position + Vector3.new(0,1,0)
  214. block = Instance.new("BodyForce",hit)
  215. block.Force = beam1.CFrame.lookVector
  216. s1.Volume=s1.Volume+0.0034
  217. end
  218. end
  219. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  220. if hited == true then
  221. hited = false
  222. hited1 = true
  223. on = true
  224. human = hit.Parent:FindFirstChild("Humanoid")
  225. ts = hit.Parent:FindFirstChild("Torso")
  226. s1.Volume=s1.Volume+0.0034
  227. welld = Instance.new("Weld",hit)
  228. welld.Part0 = beam1
  229. welld.Part1 = ts
  230. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  231. part6 = Instance.new("Part",hit)
  232. part6.Size = Vector3.new(1,1,1)
  233. part6.Transparency = 0
  234. part6.Position = hit.Position
  235. part6.BrickColor = BrickColor.new("Toothpaste")
  236. partmesh = Instance.new("SpecialMesh",part6)
  237. partmesh.MeshType = "Sphere"
  238. partmesh.Scale = Vector3.new(1,1,1)
  239. partweld1 = Instance.new("Weld",hit)
  240. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  241. partweld1.Part1 = part6
  242. partweld1.C0 = CFrame.new(0,0,0)
  243. if human.Health > 100 then
  244. human.MaxHealth = 100
  245. human.Health = 100
  246.  
  247. end
  248.  
  249.  
  250.  
  251.  
  252. for i = 1,100 do
  253. wait()
  254. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  255. part6.Transparency = part6.Transparency + 0.05
  256. end
  257. end
  258. end
  259. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  260. e=Instance.new('Explosion',workspace)
  261. e.Position=pos
  262. e.BlastRadius=14
  263. e.BlastPressure=1e4
  264. end
  265. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  266. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  267. end
  268.  
  269. if parti==math.floor(parti) then
  270. par=part:Clone()
  271. table.insert(particles,par)
  272. par.Parent=beamm
  273. par.Transparency=1-s1.Volume
  274. par.light.Range=br*s1.Volume
  275. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  276. end
  277.  
  278. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  279. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  280. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  281. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  282. inner1.CFrame=beam1.CFrame
  283. pl.Range=br*s1.Volume
  284. pl2.Range=br*s1.Volume
  285. expl1.Size=v3(6,6,6)*s1.Volume
  286. expl1.Transparency=0
  287. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  288. exa1.Size=v3(5,5,5)*s1.Volume
  289. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  290.  
  291. end
  292. end)
  293. local p = game.Players.LocalPlayer
  294. local fssj = true
  295. local ssj = false
  296. local ssb = false
  297.  
  298. local auracan = false
  299. local auracan1 = false
  300. local ssj2 = false
  301. local ssj3 = false
  302. local ssj4 = false
  303. local ssj5 = false
  304. local ssjg = false
  305. local ssjb = false
  306. local ssg = false
  307. local ssj7 = false
  308. local lss = false
  309. local lss2 = false
  310. local legend = true
  311. local ssr2 = false
  312. local ssj8 = false
  313. local kaio = true
  314. local ssw = false
  315. local ssr = false
  316. local nssjw = true
  317. local idle = true
  318. local idle1 = true
  319. local char = p.Character
  320. local mouse = p:GetMouse()
  321. local larm = char["Left Arm"]
  322. local rarm = char["Right Arm"]
  323. local lleg = char["Left Leg"]
  324. local rleg = char["Right Leg"]
  325. local hed = char.Head
  326. local torso = char.Torso
  327. hed.face:Destroy()
  328. local hum = char.Humanoid
  329. hum.Name = "idk"
  330. hum.JumpPower = 100
  331.  
  332. wait()
  333. local cam = game.Workspace.CurrentCamera
  334. local root = char.HumanoidRootPart
  335. local deb = false
  336. local shot = 0
  337. local walk = true
  338. local debris=game:service"Debris"
  339. local l = game:GetService("Lighting")
  340. local rs = game:GetService("RunService").RenderStepped
  341. local canattack = true
  342. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  343. function lerp(a, b, t) -- Linear interpolation
  344. return a + (b - a)*t
  345. end
  346.  
  347. function slerp(a, b, t) --Spherical interpolation
  348. dot = a:Dot(b)
  349. if dot > 0.99999 or dot < -0.99999 then
  350. return t <= 0.5 and a or b
  351. else
  352. r = math.acos(dot)
  353. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  354. end
  355. end
  356. function matrixInterpolate(a, b, t)
  357. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  358. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  359. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  360. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  361. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  362. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  363. local t = v1:Dot(v2)
  364. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  365. return CFrame.new()
  366. end
  367. return CFrame.new(
  368. v0.x, v0.y, v0.z,
  369. v1.x, v1.y, v1.z,
  370. v2.x, v2.y, v2.z,
  371. v3.x, v3.y, v3.z)
  372. end
  373. ----------------------------------------------------
  374. function genWeld(a,b)
  375. local w = Instance.new("Weld",a)
  376. w.Part0 = a
  377. w.Part1 = b
  378. return w
  379. end
  380. function weld(a, b)
  381. local weld = Instance.new("Weld")
  382. weld.Name = "W"
  383. weld.Part0 = a
  384. weld.Part1 = b
  385. weld.C0 = a.CFrame:inverse() * b.CFrame
  386. weld.Parent = a
  387. return weld;
  388. end
  389. ----------------------------------------------------
  390. function Lerp(c1,c2,al)
  391. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  392. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  393. for i,v in pairs(com1) do
  394. com1[i] = v+(com2[i]-v)*al
  395. end
  396. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  397. end
  398. ----------------------------------------------------
  399. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  400. local wld = Instance.new("Weld", wp1)
  401. wld.Part0 = wp0
  402. wld.Part1 = wp1
  403. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  404. end
  405. hum.MaxHealth = math.huge
  406. wait()
  407. hum.Health = math.huge
  408. ----------------------------------------------------
  409. function weld5(part0, part1, c0, c1)
  410. weeld=Instance.new("Weld", part0)
  411. weeld.Part0=part0
  412. weeld.Part1=part1
  413. weeld.C0=c0
  414. weeld.C1=c1
  415. return weeld
  416. end
  417. ----------------------------------------------------
  418. function HasntTouched(plrname)
  419. local ret = true
  420. for _, v in pairs(Touche) do
  421. if v == plrname then
  422. ret = false
  423. end
  424. end
  425. return ret
  426. end
  427. newWeld(torso, larm, -1.5, 0.5, 0)
  428. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  429. newWeld(torso, rarm, 1.5, 0.5, 0)
  430. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  431. newWeld(torso, hed, 0, 1.5, 0)
  432. newWeld(torso, lleg, -0.5, -1, 0)
  433. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  434. newWeld(torso, rleg, 0.5, -1, 0)
  435. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  436. newWeld(root, torso, 0, -1, 0)
  437. torso.Weld.C1 = CFrame.new(0, -1, 0)
  438. local block = Instance.new("Part",torso)
  439. block.Size = Vector3.new(0.1,0.1,0.1)
  440. block.Position = block.Position + Vector3.new(2,2,2)
  441. block.Transparency = 1
  442. local weld = Instance.new("Weld",torso)
  443. weld.Part0 = torso
  444. weld.Part1 = block
  445. weld.C0 = CFrame.new(0,5,0)
  446. local block2 = Instance.new("Part",torso)
  447. block2.Size = Vector3.new(3,2,1)
  448. block2.CanCollide = false
  449. block2.Position = block.Position + Vector3.new(2,2,2)
  450. block2.Transparency = 1
  451. local weld2 = Instance.new("Weld",torso)
  452. weld2.Part0 = torso
  453. weld2.Part1 = block2
  454. weld2.C0 = CFrame.new(0,-1.5,0)
  455. local part2 = Instance.new("ParticleEmitter",block)
  456. part2.Lifetime = NumberRange.new(5)
  457. part2.Speed = NumberRange.new(0)
  458. part2.Size = NumberSequence.new(11)
  459. part2.Transparency = NumberSequence.new(1)
  460. part2.Color = ColorSequence.new(Color3.fromRGB(183,39,212))
  461. part2.LockedToPart = true
  462. part2.Rate = 3
  463. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  464. part2.ZOffset = -3
  465. local model = Instance.new("Model",torso)
  466. local part3 = Instance.new("ParticleEmitter",block2)
  467. part3.Lifetime = NumberRange.new(1)
  468. part3.Speed = NumberRange.new(5)
  469. part3.Transparency = NumberSequence.new(1)
  470. part3.Size = NumberSequence.new(0.5)
  471. part3.LockedToPart = true
  472. part3.Rate = 40
  473. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  474. part3.ZOffset = 3
  475. part3.SpreadAngle = Vector2.new(50,50)
  476.  
  477. local part6 = Instance.new("ParticleEmitter",block)
  478. part6.Lifetime = NumberRange.new(5)
  479. part6.Speed = NumberRange.new(0)
  480. part6.Size = NumberSequence.new(11)
  481. part6.Transparency = NumberSequence.new(1)
  482. part6.LockedToPart = true
  483. part6.Rate = 3
  484. part6.Texture = "http://www.roblox.com/asset/?id=894173257"
  485. part6.ZOffset = -3
  486.  
  487. local part7 = Instance.new("ParticleEmitter",block)
  488. part7.Lifetime = NumberRange.new(5)
  489. part7.Speed = NumberRange.new(0)
  490.  
  491. part7.Size = NumberSequence.new(7)
  492. part7.Transparency = NumberSequence.new(1)
  493. part7.LockedToPart = true
  494. part7.Rate = 3
  495. part7.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  496. part7.Texture = "http://www.roblox.com/asset/?id=894173257"
  497. part7.ZOffset = -1
  498.  
  499. ypcall(function()
  500. shirt = Instance.new("Shirt", char)
  501. shirt.Name = "Shirt"
  502. pants = Instance.new("Pants", char)
  503. pants.Name = "Pants"
  504. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  505. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  506. end)
  507. for i,v in pairs(char:children()) do
  508. if v:IsA("Accessory") then
  509. v:Destroy()
  510. end
  511. end
  512. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  513. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  514. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  515. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  516. Hair99 = Instance.new("Part")
  517.  
  518. Hair99.Parent = p.Character
  519. Hair99.Name = "Hair"
  520. Hair99.formFactor = "Symmetric"
  521. Hair99.Size = Vector3.new(1, 1, 1)
  522. Hair99.CFrame = p.Character.Head.CFrame
  523. Hair99:BreakJoints()
  524. Hair99.CanCollide = false
  525. Hair99.TopSurface = "Smooth"
  526. Hair99.BottomSurface = "Smooth"
  527. Hair99.BrickColor = BrickColor.new("New Yeller")
  528. Hair99.Transparency = 1
  529.  
  530. Weld = Instance.new("Weld")
  531. Weld.Part0 = p.Character.Head
  532. Weld.Part1 = Hair99
  533. Weld.Parent = p.Character.Head
  534. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  535.  
  536. Hair7 = Instance.new("Part")
  537. Hair7.Parent = p.Character
  538. Hair7.Name = "Hair"
  539. Hair7.CanCollide = false
  540. Hair7.Locked = true
  541. Hair7.TopSurface = "Smooth"
  542. Hair7.BottomSurface = "Smooth"
  543. Hair7.formFactor = "Symmetric"
  544. Hair7.Material = "Metal"
  545. Hair7.BrickColor = BrickColor.new("Really black")
  546. Hair7.CFrame = p.Character.Torso.CFrame
  547. Hair7.Size = Vector3.new(1, 1, 1)
  548. Hair7.Transparency = 0
  549.  
  550. Mesh = Instance.new("SpecialMesh")
  551. Mesh.Parent = Hair99
  552. Mesh.MeshType = "Sphere"
  553. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  554. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  555.  
  556.  
  557. Weld1 = Instance.new("Weld")
  558. Weld1.Parent = p.Character.Head
  559. Weld1.Part0 = p.Character.Head
  560. Weld1.Part1 = Hair7
  561. Weld1.C0 = CFrame.new(0, 1, 0)
  562.  
  563. Mesh = Instance.new("SpecialMesh")
  564. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  565. Mesh.Parent = Hair7
  566. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  567. Mesh.MeshType = "FileMesh"
  568. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  569. Mesh.TextureId = ""
  570.  
  571. -----------------------------------------------------
  572. GroundBall1 = function()
  573. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  574.  
  575. local wave = Instance.new("Part", torso)
  576. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  577. wave.Anchored = true
  578. wave.CanCollide = false
  579. wave.Locked = true
  580. wave.Size = Vector3.new(1, 1, 1)
  581. wave.TopSurface = "Smooth"
  582. wave.BottomSurface = "Smooth"
  583. wave.Transparency = 0.35
  584. wave.CFrame = HandCF
  585. wm = Instance.new("SpecialMesh", wave)
  586. wm.MeshId = "rbxassetid://9982590"
  587. coroutine.wrap(function()
  588. for i = 1, 30, 1 do
  589. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1 + i*1.2)
  590. wave.Size = wm.Scale
  591. wave.CFrame = HandCF
  592. wave.Orientation = Vector3.new(0, 180, 0)
  593. wave.Transparency = i/30
  594. wait()
  595. end
  596. wait()
  597. wave:Destroy()
  598. end)()
  599. end
  600.  
  601. function stance1()
  602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)), 0.1)--head
  603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)), 1)--torso
  604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(30)), 0.1)--arm
  605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(-30)), 0.1)--arm
  606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(15), math.rad(10)), 0.1)--leg
  607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-40), math.rad(-5)), 0.1)--leg
  608. end
  609. -------------------------------------------------------------
  610. function stance2()
  611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.1)--head
  612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.1)--torso
  613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.1)--rarm
  614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0)), 0.1)--larm
  615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)--lleg
  616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.1)--rleg
  617.  
  618. end
  619.  
  620.  
  621.  
  622.  
  623. -----------------------------------------------------
  624.  
  625.  
  626. GroundWave1 = function()
  627. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  628.  
  629. local wave = Instance.new("Part", torso)
  630. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  631. wave.Anchored = true
  632. wave.CanCollide = false
  633. wave.Locked = true
  634. wave.Size = Vector3.new(1, 1, 1)
  635. wave.TopSurface = "Smooth"
  636. wave.BottomSurface = "Smooth"
  637. wave.Transparency = 0.35
  638. wave.CFrame = HandCF
  639. wm = Instance.new("SpecialMesh", wave)
  640. wm.MeshId = "rbxassetid://3270017"
  641. coroutine.wrap(function()
  642. for i = 1, 30, 1 do
  643. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  644. wave.Size = wm.Scale
  645. wave.CFrame = HandCF
  646. wave.Transparency = i/30
  647. wait()
  648. end
  649. wait()
  650. wave:Destroy()
  651. end)()
  652. end
  653.  
  654. GroundWave3 = function()
  655.  
  656.  
  657.  
  658.  
  659.  
  660. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  661.  
  662.  
  663. local Ef = Instance.new("Part",torso)
  664. Ef.Size = Vector3.new(1,1,1)
  665. Ef.Material = "SmoothPlastic"
  666. Ef.CanCollide = false
  667. Ef.Anchored = true
  668. Ef.CFrame = HandCF
  669. Ef.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  670. local Ef2 = Instance.new("SpecialMesh",Ef)
  671. Ef2.MeshType = "Sphere"
  672. Ef2.Scale = Vector3.new(0.1,0.1,0.1)
  673. local Ring = Instance.new("Part",Ef)
  674. Ring.Size = Vector3.new(1,1,1)
  675. Ring.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  676. Ring.CanCollide = false
  677. Ring.Anchored = true
  678. Ring.CFrame = Ef.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  679. local Ring2 = Instance.new("SpecialMesh",Ring)
  680. Ring2.MeshId = "rbxassetid://3270017"
  681. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  682.  
  683. for i = 1,120 do
  684. Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1)
  685. Ring2.Scale = Ring2.Scale + Vector3.new(1.8,1.8,1.8)
  686. Ef.Transparency = Ef.Transparency + 0.009
  687. Ring.Transparency = Ring.Transparency + 0.009
  688. game:GetService("RunService").RenderStepped:wait()
  689. end
  690. Ef:remove()
  691. end
  692. GroundWave2 = function()
  693. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  694.  
  695. local wave = Instance.new("Part", spirit1)
  696. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  697. wave.Anchored = true
  698. wave.CanCollide = false
  699. wave.Locked = true
  700. wave.Size = Vector3.new(1, 1, 1)
  701. wave.TopSurface = "Smooth"
  702. wave.BottomSurface = "Smooth"
  703. wave.Transparency = 0.35
  704. wave.CFrame = HandCF
  705. wm = Instance.new("SpecialMesh", wave)
  706. wm.MeshId = "rbxassetid://3270017"
  707. coroutine.wrap(function()
  708. for i = 1, 30, 1 do
  709. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  710. wave.Size = wm.Scale
  711. wave.CFrame = HandCF
  712. wave.Transparency = i/30
  713. wait()
  714. end
  715. wait()
  716. wave:Destroy()
  717. end)()
  718. end
  719. --combat
  720. local grab = false
  721. function misssound()
  722. z = Instance.new("Sound",char)
  723. z.Volume = 4
  724. z.Looped = false
  725. z.SoundId = "rbxassetid://137579113"
  726. z:Play()
  727. end
  728. function strongsound()
  729. z = Instance.new("Sound",char)
  730. z.Volume = 4
  731. z.Looped = false
  732. z.SoundId = "rbxassetid://896242278"
  733. z:Play()
  734. end
  735. function punches()
  736. for i = 1, 10 do
  737. wait()
  738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  744. end
  745. for i = 1, 10 do
  746. wait()
  747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  753. end
  754. end
  755. function fastpunches()
  756.  
  757. wait(0.01)
  758. misssound()
  759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  765.  
  766. wait(0.01)
  767. misssound()
  768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  774. wait(0.01)
  775. misssound()
  776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  782.  
  783. wait(0.01)
  784. misssound()
  785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  791. wait(0.01)
  792. misssound()
  793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  799.  
  800. wait(0.01)
  801. misssound()
  802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  808. wait(0.01)
  809. misssound()
  810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  816.  
  817. wait(0.01)
  818. misssound()
  819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  825. wait(0.01)
  826. misssound()
  827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  833.  
  834. wait(0.01)
  835. misssound()
  836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  842. wait(0.01)
  843. misssound()
  844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  850.  
  851. wait(0.01)
  852. misssound()
  853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  859. wait(0.01)
  860. misssound()
  861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  867.  
  868. wait(0.01)
  869. misssound()
  870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  876. wait(0.01)
  877. misssound()
  878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  884.  
  885. wait(0.01)
  886. misssound()
  887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  893.  
  894. end
  895. function kick()
  896. for i = 1, 20 do
  897. wait()
  898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  904. end
  905.  
  906. end
  907. function strongpunchanim()
  908. strongsound()
  909. for i = 1, 15 do
  910. wait()
  911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  917. end
  918.  
  919. for i = 1, 15 do
  920. wait()
  921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  927. end
  928.  
  929. end
  930.  
  931.  
  932. function gramanim()
  933. for i = 1, 20 do
  934. wait()
  935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  941. end
  942. for i = 1, 20 do
  943. wait()
  944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  950. end
  951. end
  952.  
  953.  
  954.  
  955. player.Chatted:connect(function(msg)
  956. if msg == "Fssj" then
  957. if fssj == true then
  958. if canattack == true then
  959. combodamage = math.huge
  960. aura.Color = ColorSequence.new(Color3.new(204,102,0))
  961. idle = false
  962. base = false
  963. idle1 = false
  964. nfssj = false
  965. canattack = false
  966. fssj = false
  967. wait(0.1)
  968.  
  969.  
  970. for i = 1, 20 do
  971. wait()
  972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  978. end
  979.  
  980. z1 = Instance.new("Sound",char)
  981. z1.Volume = 10
  982. z1.Looped = false
  983. z1.SoundId = "rbxassetid://740811119"
  984. z1:Play()
  985.  
  986. Colors = {"Neon orange", "Neon orange"}
  987.  
  988.  
  989. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  990. TBlast.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  991. TBlast.Transparency = 1
  992. TBlast.Anchored = true
  993. TBlast.CanCollide = false
  994. TBlast.CFrame = root.CFrame
  995. TBlast.Size = Vector3.new(2,2,2)
  996. TBMesh.Parent = TBlast
  997. TBMesh.MeshType = "Sphere"
  998.  
  999.  
  1000. LightOnBody = Instance.new("PointLight", hed)
  1001. LightOnBody.Brightness = 0.5
  1002. LightOnBody.Range = 20
  1003. LightOnBody.Color = TBlast.BrickColor.Color
  1004.  
  1005.  
  1006. wait(0.3)
  1007. GroundWave1()
  1008. wait(0.3)
  1009.  
  1010. wait(0.3)
  1011. GroundWave1()
  1012. wait(0.3)
  1013.  
  1014. wait(0.3)
  1015. GroundWave1()
  1016. wait(0.3)
  1017.  
  1018. wait(0.3)
  1019. GroundWave1()
  1020. wait(0.3)
  1021.  
  1022. wait(0.3)
  1023. GroundWave1()
  1024. wait(0.3)
  1025.  
  1026. wait(0.3)
  1027. GroundWave1()
  1028. wait(0.3)
  1029.  
  1030. wait(0.3)
  1031. GroundWave1()
  1032. wait(0.3)
  1033. GroundWave1()
  1034. wait(0.3)
  1035.  
  1036. wait(0.3)
  1037. GroundWave1()
  1038. wait(0.3)
  1039.  
  1040. wait(0.3)
  1041. GroundWave1()
  1042. wait(0.3)
  1043.  
  1044. wait(0.3)
  1045. GroundWave1()
  1046. wait(0.3)
  1047.  
  1048. wait(0.3)
  1049. GroundWave1()
  1050. wait(0.3)
  1051.  
  1052. wait(0.3)
  1053. GroundWave1()
  1054. wait(0.3)
  1055.  
  1056. wait(0.3)
  1057. GroundWave1()
  1058. wait(0.3)
  1059.  
  1060. wait(0.3)
  1061. GroundWave1()
  1062. wait(0.3)
  1063.  
  1064. wait(0.3)
  1065. GroundWave1()
  1066. wait(0.3)
  1067.  
  1068. wait(0.3)
  1069. GroundWave1()
  1070. wait(0.3)
  1071. GroundWave1()
  1072. wait(0.3)
  1073.  
  1074. wait(0.3)
  1075. GroundWave1()
  1076. wait(0.3)
  1077.  
  1078. wait(0.3)
  1079. GroundWave1()
  1080. wait(0.3)
  1081.  
  1082. wait(0.3)
  1083. GroundBall1()
  1084. wait(0.3)
  1085.  
  1086. wait(0.3)
  1087. GroundBall1()
  1088. wait(0.3)
  1089.  
  1090. wait(0.3)
  1091. GroundBall1()
  1092. wait(0.3)
  1093.  
  1094. ball.BrickColor = BrickColor.new("Neon orange")
  1095. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1096. ball.Transparency = 0
  1097.  
  1098. wait()
  1099. zh = Instance.new("Sound",char)
  1100. zh.Volume = 1
  1101. zh.Looped = true
  1102. zh.SoundId = "rbxassetid://891397456"
  1103. zh:Play()
  1104.  
  1105. ssjm = Instance.new("Sound",char)
  1106. ssjm.Volume = 10
  1107. ssjm.Looped = true
  1108. ssjm.Pitch = 1
  1109. ssjm.SoundId = "rbxassetid://194135434"
  1110. ssjm:Play()
  1111.  
  1112. aura.Transparency = NumberSequence.new(0)
  1113. auracan = true
  1114. Mesh.MeshId = "rbxassetid://430344159"
  1115. Mesh.Scale = Vector3.new(6,6,6)
  1116. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1117. Hair7.BrickColor = BrickColor.new("Neon orange")
  1118. wait(2)
  1119. idle = true
  1120. idle1 = true
  1121. canattack = true
  1122. ssj = true
  1123. end
  1124. end
  1125. end
  1126. end)
  1127. player.Chatted:connect(function(msg)
  1128. if msg == "Ssj" then
  1129. if ssj == true then
  1130. if canattack == true then
  1131. combodamage = math.huge
  1132. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  1133. idle = false
  1134. base = false
  1135. idle1 = false
  1136. nssj = false
  1137. canattack = false
  1138. ssj = false
  1139. wait(0.1)
  1140.  
  1141.  
  1142. for i = 1, 20 do
  1143. wait()
  1144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  1147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  1148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  1149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  1150. end
  1151.  
  1152. z1 = Instance.new("Sound",char)
  1153. z1.Volume = 10
  1154. z1.Looped = false
  1155. z1.SoundId = "rbxassetid://740811119"
  1156. z1:Play()
  1157.  
  1158. Colors = {"New Yeller", "New Yeller"}
  1159.  
  1160.  
  1161. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1162. TBlast.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1163. TBlast.Transparency = 1
  1164. TBlast.Anchored = true
  1165. TBlast.CanCollide = false
  1166. TBlast.CFrame = root.CFrame
  1167. TBlast.Size = Vector3.new(2,2,2)
  1168. TBMesh.Parent = TBlast
  1169. TBMesh.MeshType = "Sphere"
  1170.  
  1171.  
  1172. LightOnBody = Instance.new("PointLight", hed)
  1173. LightOnBody.Brightness = 0.5
  1174. LightOnBody.Range = 20
  1175. LightOnBody.Color = TBlast.BrickColor.Color
  1176.  
  1177.  
  1178. coroutine.resume(coroutine.create(function()
  1179. GroundWave3()
  1180. end))
  1181. GroundWave1()
  1182.  
  1183. ball.BrickColor = BrickColor.new("New Yeller")
  1184. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1185. ball.Transparency = 0
  1186.  
  1187. wait()
  1188. zh = Instance.new("Sound",char)
  1189. zh.Volume = 1
  1190. zh.Looped = true
  1191. zh.SoundId = "rbxassetid://891397456"
  1192. zh:Play()
  1193.  
  1194. ssjm:Destroy()
  1195. wait(0.01)
  1196. ssjm = Instance.new("Sound",char)
  1197. ssjm.Volume = 10
  1198. ssjm.Looped = true
  1199. ssjm.Pitch = 1
  1200. ssjm.SoundId = "rbxassetid://979135580"
  1201. ssjm:Play()
  1202.  
  1203. aura.Transparency = NumberSequence.new(0)
  1204. auracan = true
  1205. Mesh.MeshId = "rbxassetid://430344159"
  1206. Mesh.Scale = Vector3.new(6,6,6)
  1207. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1208. Hair7.BrickColor = BrickColor.new("New Yeller")
  1209. wait(2)
  1210. idle = true
  1211. idle1 = true
  1212. canattack = true
  1213. ssj = false
  1214. ssj2 = true
  1215. end
  1216. end
  1217. end
  1218. end)
  1219. player.Chatted:connect(function(msg)
  1220. if msg == "Ssj2" then
  1221. if ssj2 == true then
  1222. if canattack == true then
  1223. combodamage = math.huge
  1224. idle = false
  1225. idle1 = false
  1226. canattack = false
  1227. nssj = true
  1228. nssj2 = false
  1229. wait(0.1)
  1230. for i = 1, 20 do
  1231.  
  1232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1238. end
  1239. z1 = Instance.new("Sound",char)
  1240. z1.Volume = 10
  1241. z1.Looped = false
  1242. z1.SoundId = "rbxassetid://740811119"
  1243. z1:Play()
  1244. for i = 1, 5 do
  1245. wait()
  1246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1252. end
  1253.  
  1254.  
  1255.  
  1256. aura.Transparency = NumberSequence.new(0)
  1257. aura1.Transparency = NumberSequence.new(0)
  1258. auracan1 = true
  1259.  
  1260. auracan = false
  1261. zh:Destroy()
  1262. Colors = {"New Yeller", "New Yeller"}
  1263. coroutine.resume(coroutine.create(function()
  1264. GroundWave3()
  1265. end))
  1266. GroundWave1()
  1267. wait()
  1268.  
  1269. ball.BrickColor = BrickColor.new("New Yeller")
  1270. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1271. ball.Transparency = 0
  1272.  
  1273. wait()
  1274. zh = Instance.new("Sound",char)
  1275. zh.Volume = 1
  1276. zh.Looped =true
  1277. zh.SoundId = "rbxassetid://850205092"
  1278. zh:Play()
  1279.  
  1280. ssjm:Destroy()
  1281. wait(0.01)
  1282. ssj2m = Instance.new("Sound",char)
  1283. ssj2m.Volume = 10
  1284. ssj2m.Looped = true
  1285. ssj2m.Pitch = 1
  1286. ssj2m.SoundId = "rbxassetid://248786945"
  1287. ssj2m:Play()
  1288.  
  1289. Mesh.MeshId = "rbxassetid://560718478"
  1290. Mesh.Scale = Vector3.new(6,6,6)
  1291. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1292. Hair7.BrickColor = BrickColor.new("New Yeller")
  1293. wait(2)
  1294. idle = true
  1295. idle1 = true
  1296. canattack = true
  1297. ssj3 = true
  1298. ssr2 = true
  1299. ssj2 = false
  1300. end
  1301. end
  1302. end
  1303. end)
  1304. player.Chatted:connect(function(msg)
  1305. if msg == "Ssj3" then
  1306. if ssj3 == true then
  1307. if canattack == true then
  1308.  
  1309. idle = false
  1310. idle1 = false
  1311. nssj2 = true
  1312. nssj3 = false
  1313. canattack = false
  1314. combodamage = math.huge
  1315. wait(0.1)
  1316. Colors = {"New Yeller", "New Yeller"}
  1317. ssj2m:Destroy()
  1318. wait(0.01)
  1319. ssj3m = Instance.new("Sound",char)
  1320. ssj3m.Volume = 10
  1321. ssj3m.Looped = true
  1322. ssj3m.Pitch = 1
  1323. ssj3m.SoundId = "rbxassetid://147235241"
  1324. ssj3m:Play()
  1325. Colors = {"New Yeller", "New Yeller"}
  1326. GroundBall1()
  1327. wait(0.03)
  1328. Colors = {"New Yeller", "New Yeller"}
  1329. GroundBall1()
  1330. wait(0.03)
  1331. Colors = {"New Yeller", "New Yeller"}
  1332. GroundBall1()
  1333. wait(0.03)
  1334. Colors = {"New Yeller", "New Yeller"}
  1335. GroundBall1()
  1336. wait(0.03)
  1337. Colors = {"New Yeller", "New Yeller"}
  1338. GroundBall1()
  1339. wait(0.03)
  1340. Colors = {"New Yeller", "New Yeller"}
  1341. GroundBall1()
  1342. wait(0.03)
  1343. Colors = {"New Yeller", "New Yeller"}
  1344. coroutine.resume(coroutine.create(function()
  1345. GroundWave3()
  1346. end))
  1347. GroundWave1()
  1348. Colors = {"New Yeller", "New Yeller"}
  1349. Colors = {"New Yeller", "New Yeller"}
  1350. coroutine.resume(coroutine.create(function()
  1351. GroundWave3()
  1352. end))
  1353. GroundWave1()
  1354. for i = 1, 20 do
  1355. wait()
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1362. end
  1363. Colors = {"New Yeller", "New Yeller"}
  1364. Colors = {"New Yeller", "New Yeller"}
  1365. coroutine.resume(coroutine.create(function()
  1366. GroundWave3()
  1367. end))
  1368. GroundWave1()
  1369. Colors = {"New Yeller", "New Yeller"}
  1370. Colors = {"New Yeller", "New Yeller"}
  1371. coroutine.resume(coroutine.create(function()
  1372. GroundWave3()
  1373. end))
  1374. GroundWave1()
  1375. Colors = {"New Yeller", "New Yeller"}
  1376. Colors = {"New Yeller", "New Yeller"}
  1377. coroutine.resume(coroutine.create(function()
  1378. GroundWave3()
  1379. end))
  1380. GroundWave1()
  1381. wait(1)
  1382. Colors = {"New Yeller", "New Yeller"}
  1383. Colors = {"New Yeller", "New Yeller"}
  1384. coroutine.resume(coroutine.create(function()
  1385. GroundWave3()
  1386. end))
  1387. GroundWave1()
  1388. z1 = Instance.new("Sound",char)
  1389. z1.Volume = 10
  1390. z1.Looped = false
  1391. z1.SoundId = "rbxassetid://740811119"
  1392. z1:Play()
  1393. Colors = {"New Yeller", "New Yeller"}
  1394. Colors = {"New Yeller", "New Yeller"}
  1395. coroutine.resume(coroutine.create(function()
  1396. GroundWave3()
  1397. end))
  1398. GroundWave1()
  1399. for i = 1, 5 do
  1400. wait()
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1407. end
  1408. Colors = {"New Yeller", "New Yeller"}
  1409. Colors = {"New Yeller", "New Yeller"}
  1410. coroutine.resume(coroutine.create(function()
  1411. GroundWave3()
  1412. end))
  1413. GroundWave1()
  1414.  
  1415. Colors = {"New Yeller", "New Yeller"}
  1416. Colors = {"New Yeller", "New Yeller"}
  1417. coroutine.resume(coroutine.create(function()
  1418. GroundWave3()
  1419. end))
  1420. GroundWave1()
  1421. ball.BrickColor = BrickColor.new("New Yeller")
  1422. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1423. ball.Transparency = 0
  1424. Mesh.Scale = Vector3.new(6,6,6)
  1425. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1426. Mesh.MeshId = "rbxassetid://560718478"
  1427. wait()
  1428.  
  1429.  
  1430.  
  1431. Hair71 = Instance.new("Part")
  1432. Hair71.Parent = p.Character
  1433. Hair71.Name = "Hair1"
  1434. Hair71.CanCollide = false
  1435. Hair71.Locked = true
  1436. Hair71.TopSurface = "Smooth"
  1437. Hair71.BottomSurface = "Smooth"
  1438. Hair71.formFactor = "Symmetric"
  1439. Hair71.Material = "Neon"
  1440. Hair71.BrickColor = BrickColor.new("New Yeller")
  1441. Hair71.CFrame = p.Character.Torso.CFrame
  1442. Hair71.Size = Vector3.new(1, 1, 1)
  1443. Hair71.Transparency = 0
  1444.  
  1445. Mesh1 = Instance.new("SpecialMesh")
  1446. Mesh1.Parent = Hair991
  1447. Mesh1.MeshType = "Sphere"
  1448. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1449. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1450.  
  1451.  
  1452. Hair71.BrickColor = BrickColor.new("New Yeller")
  1453.  
  1454. Weld11 = Instance.new("Weld",char.Hair1)
  1455. Weld11.Parent = p.Character.Head
  1456. Weld11.Part0 = p.Character.Head
  1457. Weld11.Part1 = Hair71
  1458. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1459.  
  1460. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1461. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1462. Mesh1.Parent = Hair71
  1463.  
  1464. Mesh1.MeshType = "FileMesh"
  1465. Mesh1.MeshId = "rbxassetid://560193297"
  1466. Mesh1.Scale = Vector3.new(7,6,6)
  1467. Mesh1.TextureId = ""
  1468. wait(2)
  1469. ssj4 = true
  1470. idle = true
  1471. idle1 = true
  1472. canattack = true
  1473. ssj3 = false
  1474. end
  1475. end
  1476. end
  1477. end)
  1478. player.Chatted:connect(function(msg)
  1479. if msg == "Ssj4" then
  1480. if ssj4 == true then
  1481. if canattack == true then
  1482. combodamage = math.huge
  1483. idle = false
  1484. idle1 = false
  1485. nssj3 = true
  1486. nssj4 = false
  1487. canattack = false
  1488. wait(0.1)
  1489. for i = 1, 20 do
  1490.  
  1491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1497. end
  1498. z1 = Instance.new("Sound",char)
  1499. z1.Volume = 10
  1500. z1.Looped = false
  1501. z1.SoundId = "rbxassetid://740811119"
  1502. z1:Play()
  1503. for i = 1, 5 do
  1504. wait()
  1505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1511. end
  1512.  
  1513.  
  1514.  
  1515. aura.Transparency = NumberSequence.new(0)
  1516. aura1.Transparency = NumberSequence.new(0)
  1517. auracan1 = true
  1518.  
  1519. auracan = false
  1520. zh:Destroy()
  1521. Colors = {"Really red", "Really red"}
  1522. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  1523. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  1524. Mesh1:Destroy()
  1525. Hair71:Destroy()
  1526. coroutine.resume(coroutine.create(function()
  1527. shirt:Destroy()
  1528. pants:Destroy()
  1529. wait(0.01)
  1530. ypcall(function()
  1531. shirt = Instance.new("Shirt", char)
  1532. shirt.Name = "Shirt"
  1533. pants = Instance.new("Pants", char)
  1534. pants.Name = "Pants"
  1535. char.Shirt.ShirtTemplate = "rbxassetid://295573049"
  1536. char.Pants.PantsTemplate = "rbxassetid://295573023"
  1537. end)
  1538. end))
  1539.  
  1540. local TBlast2, TBMesh2 = Instance.new("Part"), Instance.new("SpecialMesh")
  1541. TBlast2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1542. TBlast2.Transparency = 1
  1543. TBlast2.Anchored = true
  1544. TBlast2.CanCollide = false
  1545. TBlast2.CFrame = root.CFrame
  1546. TBlast2.Size = Vector3.new(2,2,2)
  1547. TBMesh2.Parent = TBlast2
  1548. TBMesh2.MeshType = "Sphere"
  1549.  
  1550. LightOnBody:Destroy()
  1551. LightOnBody2 = Instance.new("PointLight", hed)
  1552. LightOnBody2.Brightness = 0.5
  1553. LightOnBody2.Range = 20
  1554. LightOnBody2.Color = TBlast2.BrickColor.Color
  1555.  
  1556. coroutine.resume(coroutine.create(function()
  1557. GroundWave3()
  1558. end))
  1559. GroundWave1()
  1560. Colors = {"Really red", "Really red"}
  1561. GroundBall1()
  1562. wait(0.03)
  1563. Colors = {"Really red", "Really red"}
  1564. GroundBall1()
  1565. wait(0.03)
  1566. Colors = {"Really red", "Really red"}
  1567. GroundBall1()
  1568. wait(0.03)
  1569. Colors = {"Really red", "Really red"}
  1570. GroundBall1()
  1571. wait(0.03)
  1572. Colors = {"Really red", "Really red"}
  1573. GroundBall1()
  1574. wait(0.03)
  1575. Colors = {"Really red", "Really red"}
  1576. GroundBall1()
  1577. wait(0.03)
  1578. wait()
  1579.  
  1580. ball.BrickColor = BrickColor.new("New Yeller")
  1581. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1582. ball.Transparency = 0
  1583.  
  1584. wait()
  1585. zh = Instance.new("Sound",char)
  1586. zh.Volume = 1
  1587. zh.Looped =true
  1588. zh.SoundId = "rbxassetid://850205092"
  1589. zh:Play()
  1590. ssj3m:Destroy()
  1591. wait(0.01)
  1592. ssj4m = Instance.new("Sound",char)
  1593. ssj4m.Volume = 10
  1594. ssj4m.Looped = true
  1595. ssj4m.Pitch = 1
  1596. ssj4m.SoundId = "rbxassetid://590156873"
  1597. ssj4m:Play()
  1598.  
  1599. Mesh.MeshId = "rbxassetid://560196103"
  1600. Mesh.Scale = Vector3.new(6,6,6)
  1601. Weld1.C0 = CFrame.new(-.25, 0.2, .34)
  1602. Hair7.BrickColor = BrickColor.new("Really black")
  1603. wait(2)
  1604. idle = true
  1605. idle1 = true
  1606. canattack = true
  1607. ssj5 = true
  1608. ssg = true
  1609. ssj4 = false
  1610. end
  1611. end
  1612. end
  1613. end)
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623. aurapart = Instance.new("Part",char)
  1624. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1625. aurapart.Transparency = 1
  1626. aurapart.CanCollide = false
  1627. aurapart.Position = Vector3.new(0,2,0)
  1628. auraweld = Instance.new("Weld",char)
  1629. auraweld.Part0 = aurapart
  1630. auraweld.Part1 = torso
  1631. auraweld.C0 = CFrame.new(0,-2,0)
  1632. aura = Instance.new("ParticleEmitter",aurapart)
  1633. aura.Transparency = NumberSequence.new(1)
  1634. aura.Size = NumberSequence.new(8)
  1635. aura.Speed = NumberRange.new(0)
  1636. aura.LockedToPart = true
  1637. aura.Rate = 2
  1638. aura.Lifetime = NumberRange.new(5)
  1639. aura.ZOffset = -2
  1640. aura1 = Instance.new("ParticleEmitter",torso)
  1641. aura1.Transparency = NumberSequence.new(1)
  1642. aura1.Size = NumberSequence.new(5)
  1643. aura1.Speed = NumberRange.new(0)
  1644. aura1.Lifetime = NumberRange.new(5)
  1645. aura1.LockedToPart = true
  1646. aura1.Rate = 1.5
  1647.  
  1648. aura1.ZOffset = 2
  1649. aura1.Lifetime = NumberRange.new(3)
  1650. aurapart3 = Instance.new("Part",char)
  1651. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1652. aurapart3.Position = Vector3.new(0,2,0)
  1653. aurapart3.Transparency = 1
  1654. aurapart3.CanCollide = false
  1655. auraweld3 = Instance.new("Weld",char)
  1656. auraweld3.Part0 = aurapart3
  1657. auraweld3.Part1 = torso
  1658. auraweld3.C0 = CFrame.new(0,-7,0)
  1659. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1660. aura3.Transparency = NumberSequence.new(1)
  1661. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1662. aura3.Size = NumberSequence.new(14)
  1663. aura3.Speed = NumberRange.new(0)
  1664. aura3.LockedToPart = true
  1665. aura3.Rate = 5
  1666. aura3.Lifetime = NumberRange.new(5)
  1667. aura3.ZOffset = -5
  1668.  
  1669. aurapart5 = Instance.new("Part",char)
  1670. aurapart5.Size = Vector3.new(0.1,0.1,0.1)
  1671. aurapart5.Position = Vector3.new(0,2,0)
  1672. aurapart5.Transparency = 1
  1673. aurapart5.CanCollide = false
  1674. auraweld5 = Instance.new("Weld",char)
  1675. auraweld5.Part0 = aurapart3
  1676. auraweld5.Part1 = torso
  1677. auraweld5.C0 = CFrame.new(0,-7,0)
  1678. aura5 = Instance.new("ParticleEmitter",aurapart3)
  1679. aura5.Transparency = NumberSequence.new(1)
  1680. aura5.Color = ColorSequence.new(Color3.fromRGB(255,102,204))
  1681. aura5.Size = NumberSequence.new(14)
  1682. aura5.Speed = NumberRange.new(0)
  1683. aura5.LockedToPart = true
  1684. aura5.Rate = 5
  1685. aura5.Lifetime = NumberRange.new(5)
  1686. aura5.ZOffset = -5
  1687.  
  1688.  
  1689. aura4 = Instance.new("ParticleEmitter",aurapart3)
  1690. aura4.Transparency = NumberSequence.new(1)
  1691. aura4.Color = ColorSequence.new(Color3.new(255,255,255))
  1692. aura4.Size = NumberSequence.new(14)
  1693. aura4.Speed = NumberRange.new(0)
  1694. aura4.LockedToPart = true
  1695. aura4.Rate = 5
  1696. aura4.Lifetime = NumberRange.new(5)
  1697. aura4.ZOffset = -5
  1698.  
  1699.  
  1700.  
  1701.  
  1702.  
  1703.  
  1704. aurapart8 = Instance.new("Part",char)
  1705. aurapart8.Size = Vector3.new(0.1,0.1,0.1)
  1706. aurapart8.Transparency = 1
  1707. aurapart8.CanCollide = false
  1708. aurapart8.Position = Vector3.new(0,2,0)
  1709. auraweld8 = Instance.new("Weld",char)
  1710. auraweld8.Part0 = aurapart8
  1711. auraweld8.Part1 = torso
  1712. auraweld.C0 = CFrame.new(0,-2,0)
  1713. aura8 = Instance.new("ParticleEmitter",aurapart)
  1714. aura8.Transparency = NumberSequence.new(1)
  1715. aura8.Size = NumberSequence.new(8)
  1716. aura8.Speed = NumberRange.new(0)
  1717. aura8.LockedToPart = true
  1718. aura8.Rate = 2
  1719. aura8.Lifetime = NumberRange.new(5)
  1720. aura8.ZOffset = -2
  1721. aura8.Color = ColorSequence.new(Color3.new(255,255,255))
  1722.  
  1723. player.Chatted:connect(function(msg)
  1724. if msg == "Ssj5" then
  1725. if ssj5 == true then
  1726. if canattack == true then
  1727. nssj4 = true
  1728. nssj5 = false
  1729. idle = false
  1730. idle1 = false
  1731. canattack = false
  1732. combodamage = math.huge
  1733. wait(0.1)
  1734. Colors = {"Quill grey", "Quill grey"}
  1735.  
  1736. local TBlast3, TBMesh3 = Instance.new("Part"), Instance.new("SpecialMesh")
  1737. TBlast3.BrickColor = BrickColor.new("Quill grey")
  1738. TBlast3.Transparency = 1
  1739. TBlast3.Anchored = true
  1740. TBlast3.CanCollide = false
  1741. TBlast3.CFrame = root.CFrame
  1742. TBlast3.Size = Vector3.new(2,2,2)
  1743. TBMesh3.Parent = TBlast3
  1744. TBMesh3.MeshType = "Sphere"
  1745.  
  1746. LightOnBody:Destroy()
  1747. LightOnBody2:Destroy()
  1748. wait(0.01)
  1749. LightOnBody2 = Instance.new("PointLight", hed)
  1750. LightOnBody2.Brightness = 0.5
  1751. LightOnBody2.Range = 20
  1752. LightOnBody2.Color = Color3.new(255,255,255)
  1753.  
  1754.  
  1755. aura.Transparency = NumberSequence.new(1)
  1756. aura8.Transparency = NumberSequence.new(0)
  1757. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  1758. ssj4m:Destroy()
  1759. wait(0.01)
  1760. ssj5m = Instance.new("Sound",char)
  1761. ssj5m.Volume = 10
  1762. ssj5m.Looped = true
  1763. ssj5m.Pitch = 0.9
  1764. ssj5m.SoundId = "rbxassetid://411368002"
  1765. ssj5m:Play()
  1766.  
  1767. Colors = {"Quill grey", "Quill grey"}
  1768. coroutine.resume(coroutine.create(function()
  1769. GroundWave3()
  1770. end))
  1771. GroundWave1()
  1772. Colors = {"Quill grey", "Quill grey"}
  1773. Colors = {"Quill grey", "Quill grey"}
  1774. coroutine.resume(coroutine.create(function()
  1775. GroundWave3()
  1776. end))
  1777. GroundWave1()
  1778. for i = 1, 20 do
  1779. wait()
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1786. end
  1787. Colors = {"Quill grey", "Quill grey"}
  1788. Colors = {"Quill grey", "Quill grey"}
  1789. coroutine.resume(coroutine.create(function()
  1790. GroundWave3()
  1791. end))
  1792. GroundWave1()
  1793. Colors = {"Quill grey", "Quill grey"}
  1794. Colors = {"Quill grey", "Quill grey"}
  1795. coroutine.resume(coroutine.create(function()
  1796. GroundWave3()
  1797. end))
  1798. GroundWave1()
  1799. Colors = {"Quill grey", "Quill grey"}
  1800. Colors = {"Quill grey", "Quill grey"}
  1801. coroutine.resume(coroutine.create(function()
  1802. GroundWave3()
  1803. end))
  1804. GroundWave1()
  1805. wait(1)
  1806. Colors = {"Quill grey", "Quill grey"}
  1807. Colors = {"Quill grey", "Quill grey"}
  1808. coroutine.resume(coroutine.create(function()
  1809. GroundWave3()
  1810. end))
  1811. GroundWave1()
  1812. z1 = Instance.new("Sound",char)
  1813. z1.Volume = 10
  1814. z1.Looped = false
  1815. z1.SoundId = "rbxassetid://740811119"
  1816. z1:Play()
  1817. Colors = {"Quill grey", "Quill grey"}
  1818. Colors = {"Quill grey", "Quill grey"}
  1819. coroutine.resume(coroutine.create(function()
  1820. GroundWave3()
  1821. end))
  1822. GroundWave1()
  1823. for i = 1, 5 do
  1824. wait()
  1825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1831. end
  1832. Colors = {"Quill grey", "Quill grey"}
  1833. Colors = {"Quill grey", "Quill grey"}
  1834. coroutine.resume(coroutine.create(function()
  1835. GroundWave3()
  1836. end))
  1837. GroundWave1()
  1838.  
  1839. Colors = {"Quill grey", "Quill grey"}
  1840. Colors = {"Quill grey", "Quill grey"}
  1841.  
  1842.  
  1843. coroutine.resume(coroutine.create(function()
  1844. shirt:Destroy()
  1845. pants:Destroy()
  1846. wait(0.01)
  1847. ypcall(function()
  1848. shirt = Instance.new("Shirt", char)
  1849. shirt.Name = "Shirt"
  1850. pants = Instance.new("Pants", char)
  1851. pants.Name = "Pants"
  1852. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981"
  1853. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=174206054"
  1854. end)
  1855. end))
  1856.  
  1857.  
  1858. coroutine.resume(coroutine.create(function()
  1859. GroundWave3()
  1860. end))
  1861. GroundWave1()
  1862. ball.BrickColor = BrickColor.new("Quill grey")
  1863. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1864. ball.Transparency = 0
  1865. wait()
  1866.  
  1867.  
  1868.  
  1869. Mesh.MeshId = "rbxassetid://857456312"
  1870. Mesh.Scale = Vector3.new(6,6,6)
  1871. Weld1.C0 = CFrame.new(0.2, -0.9, 1.45) * CFrame.Angles(math.rad(3),math.rad(-174),math.rad(0))
  1872. Hair7.BrickColor = BrickColor.new("Quill grey")
  1873. wait(2)
  1874. idle = true
  1875. idle1 = true
  1876. canattack = true
  1877. ssj6 = true
  1878. ssj5 = false
  1879. end
  1880. end
  1881. end
  1882. end)
  1883.  
  1884.  
  1885. player.Chatted:connect(function(msg)
  1886. if msg == "Ssj6" then
  1887. if ssj6 == true then
  1888. if canattack == true then
  1889. combodamage = math.huge
  1890. nssj5 = true
  1891. nssj6= false
  1892. idle = false
  1893. base = false
  1894. idle1 = false
  1895. canattack = false
  1896. wait(0.1)
  1897.  
  1898.  
  1899. for i = 1, 20 do
  1900. wait()
  1901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  1905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  1906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  1907. end
  1908.  
  1909. z1 = Instance.new("Sound",char)
  1910. z1.Volume = 10
  1911. z1.Looped = false
  1912. z1.SoundId = "rbxassetid://740811119"
  1913. z1:Play()
  1914.  
  1915. Colors = {"New Yeller", "New Yeller"}
  1916. aura8.Transparency = NumberSequence.new(1)
  1917. aura.Transparency = NumberSequence.new(0)
  1918. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  1919.  
  1920. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1921. TBlast.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1922. TBlast.Transparency = 1
  1923. TBlast.Anchored = true
  1924. TBlast.CanCollide = false
  1925. TBlast.CFrame = root.CFrame
  1926. TBlast.Size = Vector3.new(2,2,2)
  1927. TBMesh.Parent = TBlast
  1928. TBMesh.MeshType = "Sphere"
  1929.  
  1930. LightOnBody2:Destroy()
  1931. wait(0.01)
  1932. LightOnBody4 = Instance.new("PointLight", hed)
  1933. LightOnBody4.Brightness = 0.5
  1934. LightOnBody4.Range = 20
  1935. LightOnBody4.Color = Color3.new(255,255,0)
  1936.  
  1937.  
  1938. coroutine.resume(coroutine.create(function()
  1939. GroundWave3()
  1940. end))
  1941. GroundWave1()
  1942.  
  1943. coroutine.resume(coroutine.create(function()
  1944. shirt:Destroy()
  1945. pants:Destroy()
  1946. ypcall(function()
  1947. shirt = Instance.new("Shirt", char)
  1948. shirt.Name = "Shirt"
  1949. pants = Instance.new("Pants", char)
  1950. pants.Name = "Pants"
  1951. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=128763420"
  1952. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=128481165"
  1953. end)
  1954. end))
  1955.  
  1956. ball.BrickColor = BrickColor.new("New Yeller")
  1957. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1958. ball.Transparency = 0
  1959.  
  1960. wait()
  1961. zh = Instance.new("Sound",char)
  1962. zh.Volume = 1
  1963. zh.Looped = true
  1964. zh.SoundId = "rbxassetid://891397456"
  1965. zh:Play()
  1966.  
  1967. ssj5m:Destroy()
  1968. wait(0.01)
  1969. ssj6m = Instance.new("Sound",char)
  1970. ssj6m.Volume = 10
  1971. ssj6m.Looped = true
  1972. ssj6m.Pitch = 1
  1973. ssj6m.SoundId = "rbxassetid://170825871"
  1974. ssj6m:Play()
  1975.  
  1976. aura.Transparency = NumberSequence.new(0)
  1977. auracan = true
  1978.  
  1979.  
  1980. Hair71 = Instance.new("Part")
  1981. Hair71.Parent = p.Character
  1982. Hair71.Name = "Hair1"
  1983. Hair71.CanCollide = false
  1984. Hair71.Locked = true
  1985. Hair71.TopSurface = "Smooth"
  1986. Hair71.BottomSurface = "Smooth"
  1987. Hair71.formFactor = "Symmetric"
  1988. Hair71.Material = "Neon"
  1989. Hair71.BrickColor = BrickColor.new("New Yeller")
  1990. Hair71.CFrame = p.Character.Torso.CFrame
  1991. Hair71.Size = Vector3.new(1, 1, 1)
  1992. Hair71.Transparency = 0
  1993.  
  1994. Mesh1 = Instance.new("SpecialMesh")
  1995. Mesh1.Parent = Hair991
  1996. Mesh1.MeshType = "Sphere"
  1997. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1998. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1999.  
  2000.  
  2001. Hair71.BrickColor = BrickColor.new("New Yeller")
  2002.  
  2003. Weld11 = Instance.new("Weld",char.Hair1)
  2004. Weld11.Parent = p.Character.Head
  2005. Weld11.Part0 = p.Character.Head
  2006. Weld11.Part1 = Hair71
  2007. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  2008.  
  2009. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  2010. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  2011. Mesh1.Parent = Hair71
  2012.  
  2013. Mesh1.MeshType = "FileMesh"
  2014. Mesh1.MeshId = "rbxassetid://560193297"
  2015. Mesh1.Scale = Vector3.new(7,6,6)
  2016. Mesh1.TextureId = ""
  2017.  
  2018. Mesh.MeshId = "rbxassetid://560196103"
  2019. Mesh.Scale = Vector3.new(6,6,6)
  2020. Weld1.C0 = CFrame.new(-.25, 0.2, .34)
  2021. Hair7.BrickColor = BrickColor.new("New Yeller")
  2022. wait(2)
  2023. idle = true
  2024. idle1 = true
  2025. canattack = true
  2026. ssj6 = false
  2027. ssj7 = true
  2028. end
  2029. end
  2030. end
  2031. end)
  2032.  
  2033.  
  2034. player.Chatted:connect(function(msg)
  2035. if msg == "Ssj7" then
  2036. if ssj7 == true then
  2037. if canattack == true then
  2038. combodamage = math.huge
  2039. idle = false
  2040. nssj6 = true
  2041. nssj7 = false
  2042. idle1 = false
  2043. canattack = false
  2044. wait(0.1)
  2045. for i = 1, 20 do
  2046.  
  2047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2053. end
  2054. z1 = Instance.new("Sound",char)
  2055. z1.Volume = 10
  2056. z1.Looped = false
  2057. z1.SoundId = "rbxassetid://740811119"
  2058. z1:Play()
  2059. for i = 1, 5 do
  2060. wait()
  2061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  2062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  2064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  2065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  2066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  2067. end
  2068.  
  2069.  
  2070.  
  2071. aura.Transparency = NumberSequence.new(0)
  2072. aura1.Transparency = NumberSequence.new(0)
  2073. auracan1 = true
  2074.  
  2075. auracan = false
  2076. zh:Destroy()
  2077. Colors = {"Dark blue", "Dark blue"}
  2078. aura.Color = ColorSequence.new(Color3.new(0,0,255))
  2079. aura1.Color = ColorSequence.new(Color3.new(0,16,176))
  2080. coroutine.resume(coroutine.create(function()
  2081. shirt:Destroy()
  2082. pants:Destroy()
  2083. wait(0.01)
  2084. ypcall(function()
  2085. shirt = Instance.new("Shirt", char)
  2086. shirt.Name = "Shirt"
  2087. pants = Instance.new("Pants", char)
  2088. pants.Name = "Pants"
  2089. char.Shirt.ShirtTemplate = "rbxassetid://210077502"
  2090. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=52877506"
  2091. end)
  2092. end))
  2093.  
  2094. local TBlast2, TBMesh2 = Instance.new("Part"), Instance.new("SpecialMesh")
  2095. TBlast2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2096. TBlast2.Transparency = 1
  2097. TBlast2.Anchored = true
  2098. TBlast2.CanCollide = false
  2099. TBlast2.CFrame = root.CFrame
  2100. TBlast2.Size = Vector3.new(2,2,2)
  2101. TBMesh2.Parent = TBlast2
  2102. TBMesh2.MeshType = "Sphere"
  2103.  
  2104. LightOnBody4:Destroy()
  2105. LightOnBody5 = Instance.new("PointLight", hed)
  2106. LightOnBody5.Brightness = 0.5
  2107. LightOnBody5.Range = 20
  2108. LightOnBody5.Color = Color3.new(0,16,176)
  2109.  
  2110.  
  2111. coroutine.resume(coroutine.create(function()
  2112. GroundWave3()
  2113. end))
  2114. GroundWave1()
  2115. wait()
  2116.  
  2117. ball.BrickColor = BrickColor.new("Dark blue")
  2118. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2119. ball.Transparency = 0
  2120.  
  2121. wait()
  2122. zh = Instance.new("Sound",char)
  2123. zh.Volume = 1
  2124. zh.Looped =true
  2125. zh.SoundId = "rbxassetid://850205092"
  2126. zh:Play()
  2127. ssj6m:Destroy()
  2128. wait(0.01)
  2129. ssj7m = Instance.new("Sound",char)
  2130. ssj7m.Volume = 10
  2131. ssj7m.Looped = true
  2132. ssj7m.Pitch = 1
  2133. ssj7m.SoundId = "rbxassetid://194135434"
  2134. ssj7m:Play()
  2135.  
  2136. Hair71.BrickColor = BrickColor.new("Dark blue")
  2137.  
  2138. Hair7.BrickColor = BrickColor.new("Dark blue")
  2139. wait(2)
  2140. idle = true
  2141. idle1 = true
  2142. canattack = true
  2143. ssj8 = true
  2144. ssj7 = false
  2145. end
  2146. end
  2147. end
  2148. end)
  2149.  
  2150.  
  2151. player.Chatted:connect(function(msg)
  2152. if msg == "Ssj8" then
  2153. if ssj8 == true then
  2154. if canattack == true then
  2155.  
  2156. idle = false
  2157. idle1 = false
  2158. nssj7 = true
  2159. nssj8 = false
  2160. canattack = false
  2161. combodamage = math.huge
  2162. wait(0.1)
  2163. Colors = {"Really black", "Really black"}
  2164. ssj7m:Destroy()
  2165. wait(0.01)
  2166. ssj8m = Instance.new("Sound",char)
  2167. ssj8m.Volume = 10
  2168. ssj8m.Looped = true
  2169. ssj8m.Pitch = 1
  2170. ssj8m.SoundId = "rbxassetid://693779092"
  2171. ssj8m:Play()
  2172.  
  2173. Colors = {"Really black", "Really black"}
  2174. coroutine.resume(coroutine.create(function()
  2175. GroundWave3()
  2176. end))
  2177. GroundWave1()
  2178. Colors = {"Really black", "Really black"}
  2179. Colors = {"Really black", "Really black"}
  2180. coroutine.resume(coroutine.create(function()
  2181. GroundWave3()
  2182. end))
  2183. GroundWave1()
  2184. for i = 1, 20 do
  2185. wait()
  2186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2192. end
  2193. Colors = {"Really black", "Really black"}
  2194. Colors = {"Really black", "Really black"}
  2195. coroutine.resume(coroutine.create(function()
  2196. GroundWave3()
  2197. end))
  2198. GroundWave1()
  2199. wait(0.5)
  2200. Colors = {"Really black", "Really black"}
  2201. Colors = {"Really black", "Really black"}
  2202. coroutine.resume(coroutine.create(function()
  2203. GroundWave3()
  2204. end))
  2205. GroundWave1()
  2206. wait(0.5)
  2207. coroutine.resume(coroutine.create(function()
  2208. GroundWave3()
  2209. end))
  2210. GroundWave1()
  2211. wait(0.5)
  2212. Colors = {"Really black", "Really black"}
  2213. Colors = {"Really black", "Really black"}
  2214. coroutine.resume(coroutine.create(function()
  2215. GroundWave3()
  2216. end))
  2217. GroundWave1()
  2218. wait(0.5)
  2219. coroutine.resume(coroutine.create(function()
  2220. GroundWave3()
  2221. end))
  2222. GroundWave1()
  2223. wait(0.5)
  2224. Colors = {"Really black", "Really black"}
  2225. Colors = {"Really black", "Really black"}
  2226. coroutine.resume(coroutine.create(function()
  2227. GroundWave3()
  2228. end))
  2229. GroundWave1()
  2230. wait(0.5)
  2231. coroutine.resume(coroutine.create(function()
  2232. GroundWave3()
  2233. end))
  2234. GroundWave1()
  2235. wait(0.5)
  2236. Colors = {"Really black", "Really black"}
  2237. Colors = {"Really black", "Really black"}
  2238. coroutine.resume(coroutine.create(function()
  2239. GroundWave3()
  2240. end))
  2241. GroundWave1()
  2242. wait(0.5)
  2243. coroutine.resume(coroutine.create(function()
  2244. GroundWave3()
  2245. end))
  2246. GroundWave1()
  2247. wait(0.5)
  2248. Colors = {"Really black", "Really black"}
  2249. Colors = {"Really black", "Really black"}
  2250. coroutine.resume(coroutine.create(function()
  2251. GroundWave3()
  2252. end))
  2253. GroundWave1()
  2254. wait(0.5)
  2255. coroutine.resume(coroutine.create(function()
  2256. GroundWave3()
  2257. end))
  2258. GroundWave1()
  2259. wait(0.5)
  2260. Colors = {"Really black", "Really black"}
  2261. Colors = {"Really black", "Really black"}
  2262. coroutine.resume(coroutine.create(function()
  2263. GroundWave3()
  2264. end))
  2265. GroundWave1()
  2266. wait(0.5)
  2267. coroutine.resume(coroutine.create(function()
  2268. GroundWave3()
  2269. end))
  2270. GroundWave1()
  2271. wait(0.5)
  2272. Colors = {"Really black", "Really black"}
  2273. Colors = {"Really black", "Really black"}
  2274. coroutine.resume(coroutine.create(function()
  2275. GroundWave3()
  2276. end))
  2277. GroundWave1()
  2278. wait(0.5)
  2279. z1 = Instance.new("Sound",char)
  2280. z1.Volume = 10
  2281. z1.Looped = false
  2282. z1.SoundId = "rbxassetid://740811119"
  2283. z1:Play()
  2284. Colors = {"Really black", "Really black"}
  2285. Colors = {"Really black", "Really black"}
  2286. coroutine.resume(coroutine.create(function()
  2287. GroundWave3()
  2288. end))
  2289. GroundWave1()
  2290. for i = 1, 5 do
  2291. wait()
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2298. end
  2299. Colors = {"Really black", "Really black"}
  2300. Colors = {"Really black", "Really black"}
  2301. coroutine.resume(coroutine.create(function()
  2302. GroundWave3()
  2303. end))
  2304. GroundWave1()
  2305.  
  2306. Colors = {"Really black", "Really black"}
  2307. Colors = {"Really black", "Really black"}
  2308. coroutine.resume(coroutine.create(function()
  2309. GroundWave3()
  2310. end))
  2311. GroundWave1()
  2312. ball.BrickColor = BrickColor.new("Really black")
  2313. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2314. ball.Transparency = 0
  2315. Mesh.Scale = Vector3.new(6,6,6)
  2316. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  2317. Mesh.MeshId = "rbxassetid://560718478"
  2318. wait()
  2319.  
  2320. Mesh1:Destroy()
  2321. Hair71:Destroy()
  2322. coroutine.resume(coroutine.create(function()
  2323. shirt:Destroy()
  2324. pants:Destroy()
  2325. wait(0.01)
  2326. ypcall(function()
  2327. shirt = Instance.new("Shirt", char)
  2328. shirt.Name = "Shirt"
  2329. pants = Instance.new("Pants", char)
  2330. pants.Name = "Pants"
  2331. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=48844617"
  2332. char.Pants.PantsTemplate = "rbxassetid://193042120"
  2333. end)
  2334. end))
  2335.  
  2336.  
  2337.  
  2338. LightOnBody5:Destroy()
  2339. LightOnBody6 = Instance.new("PointLight", hed)
  2340. LightOnBody6.Brightness = 0.5
  2341. LightOnBody6.Range = 20
  2342. LightOnBody6.Color = Color3.new(255,0,0)
  2343.  
  2344. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  2345. Hair71 = Instance.new("Part")
  2346. Hair71.Parent = p.Character
  2347. Hair71.Name = "Hair1"
  2348. Hair71.CanCollide = false
  2349. Hair71.Locked = true
  2350. Hair71.TopSurface = "Smooth"
  2351. Hair71.BottomSurface = "Smooth"
  2352. Hair71.formFactor = "Symmetric"
  2353. Hair71.Material = "Neon"
  2354. Hair71.BrickColor = BrickColor.new("Really black")
  2355. Hair71.CFrame = p.Character.Torso.CFrame
  2356. Hair71.Size = Vector3.new(1, 1, 1)
  2357. Hair71.Transparency = 0
  2358.  
  2359. Mesh1 = Instance.new("SpecialMesh")
  2360. Mesh1.Parent = Hair991
  2361. Mesh1.MeshType = "Sphere"
  2362. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  2363. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  2364.  
  2365. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  2366. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  2367. Mesh1.Parent = Hair71
  2368.  
  2369. Weld11 = Instance.new("Weld",char.Hair1)
  2370. Weld11.Parent = p.Character.Head
  2371. Weld11.Part0 = p.Character.Head
  2372. Weld11.Part1 = Hair71
  2373. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  2374.  
  2375.  
  2376.  
  2377. Mesh1.MeshType = "FileMesh"
  2378. Mesh1.MeshId = "rbxassetid://437432504"
  2379. Mesh1.Scale = Vector3.new(0.06,0.06,0.06)
  2380. Weld11.C0 = CFrame.new(-0.2, -0.4, 2.45)
  2381. Hair71.BrickColor = BrickColor.new("Really black")
  2382.  
  2383. Mesh.MeshId = "rbxassetid://560196103"
  2384. Mesh.Scale = Vector3.new(6,6,6)
  2385. Weld1.C0 = CFrame.new(-.25, 0.2, .34)
  2386. Hair7.BrickColor = BrickColor.new("Really black")
  2387. wait(2)
  2388. idle = true
  2389. idle1 = true
  2390. canattack = true
  2391. ssj8 = false
  2392. end
  2393. end
  2394. end
  2395. end)
  2396. player.Chatted:connect(function(msg)
  2397. if msg == "SaiyanGod" then
  2398. if ssg == true then
  2399. if canattack == true then
  2400. idle = false
  2401. nssj4 = true
  2402. nssjg = false
  2403. base = false
  2404. coroutine.resume(coroutine.create(function()
  2405. shirt:Destroy()
  2406. pants:Destroy()
  2407. ypcall(function()
  2408. shirt = Instance.new("Shirt", char)
  2409. shirt.Name = "Shirt"
  2410. pants = Instance.new("Pants", char)
  2411. pants.Name = "Pants"
  2412. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  2413. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  2414. end)
  2415. end))
  2416. combodamage = math.huge
  2417. ssbon = true
  2418. ssb = false
  2419. ssj = false
  2420. ssg = false
  2421. ssj2 = false
  2422. ssj3 = false
  2423. ssj4 = false
  2424. ssj5 = false
  2425. ssj33 = false
  2426. idle1 = false
  2427. Colors = {"Really red", "Really red"}
  2428. canattack = false
  2429. wait(0.1)
  2430.  
  2431. for i = 1, 20 do
  2432.  
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2439. end
  2440. z1 = Instance.new("Sound",char)
  2441. z1.Volume = 10
  2442. z1.Looped = false
  2443. z1.SoundId = "rbxassetid://740811119"
  2444. z1:Play()
  2445.  
  2446. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  2447. Mesh.Scale = Vector3.new(1.2,1.2,1.2)
  2448. Weld1.C0 = CFrame.new(0, 1, 0)
  2449. Hair7.BrickColor = BrickColor.new("Really red")
  2450. for i = 1, 5 do
  2451. wait()
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  2458. end
  2459.  
  2460.  
  2461.  
  2462. zh = Instance.new("Sound",char)
  2463. zh.Volume = 1
  2464. zh.Looped = true
  2465. zh.SoundId = "rbxassetid://600060450"
  2466. zh:Play()
  2467.  
  2468. ssj4m:Destroy()
  2469. wait(0.01)
  2470. ssgm = Instance.new("Sound",char)
  2471. ssgm.Volume = 10
  2472. ssgm.Looped = true
  2473. ssgm.Pitch = 1
  2474. ssgm.SoundId = "rbxassetid://396456430"
  2475. ssgm:Play()
  2476. Colors = {"Really red", "Really red"}
  2477. GroundBall1()
  2478. wait(0.03)
  2479. Colors = {"Really red", "Really red"}
  2480. GroundBall1()
  2481. wait(0.03)
  2482. Colors = {"Really red", "Really red"}
  2483. GroundBall1()
  2484. wait(0.03)
  2485. Colors = {"Really red", "Really red"}
  2486. GroundBall1()
  2487. wait(0.03)
  2488. Colors = {"Really red", "Really red"}
  2489. GroundBall1()
  2490. wait(0.03)
  2491. Colors = {"Really red", "Really red"}
  2492. GroundBall1()
  2493. wait(0.03)
  2494. ball.BrickColor = BrickColor.new("Really red")
  2495. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2496. ball.Transparency = 0
  2497. coroutine.resume(coroutine.create(function()
  2498. GroundWave3()
  2499. end))
  2500. GroundWave1()wait(0.3)
  2501.  
  2502. ball.BrickColor = BrickColor.new("Really red")
  2503. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2504. ball.Transparency = 0
  2505. coroutine.resume(coroutine.create(function()
  2506. GroundWave3()
  2507. end))
  2508. GroundWave1()wait(0.3)
  2509. ball.BrickColor = BrickColor.new("Really red")
  2510. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2511. ball.Transparency = 0
  2512. coroutine.resume(coroutine.create(function()
  2513. GroundWave3()
  2514. end))
  2515. GroundWave1()wait(0.3)
  2516. ball.BrickColor = BrickColor.new("Really red")
  2517. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2518. ball.Transparency = 0
  2519. coroutine.resume(coroutine.create(function()
  2520. GroundWave3()
  2521. end))
  2522. GroundWave1()wait(0.3)
  2523. coroutine.resume(coroutine.create(function()
  2524. GroundWave3()
  2525. end))
  2526. GroundWave1()
  2527.  
  2528. wait(0.4)
  2529. idle = true
  2530. idle1 = true
  2531. canattack = true
  2532. ssb = true
  2533. ssg = false
  2534.  
  2535. end
  2536. end
  2537. end
  2538. end)
  2539. player.Chatted:connect(function(msg)
  2540. if msg == "SaiyanBlue" then
  2541. if ssb == true then
  2542. if canattack == true then
  2543. idle = false
  2544. base = false
  2545. nssjg = true
  2546. nssjb = false
  2547. aura.Transparency = NumberSequence.new(1)
  2548. coroutine.resume(coroutine.create(function()
  2549. shirt:Destroy()
  2550. pants:Destroy()
  2551. ypcall(function()
  2552. shirt = Instance.new("Shirt", char)
  2553. shirt.Name = "Shirt"
  2554. pants = Instance.new("Pants", char)
  2555. pants.Name = "Pants"
  2556. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  2557. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  2558. end)
  2559. end))
  2560. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  2561. LightOnBody:Destroy()
  2562. LightOnBody3 = Instance.new("PointLight", hed)
  2563. LightOnBody3.Brightness = 0.5
  2564. LightOnBody3.Range = 20
  2565. LightOnBody3.Color = Color3.new(0,255,255)
  2566. combodamage = math.huge
  2567. ssbon = true
  2568. ssb = false
  2569. ssj = false
  2570. ssg = false
  2571. ssj2 = false
  2572. ssj3 = false
  2573. ssj4 = false
  2574. ssj5 = false
  2575. ssj33 = false
  2576. idle1 = false
  2577. Colors = {"Toothpaste", "Toothpaste"}
  2578. canattack = false
  2579. wait(0.1)
  2580.  
  2581. for i = 1, 20 do
  2582.  
  2583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2589. end
  2590. z1 = Instance.new("Sound",char)
  2591. z1.Volume = 10
  2592. z1.Looped = false
  2593. z1.SoundId = "rbxassetid://740811119"
  2594. z1:Play()
  2595.  
  2596. Mesh.MeshId = "rbxassetid://560718478"
  2597. Mesh.Scale = Vector3.new(6,6,6)
  2598. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  2599. Hair7.BrickColor = BrickColor.new("Toothpaste")
  2600. for i = 1, 5 do
  2601. wait()
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  2608. end
  2609.  
  2610.  
  2611.  
  2612. zh = Instance.new("Sound",char)
  2613. zh.Volume = 1
  2614. zh.Looped = true
  2615. zh.SoundId = "rbxassetid://600060450"
  2616. zh:Play()
  2617.  
  2618. ssgm:Destroy()
  2619. wait(0.01)
  2620. ssbm = Instance.new("Sound",char)
  2621. ssbm.Volume = 5
  2622. ssbm.Looped = true
  2623. ssbm.Pitch = 0.9
  2624. ssbm.SoundId = "rbxassetid://576847707"
  2625. ssbm:Play()
  2626. Colors = {"Toothpaste", "Toothpaste"}
  2627. GroundBall1()
  2628. wait(0.03)
  2629. Colors = {"Toothpaste", "Toothpaste"}
  2630. GroundBall1()
  2631. wait(0.03)
  2632. Colors = {"Toothpaste", "Toothpaste"}
  2633. GroundBall1()
  2634. wait(0.03)
  2635. Colors = {"Toothpaste", "Toothpaste"}
  2636. GroundBall1()
  2637. wait(0.03)
  2638. Colors = {"Toothpaste", "Toothpaste"}
  2639. GroundBall1()
  2640. wait(0.03)
  2641. Colors = {"Toothpaste", "Toothpaste"}
  2642. GroundBall1()
  2643. wait(0.03)
  2644. Colors = {"Toothpaste", "Toothpaste"}
  2645. GroundBall1()
  2646. wait(0.03)
  2647. Colors = {"Toothpaste", "Toothpaste"}
  2648. GroundBall1()
  2649. wait(0.03)
  2650. Colors = {"Toothpaste", "Toothpaste"}
  2651. GroundBall1()
  2652. wait(0.03)
  2653. Colors = {"Toothpaste", "Toothpaste"}
  2654. GroundBall1()
  2655. wait(0.03)
  2656. Colors = {"Toothpaste", "Toothpaste"}
  2657. GroundBall1()
  2658. wait(0.03)
  2659. ball.BrickColor = BrickColor.new("Toothpaste")
  2660. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2661. ball.Transparency = 0
  2662. coroutine.resume(coroutine.create(function()
  2663. GroundWave3()
  2664. end))
  2665. GroundWave1()wait(0.3)
  2666.  
  2667. ball.BrickColor = BrickColor.new("Toothpaste")
  2668. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2669. ball.Transparency = 0
  2670. coroutine.resume(coroutine.create(function()
  2671. GroundWave3()
  2672. end))
  2673. GroundWave1()wait(0.3)
  2674. ball.BrickColor = BrickColor.new("Toothpaste")
  2675. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2676. ball.Transparency = 0
  2677. coroutine.resume(coroutine.create(function()
  2678. GroundWave3()
  2679. end))
  2680. GroundWave1()wait(0.3)
  2681. ball.BrickColor = BrickColor.new("Toothpaste")
  2682. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2683. ball.Transparency = 0
  2684. coroutine.resume(coroutine.create(function()
  2685. GroundWave3()
  2686. end))
  2687. GroundWave1()wait(0.3)
  2688. coroutine.resume(coroutine.create(function()
  2689. GroundWave3()
  2690. end))
  2691. GroundWave1()
  2692.  
  2693. part6.Transparency = NumberSequence.new(0)
  2694. part3.Transparency = NumberSequence.new(0)
  2695. wait(0.4)
  2696. idle = true
  2697. idle1 = true
  2698. canattack = true
  2699. ssr = true
  2700. ssb = false
  2701. end
  2702. end
  2703. end
  2704. end)
  2705.  
  2706. kiblade2 = Instance.new("Part",char)
  2707. kiblade2.Name = "Blade"
  2708. kiblade2.Size = v3(0.1,0.1,0.1)
  2709. kiblade2.Transparency = 1
  2710. kiblade2.Position = v3(999,999,999)
  2711. kiblade2.CanCollide = false
  2712. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2713. kiblademesh.MeshType = "Sphere"
  2714. kiblademesh.Scale = v3(1,1,1)
  2715. kiweld = Instance.new("Weld",kiblade2)
  2716. kiweld.Part0 = rarm
  2717. kiweld.Part1 = kiblade2
  2718. kiweld.C0 = CFrame.new(0,-4.5,0)
  2719. head1 = Instance.new("Attachment",kiblade2)
  2720. trail = Instance.new("Trail",torso)
  2721. trail.Color = ColorSequence.new(Color3.fromRGB(170,0,127))
  2722. trail.Attachment0 = torso1
  2723. trail.Attachment1 = head1
  2724. trail.Lifetime = 0.5
  2725. trail.Enabled = false
  2726.  
  2727. smoke = Instance.new("Smoke",torso)
  2728. smoke.RiseVelocity = 5
  2729. smoke.Color = Color3.fromRGB(170,0,127)
  2730. smoke.Size = 20
  2731. smoke.Opacity = 0.5
  2732. smoke.Enabled = false
  2733.  
  2734. player.Chatted:connect(function(msg)
  2735. if msg == "MortalHate" then
  2736. if ssr == true then
  2737. canattack = false
  2738. nssjb = true
  2739. nssjr = false
  2740. ssbm:Destroy()
  2741. z42d = Instance.new("Sound",game.Players.LocalPlayer.Character)
  2742. z42d.Volume = 50
  2743. z42d.Looped = true
  2744. z42d.SoundId = "rbxassetid://598285206"
  2745. z42d:Play()
  2746.  
  2747. for i = 1,10 do
  2748. wait()
  2749. z42d.Volume = z42d.Volume - 5
  2750. end
  2751. idle = false
  2752. kiout = false
  2753. trail.Enabled = false
  2754. base = false
  2755. hum.WalkSpeed = 0
  2756. lolwait = 6
  2757. local part9 = Instance.new("ParticleEmitter",block)
  2758. part9.Lifetime = NumberRange.new(100)
  2759. part9.Speed = NumberRange.new(50)
  2760. part9.Color = ColorSequence.new(Color3.fromRGB(246,111,255))
  2761. part9.Size = NumberSequence.new(15)
  2762. part9.Transparency = NumberSequence.new(1)
  2763. part9.LockedToPart = true
  2764. part9.Rate = 300
  2765. part9.Texture = "http://www.roblox.com/asset/?id=894173257"
  2766. part9.ZOffset = -3
  2767.  
  2768. idle1 = false
  2769. Colors = {"Really black", "Really black"}
  2770. canattack = false
  2771. wait(0.1)
  2772.  
  2773. for i = 1, 20 do
  2774. wait()
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2781. end
  2782. shake = true
  2783. partt2 = Instance.new("Part",char)
  2784. partt2.Position = torso.Position - Vector3.new(0,2,0)
  2785. partt2.Transparency = 1
  2786. partt2.CanCollide = true
  2787. partt2.Size = Vector3.new(15,0.1,15)
  2788. partaura1 = Instance.new("ParticleEmitter",partt2)
  2789. partaura1.Size = NumberSequence.new(0.8)
  2790. partaura1.LockedToPart = true
  2791. partaura1.Lifetime = NumberRange.new(3)
  2792. partaura1.Transparency = NumberSequence.new(0)
  2793. partaura1.Texture = "http://www.roblox.com/asset/?id=570874272"
  2794.  
  2795. partaura1.Speed = NumberRange.new(5)
  2796. partaura1.Rate = 2
  2797.  
  2798.  
  2799. z1 = Instance.new("Sound",torso)
  2800. z1.Volume = 100
  2801. z1.Looped = false
  2802. z1.SoundId = "rbxassetid://927472099"
  2803. z1:Play()
  2804. game.Lighting.TimeOfDay = 0
  2805. smoke.Enabled = true
  2806. LightOnBody3:Destroy()
  2807. LightOnBody4 = Instance.new("PointLight", hed)
  2808. LightOnBody4.Brightness = 0.5
  2809. LightOnBody4.Range = 20
  2810. LightOnBody4.Color = Color3.new(170,0,170)GroundWave1()
  2811. wait(0.3)
  2812.  
  2813. wait(0.3)
  2814. GroundWave1()
  2815. wait(0.3)
  2816.  
  2817. wait(0.3)
  2818. GroundWave1()
  2819. wait(0.3)
  2820.  
  2821. wait(0.3)
  2822. GroundWave1()
  2823. wait(0.3)
  2824.  
  2825. wait(0.3)
  2826. GroundWave1()
  2827. wait(0.3)
  2828.  
  2829. wait(0.3)
  2830. GroundWave1()
  2831. wait(0.3)
  2832.  
  2833. wait(0.3)
  2834. GroundWave1()
  2835. wait(0.3)
  2836.  
  2837. wait(0.3)
  2838. GroundWave1()
  2839. wait(0.3)
  2840. GroundWave1()
  2841. wait(0.3)
  2842.  
  2843. wait(0.3)
  2844. GroundWave1()
  2845. wait(0.3)
  2846.  
  2847. wait(0.3)
  2848. GroundWave1()
  2849. wait(0.3)
  2850.  
  2851. wait(0.3)
  2852. GroundWave1()
  2853. wait(0.3)
  2854.  
  2855. wait(0.3)
  2856. GroundWave1()
  2857. wait(0.3)
  2858.  
  2859. wait(0.3)
  2860. GroundWave1()
  2861. wait(0.3)
  2862.  
  2863. wait(0.3)
  2864. GroundWave1()
  2865. wait(0.3)
  2866.  
  2867. wait(0.3)
  2868. GroundWave1()
  2869. wait(0.3)
  2870.  
  2871. wait(0.3)
  2872. GroundWave1()
  2873. wait(0.3)
  2874.  
  2875. wait(0.3)
  2876. GroundWave1()
  2877. wait(0.3)
  2878.  
  2879. wait(0.3)
  2880. GroundWave1()
  2881. wait(0.3)
  2882.  
  2883. wait(0.3)
  2884. GroundWave1()
  2885. wait(0.3)
  2886.  
  2887. wait(0.3)
  2888. GroundWave1()
  2889. wait(0.3)
  2890.  
  2891. wait(0.3)
  2892. GroundWave1()
  2893. wait(0.3)
  2894.  
  2895. wait(0.3)
  2896. GroundWave1()
  2897. wait(0.3)
  2898.  
  2899. wait(0.3)
  2900. GroundWave1()
  2901. wait(0.3)
  2902.  
  2903. wait(0.3)
  2904. GroundWave1()
  2905. wait(0.3)
  2906.  
  2907. wait(0.3)
  2908. GroundWave1()
  2909. wait(0.3)
  2910.  
  2911. wait(0.3)
  2912. GroundWave1()
  2913. wait(0.3)
  2914.  
  2915. wait(0.3)
  2916. GroundWave1()
  2917. wait(0.3)
  2918.  
  2919. wait(0.3)
  2920. GroundWave1()
  2921. wait(0.3)
  2922.  
  2923. wait(0.3)
  2924. GroundWave1()
  2925. shake = false
  2926. hum.CameraOffset = Vector3.new(0,0,0)
  2927. part9.Transparency = NumberSequence.new(0.4)
  2928. aura3.Transparency = NumberSequence.new(1)
  2929.  
  2930. aura1.Transparency = NumberSequence.new(1)
  2931. Hair7.BrickColor = BrickColor.new("Carnation pink")
  2932.  
  2933. for i = 1, 5 do
  2934. wait()
  2935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  2937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.8)--arm
  2938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.8)--arm
  2939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.8)--leg
  2940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.8)--leg
  2941. end
  2942. wait(3)
  2943. part9:Destroy()
  2944. smoke:Destroy()
  2945. zh:Play()
  2946. Colors = {"Hot pink", "Hot pink"}
  2947. GroundWave1()
  2948. wait(0.3)
  2949.  
  2950.  
  2951. GroundWave1()
  2952. wait(0.3)
  2953.  
  2954. GroundWave1()
  2955. wait(0.3)
  2956.  
  2957. GroundWave1()
  2958. wait(0.3)
  2959. GroundWave1()
  2960. part6.Transparency = NumberSequence.new(1)
  2961. part3.Transparency = NumberSequence.new(1)
  2962. part2.Transparency = NumberSequence.new(0)
  2963.  
  2964. hed.Anchored = false
  2965.  
  2966. ssr = true
  2967. beam1.Color = Color3.fromRGB(203,16,97)
  2968. inner1.Color = Color3.fromRGB(203,16,97)
  2969. expl1.Color = Color3.fromRGB(203,16,97)
  2970. exa1.Color = Color3.fromRGB(203,16,97)
  2971. partaura.Color = ColorSequence.new(Color3.fromRGB(203,16,97))
  2972. partaura1.Color = ColorSequence.new(Color3.fromRGB(255,102,204))
  2973. wait(1)
  2974. for i = 1,20 do
  2975. wait()
  2976. z1.Volume = z1.Volume - 0.5
  2977. end
  2978. for i = 1,50 do
  2979. wait()
  2980. z42d.Volume = z42d.Volume + 1
  2981. end
  2982. hum.WalkSpeed = 16
  2983.  
  2984.  
  2985. shirt:Destroy()
  2986. pants:Destroy()
  2987. shirt = Instance.new("Shirt", char)
  2988. shirt.Name = "Shirt"
  2989. pants = Instance.new("Pants", char)
  2990. pants.Name = "Pants"
  2991. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=432851554"
  2992. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=432851568"
  2993.  
  2994. idle = true
  2995. idle1 = true
  2996. ssr = false
  2997. ssw = true
  2998. canattack = true
  2999. end
  3000. end
  3001.  
  3002. end)
  3003.  
  3004.  
  3005.  
  3006.  
  3007.  
  3008. player.Chatted:connect(function(msg)
  3009. if msg == "Ssjw" then
  3010. if ssw == true then
  3011. if canattack == true then
  3012.  
  3013. idle = false
  3014. nssjw = false
  3015. nssjr = true
  3016. idle1 = false
  3017. canattack = false
  3018. combodamage = math.huge
  3019. wait(0.1)
  3020.  
  3021.  
  3022. aura.Transparency = NumberSequence.new(1)
  3023. aura8.Transparency = NumberSequence.new(0)
  3024. part2.Transparency = NumberSequence.new(1)
  3025. LightOnBody4:Destroy()
  3026. wait(0.01)
  3027. LightOnBody5 = Instance.new("PointLight", hed)
  3028. LightOnBody5.Brightness = 0.5
  3029. LightOnBody5.Range = 20
  3030. LightOnBody5.Color = Color3.new(255,255,255)
  3031.  
  3032. aura.Transparency = NumberSequence.new(1)
  3033. aura1.Transparency = NumberSequence.new(0)
  3034.  
  3035. auracan1 = true
  3036.  
  3037. auracan = true
  3038.  
  3039. aura.Color = ColorSequence.new(Color3.new(0,16,176))
  3040. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  3041. Colors = {"Institutional white", "Institutional white"}
  3042. z42d:Destroy()
  3043. wait(0.01)
  3044. sswm = Instance.new("Sound",char)
  3045. sswm.Volume = 10
  3046. sswm.Looped = true
  3047. sswm.Pitch = 1
  3048. sswm.SoundId = "rbxassetid://859552684"
  3049. sswm:Play()
  3050. Colors = {"Institutional white", "Institutional white"}
  3051. GroundBall1()
  3052. wait(0.03)
  3053. Colors = {"Institutional white", "Institutional white"}
  3054. GroundBall1()
  3055. wait(0.03)
  3056. Colors = {"Institutional white", "Institutional white"}
  3057. GroundBall1()
  3058. wait(0.03)
  3059. Colors = {"Institutional white", "Institutional white"}
  3060. GroundBall1()
  3061. wait(0.03)
  3062. Colors = {"Institutional white", "Institutional white"}
  3063. GroundBall1()
  3064. wait(0.03)
  3065. Colors = {"Institutional white", "Institutional white"}
  3066. GroundBall1()
  3067. wait(0.03)
  3068. Colors = {"Institutional white", "Institutional white"}
  3069. GroundBall1()
  3070. wait(0.03)
  3071. Colors = {"Institutional white", "Institutional white"}
  3072. GroundBall1()
  3073. wait(0.03)
  3074. Colors = {"Institutional white", "Institutional white"}
  3075. GroundBall1()
  3076. wait(0.03)
  3077. Colors = {"Institutional white", "Institutional white"}
  3078. GroundBall1()
  3079. wait(0.03)
  3080. Colors = {"Institutional white", "Institutional white"}
  3081. GroundBall1()
  3082. wait(0.03)
  3083. Colors = {"Institutional white", "Institutional white"}
  3084. GroundBall1()
  3085. wait(0.03)
  3086. Colors = {"Institutional white", "Institutional white"}
  3087. GroundBall1()
  3088. wait(0.03)
  3089. Colors = {"Institutional white", "Institutional white"}
  3090. GroundBall1()
  3091. wait(0.03)
  3092. Colors = {"Institutional white", "Institutional white"}
  3093. GroundBall1()
  3094. wait(0.03)
  3095. Colors = {"Institutional white", "Institutional white"}
  3096. GroundBall1()
  3097. wait(0.03)
  3098. Colors = {"Institutional white", "Institutional white"}
  3099. coroutine.resume(coroutine.create(function()
  3100. GroundWave3()
  3101. end))
  3102. GroundWave1()
  3103. Colors = {"Institutional white", "Institutional white"}
  3104. Colors = {"Institutional white", "Institutional white"}
  3105. coroutine.resume(coroutine.create(function()
  3106. GroundWave3()
  3107. end))
  3108. GroundWave1()
  3109. for i = 1, 20 do
  3110. wait()
  3111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3117. end
  3118.  
  3119. Colors = {"Institutional white", "Institutional white"}
  3120. Colors = {"Institutional white", "Institutional white"}
  3121. coroutine.resume(coroutine.create(function()
  3122. GroundWave3()
  3123. end))
  3124. GroundWave1()
  3125. wait(1)
  3126. coroutine.resume(coroutine.create(function()
  3127. GroundWave3()
  3128. end))
  3129. GroundWave1()
  3130. wait(1)
  3131.  
  3132. Colors = {"Institutional white", "Institutional white"}
  3133. Colors = {"Institutional white", "Institutional white"}
  3134. coroutine.resume(coroutine.create(function()
  3135. GroundWave3()
  3136. end))
  3137. GroundWave1()
  3138. wait(1)
  3139. coroutine.resume(coroutine.create(function()
  3140. GroundWave3()
  3141. end))
  3142. GroundWave1()
  3143. wait(1)
  3144.  
  3145.  
  3146.  
  3147. Colors = {"Institutional white", "Institutional white"}
  3148. Colors = {"Institutional white", "Institutional white"}
  3149. coroutine.resume(coroutine.create(function()
  3150. GroundWave3()
  3151. end))
  3152. GroundWave1()
  3153. wait(1)
  3154. coroutine.resume(coroutine.create(function()
  3155. GroundWave3()
  3156. end))
  3157. GroundWave1()
  3158. wait(1)
  3159.  
  3160. Colors = {"Institutional white", "Institutional white"}
  3161. Colors = {"Institutional white", "Institutional white"}
  3162. coroutine.resume(coroutine.create(function()
  3163. GroundWave3()
  3164. end))
  3165. GroundWave1()
  3166. wait(1)
  3167. coroutine.resume(coroutine.create(function()
  3168. GroundWave3()
  3169. end))
  3170. GroundWave1()
  3171. wait(1)
  3172.  
  3173. Colors = {"Institutional white", "Institutional white"}
  3174. Colors = {"Institutional white", "Institutional white"}
  3175. coroutine.resume(coroutine.create(function()
  3176. GroundWave3()
  3177. end))
  3178. GroundWave1()
  3179. wait(1)
  3180. coroutine.resume(coroutine.create(function()
  3181. GroundWave3()
  3182. end))
  3183. GroundWave1()
  3184. wait(1)
  3185.  
  3186. Colors = {"Institutional white", "Institutional white"}
  3187. Colors = {"Institutional white", "Institutional white"}
  3188. coroutine.resume(coroutine.create(function()
  3189. GroundWave3()
  3190. end))
  3191. GroundWave1()
  3192. wait(1)
  3193. coroutine.resume(coroutine.create(function()
  3194. GroundWave3()
  3195. end))
  3196. GroundWave1()
  3197. wait(1)
  3198.  
  3199. coroutine.resume(coroutine.create(function()
  3200. shirt:Destroy()
  3201. pants:Destroy()
  3202. ypcall(function()
  3203. shirt = Instance.new("Shirt", char)
  3204. shirt.Name = "Shirt"
  3205. pants = Instance.new("Pants", char)
  3206. pants.Name = "Pants"
  3207. char.Shirt.ShirtTemplate = "rbxassetid://768238700"
  3208. char.Pants.PantsTemplate = "rbxassetid://272045461"
  3209. end)
  3210. end))
  3211. z1 = Instance.new("Sound",char)
  3212. z1.Volume = 10
  3213. z1.Looped = false
  3214. z1.SoundId = "rbxassetid://740811119"
  3215. z1:Play()
  3216. Colors = {"Institutional white", "Institutional white"}
  3217. Colors = {"Institutional white", "Institutional white"}
  3218. coroutine.resume(coroutine.create(function()
  3219. GroundWave3()
  3220. end))
  3221. GroundWave1()
  3222. for i = 1, 5 do
  3223. wait()
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3230. end
  3231. Colors = {"Institutional white", "Institutional white"}
  3232. Colors = {"Institutional white", "Institutional white"}
  3233. coroutine.resume(coroutine.create(function()
  3234. GroundWave3()
  3235. end))
  3236. GroundWave1()
  3237.  
  3238. Colors = {"Institutional white", "Institutional white"}
  3239. Colors = {"Institutional white", "Institutional white"}
  3240. coroutine.resume(coroutine.create(function()
  3241. GroundWave3()
  3242. end))
  3243. GroundWave1()
  3244. ball.BrickColor = BrickColor.new("Institutional white")
  3245. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  3246. ball.Transparency = 0
  3247. wait()
  3248.  
  3249.  
  3250.  
  3251. Mesh.MeshId = "rbxassetid://560196103"
  3252. Mesh.Scale = Vector3.new(7,7,7)
  3253. Weld1.C0 = CFrame.new(-.25, 0, .34)
  3254. Hair7.BrickColor = BrickColor.new("Institutional white")
  3255. wait(2)
  3256. idle = true
  3257. idle1 = true
  3258. canattack = true
  3259. ssw = false
  3260. end
  3261. end
  3262. end
  3263. end)
  3264.  
  3265.  
  3266.  
  3267.  
  3268.  
  3269. player.Chatted:connect(function(msg)
  3270. if msg == "LEGENDARY" then
  3271. if legend == true then
  3272. if canattack == true then
  3273.  
  3274. idle = false
  3275. nssjl = false
  3276. idle1 = false
  3277. canattack = false
  3278. combodamage = math.huge
  3279. wait(0.1)
  3280.  
  3281.  
  3282. LightOnBody = Instance.new("PointLight", hed)
  3283. LightOnBody.Brightness = 0.5
  3284. LightOnBody.Range = 20
  3285. LightOnBody.Color = Color3.new(0,255,0)
  3286.  
  3287. aura.Transparency = NumberSequence.new(0)
  3288. aura1.Transparency = NumberSequence.new(0)
  3289. auracan1 = true
  3290.  
  3291. auracan = true
  3292.  
  3293. aura.Color = ColorSequence.new(Color3.new(0,16,176))
  3294. aura1.Color = ColorSequence.new(Color3.new(0,255,0))
  3295. Colors = {"Lime green", "Lime green"}
  3296. legendm = Instance.new("Sound",char)
  3297. legendm.Volume = 10
  3298. legendm.Looped = true
  3299. legendm.Pitch = 1
  3300. legendm.SoundId = "rbxassetid://157060424"
  3301. legendm:Play()
  3302. wait(0.3)
  3303. GroundWave1()
  3304. wait(0.3)
  3305.  
  3306. GroundWave1()
  3307. wait(0.3)
  3308.  
  3309.  
  3310. GroundWave1()
  3311. wait(0.3)
  3312.  
  3313.  
  3314. GroundWave1()
  3315. wait(0.3)
  3316.  
  3317.  
  3318. GroundWave1()
  3319. wait(5)
  3320.  
  3321.  
  3322. GroundBall1()
  3323. wait(0.3)
  3324.  
  3325.  
  3326. GroundBall1()
  3327. wait(0.3)
  3328.  
  3329. GroundBall1()
  3330. wait(0.3)
  3331.  
  3332.  
  3333. GroundBall1()
  3334. wait(0.3)
  3335.  
  3336. GroundBall1()
  3337. wait(0.3)
  3338.  
  3339.  
  3340. GroundBall1()
  3341. wait(0.3)
  3342.  
  3343.  
  3344. GroundBall1()
  3345. wait(0.3)
  3346.  
  3347.  
  3348. GroundBall1()
  3349. wait(0.3)
  3350.  
  3351.  
  3352. GroundBall1()
  3353. wait(0.3)
  3354.  
  3355.  
  3356. GroundBall1()
  3357. wait(0.3)
  3358.  
  3359.  
  3360. GroundBall1()
  3361. wait(0.3)
  3362.  
  3363. GroundBall1()
  3364. wait(0.3)
  3365.  
  3366.  
  3367. GroundBall1()
  3368. wait(0.3)
  3369.  
  3370. GroundBall1()
  3371. wait(0.3)
  3372.  
  3373.  
  3374. GroundBall1()
  3375. wait(0.3)
  3376.  
  3377.  
  3378. GroundBall1()
  3379. wait(0.3)
  3380.  
  3381. GroundBall1()
  3382. wait(0.3)
  3383.  
  3384. GroundBall1()
  3385. wait(0.3)
  3386.  
  3387. GroundBall1()
  3388. wait(0.3)
  3389.  
  3390. GroundBall1()
  3391. wait(0.3)
  3392.  
  3393. GroundBall1()
  3394. wait(0.3)
  3395.  
  3396. GroundBall1()
  3397. wait(0.3)
  3398.  
  3399. GroundBall1()
  3400. wait(0.3)
  3401.  
  3402. GroundBall1()
  3403. wait(0.3)
  3404.  
  3405. GroundBall1()
  3406. wait(0.3)
  3407.  
  3408. GroundBall1()
  3409. wait(0.3)
  3410.  
  3411. GroundBall1()
  3412. wait(0.3)
  3413.  
  3414.  
  3415. GroundBall1()
  3416. wait(0.3)
  3417.  
  3418.  
  3419. GroundBall1()
  3420. wait(0.3)
  3421.  
  3422. GroundBall1()
  3423. wait(0.3)
  3424.  
  3425.  
  3426. GroundBall1()
  3427. wait(0.3)
  3428.  
  3429.  
  3430. GroundBall1()
  3431. wait(0.3)
  3432.  
  3433.  
  3434. GroundBall1()
  3435. wait(0.3)
  3436.  
  3437.  
  3438. GroundBall1()
  3439. wait(0.3)
  3440.  
  3441. GroundBall1()
  3442. wait(0.3)
  3443.  
  3444.  
  3445. GroundBall1()
  3446. wait(0.3)
  3447.  
  3448.  
  3449. GroundBall1()
  3450. wait(0.3)
  3451.  
  3452. GroundBall1()
  3453. wait(0.3)
  3454.  
  3455.  
  3456. GroundBall1()
  3457. wait(0.3)
  3458.  
  3459.  
  3460. GroundBall1()
  3461. wait(0.3)
  3462.  
  3463.  
  3464. GroundBall1()
  3465. wait(0.3)
  3466.  
  3467.  
  3468. GroundBall1()
  3469. wait(0.3)
  3470.  
  3471.  
  3472. GroundBall1()
  3473. wait(0.3)
  3474.  
  3475.  
  3476. GroundBall1()
  3477. wait(0.3)
  3478.  
  3479. GroundBall1()
  3480. wait(0.3)
  3481.  
  3482.  
  3483. GroundBall1()
  3484. wait(0.3)
  3485.  
  3486.  
  3487. GroundBall1()
  3488. wait(0.3)
  3489.  
  3490. GroundBall1()
  3491. wait(0.3)
  3492.  
  3493.  
  3494. GroundBall1()
  3495. wait(0.3)
  3496.  
  3497.  
  3498. GroundBall1()
  3499. wait(0.3)
  3500.  
  3501.  
  3502. GroundBall1()
  3503. wait(0.3)
  3504.  
  3505.  
  3506. GroundBall1()
  3507. wait(0.3)
  3508.  
  3509. GroundBall1()
  3510. wait(0.3)
  3511.  
  3512. GroundBall1()
  3513. wait(0.3)
  3514.  
  3515. GroundBall1()
  3516. wait(0.3)
  3517.  
  3518. GroundBall1()
  3519. wait(0.3)
  3520.  
  3521. GroundBall1()
  3522. wait(0.3)
  3523.  
  3524.  
  3525. GroundBall1()
  3526. wait(2)
  3527.  
  3528.  
  3529. GroundWave1()
  3530. wait(0.3)
  3531.  
  3532. GroundWave1()
  3533. wait(0.3)
  3534. z1 = Instance.new("Sound",char)
  3535. z1.Volume = 10
  3536. z1.Looped = false
  3537. z1.SoundId = "rbxassetid://740811119"
  3538. z1:Play()
  3539. Colors = {"Lime green", "Lime green"}
  3540. Colors = {"Lime green", "Lime green"}
  3541. coroutine.resume(coroutine.create(function()
  3542. GroundWave3()
  3543. end))
  3544. GroundWave1()
  3545. for i = 1, 5 do
  3546. wait()
  3547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3553. end
  3554. Colors = {"Lime green", "Lime green"}
  3555. Colors = {"Lime green", "Lime green"}
  3556. coroutine.resume(coroutine.create(function()
  3557. GroundWave3()
  3558. end))
  3559. GroundWave1()
  3560.  
  3561. ball.BrickColor = BrickColor.new("Lime green")
  3562. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  3563. ball.Transparency = 0
  3564. wait()
  3565.  
  3566.  
  3567. shirt:Destroy()
  3568. pants:Destroy()
  3569. shirt = Instance.new("Shirt", char)
  3570. shirt.Name = "Shirt"
  3571. pants = Instance.new("Pants", char)
  3572. pants.Name = "Pants"
  3573. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=919269058"
  3574. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=919269201"
  3575.  
  3576.  
  3577. Mesh.MeshId = "rbxassetid://550266491"
  3578. Mesh.Scale = Vector3.new(0.06,0.06,0.06)
  3579. Weld1.C0 = CFrame.new(-0.2, 0.6, 0.45)
  3580. Hair7.BrickColor = BrickColor.new("Lime green")
  3581. wait(2)
  3582. idle = true
  3583. idle1 = true
  3584. canattack = true
  3585. ssbkaio = true
  3586. legend = false
  3587. end
  3588. end
  3589. end
  3590. end)
  3591.  
  3592.  
  3593.  
  3594.  
  3595.  
  3596.  
  3597. ---------------------------------------------------------------------------------------------------------------
  3598.  
  3599. player.Chatted:connect(function(msg)
  3600. if msg == "DLimit" then
  3601. if legend == true then
  3602. if canattack == true then
  3603.  
  3604. idle = false
  3605. nssjl = false
  3606. idle1 = false
  3607. canattack = false
  3608. combodamage = math.huge
  3609. wait(0.1)
  3610.  
  3611.  
  3612. LightOnBody = Instance.new("PointLight", hed)
  3613. LightOnBody.Brightness = 0.5
  3614. LightOnBody.Range = 20
  3615. LightOnBody.Color = Color3.new(0,0,0)
  3616.  
  3617. aura.Transparency = NumberSequence.new(0)
  3618. aura1.Transparency = NumberSequence.new(0)
  3619. auracan1 = true
  3620.  
  3621. auracan = true
  3622.  
  3623. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  3624. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  3625. Colors = {"Really black", "Really black"}
  3626. legendm = Instance.new("Sound",char)
  3627. legendm.Volume = 10
  3628. legendm.Looped = true
  3629. legendm.Pitch = 1
  3630. legendm.SoundId = "rbxassetid://321451733"
  3631. legendm:Play()
  3632.  
  3633. Colors = {"Crimson", "Crimson"}
  3634. coroutine.resume(coroutine.create(function()
  3635. GroundWave3()
  3636. end))
  3637. GroundWave1()
  3638. Colors = {"Crimson", "Crimson"}
  3639. Colors = {"Crimson", "Crimson"}
  3640. coroutine.resume(coroutine.create(function()
  3641. GroundWave3()
  3642. end))
  3643. GroundWave1()
  3644. for i = 1, 20 do
  3645. wait()
  3646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3652. end
  3653. Colors = {"Crimson", "Crimson"}
  3654. coroutine.resume(coroutine.create(function()
  3655. GroundWave3()
  3656. end))
  3657. GroundWave1()
  3658. Colors = {"Crimson", "Crimson"}
  3659. Colors = {"Crimson", "Crimson"}
  3660. coroutine.resume(coroutine.create(function()
  3661. GroundWave3()
  3662. end))
  3663. GroundWave1()
  3664. for i = 1, 20 do
  3665. wait()
  3666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3672. end
  3673. Colors = {"Crimson", "Crimson"}
  3674. Colors = {"Crimson", "Crimson"}
  3675. coroutine.resume(coroutine.create(function()
  3676. GroundWave3()
  3677. end))
  3678. GroundWave1()
  3679. wait(0.5)
  3680. Colors = {"Crimson", "Crimson"}
  3681. Colors = {"Crimson", "Crimson"}
  3682. coroutine.resume(coroutine.create(function()
  3683. GroundWave3()
  3684. end))
  3685. GroundWave1()
  3686. wait(0.5)
  3687. coroutine.resume(coroutine.create(function()
  3688. GroundWave3()
  3689. end))
  3690. GroundWave1()
  3691. wait(0.5)
  3692. Colors = {"Crimson", "Crimson"}
  3693. Colors = {"Crimson", "Crimson"}
  3694. coroutine.resume(coroutine.create(function()
  3695. GroundWave3()
  3696. end))
  3697. GroundWave1()
  3698. wait(0.5)
  3699. coroutine.resume(coroutine.create(function()
  3700. GroundWave3()
  3701. end))
  3702. GroundWave1()
  3703. wait(0.5)
  3704. Colors = {"Crimson", "Crimson"}
  3705. Colors = {"Crimson", "Crimson"}
  3706. coroutine.resume(coroutine.create(function()
  3707. GroundWave3()
  3708. end))
  3709. GroundWave1()
  3710. wait(0.5)
  3711. coroutine.resume(coroutine.create(function()
  3712. GroundWave3()
  3713. end))
  3714. GroundWave1()
  3715. wait(0.5)
  3716. Colors = {"Crimson", "Crimson"}
  3717. Colors = {"Crimson", "Crimson"}
  3718. coroutine.resume(coroutine.create(function()
  3719. GroundWave3()
  3720. end))
  3721. GroundWave1()
  3722. wait(0.5)
  3723. coroutine.resume(coroutine.create(function()
  3724. GroundWave3()
  3725. end))
  3726. GroundWave1()
  3727. wait(0.5)
  3728. Colors = {"Crimson", "Crimson"}
  3729. Colors = {"Crimson", "Crimson"}
  3730. coroutine.resume(coroutine.create(function()
  3731. GroundWave3()
  3732. end))
  3733. GroundWave1()
  3734. wait(0.5)
  3735. coroutine.resume(coroutine.create(function()
  3736. GroundWave3()
  3737. end))
  3738. GroundWave1()
  3739. wait(0.5)
  3740. Colors = {"Crimson", "Crimson"}
  3741. Colors = {"Crimson", "Crimson"}
  3742. coroutine.resume(coroutine.create(function()
  3743. GroundWave3()
  3744. end))
  3745. GroundWave1()
  3746. wait(0.5)
  3747. coroutine.resume(coroutine.create(function()
  3748. GroundWave3()
  3749. end))
  3750. GroundWave1()
  3751. wait(0.5)
  3752. Colors = {"Really red", "Really red"}
  3753. GroundBall1()
  3754. wait(0.02)
  3755. Colors = {"Really red", "Really red"}
  3756. GroundBall1()
  3757. wait(0.03)
  3758. Colors = {"Really red", "Really red"}
  3759. GroundBall1()
  3760. wait(0.02)
  3761. Colors = {"Really red", "Really red"}
  3762. GroundBall1()
  3763. wait(0.03)
  3764. Colors = {"Really red", "Really red"}
  3765. GroundBall1()
  3766. wait(0.02)
  3767. Colors = {"Really red", "Really red"}
  3768. GroundBall1()
  3769. wait(0.03)
  3770. Colors = {"Really red", "Really red"}
  3771. GroundBall1()
  3772. wait(0.02)
  3773. Colors = {"Really red", "Really red"}
  3774. GroundBall1()
  3775. wait(0.03)
  3776. Colors = {"Really red", "Really red"}
  3777. GroundBall1()
  3778. wait(0.02)
  3779. Colors = {"Really red", "Really red"}
  3780. GroundBall1()
  3781. wait(0.03)
  3782. Colors = {"Really red", "Really red"}
  3783. GroundBall1()
  3784. wait(0.02)
  3785. Colors = {"Really red", "Really red"}
  3786. GroundBall1()
  3787. wait(0.03)
  3788. Colors = {"Really red", "Really red"}
  3789. GroundBall1()
  3790. wait(0.02)
  3791. Colors = {"Really red", "Really red"}
  3792. GroundBall1()
  3793. wait(0.03)
  3794. Colors = {"Really red", "Really red"}
  3795. GroundBall1()
  3796. wait(0.02)
  3797. Colors = {"Really red", "Really red"}
  3798. GroundBall1()
  3799. wait(0.03)
  3800. Colors = {"Really red", "Really red"}
  3801. GroundBall1()
  3802. wait(0.02)
  3803. Colors = {"Really red", "Really red"}
  3804. GroundBall1()
  3805. wait(0.03)
  3806. Colors = {"Really red", "Really red"}
  3807. GroundBall1()
  3808. wait(0.02)
  3809. Colors = {"Really red", "Really red"}
  3810. GroundBall1()
  3811. wait(0.03)
  3812. Colors = {"Really red", "Really red"}
  3813. GroundBall1()
  3814. wait(0.02)
  3815. Colors = {"Really red", "Really red"}
  3816. GroundBall1()
  3817. wait(0.03)
  3818. Colors = {"Really red", "Really red"}
  3819. GroundBall1()
  3820. wait(0.02)
  3821. Colors = {"Really red", "Really red"}
  3822. GroundBall1()
  3823. wait(0.03)
  3824. Colors = {"Really red", "Really red"}
  3825. GroundBall1()
  3826. wait(0.02)
  3827. GroundBall1()
  3828. wait(0.03)
  3829. Colors = {"Really black", "Really black"}
  3830. GroundBall1()
  3831. wait(0.02)
  3832. Colors = {"Really black", "Really black"}
  3833. GroundBall1()
  3834. wait(0.03)
  3835. Colors = {"Really black", "Really black"}
  3836. GroundBall1()
  3837. wait(0.02)
  3838. Colors = {"Really black", "Really black"}
  3839. GroundBall1()
  3840. wait(0.03)
  3841. Colors = {"Really black", "Really black"}
  3842. GroundBall1()
  3843. wait(0.02)
  3844. Colors = {"Really black", "Really black"}
  3845. GroundBall1()
  3846. wait(0.03)
  3847. Colors = {"Really black", "Really black"}
  3848. GroundBall1()
  3849. wait(0.02)
  3850. Colors = {"Really black", "Really black"}
  3851. GroundBall1()
  3852. wait(0.03)
  3853. Colors = {"Really black", "Really black"}
  3854. GroundBall1()
  3855. wait(0.02)
  3856. Colors = {"Really black", "Really black"}
  3857. GroundBall1()
  3858. wait(0.03)
  3859. Colors = {"Really black", "Really black"}
  3860. GroundBall1()
  3861. wait(0.02)
  3862. Colors = {"Really black", "Really black"}
  3863. GroundBall1()
  3864. wait(0.03)
  3865. Colors = {"Really black", "Really black"}
  3866. GroundBall1()
  3867. wait(0.02)
  3868. Colors = {"Really black", "Really black"}
  3869. GroundBall1()
  3870. wait(0.03)
  3871. Colors = {"Really black", "Really black"}
  3872. GroundBall1()
  3873. wait(0.02)
  3874. Colors = {"Really black", "Really black"}
  3875. GroundBall1()
  3876. wait(0.03)
  3877. Colors = {"Really black", "Really black"}
  3878. GroundBall1()
  3879. wait(0.02)
  3880. Colors = {"Really black", "Really black"}
  3881. GroundBall1()
  3882. wait(0.03)
  3883. Colors = {"Really black", "Really black"}
  3884. GroundBall1()
  3885. wait(0.02)
  3886. Colors = {"Really black", "Really black"}
  3887. GroundBall1()
  3888. wait(0.03)
  3889. Colors = {"Really black", "Really black"}
  3890. GroundBall1()
  3891. wait(0.02)
  3892. Colors = {"Really black", "Really black"}
  3893. GroundBall1()
  3894. wait(0.03)
  3895. Colors = {"Really black", "Really black"}
  3896. GroundBall1()
  3897. wait(0.02)
  3898. Colors = {"Really black", "Really black"}
  3899. GroundBall1()
  3900. wait(0.03)
  3901. Colors = {"Really black", "Really black"}
  3902. GroundBall1()
  3903. wait(0.02)
  3904. Colors = {"Really black", "Really black"}
  3905. GroundBall1()
  3906. wait(0.03)
  3907. Colors = {"Really black", "Really black"}
  3908. GroundBall1()
  3909. wait(0.02)
  3910. Colors = {"Really black", "Really black"}
  3911. GroundBall1()
  3912. wait(0.03)
  3913. Colors = {"Really black", "Really black"}
  3914. GroundBall1()
  3915. wait(0.02)
  3916. Colors = {"Really black", "Really black"}
  3917. GroundBall1()
  3918. wait(0.03)
  3919. Colors = {"Really black", "Really black"}
  3920. GroundBall1()
  3921. wait(0.02)
  3922. Colors = {"Really black", "Really black"}
  3923. GroundBall1()
  3924. wait(0.03)
  3925. Colors = {"Really black", "Really black"}
  3926. GroundBall1()
  3927. wait(0.02)
  3928. Colors = {"Really black", "Really black"}
  3929. GroundBall1()
  3930. wait(0.03)
  3931. Colors = {"Really black", "Really black"}
  3932. GroundBall1()
  3933. wait(0.02)
  3934. Colors = {"Really black", "Really black"}
  3935. GroundBall1()
  3936. wait(0.03)
  3937. Colors = {"Really black", "Really black"}
  3938. GroundBall1()
  3939. wait(0.02)
  3940. Colors = {"Really black", "Really black"}
  3941. GroundBall1()
  3942. wait(0.03)
  3943. Colors = {"Really black", "Really black"}
  3944. GroundBall1()
  3945. wait(0.02)
  3946. Colors = {"Really black", "Really black"}
  3947. GroundBall1()
  3948. wait(0.03)
  3949. Colors = {"Really black", "Really black"}
  3950. GroundBall1()
  3951. Colors = {"Really black", "Really black"}
  3952. GroundBall1()
  3953. Colors = {"Crimson", "Crimson"}
  3954. coroutine.resume(coroutine.create(function()
  3955. GroundWave3()
  3956. end))
  3957. GroundWave1()
  3958. Colors = {"Really black", "Really black"}
  3959. Colors = {"Really black", "Really black"}
  3960. coroutine.resume(coroutine.create(function()
  3961. GroundWave3()
  3962. end))
  3963. GroundWave1()
  3964. for i = 1, 20 do
  3965. wait()
  3966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3972. end
  3973. Colors = {"Really black", "Really black"}
  3974. coroutine.resume(coroutine.create(function()
  3975. GroundWave3()
  3976. end))
  3977. GroundWave1()
  3978. Colors = {"Really black", "Really black"}
  3979. Colors = {"Really black", "Really black"}
  3980. coroutine.resume(coroutine.create(function()
  3981. GroundWave3()
  3982. end))
  3983. GroundWave1()
  3984. for i = 1, 20 do
  3985. wait()
  3986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  3987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  3988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  3989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  3990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  3991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  3992. end
  3993. Colors = {"Really black", "Really black"}
  3994. Colors = {"Really black", "Really black"}
  3995. coroutine.resume(coroutine.create(function()
  3996. GroundWave3()
  3997. end))
  3998. GroundWave1()
  3999. wait(0.5)
  4000. Colors = {"Really black", "Really black"}
  4001. Colors = {"Really black", "Really black"}
  4002. coroutine.resume(coroutine.create(function()
  4003. GroundWave3()
  4004. end))
  4005. GroundWave1()
  4006. wait(0.5)
  4007. coroutine.resume(coroutine.create(function()
  4008. GroundWave3()
  4009. end))
  4010. GroundWave1()
  4011. wait(0.5)
  4012. Colors = {"Really black", "Really black"}
  4013. Colors = {"Really black", "Really black"}
  4014. coroutine.resume(coroutine.create(function()
  4015. GroundWave3()
  4016. end))
  4017. GroundWave1()
  4018. wait(0.5)
  4019. coroutine.resume(coroutine.create(function()
  4020. GroundWave3()
  4021. end))
  4022. GroundWave1()
  4023. wait(0.5)
  4024. Colors = {"Really black", "Really black"}
  4025. Colors = {"Really black", "Really black"}
  4026. coroutine.resume(coroutine.create(function()
  4027. GroundWave3()
  4028. end))
  4029. GroundWave1()
  4030. wait(0.5)
  4031. coroutine.resume(coroutine.create(function()
  4032. GroundWave3()
  4033. end))
  4034. GroundWave1()
  4035. wait(0.5)
  4036. Colors = {"Really black", "Really black"}
  4037. Colors = {"Really black", "Really black"}
  4038. coroutine.resume(coroutine.create(function()
  4039. GroundWave3()
  4040. end))
  4041. GroundWave1()
  4042. wait(0.5)
  4043. coroutine.resume(coroutine.create(function()
  4044. GroundWave3()
  4045. end))
  4046. GroundWave1()
  4047. wait(0.5)
  4048. Colors = {"Really black", "Really black"}
  4049. Colors = {"Really black", "Really black"}
  4050. coroutine.resume(coroutine.create(function()
  4051. GroundWave3()
  4052. end))
  4053. GroundWave1()
  4054. wait(0.5)
  4055. coroutine.resume(coroutine.create(function()
  4056. GroundWave3()
  4057. end))
  4058. GroundWave1()
  4059. wait(0.5)
  4060. Colors = {"Really black", "Really black"}
  4061. Colors = {"Really black", "Really black"}
  4062. coroutine.resume(coroutine.create(function()
  4063. GroundWave3()
  4064. end))
  4065. GroundWave1()
  4066. wait(0.5)
  4067. coroutine.resume(coroutine.create(function()
  4068. GroundWave3()
  4069. end))
  4070. GroundWave1()
  4071. wait(1)
  4072. z1 = Instance.new("Sound",char)
  4073. z1.Volume = 10
  4074. z1.Looped = false
  4075. z1.SoundId = "rbxassetid://740811119"
  4076. z1:Play()
  4077. Colors = {"Really black", "Really black"}
  4078. Colors = {"Really black", "Really black"}
  4079. coroutine.resume(coroutine.create(function()
  4080. GroundWave3()
  4081. end))
  4082. GroundWave1()
  4083. for i = 1, 5 do
  4084. wait()
  4085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  4086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  4087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  4088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  4089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  4090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  4091. end
  4092. Colors = {"Really black", "Really black"}
  4093. Colors = {"Really black", "Really black"}
  4094. coroutine.resume(coroutine.create(function()
  4095. GroundWave3()
  4096. end))
  4097. GroundWave1()
  4098.  
  4099. Colors = {"Really black", "Really black"}
  4100. Colors = {"Really black", "Really black"}
  4101. coroutine.resume(coroutine.create(function()
  4102. GroundWave3()
  4103. end))
  4104. GroundWave1()
  4105. ball.BrickColor = BrickColor.new("Really black")
  4106. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  4107. ball.Transparency = 0
  4108. wait()
  4109.  
  4110.  
  4111. shirt:Destroy()
  4112. pants:Destroy()
  4113. shirt = Instance.new("Shirt", char)
  4114. shirt.Name = "Shirt"
  4115. pants = Instance.new("Pants", char)
  4116. pants.Name = "Pants"
  4117. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=317842437"
  4118. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=317843230"
  4119.  
  4120.  
  4121.  
  4122.  
  4123. Mesh.MeshId = "rbxassetid://550266491"
  4124. Mesh.Scale = Vector3.new(0.06,0.06,0.06)
  4125. Weld1.C0 = CFrame.new(-0.2, 0.6, 0.45)
  4126. Hair7.BrickColor = BrickColor.new("Really black")
  4127. wait(2)
  4128. idle = true
  4129. idle1 = true
  4130. canattack = true
  4131. ssbkaio = true
  4132. legend = false
  4133. end
  4134. end
  4135. end
  4136. end)
  4137.  
  4138.  
  4139.  
  4140.  
  4141.  
  4142.  
  4143.  
  4144. ---------------------------------------------------------------------------------------------------------------
  4145.  
  4146. mouse.KeyDown:connect(function(Key)
  4147. if Key == "r" then
  4148. if canattack == true then
  4149.  
  4150.  
  4151. kamehamehaon = true
  4152.  
  4153. idle = false
  4154.  
  4155. idle1 = false
  4156. canattack = false
  4157. hum.WalkSpeed = 0
  4158. z2 = Instance.new("Sound",char)
  4159. z2.Volume = 3
  4160. z2.Looped = false
  4161. z2.SoundId = "rbxassetid://908489666"
  4162. z2:Play()
  4163.  
  4164.  
  4165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  4166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  4167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  4168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  4169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  4170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  4171.  
  4172. partaura.Size = NumberSequence.new(0.1)
  4173.  
  4174. partaura.Transparency = NumberSequence.new(0)
  4175. partaura1.Transparency = NumberSequence.new(0)
  4176. kamehameha = true
  4177. wait(5)
  4178. if kamehamehaon == true then
  4179. kamehamehaon = false
  4180. hited = true
  4181. wait(0.1)
  4182. point = true
  4183. kamehamehaon = false
  4184. kamehameha = false
  4185.  
  4186.  
  4187.  
  4188. partaura.Transparency = NumberSequence.new(1)
  4189. partaura1.Transparency = NumberSequence.new(1)
  4190. z2:Stop()
  4191. z4 = Instance.new("Sound",char)
  4192. z4.Volume = 5
  4193. z4.Looped = false
  4194. z4.SoundId = "rbxassetid://908474188"
  4195. z4:Play()
  4196.  
  4197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  4198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  4199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  4200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  4201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  4202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  4203.  
  4204.  
  4205.  
  4206.  
  4207.  
  4208. laser = true
  4209. s1.Volume=1
  4210. s1:play()
  4211. wait(5.4)
  4212. point = false
  4213. laser = false
  4214. beam1.Size = Vector3.new(1,1,1)
  4215. beam1.Parent=nil
  4216. inner1.Parent=nil
  4217. expl1.Parent=nil
  4218.  
  4219. hited1 = false
  4220. exa1.Parent=nil
  4221. s1:stop()
  4222.  
  4223. idle = true
  4224. canattack = true
  4225. idle1 = true
  4226. hum.WalkSpeed = 16
  4227.  
  4228. end
  4229. end
  4230. end
  4231. end)
  4232. mouse.KeyUp:connect(function(Key)
  4233. if Key == "r" then
  4234. if kamehamehaon == true then
  4235. hited = true
  4236. wait(0.1)
  4237. point = true
  4238. kamehamehaon = false
  4239. kamehameha = false
  4240.  
  4241.  
  4242.  
  4243. partaura.Transparency = NumberSequence.new(1)
  4244. partaura1.Transparency = NumberSequence.new(1)
  4245. z2:Stop()
  4246. z4 = Instance.new("Sound",char)
  4247. z4.Volume = 5
  4248. z4.Looped = false
  4249. z4.SoundId = "rbxassetid://908474188"
  4250. z4:Play()
  4251.  
  4252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  4253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  4254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  4255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  4256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  4257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  4258.  
  4259.  
  4260.  
  4261.  
  4262.  
  4263. laser = true
  4264. s1.Volume=1
  4265. s1:play()
  4266. wait(5.4)
  4267. point = false
  4268. laser = false
  4269. beam1.Size = Vector3.new(1,1,1)
  4270. beam1.Parent=nil
  4271. inner1.Parent=nil
  4272. expl1.Parent=nil
  4273.  
  4274. hited1 = false
  4275. exa1.Parent=nil
  4276. s1:stop()
  4277.  
  4278. idle = true
  4279. canattack = true
  4280. idle1 = true
  4281. hum.WalkSpeed = 16
  4282. end
  4283. end
  4284. end)
  4285.  
  4286.  
  4287. player.Chatted:connect(function(msg)
  4288. if msg == "Calm" then
  4289.  
  4290.  
  4291. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  4292. Hair7.BrickColor = BrickColor.new("Really black")
  4293. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  4294. Weld1.C0 = CFrame.new(0, 1, 0)
  4295.  
  4296. if not nfssj then
  4297. ssjm:Destroy()
  4298. LightOnBody:Destroy()
  4299. aura.Transparency = NumberSequence.new(1)
  4300. aura1.Transparency = NumberSequence.new(1)
  4301. nfssj = true
  4302. ssj = false
  4303. end
  4304.  
  4305.  
  4306.  
  4307. if not nssj then
  4308. ssjm:Destroy()
  4309. LightOnBody:Destroy()
  4310. aura.Transparency = NumberSequence.new(1)
  4311. aura1.Transparency = NumberSequence.new(1)
  4312. nssj = false
  4313. ssj2 = false
  4314. end
  4315.  
  4316.  
  4317.  
  4318.  
  4319.  
  4320.  
  4321. if not nssj2 then
  4322. ssj2m:Destroy()
  4323. LightOnBody:Destroy()
  4324. aura.Transparency = NumberSequence.new(1)
  4325. aura1.Transparency = NumberSequence.new(1)
  4326. nssj2 = true
  4327. ssj3 = false
  4328. end
  4329.  
  4330.  
  4331.  
  4332.  
  4333. if not nssj3 then
  4334. ssj3m:Destroy()
  4335. Mesh1:Destroy()
  4336. Hair71:Destroy()
  4337. LightOnBody:Destroy()
  4338. aura.Transparency = NumberSequence.new(1)
  4339. aura1.Transparency = NumberSequence.new(1)
  4340. nssj3 = true
  4341. ssj4 = false
  4342. end
  4343.  
  4344.  
  4345.  
  4346.  
  4347.  
  4348.  
  4349. if not nssj4 then
  4350. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4351. coroutine.resume(coroutine.create(function()
  4352. shirt:Destroy()
  4353. pants:Destroy()
  4354. ypcall(function()
  4355. shirt = Instance.new("Shirt", char)
  4356. shirt.Name = "Shirt"
  4357. pants = Instance.new("Pants", char)
  4358. pants.Name = "Pants"
  4359. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4360. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4361. end)
  4362. end))
  4363. ssj4m:Destroy()
  4364. LightOnBody2:Destroy()
  4365. aura.Transparency = NumberSequence.new(1)
  4366. aura1.Transparency = NumberSequence.new(1)
  4367. nssj4 = true
  4368. ssj5 = false
  4369. ssg = false
  4370. ssr = false
  4371. ssb = false
  4372. end
  4373.  
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380.  
  4381. if not nssj5 then
  4382. coroutine.resume(coroutine.create(function()
  4383. shirt:Destroy()
  4384. pants:Destroy()
  4385. ypcall(function()
  4386. shirt = Instance.new("Shirt", char)
  4387. shirt.Name = "Shirt"
  4388. pants = Instance.new("Pants", char)
  4389. pants.Name = "Pants"
  4390. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4391. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4392. end)
  4393. end))
  4394. ssj5m:Destroy()
  4395. LightOnBody2:Destroy()
  4396. aura.Transparency = NumberSequence.new(1)
  4397. aura8.Transparency = NumberSequence.new(1)
  4398. aura1.Transparency = NumberSequence.new(1)
  4399. nssj5 = true
  4400. ssj6 = false
  4401. end
  4402.  
  4403.  
  4404.  
  4405.  
  4406.  
  4407.  
  4408.  
  4409.  
  4410. if not nssj6 then
  4411. coroutine.resume(coroutine.create(function()
  4412. shirt:Destroy()
  4413. pants:Destroy()
  4414. ypcall(function()
  4415. shirt = Instance.new("Shirt", char)
  4416. shirt.Name = "Shirt"
  4417. pants = Instance.new("Pants", char)
  4418. pants.Name = "Pants"
  4419. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4420. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4421. end)
  4422. end))
  4423. ssj6m:Destroy()
  4424. Mesh1:Destroy()
  4425. Hair71:Destroy()
  4426. LightOnBody4:Destroy()
  4427. aura.Transparency = NumberSequence.new(1)
  4428. aura1.Transparency = NumberSequence.new(1)
  4429. nssj6 = true
  4430. ssj7 = false
  4431. end
  4432.  
  4433.  
  4434.  
  4435.  
  4436.  
  4437.  
  4438.  
  4439. if not nssj7 then
  4440. coroutine.resume(coroutine.create(function()
  4441. shirt:Destroy()
  4442. pants:Destroy()
  4443. ypcall(function()
  4444. shirt = Instance.new("Shirt", char)
  4445. shirt.Name = "Shirt"
  4446. pants = Instance.new("Pants", char)
  4447. pants.Name = "Pants"
  4448. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4449. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4450. end)
  4451. end))
  4452. ssj7m:Destroy()
  4453. Mesh1:Destroy()
  4454. Hair71:Destroy()
  4455. LightOnBody5:Destroy()
  4456. aura.Transparency = NumberSequence.new(1)
  4457. aura1.Transparency = NumberSequence.new(1)
  4458. nssj7 = true
  4459. ssj8 = false
  4460. end
  4461.  
  4462.  
  4463.  
  4464.  
  4465.  
  4466.  
  4467. if not nssj8 then
  4468. coroutine.resume(coroutine.create(function()
  4469. shirt:Destroy()
  4470. pants:Destroy()
  4471. ypcall(function()
  4472. shirt = Instance.new("Shirt", char)
  4473. shirt.Name = "Shirt"
  4474. pants = Instance.new("Pants", char)
  4475. pants.Name = "Pants"
  4476. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4477. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4478. end)
  4479. end))
  4480. ssj8m:Destroy()
  4481. LightOnBody5:Destroy()
  4482. aura.Transparency = NumberSequence.new(1)
  4483. aura1.Transparency = NumberSequence.new(1)
  4484. nssj8 = true
  4485. end
  4486.  
  4487.  
  4488. if not nssjg then
  4489. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4490.  
  4491. ssgm:Destroy()
  4492. LightOnBody6:Destroy()
  4493. aura.Transparency = NumberSequence.new(1)
  4494. aura1.Transparency = NumberSequence.new(1)
  4495. nssjg = true
  4496. ssb = false
  4497. end
  4498.  
  4499. if not nssjb then
  4500. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4501.  
  4502. ssbm:Destroy()
  4503. LightOnBody3:Destroy()
  4504. aura.Transparency = NumberSequence.new(1)
  4505. aura1.Transparency = NumberSequence.new(1)
  4506. part6.Transparency = NumberSequence.new(1)
  4507. part3.Transparency = NumberSequence.new(1)
  4508. nssjb = true
  4509. ssr = false
  4510. end
  4511.  
  4512. if not nssjr then
  4513. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4514.  
  4515. z42d:Destroy()
  4516. LightOnBody4:Destroy()
  4517. shirt:Destroy()
  4518. pants:Destroy()
  4519. shirt = Instance.new("Shirt", char)
  4520. shirt.Name = "Shirt"
  4521. pants = Instance.new("Pants", char)
  4522. pants.Name = "Pants"
  4523. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4524. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4525. aura.Transparency = NumberSequence.new(1)
  4526. aura1.Transparency = NumberSequence.new(1)
  4527. part2.Transparency = NumberSequence.new(1)
  4528. nssjr = true
  4529. ssw = false
  4530. end
  4531.  
  4532.  
  4533. if not nssjl then
  4534. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4535. legendm:Destroy()
  4536. LightOnBody:Destroy()
  4537. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  4538. aura.Transparency = NumberSequence.new(1)
  4539. aura1.Transparency = NumberSequence.new(1)
  4540. nssjl = true
  4541. shirt:Destroy()
  4542. pants:Destroy()
  4543. shirt = Instance.new("Shirt", char)
  4544. shirt.Name = "Shirt"
  4545. pants = Instance.new("Pants", char)
  4546. pants.Name = "Pants"
  4547. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4548. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4549. end
  4550.  
  4551.  
  4552. if not nssjw then
  4553. aura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4554. sswm:Destroy()
  4555. LightOnBody5:Destroy()
  4556. shirt:Destroy()
  4557. pants:Destroy()
  4558. shirt = Instance.new("Shirt", char)
  4559. shirt.Name = "Shirt"
  4560. pants = Instance.new("Pants", char)
  4561. pants.Name = "Pants"
  4562. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890"
  4563. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984"
  4564. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  4565. aura.Transparency = NumberSequence.new(1)
  4566. aura1.Transparency = NumberSequence.new(1)
  4567. part2.Transparency = NumberSequence.new(1)
  4568. nssjw = true
  4569. end
  4570. --[[if ssj33 == true then
  4571. aura.Transparency = NumberSequence.new(1)
  4572.  
  4573. char.Hair1:Destroy()
  4574. zh:Destroy()
  4575. Mesh.Scale = Vector3.new(1, 1, 1)
  4576. Hair7.BrickColor = BrickColor.new("Black")
  4577. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  4578. Weld1.C0 = CFrame.new(0,1, 0)
  4579.  
  4580.  
  4581. Weld1.C0 = CFrame.new(0,1, 0)
  4582. end]]
  4583.  
  4584.  
  4585. base = true
  4586. part2.Transparency = NumberSequence.new(1)
  4587. part3.Transparency = NumberSequence.new(1)
  4588. ball.BrickColor = BrickColor.new("Institutional white")
  4589. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  4590. ball.Transparency = 0
  4591.  
  4592. zh:Destroy()
  4593. walksound = "rbxassetid://908473722"
  4594. ssbkaio = false
  4595. ssbon = false
  4596. wait()
  4597. zh = Instance.new("Sound",char)
  4598. zh.Volume = 10
  4599. zh.Looped = false
  4600. zh.SoundId = "rbxassetid://700499285"
  4601. zh:Play()
  4602. aura3.Transparency = NumberSequence.new(1)
  4603. Colors = {"Institutional white", "Institutional white"}
  4604. can = 5
  4605. GroundWave1()
  4606. wait(0.5)
  4607. ssj = true
  4608. combodamage = math.huge
  4609. ssb = true
  4610.  
  4611. ssj2 = false
  4612. ssj3 = false
  4613. ssj33 = false
  4614.  
  4615. ssbkaio = false
  4616. if ssbkaiox10 == true then
  4617. rarm1:Destroy()
  4618. larm1:Destroy()
  4619. torso1:Destroy()
  4620. lleg1:Destroy()
  4621. rleg1:Destroy()
  4622. rhed1:Destroy()
  4623. ssbkaiox10 = false
  4624. end
  4625. end
  4626. end)
  4627.  
  4628. ball = Instance.new("Part",char)
  4629. ball.Size = Vector3.new(1,1,1)
  4630.  
  4631. ball.Position = Vector3.new(999,999,999)
  4632. ball.BrickColor = BrickColor.new("Institutional white")
  4633. ball.CanCollide = false
  4634. ballmesh = Instance.new("SpecialMesh",ball)
  4635. ballmesh.MeshType = "Sphere"
  4636. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  4637. ballweld = Instance.new("Weld",ball)
  4638. ballweld.Part0 = torso
  4639. ballweld.Part1 = ball
  4640. partt = Instance.new("Part",char)
  4641. partt.Position = Vector3.new(999,999,999)
  4642. partt.Transparency = 1
  4643. partt.CanCollide = false
  4644. partt.Size = Vector3.new(0.1,0.1,0.1)
  4645. partweld = Instance.new("Weld",partt)
  4646. partweld.Part0 = torso
  4647. partweld.Part1 = partt
  4648. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  4649. partaura = Instance.new("ParticleEmitter",partt)
  4650. partaura.Size = NumberSequence.new(2)
  4651. partaura.LockedToPart = true
  4652.  
  4653. partaura.Transparency = NumberSequence.new(1)
  4654. partaura.Texture = "rbxassetid://547574922"
  4655. partaura.Speed = NumberRange.new(0)
  4656. partaura.Rate = 2
  4657. partaura.ZOffset = 0
  4658. partaura1 = Instance.new("ParticleEmitter",partt)
  4659. partaura1.Size = NumberSequence.new(5)
  4660. partaura1.LockedToPart = true
  4661.  
  4662. partaura1.Transparency = NumberSequence.new(1)
  4663. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  4664. partaura1.Speed = NumberRange.new(0)
  4665. partaura1.Rate = 3
  4666. partaura1.ZOffset = -1
  4667. partaura1.Color = ColorSequence.new(Color3.new(0,255,255))
  4668. partaura1.RotSpeed = NumberRange.new(-10,10)
  4669. partaura1.SpreadAngle = Vector2.new(360,360)
  4670. partaura1.Rotation = NumberRange.new(0,360)
  4671. aj = 0
  4672. spirit = Instance.new("Part",char)
  4673. spirit.CanCollide = false
  4674. spirit.Size = Vector3.new(1,1,1)
  4675. spirit.Transparency = 1
  4676. spirit.Position = Vector3.new(999,999,999)
  4677. spirit.BrickColor = BrickColor.new("Toothpaste")
  4678. spirit.Material = "Neon"
  4679.  
  4680.  
  4681. spirit1 = Instance.new("Part",char)
  4682. spirit1.CanCollide = false
  4683. spirit1.Size = Vector3.new(1,1,1)
  4684. spirit1.Transparency = 1
  4685. spirit1.Position = Vector3.new(999,999,999)
  4686. spirit1.BrickColor = BrickColor.new("Toothpaste")
  4687. spirit1.Material = "Neon"
  4688. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  4689. spirit1mesh.MeshType = "Sphere"
  4690. spirit1mesh.Scale = Vector3.new(1,1,1)
  4691. partweld7 = Instance.new("Weld",spirit1)
  4692. partweld7.Part0 = torso
  4693. partweld7.Part1 = spirit1
  4694. partweld7.C0 = CFrame.new(0,40,0)
  4695. aj = 1
  4696. spirit12 = Instance.new("Part",char)
  4697. spirit12.Name = "XD"
  4698. spirit12.CanCollide = false
  4699. spirit12.Size = Vector3.new(50,50,50)
  4700. spirit12.Transparency = 1
  4701. spirit12.Position = spirit1.Position
  4702. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4703. spirit12.Material = "Neon"
  4704.  
  4705.  
  4706. function touch122(hit)
  4707. if not hit.Parent:findFirstChild("Humanoid") then return end
  4708. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4709. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4710. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4711. hit.Parent:findFirstChild("Humanoid").Health = 100
  4712. end
  4713. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4714.  
  4715.  
  4716. end
  4717. end
  4718. spirit12.Touched:connect(touch122)
  4719.  
  4720.  
  4721. mouse.KeyDown:connect(function(key)
  4722. if key == "t" then
  4723. if base == true then
  4724. if canattack == true then
  4725. if clickon == true then
  4726. jk = true
  4727. clickon=false
  4728. end
  4729. idle = false
  4730.  
  4731.  
  4732. idle1 = false
  4733. canattack = false
  4734. wait(0.5)
  4735. hum.WalkSpeed = 0
  4736.  
  4737. for i = 1, 20 do
  4738. wait()
  4739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  4740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  4741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  4742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  4743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  4744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  4745. end
  4746. z142 = Instance.new("Sound",char)
  4747. z142.Volume = 10
  4748. z142.Looped = false
  4749. z142.SoundId = "rbxassetid://919429799"
  4750. z142:Play()
  4751. spirit1.Transparency = 0
  4752.  
  4753. go = false
  4754.  
  4755.  
  4756. wait(9)
  4757.  
  4758. for i = 1, 20 do
  4759. wait()
  4760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  4762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  4763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  4764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  4765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  4766. end
  4767.  
  4768. go = true
  4769.  
  4770. z142.Volume = z142.Volume - 0.5
  4771.  
  4772.  
  4773.  
  4774. for i = 1,10 do
  4775. wait()
  4776. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  4777. end
  4778. z142.Volume = z142.Volume - 0.5
  4779. spirit12 = Instance.new("Part",char)
  4780. spirit12.Name = "XD"
  4781. spirit12.CanCollide = false
  4782. spirit12.Size = Vector3.new(60,60,60)
  4783. spirit12.Transparency = 1
  4784. spirit12.Position = spirit1.Position
  4785. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4786. spirit12.Material = "Neon"
  4787.  
  4788. function touch122(hit)
  4789. if not hit.Parent:findFirstChild("Humanoid") then return end
  4790. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4791. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4792. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4793. hit.Parent:findFirstChild("Humanoid").Health = 100
  4794. end
  4795. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4796.  
  4797.  
  4798. end
  4799. end
  4800. for i = 1,10 do
  4801. wait()
  4802. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  4803. end
  4804. z142.Volume = z142.Volume - 0.5
  4805. spirit12 = Instance.new("Part",char)
  4806. spirit12.Name = "XD"
  4807. spirit12.CanCollide = false
  4808. spirit12.Size = Vector3.new(60,60,60)
  4809. spirit12.Transparency = 1
  4810. spirit12.Position = spirit1.Position
  4811. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4812. spirit12.Material = "Neon"
  4813.  
  4814. function touch122(hit)
  4815. if not hit.Parent:findFirstChild("Humanoid") then return end
  4816. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4817.  
  4818. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4819. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4820. hit.Parent:findFirstChild("Humanoid").Health = 100
  4821. end
  4822. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4823.  
  4824. end
  4825. end
  4826. for i = 1,10 do
  4827. wait()
  4828. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  4829. end
  4830. z142.Volume = z142.Volume - 0.5
  4831. spirit12 = Instance.new("Part",char)
  4832. spirit12.Name = "XD"
  4833. spirit12.CanCollide = false
  4834. spirit12.Size = Vector3.new(60,60,60)
  4835. spirit12.Transparency = 1
  4836. spirit12.Position = spirit1.Position
  4837. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4838. spirit12.Material = "Neon"
  4839.  
  4840. function touch122(hit)
  4841. if not hit.Parent:findFirstChild("Humanoid") then return end
  4842. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4843. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4844. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4845. hit.Parent:findFirstChild("Humanoid").Health = 100
  4846. end
  4847. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4848.  
  4849.  
  4850. end
  4851. end
  4852. for i = 1,10 do
  4853. wait()
  4854. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  4855. end
  4856. z142.Volume = z142.Volume - 0.5
  4857. z14 = Instance.new("Sound",char)
  4858. z14.Volume = 10
  4859. z14.Looped = false
  4860. z14.SoundId = "rbxassetid://638861091"
  4861. z14:Play()
  4862. Colors = {"Toothpaste", "Toothpaste"}
  4863. GroundWave2()
  4864. spirit12 = Instance.new("Part",char)
  4865. spirit12.Name = "XD"
  4866. spirit12.CanCollide = false
  4867. spirit12.Size = Vector3.new(60,60,60)
  4868. spirit12.Transparency = 1
  4869. spirit12.Position = spirit1.Position
  4870. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4871. spirit12.Material = "Neon"
  4872.  
  4873. function touch122(hit)
  4874. if not hit.Parent:findFirstChild("Humanoid") then return end
  4875. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4876. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4877. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4878. hit.Parent:findFirstChild("Humanoid").Health = 100
  4879. end
  4880. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4881.  
  4882.  
  4883. end
  4884. end
  4885. z142.Volume = z142.Volume - 0.5
  4886. spirit12 = Instance.new("Part",char)
  4887. spirit12.Name = "XD"
  4888. spirit12.CanCollide = false
  4889. spirit12.Size = Vector3.new(50,50,50)
  4890. spirit12.Transparency = 1
  4891. spirit12.Position = spirit1.Position
  4892. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4893. spirit12.Material = "Neon"
  4894.  
  4895. function touch122(hit)
  4896. if not hit.Parent:findFirstChild("Humanoid") then return end
  4897. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4898. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4899. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4900. hit.Parent:findFirstChild("Humanoid").Health = 100
  4901. end
  4902. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4903.  
  4904.  
  4905. end
  4906. end
  4907. spirit12.Touched:connect(touch122)
  4908. for i = 1,5 do
  4909. wait()
  4910. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  4911.  
  4912. end
  4913. z142.Volume = z142.Volume - 0.5
  4914. Colors = {"Toothpaste", "Toothpaste"}
  4915. GroundWave2()
  4916. spirit12 = Instance.new("Part",char)
  4917. spirit12.Name = "XD"
  4918. spirit12.CanCollide = false
  4919. spirit12.Size = Vector3.new(50,50,50)
  4920. spirit12.Transparency = 1
  4921. spirit12.Position = spirit1.Position
  4922. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4923. spirit12.Material = "Neon"
  4924.  
  4925. function touch122(hit)
  4926. if not hit.Parent:findFirstChild("Humanoid") then return end
  4927. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4928. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4929. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4930. hit.Parent:findFirstChild("Humanoid").Health = 100
  4931. end
  4932. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4933.  
  4934.  
  4935. end
  4936. end
  4937. z142.Volume = z142.Volume - 0.5
  4938. z142.Volume = z142.Volume - 0.5
  4939. spirit12.Touched:connect(touch122)
  4940. for i = 1,5 do
  4941. wait()
  4942. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  4943. end
  4944. z142.Volume = z142.Volume - 0.5
  4945. spirit12 = Instance.new("Part",char)
  4946. spirit12.Name = "XD"
  4947. spirit12.CanCollide = false
  4948. spirit12.Size = Vector3.new(50,50,50)
  4949. spirit12.Transparency = 1
  4950. spirit12.Position = spirit1.Position
  4951. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4952. spirit12.Material = "Neon"
  4953.  
  4954. function touch122(hit)
  4955. if not hit.Parent:findFirstChild("Humanoid") then return end
  4956. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4957. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4958. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4959. hit.Parent:findFirstChild("Humanoid").Health = 100
  4960. end
  4961. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4962.  
  4963.  
  4964. end
  4965. end
  4966. z142.Volume = z142.Volume - 0.5
  4967. spirit12.Touched:connect(touch122)
  4968. for i = 1,5 do
  4969. wait()
  4970. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  4971.  
  4972. end
  4973. z142.Volume = z142.Volume - 0.5
  4974. Colors = {"Toothpaste", "Toothpaste"}
  4975. GroundWave2()
  4976. spirit12 = Instance.new("Part",char)
  4977. spirit12.Name = "XD"
  4978. spirit12.CanCollide = false
  4979. spirit12.Size = Vector3.new(50,50,50)
  4980. spirit12.Transparency = 1
  4981. spirit12.Position = spirit1.Position
  4982. spirit12.BrickColor = BrickColor.new("Toothpaste")
  4983. spirit12.Material = "Neon"
  4984.  
  4985. function touch122(hit)
  4986. if not hit.Parent:findFirstChild("Humanoid") then return end
  4987. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4988. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  4989. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  4990. hit.Parent:findFirstChild("Humanoid").Health = 100
  4991. end
  4992. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  4993.  
  4994.  
  4995. end
  4996. end
  4997. z142.Volume = z142.Volume - 0.5
  4998. spirit12.Touched:connect(touch122)
  4999. for i = 1,5 do
  5000. wait()
  5001. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  5002. end
  5003. z142.Volume = z142.Volume - 0.5
  5004. Colors = {"Toothpaste", "Toothpaste"}
  5005. GroundWave2()
  5006. spirit12 = Instance.new("Part",char)
  5007. spirit12.Name = "XD"
  5008. spirit12.CanCollide = false
  5009. spirit12.Size = Vector3.new(50,50,50)
  5010. spirit12.Transparency = 1
  5011. spirit12.Position = spirit1.Position
  5012. spirit12.BrickColor = BrickColor.new("Toothpaste")
  5013. spirit12.Material = "Neon"
  5014.  
  5015. function touch122(hit)
  5016. if not hit.Parent:findFirstChild("Humanoid") then return end
  5017. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5018. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  5019. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  5020. hit.Parent:findFirstChild("Humanoid").Health = 100
  5021. end
  5022. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  5023.  
  5024.  
  5025. end
  5026. end
  5027. z142.Volume = z142.Volume - 0.5
  5028. spirit12.Touched:connect(touch122)
  5029. for i = 1,5 do
  5030. wait()
  5031. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  5032.  
  5033. end
  5034. z142.Volume = z142.Volume - 0.5
  5035. z142.Volume = z142.Volume - 0.5
  5036. Colors = {"Toothpaste", "Toothpaste"}
  5037. GroundWave2()
  5038. spirit12 = Instance.new("Part",char)
  5039. spirit12.Name = "XD"
  5040. spirit12.CanCollide = false
  5041. spirit12.Size = Vector3.new(50,50,50)
  5042. spirit12.Transparency = 1
  5043. spirit12.Position = spirit1.Position
  5044. spirit12.BrickColor = BrickColor.new("Toothpaste")
  5045. spirit12.Material = "Neon"
  5046.  
  5047. z142.Volume = z142.Volume - 0.5
  5048. function touch122(hit)
  5049. if not hit.Parent:findFirstChild("Humanoid") then return end
  5050. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5051. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  5052. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  5053. hit.Parent:findFirstChild("Humanoid").Health = 100
  5054. end
  5055. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  5056.  
  5057.  
  5058. end
  5059. end
  5060. spirit12.Touched:connect(touch122)
  5061. for i = 1,5 do
  5062. wait()
  5063. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  5064. end
  5065. z142.Volume = z142.Volume - 0.5
  5066. Colors = {"Toothpaste", "Toothpaste"}
  5067. GroundWave2()
  5068. spirit12 = Instance.new("Part",char)
  5069. spirit12.Name = "XD"
  5070. spirit12.CanCollide = false
  5071. spirit12.Size = Vector3.new(200,200,200)
  5072. spirit12.Transparency = 1
  5073. spirit12.Position = spirit1.Position
  5074. spirit12.BrickColor = BrickColor.new("Toothpaste")
  5075. spirit12.Material = "Neon"
  5076.  
  5077. function touch122(hit)
  5078. if not hit.Parent:findFirstChild("Humanoid") then return end
  5079. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5080. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  5081. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  5082. hit.Parent:findFirstChild("Humanoid").Health = 100
  5083. end
  5084. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  5085.  
  5086.  
  5087. end
  5088. end
  5089. spirit12.Touched:connect(touch122)
  5090. Colors = {"Toothpaste", "Toothpaste"}
  5091. GroundWave2()
  5092.  
  5093. spirit12.Touched:connect(touch122)
  5094. for i = 1,50 do
  5095. wait()
  5096. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  5097.  
  5098.  
  5099. end
  5100. z142.Volume = z142.Volume - 0.5
  5101. z142:Destroy()
  5102.  
  5103.  
  5104. partweld7.C0 = CFrame.new(0,40,0)
  5105. spirit1.Transparency = 1
  5106. aj = 1
  5107.  
  5108. wait(0.5)
  5109. idle = true
  5110. canattack = true
  5111. idle1 = true
  5112. wait(0.5)
  5113. if jk == true then
  5114. jk = false
  5115. clickon = true
  5116. end
  5117. hum.WalkSpeed = 16
  5118.  
  5119. end
  5120. end
  5121. end
  5122. end)
  5123. mouse.KeyDown:connect(function(key)
  5124. if key == "k" then
  5125. if ssj2 == true or ssj3 == true or ssj33 == true then
  5126. if canattack == true then
  5127.  
  5128. idle = false
  5129.  
  5130. idle1 = false
  5131. canattack = false
  5132. combodamage = math.huge
  5133. z7 = Instance.new("Sound",char)
  5134. z7.Volume = 10
  5135. z7.Looped = false
  5136. z7.SoundId = "rbxassetid://738749992"
  5137. z7:Play()
  5138. wait(1)
  5139. for i = 1, 20 do
  5140. wait()
  5141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  5143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  5144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  5145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  5146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  5147. end
  5148. wait(0.6)
  5149. for i = 1, 5 do
  5150. wait()
  5151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  5153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  5154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  5155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  5156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  5157. end
  5158. Colors = {"Really red", "Really red"}
  5159. GroundWave1()
  5160. aura.Color = ColorSequence.new(Color3.new(0,255,0))
  5161. ball.BrickColor = BrickColor.new("Really red")
  5162. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  5163. ball.Transparency = 0
  5164. ssbon = false
  5165. zh:Destroy()
  5166. wait()
  5167.  
  5168. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  5169. ssj = false
  5170. ssj2 = false
  5171. ssj3 = false
  5172. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  5173. Hair7.BrickColor = BrickColor.new("Really red")
  5174. if ssj33 == true then
  5175. Hair71.BrickColor = BrickColor.new("Really red")
  5176.  
  5177. end
  5178.  
  5179. wait(2)
  5180. idle = true
  5181. canattack = true
  5182. idle1 = true
  5183. end
  5184. end
  5185. end
  5186. end)
  5187. mouse.KeyDown:connect(function(key)
  5188. if key == "k" then
  5189. if ssbon == true then
  5190. if canattack == true then
  5191. idle = false
  5192. ssbkaio = true
  5193. idle1 = false
  5194. can = 4
  5195. canattack = false
  5196. combodamage = math.huge
  5197.  
  5198. for i = 1, 20 do
  5199. wait()
  5200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  5201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  5202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  5203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  5204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  5205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  5206. end
  5207.  
  5208.  
  5209.  
  5210.  
  5211. wait(0.6)
  5212. z7 = Instance.new("Sound",char)
  5213. z7.Volume = 10
  5214. z7.Looped = false
  5215. z7.SoundId = "rbxassetid://738749992"
  5216. z7:Play()
  5217. wait(2)
  5218. for i = 1, 10 do
  5219. wait()
  5220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  5221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  5222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  5223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  5224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  5225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  5226. end
  5227. Colors = {"Really red", "Really red"}
  5228. GroundWave1()
  5229. ball.BrickColor = BrickColor.new("Really red")
  5230. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  5231. ball.Transparency = 0
  5232. ssbon = false
  5233. zh:Destroy()
  5234.  
  5235. wait()
  5236. zh = Instance.new("Sound",char)
  5237. zh.Volume = 4
  5238. zh.Looped = true
  5239. zh.SoundId = "rbxassetid://590580496"
  5240. zh:Play()
  5241. aura3.Transparency = NumberSequence.new(0)
  5242. aura3.Size = NumberSequence.new(14)
  5243. wait(2)
  5244. idle = true
  5245.  
  5246. canattack = true
  5247. idle1 = true
  5248. end
  5249. end
  5250. end
  5251. end)
  5252.  
  5253. mouse.KeyDown:connect(function(key)
  5254. if key == "k" then
  5255. if ssbkaio == true then
  5256. if canattack == true then
  5257. idle = false
  5258. combodamage = math.huge
  5259. ssbkaiox10 = true
  5260. ssbkaio = false
  5261. idle1 = false
  5262. can = 3
  5263. canattack = false
  5264. walksound = "rbxassetid://863810402"
  5265.  
  5266. for i = 1, 20 do
  5267. wait()
  5268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  5269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  5270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  5271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  5272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  5273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  5274. end
  5275. Colors = {"Really red", "Really red"}
  5276. GroundWave1()
  5277. wait(0.1)
  5278. Colors = {"Really red", "Really red"}
  5279. GroundWave1()
  5280. wait(0.1)
  5281. Colors = {"Really red", "Really red"}
  5282. GroundWave1()
  5283. wait(0.1)
  5284. Colors = {"Really red", "Really red"}
  5285. GroundWave1()
  5286. wait(0.1)
  5287. Colors = {"Really red", "Really red"}
  5288. GroundWave1()
  5289. wait(0.1)
  5290. Colors = {"Really red", "Really red"}
  5291. GroundWave1()
  5292. wait(0.1)
  5293.  
  5294. Colors = {"Really red", "Really red"}
  5295. GroundWave1()
  5296. wait(0.1)
  5297. Colors = {"Really red", "Really red"}
  5298. GroundWave1()
  5299. wait(0.1)
  5300. Colors = {"Really red", "Really red"}
  5301. GroundWave1()
  5302. wait(0.1)
  5303. Colors = {"Really red", "Really red"}
  5304. GroundWave1()
  5305.  
  5306. Colors = {"Really red", "Really red"}
  5307. GroundWave1()
  5308. wait(0.1)
  5309. Colors = {"Really red", "Really red"}
  5310. GroundWave1()
  5311. wait(0.1)
  5312. Colors = {"Really red", "Really red"}
  5313. GroundWave1()
  5314. wait(0.1)
  5315. Colors = {"Really red", "Really red"}
  5316. GroundWave1()
  5317. wait(0.1)
  5318. Colors = {"Really red", "Really red"}
  5319. GroundWave1()
  5320. wait(0.1)
  5321.  
  5322.  
  5323. Colors = {"Really red", "Really red"}
  5324. GroundWave1()
  5325. Colors = {"Really red", "Really red"}
  5326. GroundWave1()
  5327.  
  5328. for i = 1, 10 do
  5329. wait()
  5330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  5331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  5332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  5333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  5334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  5335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  5336. end
  5337.  
  5338. zh1 = Instance.new("Sound",char)
  5339. zh1.Volume = 4
  5340. zh1.Looped = false
  5341. zh1.SoundId = "rbxassetid://590580746"
  5342. zh1:Play()
  5343. aura3.Transparency = NumberSequence.new(0)
  5344. aura3.Size = NumberSequence.new(18)
  5345.  
  5346.  
  5347.  
  5348.  
  5349. Hair7.BrickColor = BrickColor.new("Quill grey")
  5350. larm1 = Instance.new("Part",char)
  5351. larm1.Transparency = 0.5
  5352. larm1.BrickColor = BrickColor.new("Bright red")
  5353. larm1.Size = Vector3.new(1.1,2.1,1.1)
  5354. larm1.Position = Vector3.new(999,999,999)
  5355. larmhold = Instance.new("Weld",char)
  5356. larmhold.Part0 = larm
  5357. larmhold.Part1 = larm1
  5358. larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5359. rarm1 = Instance.new("Part",char)
  5360. rarm1.Transparency = 0.5
  5361. rarm1.BrickColor = BrickColor.new("Bright red")
  5362. rarm1.Size = Vector3.new(1.1,2.1,1.1)
  5363. rarm1.Position = Vector3.new(999,999,999)
  5364. rarmhold = Instance.new("Weld",char)
  5365. rarmhold.Part0 = rarm
  5366. rarmhold.Part1 = rarm1
  5367. rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5368. torso1 = Instance.new("Part",char)
  5369. torso1.Transparency = 0.5
  5370. torso1.BrickColor = BrickColor.new("Bright red")
  5371. torso1.Size = Vector3.new(2.1,2.1,1.1)
  5372. torso1.Position = Vector3.new(999,999,999)
  5373. torsohold = Instance.new("Weld",char)
  5374. torsohold.Part0 = torso
  5375. torsohold.Part1 = torso1
  5376. torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5377. lleg1 = Instance.new("Part",char)
  5378. lleg1.Transparency = 0.5
  5379. lleg1.BrickColor = BrickColor.new("Bright red")
  5380. lleg1.Size = Vector3.new(1.1,2.1,1.1)
  5381. lleg1.Position = Vector3.new(999,999,999)
  5382. lleghold = Instance.new("Weld",char)
  5383. lleghold.Part0 = lleg
  5384. lleghold.Part1 = lleg1
  5385. lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5386. rleg1 = Instance.new("Part",char)
  5387. rleg1.Transparency = 0.5
  5388. rleg1.BrickColor = BrickColor.new("Bright red")
  5389. rleg1.Size = Vector3.new(1.1,2.1,1.1)
  5390. rleg1.Position = Vector3.new(999,999,999)
  5391. rleghold = Instance.new("Weld",char)
  5392. rleghold.Part0 = rleg
  5393. rleghold.Part1 = rleg1
  5394. rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5395. rhed1 = Instance.new("Part",char)
  5396. rhed1.Transparency = 0.5
  5397. rhed1.BrickColor = BrickColor.new("Bright red")
  5398. rhed1.Size = Vector3.new(2.3,1.3,1.3)
  5399. rhed1.Position = Vector3.new(999,999,999)
  5400. rhedhold = Instance.new("Weld",char)
  5401. rhedhold.Part0 = hed
  5402. rhedhold.Part1 = rhed1
  5403. rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5404. rhedmesh1 = Instance.new("SpecialMesh",rhed1)
  5405. rhedmesh1.MeshType = "Head"
  5406. rhedmesh1.Scale = Vector3.new(1,1,1)
  5407. Colors = {"Really red", "Really red"}
  5408. GroundWave1()
  5409. wait(0.1)
  5410. Colors = {"Really red", "Really red"}
  5411. GroundWave1()
  5412. wait(0.1)
  5413. Colors = {"Really red", "Really red"}
  5414. GroundWave1()
  5415. wait(0.1)
  5416. Colors = {"Really red", "Really red"}
  5417. GroundWave1()
  5418. wait(0.1)
  5419. Colors = {"Really red", "Really red"}
  5420. GroundWave1()
  5421. wait(0.1)
  5422. ball.BrickColor = BrickColor.new("Really red")
  5423. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  5424. ball.Transparency = 0
  5425. ssbon = false
  5426. Colors = {"Really red", "Really red"}
  5427. GroundWave1()
  5428. wait(0.1)
  5429. Colors = {"Really red", "Really red"}
  5430. GroundWave1()
  5431. wait(0.1)
  5432. Colors = {"Really red", "Really red"}
  5433. GroundWave1()
  5434. wait(0.1)
  5435. Colors = {"Really red", "Really red"}
  5436. GroundWave1()
  5437. wait(0.1)
  5438. Colors = {"Really red", "Really red"}
  5439. GroundWave1()
  5440. wait(0.1)
  5441.  
  5442. wait()
  5443.  
  5444.  
  5445. wait(2)
  5446. idle = true
  5447. canattack = true
  5448. idle1 = true
  5449. end
  5450. end
  5451. end
  5452. end)
  5453. local player = game.Players.LocalPlayer
  5454. local pchar = player.Character
  5455. local mouse = player:GetMouse()
  5456. local cam = workspace.CurrentCamera
  5457.  
  5458. local rad = math.rad
  5459.  
  5460. local keysDown = {}
  5461. local flySpeed = 0
  5462. local MAX_FLY_SPEED = 150
  5463.  
  5464. local canFly = false
  5465. local flyToggled = false
  5466.  
  5467. local forward, side = 0, 0
  5468. local lastForward, lastSide = 0, 0
  5469.  
  5470. local floatBP = Instance.new("BodyPosition")
  5471. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  5472. local flyBV = Instance.new("BodyVelocity")
  5473. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  5474. local turnBG = Instance.new("BodyGyro")
  5475. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5476.  
  5477. mouse.KeyDown:connect(function(key)
  5478. keysDown[key] = true
  5479.  
  5480. if key == "f" then
  5481.  
  5482.  
  5483. idle = false
  5484.  
  5485. idle1 = false
  5486. canattack = false
  5487.  
  5488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  5489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  5490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  5491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  5492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  5493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  5494. fly = true
  5495. flyToggled = not flyToggled
  5496.  
  5497. if not flyToggled then
  5498. fly = false
  5499. stanceToggle = "Normal"
  5500. floatBP.Parent = nil
  5501. flyBV.Parent = nil
  5502. turnBG.Parent = nil
  5503. root.Velocity = Vector3.new()
  5504. hum.PlatformStand = false
  5505. wait(0.5)
  5506. idle = true
  5507.  
  5508. idle1 = true
  5509. canattack = true
  5510. end
  5511. end
  5512.  
  5513. end)
  5514. mouse.KeyUp:connect(function(key)
  5515. keysDown[key] = nil
  5516. wait(0.1)
  5517. if fly == true and moving == false then
  5518.  
  5519. for i = 1, 15 do
  5520. wait()
  5521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  5522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  5523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  5524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  5525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  5526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  5527. end
  5528. end
  5529. end)
  5530.  
  5531. local function updateFly()
  5532.  
  5533. if not flyToggled then return end
  5534.  
  5535. lastForward = forward
  5536. lastSide = side
  5537.  
  5538. forward = 0
  5539. side = 0
  5540.  
  5541. if keysDown.w then
  5542. moving = true
  5543. forward = forward + 1.2
  5544.  
  5545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  5546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  5547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  5548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  5549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  5550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  5551. else
  5552. moving = false
  5553. end
  5554. if keysDown.s then
  5555.  
  5556. forward = forward - 0.5
  5557.  
  5558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  5559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  5560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  5561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  5562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  5563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  5564.  
  5565. end
  5566. if keysDown.a then
  5567.  
  5568. side = side - 0.5
  5569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  5570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  5571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  5572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  5573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  5574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  5575. else
  5576.  
  5577. end
  5578. if keysDown.d then
  5579.  
  5580. side = side + 0.5
  5581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  5582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  5583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  5584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  5585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  5586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  5587.  
  5588.  
  5589. end
  5590.  
  5591. canFly = (forward ~= 0 or side ~= 0)
  5592.  
  5593. if canFly then
  5594.  
  5595. stanceToggle = "Floating"
  5596. turnBG.Parent = root
  5597. floatBP.Parent = nil
  5598. flyBV.Parent = root
  5599.  
  5600. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  5601. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  5602. else
  5603. floatBP.position = root.Position
  5604. floatBP.Parent = root
  5605.  
  5606. flySpeed = flySpeed - 1
  5607. if flySpeed < 0 then flySpeed = 0 end
  5608. end
  5609.  
  5610. local camCF = cam.CoordinateFrame
  5611. local in_forward = canFly and forward or lastForward
  5612. local in_side = canFly and side or lastSide
  5613.  
  5614. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  5615. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  5616.  
  5617. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  5618. 0)
  5619. end
  5620.  
  5621. game:service'RunService'.RenderStepped:connect(function()
  5622. if flyToggled then
  5623. hum.PlatformStand = true
  5624. end
  5625. updateFly()
  5626. end)
  5627.  
  5628. local hit1 = true
  5629. local hit2 = false
  5630. local hit3 = false
  5631. local hit4 = false
  5632. zw = Instance.new("Sound",char)
  5633. zw.Volume = 1
  5634. zw.Looped = false
  5635. zw.SoundId = "rbxassetid://896243541"
  5636.  
  5637. function leftkick()
  5638. for i = 1, 5 do
  5639. wait()
  5640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  5641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  5642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  5643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  5644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  5645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  5646. end
  5647. zw:Play()
  5648. end
  5649. function rightkick()
  5650. for i = 1, 5 do
  5651. wait()
  5652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  5653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  5654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  5655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  5656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  5657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  5658. end
  5659.  
  5660. end
  5661. function leftpunch()
  5662. for i = 1, can do
  5663. wait()
  5664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  5665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  5666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  5667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  5668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  5669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  5670. end
  5671. zw:Play()
  5672. end
  5673. function rightpunch()
  5674. for i = 1, can do
  5675. wait()
  5676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  5677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  5678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  5679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  5680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  5681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  5682. end
  5683. zw:Play()
  5684. end
  5685. ---------------------------------------------------------------------------------------------------------------------------------------------------
  5686. function kickup()
  5687. for i = 1, 20 do
  5688. wait()
  5689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  5691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  5692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  5693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  5694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  5695. end
  5696. zw:Play()
  5697.  
  5698. end
  5699. function knockdown()
  5700. for i = 1, 10 do
  5701. wait()
  5702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  5704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  5705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  5706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  5707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  5708.  
  5709. end
  5710. zw1 = Instance.new("Sound",char)
  5711. zw1.Volume = 1
  5712. zw1.Looped = false
  5713. zw1.SoundId = "rbxassetid://896242278"
  5714. zw1:Play()
  5715. for i = 1, 20 do
  5716. wait()
  5717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  5719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  5720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  5721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  5722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  5723. end
  5724.  
  5725.  
  5726. end
  5727. mouse.KeyDown:connect(function(key)
  5728. if key == "e" and hit1 == true and canattack == true then
  5729. canattack = false
  5730. nohit = 0
  5731.  
  5732. hit1 = false
  5733. hit2 = true
  5734. hit3 = false
  5735. hit4 = false
  5736. hand1 = Instance.new("Part",rarm)
  5737. hand1.Size = Vector3.new(1.5,1.5,1.5)
  5738. hand1.CanCollide = false
  5739. hand1.Transparency = 1
  5740. hand1.Position = Vector3.new(999,999,999)
  5741. hand1weld = Instance.new("Weld",hand1)
  5742. hand1weld.Part0 = rarm
  5743. hand1weld.Part1 = hand1
  5744. hand1weld.C0 = CFrame.new(0,-1.2,0)
  5745. ----------------------------------------------------------------
  5746.  
  5747. function touch1(hit)
  5748. if not hit.Parent:findFirstChild("Humanoid") then return end
  5749. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5750. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  5751. zwt = Instance.new("Sound",char)
  5752. zwt.Volume = 1
  5753. zwt.Looped = false
  5754. zwt.SoundId = "rbxassetid://137579113"
  5755. zwt:Play()
  5756. end
  5757. end
  5758. hand1.Touched:connect(touch1)
  5759. rightpunch()
  5760.  
  5761. hand1:Destroy()
  5762. canattack = true
  5763. end
  5764. end)
  5765. mouse.KeyDown:connect(function(key)
  5766. if key == "e" and hit2 == true and canattack == true then
  5767. canattack = false
  5768. nohit = 0
  5769.  
  5770. hit1 = false
  5771. hit2 = false
  5772. hit3 = true
  5773. hit4 = false
  5774. hand2 = Instance.new("Part",rarm)
  5775. hand2.Size = Vector3.new(1.5,1.5,1.5)
  5776. hand1.CanCollide = false
  5777. hand2.Transparency = 1
  5778. hand2.Position = Vector3.new(999,999,999)
  5779. hand2weld = Instance.new("Weld",hand2)
  5780. hand2weld.Part0 = larm
  5781. hand2weld.Part1 = hand2
  5782. hand2weld.C0 = CFrame.new(0,-1.2,0)
  5783. ----------------------------------------------------------------
  5784.  
  5785. function touch1(hit)
  5786. if not hit.Parent:findFirstChild("Humanoid") then return end
  5787. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5788. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  5789. zwr = Instance.new("Sound",char)
  5790. zwr.Volume = 1
  5791. zwr.Looped = false
  5792. zwr.SoundId = "rbxassetid://137579113"
  5793. zwr:Play()
  5794. end
  5795. end
  5796. hand2.Touched:connect(touch1)
  5797. leftpunch()
  5798.  
  5799. canattack = true
  5800. hand2:Destroy()
  5801.  
  5802. end
  5803. end)
  5804. mouse.KeyDown:connect(function(key)
  5805. if key == "e" and hit3 == true and canattack == true then
  5806. canattack = false
  5807. nohit = 0
  5808.  
  5809. hit1 = false
  5810. hit2 = false
  5811. hit3 = false
  5812. hit4 = true
  5813. hand3 = Instance.new("Part",lleg)
  5814. hand3.Size = Vector3.new(1.5,1.5,1.5)
  5815. hand3.CanCollide = false
  5816. hand3.Transparency = 1
  5817. hand3.Position = Vector3.new(999,999,999)
  5818. hand3weld = Instance.new("Weld",hand3)
  5819. hand3weld.Part0 = lleg
  5820. hand3weld.Part1 = hand3
  5821. hand3weld.C0 = CFrame.new(0,-1.2,0)
  5822. ----------------------------------------------------------------
  5823.  
  5824. function touch1(hit)
  5825. if not hit.Parent:findFirstChild("Humanoid") then return end
  5826. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5827. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  5828. zwc = Instance.new("Sound",char)
  5829. zwc.Volume = 1
  5830. zwc.Looped = false
  5831. zwc.SoundId = "rbxassetid://137579113"
  5832. zwc:Play()
  5833. end
  5834. end
  5835. hand3.Touched:connect(touch1)
  5836. rightkick()
  5837.  
  5838. canattack = true
  5839. hand3:Destroy()
  5840.  
  5841. end
  5842. end)
  5843. mouse.KeyDown:connect(function(key)
  5844. if key == "e" and hit4 == true and canattack == true then
  5845. canattack = false
  5846. nohit = 0
  5847. wait()hit4 = false
  5848. hit3 = false
  5849. hit2 = false
  5850. hit1 = true
  5851. hand4 = Instance.new("Part",rleg)
  5852. hand4.Size = Vector3.new(1.5,1.5,1.5)
  5853. hand4.CanCollide = false
  5854. hand4.Transparency = 1
  5855. hand4.Position = Vector3.new(999,999,999)
  5856. hand4weld = Instance.new("Weld",hand4)
  5857. hand4weld.Part0 = rleg
  5858. hand4weld.Part1 = hand4
  5859. hand4weld.C0 = CFrame.new(0,-1.2,0)
  5860. ----------------------------------------------------------------
  5861.  
  5862. function touch1(hit)
  5863. if not hit.Parent:findFirstChild("Humanoid") then return end
  5864. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5865. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  5866. zwe = Instance.new("Sound",char)
  5867. zwe.Volume = 1
  5868. zwe.Looped = false
  5869. zwe.SoundId = "rbxassetid://137579113"
  5870. zwe:Play()
  5871. end
  5872. end
  5873. hand4.Touched:connect(touch1)
  5874. leftkick()
  5875.  
  5876. canattack = true
  5877. hand4:Destroy()
  5878.  
  5879. end
  5880. end)
  5881. local player = game.Players.LocalPlayer
  5882. repeat wait() until player:GetMouse() and player.Character
  5883. local mouse = player:GetMouse()
  5884. local character = player.Character
  5885.  
  5886.  
  5887. local clickon = false
  5888. p = game.Players.LocalPlayer
  5889. char = p.Character
  5890. mouse = p:GetMouse()
  5891. torso = char.Torso
  5892. mouse.Button1Down:connect(function()
  5893. t = mouse.Target.Parent:FindFirstChild("Torso")
  5894. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  5895. if mouse.Target == nil then
  5896. clickon = false
  5897. end
  5898. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  5899. clickon = true
  5900. poon = true
  5901. zwc1s2 = Instance.new("Sound",mouse.Target)
  5902. zwc1s2.Volume = 5
  5903. zwc1s2.Looped = false
  5904. zwc1s2.SoundId = "rbxassetid://915341277"
  5905. zwc1s2:Play()
  5906.  
  5907.  
  5908.  
  5909. else
  5910. clickon = false
  5911.  
  5912. end
  5913.  
  5914. end)
  5915.  
  5916. you = game.Players.LocalPlayer.Character.Torso
  5917.  
  5918.  
  5919.  
  5920. mouse.KeyDown:connect(function(key)
  5921. if key == "z" then
  5922. if canattack == true then
  5923.  
  5924. canattack = false
  5925. idle = false
  5926. hum.WalkSpeed = 0
  5927. nohit = 0
  5928. idle1 = false
  5929. for i = 1, 10 do
  5930. wait()
  5931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  5932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  5933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  5934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  5935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  5936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  5937. end
  5938. zwc1 = Instance.new("Sound",torso)
  5939. zwc1.Volume = 1
  5940. zwc1.Looped = false
  5941. zwc1.SoundId = "rbxassetid://744770874"
  5942. zwc1:Play()
  5943. if clickon == true then
  5944. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  5945. else
  5946. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  5947. end
  5948. canattack = true
  5949. idle = true
  5950. hum.WalkSpeed = 10
  5951. idle1 = true
  5952. end
  5953.  
  5954.  
  5955. end
  5956. end)
  5957.  
  5958. mouse.KeyDown:connect(function(key)
  5959. if key == "h" then
  5960. if canattack == true then
  5961. idle = false
  5962. idle1 = false
  5963. canattack = false
  5964. grab = false
  5965. grab5()
  5966. grabhit = Instance.new("Part",char)
  5967. grabhit.Size = Vector3.new(2,2,2)
  5968. grabhit.Position = Vector3.new(999,999,999)
  5969. grabhit.Transparency = 1
  5970. grabweld = Instance.new("Weld",grabhit)
  5971. grabweld.Part0 = torso
  5972. grabweld.Part1 = grabhit
  5973. grabweld.C0 = CFrame.new(0,0,-2)
  5974. ---------------------------------------------------------------
  5975. hand1 = Instance.new("Part",rarm)
  5976. hand1.Size = Vector3.new(1,1,1)
  5977. hand1.CanCollide = false
  5978. hand1.Transparency = 1
  5979. hand1.Position = Vector3.new(999,999,999)
  5980. hand1weld = Instance.new("Weld",hand1)
  5981. hand1weld.Part0 = rarm
  5982. hand1weld.Part1 = hand1
  5983. hand1weld.C0 = CFrame.new(0,-1.2,0)
  5984. ----------------------------------------------------------------
  5985. hand2 = Instance.new("Part",rarm)
  5986. hand2.Size = Vector3.new(1,1,1)
  5987. hand1.CanCollide = false
  5988. hand2.Transparency = 1
  5989. hand2.Position = Vector3.new(999,999,999)
  5990. hand2weld = Instance.new("Weld",hand2)
  5991. hand2weld.Part0 = larm
  5992. hand2weld.Part1 = hand2
  5993. hand2weld.C0 = CFrame.new(0,-1.2,0)
  5994. function touch1(hit)
  5995. if not hit.Parent:findFirstChild("Humanoid") then return end
  5996. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  5997. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  5998.  
  5999. end
  6000. end
  6001. hand1.Touched:connect(touch1)
  6002. function touch2(hit)
  6003. if not hit.Parent:findFirstChild("Humanoid") then return end
  6004. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6005. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  6006.  
  6007. end
  6008. end
  6009. hand2.Touched:connect(touch2)
  6010. function touch(hit)
  6011. if not hit.Parent:findFirstChild("Humanoid") then return end
  6012. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6013. grabhit.TouchInterest:Destroy()
  6014. grab = true
  6015. hu = hit.Parent:findFirstChild("Humanoid")
  6016. to = hit.Parent:findFirstChild("Torso")
  6017. he = hit.Parent:findFirstChild("Head")
  6018. hu.WalkSpeed = 0
  6019. if hu.Health > 100 then
  6020. hu.MaxHealth = 100
  6021. hu.Health = 100
  6022. end
  6023. towe = Instance.new("Weld",to)
  6024. towe.Part0 = torso
  6025. towe.Part1 = to
  6026. towe.C0 = CFrame.new(0,0,-1.5)
  6027.  
  6028.  
  6029. wait(0.5)
  6030. end
  6031. if grab == true then
  6032. if clickon == true then
  6033. jk = true
  6034. clickon = false
  6035. end
  6036. towe.Part0 = nil
  6037. partv = Instance.new("Part",to)
  6038. partv.Transparency = 1
  6039.  
  6040. partv.CanCollide = false
  6041. partv.Anchored = true
  6042. towe1 = Instance.new("Weld",to)
  6043. towe1.Part0 = to
  6044. towe1.Part1 = partv
  6045. towe1.C0 = CFrame.new(0,0,0)
  6046.  
  6047.  
  6048.  
  6049. partv:Destroy()
  6050. towe.Part0 = torso
  6051.  
  6052.  
  6053. ----------------------------------------------------
  6054. grabon = true
  6055. towe:Destroy()
  6056.  
  6057. kickup()
  6058. wait(0.1)
  6059. for i = 1, 10 do
  6060. wait()
  6061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  6062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  6063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  6064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  6065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  6066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  6067. end
  6068. grabon = false
  6069. to.Anchored = true
  6070.  
  6071.  
  6072. grabon1 = true
  6073. zwc12 = Instance.new("Sound",torso)
  6074. zwc12.Volume = 1
  6075. zwc12.Looped = false
  6076. zwc12.SoundId = "rbxassetid://436748675"
  6077. zwc12:Play()
  6078. knockdown()
  6079. hu.Health = hu.Health - 30
  6080. to.Anchored = false
  6081. grabon1 = false
  6082.  
  6083.  
  6084. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6085. Colors = {"White"}
  6086. local wave = Instance.new("Part", torso)
  6087. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  6088. wave.Anchored = true
  6089. wave.CanCollide = false
  6090. wave.Locked = true
  6091. wave.Size = Vector3.new(1, 1, 1)
  6092. wave.TopSurface = "Smooth"
  6093. wave.BottomSurface = "Smooth"
  6094. wave.Transparency = 0.35
  6095. wave.CFrame = HandCF4
  6096. wm = Instance.new("SpecialMesh", wave)
  6097. wm.MeshId = "rbxassetid://3270017"
  6098. coroutine.wrap(function()
  6099. for i = 1, 30, 1 do
  6100. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  6101. wave.Size = wm.Scale
  6102. wave.CFrame = HandCF4
  6103. wave.Transparency = i/30
  6104. wait()
  6105. end
  6106. wait()
  6107. wave:Destroy()
  6108. end)()
  6109. wait(0.3)
  6110. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6111. Colors = {"White"}
  6112. zwd = Instance.new("Sound",char)
  6113. zwd.Volume = 5
  6114. zwd.Looped = false
  6115. zwd.SoundId = "rbxassetid://863810402"
  6116. zwd:Play()
  6117. local wave = Instance.new("Part", torso)
  6118. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  6119. wave.Anchored = true
  6120. wave.CanCollide = false
  6121. wave.Locked = true
  6122. wave.Size = Vector3.new(1, 1, 1)
  6123. wave.TopSurface = "Smooth"
  6124. wave.BottomSurface = "Smooth"
  6125. wave.Transparency = 0.35
  6126. wave.CFrame = HandCF4
  6127. wm = Instance.new("SpecialMesh", wave)
  6128. wm.MeshId = "rbxassetid://3270017"
  6129. coroutine.wrap(function()
  6130. for i = 1, 30, 1 do
  6131. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  6132. wave.Size = wm.Scale
  6133. wave.CFrame = HandCF4
  6134. wave.Transparency = i/30
  6135. wait()
  6136. end
  6137.  
  6138. wait()
  6139. wave:Destroy()
  6140.  
  6141. end)()
  6142.  
  6143. wait(0.6)
  6144. zwd:Destroy()
  6145. wait(0.4)
  6146. hed.Anchored = false
  6147.  
  6148.  
  6149. canattack = true
  6150. idle = true
  6151. hand1:Destroy()
  6152. hand2:Destroy()
  6153.  
  6154. goo = 0
  6155. idle1 = true
  6156. grab = false
  6157. wait(1)
  6158. if jk == true then
  6159. jk = false
  6160. clickon = true
  6161. end
  6162.  
  6163. end
  6164.  
  6165.  
  6166. end
  6167.  
  6168.  
  6169. grabhit.Touched:connect(touch)
  6170. wait(0.1)
  6171. grabhit:Destroy()
  6172.  
  6173.  
  6174.  
  6175.  
  6176. if grab == false then
  6177. hand1:Destroy()
  6178. hand2:Destroy()
  6179.  
  6180. canattack = true
  6181. idle = true
  6182.  
  6183. idle1 = true
  6184.  
  6185. end
  6186. end
  6187. end
  6188. end)
  6189.  
  6190. player.Chatted:connect(function(msg)
  6191. if msg == "KaaMeeHaaMee" then
  6192. if canattack == true then
  6193.  
  6194.  
  6195. kamehamehaon = true
  6196. beam1.Size = Vector3.new(6,6,1)
  6197.  
  6198. partaura.Size = NumberSequence.new(0.8)
  6199. idle = false
  6200.  
  6201. idle1 = false
  6202. canattack = false
  6203. hum.WalkSpeed = 0
  6204. z2 = Instance.new("Sound",char)
  6205. z2.Volume = 3
  6206. z2.Looped = false
  6207. z2.SoundId = "rbxassetid://908489666"
  6208. z2:Play()
  6209.  
  6210.  
  6211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  6212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  6213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  6214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  6215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  6216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  6217.  
  6218.  
  6219.  
  6220. partaura.Transparency = NumberSequence.new(0)
  6221. partaura1.Transparency = NumberSequence.new(0)
  6222. kamehameha = true
  6223. wait(6)
  6224. zwc1 = Instance.new("Sound",char)
  6225. zwc1.Volume = 1
  6226. zwc1.Looped = false
  6227. zwc1.SoundId = "rbxassetid://744770874"
  6228. zwc1:Play()
  6229. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  6230. hum.HipHeight = 10
  6231. wait(0.5)
  6232. if kamehamehaon == true then
  6233. kamehamehaon = false
  6234. hited = true
  6235. wait(0.1)
  6236. point = true
  6237. kamehamehaon = false
  6238. kamehameha = false
  6239.  
  6240.  
  6241.  
  6242. partaura.Transparency = NumberSequence.new(1)
  6243. partaura1.Transparency = NumberSequence.new(1)
  6244. z2:Stop()
  6245. z4 = Instance.new("Sound",char)
  6246. z4.Volume = 5
  6247. z4.Looped = false
  6248. z4.SoundId = "rbxassetid://908474188"
  6249. z4:Play()
  6250.  
  6251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  6252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  6253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  6254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  6255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  6256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  6257.  
  6258.  
  6259.  
  6260.  
  6261.  
  6262. laser = true
  6263. s1.Volume=1
  6264. s1:play()
  6265. wait(5.4)
  6266. point = false
  6267.  
  6268. laser = false
  6269. beam1.Size = Vector3.new(1,1,1)
  6270. beam1.Parent=nil
  6271. inner1.Parent=nil
  6272. expl1.Parent=nil
  6273.  
  6274. hited1 = false
  6275. exa1.Parent=nil
  6276. s1:stop()
  6277.  
  6278. idle = true
  6279. canattack = true
  6280. idle1 = true
  6281. hum.WalkSpeed = 16
  6282. hum.HipHeight = 0
  6283. end
  6284. end
  6285. end
  6286. end)
  6287.  
  6288. function spin()
  6289. for i = 1, 50 do
  6290. wait()
  6291.  
  6292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  6293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  6294. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  6295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  6296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  6297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  6298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  6299. end
  6300. end
  6301. function grab5()
  6302. for i = 1, 10 do
  6303. wait()
  6304.  
  6305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  6306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  6307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  6308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  6309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  6310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  6311. end
  6312. for i = 1, 10 do
  6313. wait()
  6314.  
  6315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  6316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  6317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  6318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  6319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  6320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  6321. end
  6322. end
  6323. mouse.KeyDown:connect(function(key)
  6324. if key == "y" then
  6325. if canattack == true then
  6326. idle = false
  6327. idle1 = false
  6328. canattack = false
  6329. grab5()
  6330.  
  6331. grabhit = Instance.new("Part",char)
  6332. grabhit.Size = Vector3.new(2,2,2)
  6333. grabhit.Position = Vector3.new(999,999,999)
  6334. grabhit.Transparency = 1
  6335. grabweld = Instance.new("Weld",grabhit)
  6336. grabweld.Part0 = torso
  6337. grabweld.Part1 = grabhit
  6338. grabweld.C0 = CFrame.new(0,0,-2)
  6339. ---------------------------------------------------------------
  6340. hand1 = Instance.new("Part",rarm)
  6341. hand1.Size = Vector3.new(1,1,1)
  6342. hand1.CanCollide = false
  6343. hand1.Transparency = 1
  6344. hand1.Position = Vector3.new(999,999,999)
  6345. hand1weld = Instance.new("Weld",hand1)
  6346. hand1weld.Part0 = rarm
  6347. hand1weld.Part1 = hand1
  6348. hand1weld.C0 = CFrame.new(0,-1.2,0)
  6349. ----------------------------------------------------------------
  6350. hand2 = Instance.new("Part",rarm)
  6351. hand2.Size = Vector3.new(1,1,1)
  6352. hand1.CanCollide = false
  6353. hand2.Transparency = 1
  6354. hand2.Position = Vector3.new(999,999,999)
  6355. hand2weld = Instance.new("Weld",hand2)
  6356. hand2weld.Part0 = larm
  6357. hand2weld.Part1 = hand2
  6358. hand2weld.C0 = CFrame.new(0,-1.2,0)
  6359. function touch1(hit)
  6360. if not hit.Parent:findFirstChild("Humanoid") then return end
  6361. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6362. hu1 = hit.Parent:findFirstChild("Humanoid")
  6363. grab1 = true
  6364. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  6365. if hu1.Health > 100 then
  6366. hu1.MaxHealth = 100
  6367. hu1.Health = 100
  6368. end
  6369. end
  6370. end
  6371. hand1.Touched:connect(touch1)
  6372. function touch2(hit)
  6373. if not hit.Parent:findFirstChild("Humanoid") then return end
  6374. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6375. hu1 = hit.Parent:findFirstChild("Humanoid")
  6376. grab1 = true
  6377. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  6378. if hu1.Health > 100 then
  6379. hu1.MaxHealth = 100
  6380. hu1.Health = 100
  6381. end
  6382. end
  6383. end
  6384. hand2.Touched:connect(touch2)
  6385. function touch(hit)
  6386. if not hit.Parent:findFirstChild("Humanoid") then return end
  6387. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6388. grab1 = true
  6389. if clickon == true then
  6390. jk = true
  6391. clickon = false
  6392. end
  6393. grabhit.TouchInterest:Destroy()
  6394.  
  6395. hu1 = hit.Parent:findFirstChild("Humanoid")
  6396. to1 = hit.Parent:findFirstChild("Torso")
  6397. he1 = hit.Parent:findFirstChild("Head")
  6398. hu1.WalkSpeed = 0
  6399. if hu1.Health > 100 then
  6400. hu1.MaxHealth = 100
  6401. hu1.Health = 100
  6402. end
  6403.  
  6404.  
  6405.  
  6406.  
  6407. end
  6408.  
  6409. if grab1 == true then
  6410. throw = 5
  6411. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  6412. kickup()
  6413. hum.HipHeight = 10
  6414. wait()
  6415. grabon1 = true
  6416.  
  6417. hed.Anchored = true
  6418. wait(0.3)
  6419.  
  6420. hed.Anchored = false
  6421. spin()
  6422. ds = Instance.new("Sound",torso)
  6423. ds.Volume = 4
  6424. ds.Looped = false
  6425. ds.SoundId = "rbxassetid://860448713"
  6426. ds:Play()
  6427.  
  6428. grabon1 = false
  6429. grabon2 = true
  6430. wait(0.5)
  6431. grabon2 = false
  6432. hand1:Destroy()
  6433.  
  6434. hand2:Destroy()
  6435.  
  6436. hum.HipHeight = 0
  6437. wait(0.5)
  6438. canattack = true
  6439. idle = true
  6440. grabhit:Destroy()
  6441. idle1 = true
  6442. grab1 = false
  6443.  
  6444. if jk == true then
  6445. jk = false
  6446. clickon = true
  6447. end
  6448. end
  6449.  
  6450.  
  6451. end
  6452.  
  6453.  
  6454. end
  6455.  
  6456.  
  6457.  
  6458.  
  6459.  
  6460. grabhit.Touched:connect(touch)
  6461.  
  6462.  
  6463.  
  6464.  
  6465. wait(0.2)
  6466.  
  6467. if grab1 == false then
  6468. hand1:Destroy()
  6469. hand2:Destroy()
  6470. grabhit:Destroy()
  6471.  
  6472. canattack = true
  6473. idle = true
  6474.  
  6475. idle1 = true
  6476.  
  6477.  
  6478.  
  6479. end
  6480. end
  6481. end)
  6482.  
  6483. function pushaway()
  6484. for i = 1, 10 do
  6485. wait()
  6486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  6487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  6488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  6489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  6490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  6491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  6492. end
  6493. for i = 1, 10 do
  6494. wait()
  6495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  6496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  6497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  6498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  6499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  6500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  6501. end
  6502. end
  6503.  
  6504. function dragoncharge()
  6505. for i = 1, 10 do
  6506. wait()
  6507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  6508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  6509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  6510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  6511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  6512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  6513. end
  6514. end
  6515. function dragonfist()
  6516. for i = 1, 10 do
  6517. wait()
  6518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  6519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  6520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  6521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  6522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  6523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  6524. end
  6525. for i = 1, 10 do
  6526. wait()
  6527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  6528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  6529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  6530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  6531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  6532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  6533. end
  6534. end
  6535. mouse.KeyDown:connect(function(key)
  6536. if key == "u" then
  6537. if canattack == true then
  6538. if ssj33 == true then
  6539. idle = false
  6540. idle1 = false
  6541. canattack = false
  6542. grab5()
  6543.  
  6544. grabhit = Instance.new("Part",char)
  6545. grabhit.Size = Vector3.new(2,2,2)
  6546. grabhit.Position = Vector3.new(999,999,999)
  6547. grabhit.Transparency = 1
  6548. grabweld = Instance.new("Weld",grabhit)
  6549. grabweld.Part0 = torso
  6550. grabweld.Part1 = grabhit
  6551. grabweld.C0 = CFrame.new(0,0,-2)
  6552. ---------------------------------------------------------------
  6553. hand1 = Instance.new("Part",rarm)
  6554. hand1.Size = Vector3.new(0.1,0.1,0.1)
  6555. hand1.CanCollide = false
  6556. hand1.Transparency = 1
  6557. hand1.Position = Vector3.new(999,999,999)
  6558. hand2mesh = Instance.new("SpecialMesh",hand1)
  6559. hand2mesh.MeshType = "FileMesh"
  6560.  
  6561. hand2mesh.Scale = Vector3.new(1,1,1)
  6562. hand2aura = Instance.new("ParticleEmitter",hand1)
  6563. hand2aura.Size = NumberSequence.new(1)
  6564. hand2aura.Texture = "rbxassetid://715401010"
  6565. hand2aura.Speed = NumberRange.new(0)
  6566. hand2aura.LockedToPart = true
  6567. hand2aura.Transparency = NumberSequence.new(1)
  6568. hand2aura.RotSpeed = NumberRange.new(999)
  6569. hand1weld = Instance.new("Weld",hand1)
  6570. hand1weld.Part0 = rarm
  6571. hand1weld.Part1 = hand1
  6572. hand1weld.C0 = CFrame.new(0,-1.8,0)
  6573. ----------------------------------------------------------------
  6574. hand2 = Instance.new("Part",rarm)
  6575. hand2.Size = Vector3.new(1,1,1)
  6576. hand1.CanCollide = false
  6577. hand2.Transparency = 1
  6578. hand2.Position = Vector3.new(999,999,999)
  6579.  
  6580. hand2weld = Instance.new("Weld",hand2)
  6581. hand2weld.Part0 = larm
  6582. hand2weld.Part1 = hand2
  6583. hand2weld.C0 = CFrame.new(0,-1.2,0)
  6584. function touch1(hit)
  6585. if not hit.Parent:findFirstChild("Humanoid") then return end
  6586. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6587. hu1 = hit.Parent:findFirstChild("Humanoid")
  6588. grab2 = true
  6589.  
  6590. if clickon == true then
  6591. jk = true
  6592. clickon = false
  6593. end
  6594. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  6595. if hu1.Health > 100 then
  6596. hu1.MaxHealth = 100
  6597. hu1.Health = 100
  6598. end
  6599. end
  6600. end
  6601. hand1.Touched:connect(touch1)
  6602. function touch2(hit)
  6603. if not hit.Parent:findFirstChild("Humanoid") then return end
  6604. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6605. hu1 = hit.Parent:findFirstChild("Humanoid")
  6606. grab2 = true
  6607. if clickon == true then
  6608. jk = true
  6609. clickon = false
  6610. end
  6611. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  6612. if hu1.Health > 100 then
  6613. hu1.MaxHealth = 100
  6614. hu1.Health = 100
  6615. end
  6616. end
  6617. end
  6618. hand2.Touched:connect(touch2)
  6619. function touch(hit)
  6620. if not hit.Parent:findFirstChild("Humanoid") then return end
  6621. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  6622. grab8 = true
  6623. if clickon == true then
  6624. jk = true
  6625. clickon = false
  6626. end
  6627. grabhit.TouchInterest:Destroy()
  6628.  
  6629. hu12 = hit.Parent:findFirstChild("Humanoid")
  6630. to12 = hit.Parent:findFirstChild("Torso")
  6631. he12 = hit.Parent:findFirstChild("Head")
  6632. hu1.WalkSpeed = 0
  6633. if hu12.Health > 100 then
  6634. hu12.MaxHealth = 100
  6635. hu12.Health = 100
  6636. end
  6637.  
  6638.  
  6639.  
  6640.  
  6641. end
  6642.  
  6643. if grab2 == true then
  6644. z4f = Instance.new("Sound",torso)
  6645. z4f.Volume = 5
  6646. z4f.Looped = false
  6647. z4f.SoundId = "rbxassetid://815202315"
  6648. z4f:Play()
  6649.  
  6650. pushaway()
  6651. grabon3 = true
  6652. wait(1)
  6653. grabon3 = false
  6654. he12.Anchored = true
  6655.  
  6656. dragoncharge()
  6657. hand2aura.Transparency = NumberSequence.new(0)
  6658. wait(1.5)
  6659. dragonfist()
  6660. z4f:Destroy()
  6661. z4x = Instance.new("Sound",torso)
  6662. z4x.Volume = 5
  6663. z4x.Looped = false
  6664. z4x.SoundId = "rbxassetid://908474188"
  6665. z4x:Play()
  6666. hand1.Transparency = 0
  6667. hand2mesh.MeshId = "rbxassetid://58430372"
  6668. hand1.BrickColor = BrickColor.new("New Yeller")
  6669. hand2mesh.Scale = Vector3.new(5,5,5)
  6670. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6671. grabon4 = true
  6672. wait(0.5)
  6673.  
  6674. hu12.Health = 0
  6675. grabon4 = false
  6676. wait(0.5)
  6677. he12.Anchored = false
  6678. z4x:Destroy()
  6679. throw1 = 5
  6680. throw2 = 5
  6681.  
  6682.  
  6683.  
  6684.  
  6685.  
  6686.  
  6687.  
  6688. ------------------------------------------------------------
  6689. hand1:Destroy()
  6690. hand2:Destroy()
  6691.  
  6692. canattack = true
  6693. idle = true
  6694. grabhit:Destroy()
  6695. idle1 = true
  6696.  
  6697. if jk == true then
  6698. jk = false
  6699. clickon = true
  6700. end
  6701.  
  6702. grab8 = false
  6703. end
  6704.  
  6705.  
  6706. end
  6707.  
  6708.  
  6709.  
  6710.  
  6711.  
  6712. local darius1 = true
  6713.  
  6714.  
  6715.  
  6716. grabhit.Touched:connect(touch)
  6717.  
  6718.  
  6719.  
  6720.  
  6721. wait(0.2)
  6722.  
  6723. if grab8 == false then
  6724. hand1:Destroy()
  6725. hand2:Destroy()
  6726. grabhit:Destroy()
  6727.  
  6728. canattack = true
  6729. idle = true
  6730.  
  6731. idle1 = true
  6732.  
  6733.  
  6734.  
  6735. end
  6736. end
  6737. end
  6738. end
  6739. end)
  6740. game:GetService("RunService").RenderStepped:connect(function()
  6741. if grabon3 == true then
  6742. throw1 = throw1 + 1
  6743. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  6744.  
  6745. end
  6746. if grabon4 == true then
  6747. throw2 = throw2 + 0.2
  6748. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  6749. end
  6750. if grabon1 == true then
  6751.  
  6752. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  6753.  
  6754. end
  6755. if grabon2 == true then
  6756. throw = throw + 6
  6757. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  6758. end
  6759. if grabon == true then
  6760. goo = goo + 0.5
  6761. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  6762. end
  6763. if hum.Jump == true then
  6764. if canattack == true then
  6765. if clickon == true then
  6766. jk = true
  6767. clickon=false
  6768. end
  6769. zwc12 = Instance.new("Sound",torso)
  6770. zwc12.Volume = 1
  6771. zwc12.Looped = false
  6772. zwc12.SoundId = "rbxassetid://436748675"
  6773. zwc12:Play()
  6774. canattack = false
  6775. idle = false
  6776. idle1 = false
  6777. nohit = 0
  6778.  
  6779. for i = 1, 20 do
  6780. wait()
  6781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  6782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  6783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  6784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  6785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  6786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  6787. end
  6788. wait(0.5)
  6789. canattack = true
  6790. idle = true
  6791. idle1 = true
  6792. if jk == true then
  6793. jk = false
  6794. clickon = true
  6795. end
  6796. end
  6797. end
  6798. if kamehameha == true then
  6799. aj1 = aj1 + 0.005
  6800. partaura.Size = NumberSequence.new(aj1)
  6801. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  6802. beamdamage = beamdamage + 0.001
  6803.  
  6804. else
  6805. aj1 = 0.1
  6806.  
  6807. end
  6808. if hited1 == true then
  6809. wait(0.3)
  6810. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  6811. human.Health = human.Health - beamdamage
  6812.  
  6813.  
  6814. human.PlatformStand = true
  6815. human.Sit = true
  6816.  
  6817. if hited1 == false and on == true then
  6818. on = false
  6819. wait(0.5)
  6820. human.PlatformStand = false
  6821. human.Sit = false
  6822. beamknockback = 0
  6823. beamdamage = math.huge
  6824. human.Jump = true
  6825.  
  6826. end
  6827. end
  6828. if clickon == true then
  6829. if point == false then
  6830. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  6831. if hu.Health < 1 then
  6832. clickon = false
  6833. end
  6834. end
  6835.  
  6836. end
  6837. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  6838. ball.Transparency = ball.Transparency + 0.05
  6839. if go == false then
  6840. aj = aj + 0.13
  6841. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  6842.  
  6843. end
  6844. if auracan1 == true then
  6845. auracan1 = false
  6846. aura1.Texture = "rbxassetid://281983000"
  6847. wait(0.1)
  6848. aura1.Texture = "rbxassetid://281982895"
  6849. wait(0.1)
  6850. aura1.Texture = "rbxassetid://281983092"
  6851. wait(0.1)
  6852. aura1.Texture = "rbxassetid://281996097"
  6853. wait(0.1)
  6854. aura1.Texture = "rbxassetid://281983189"
  6855. wait(0.1)
  6856. aura1.Texture = "rbxassetid://281983242"
  6857. wait(0.1)
  6858. aura1.Texture = "rbxassetid://281983280"
  6859. wait(0.1)
  6860. aura1.Texture = "rbxassetid://281983337"
  6861. wait(0.1)
  6862.  
  6863. auracan1 = true
  6864. end
  6865. if auracan == true then
  6866. auracan = false
  6867. aura.Texture = "rbxassetid://901509906"
  6868. wait(0.07)
  6869. aura.Texture = "rbxassetid://901510046"
  6870. wait(0.07)
  6871. aura.Texture = "rbxassetid://901510125"
  6872. wait(0.07)
  6873.  
  6874. auracan = true
  6875. end
  6876. if auracan3 == true then
  6877. auracan3 = false
  6878. aura3.Texture = "rbxassetid://901509906"
  6879. wait(0.07)
  6880. aura3.Texture = "rbxassetid://901510046"
  6881. wait(0.07)
  6882. aura3.Texture = "rbxassetid://901510125"
  6883. wait(0.07)
  6884. auracan3 = true
  6885. end
  6886.  
  6887.  
  6888.  
  6889. if darius == true then
  6890. darius = false
  6891. wait(0.1)
  6892. part2.Texture = "http://www.roblox.com/asset/?id=926975911"
  6893. wait(0.1)
  6894. part2.Texture = "http://www.roblox.com/asset/?id=926976058"
  6895. wait(0.1)
  6896. part2.Texture = "http://www.roblox.com/asset/?id=926976185"
  6897.  
  6898.  
  6899. darius = true
  6900. end
  6901.  
  6902.  
  6903. if darius == true then
  6904. darius = false
  6905. wait(0.1)
  6906. aura8.Texture = "http://www.roblox.com/asset/?id=926975911"
  6907. wait(0.1)
  6908. aura8.Texture = "http://www.roblox.com/asset/?id=926976058"
  6909. wait(0.1)
  6910. aura8.Texture = "http://www.roblox.com/asset/?id=926976185"
  6911.  
  6912.  
  6913. darius = true
  6914. end
  6915.  
  6916.  
  6917. if auracan4 == true then
  6918. auracan4 = false
  6919. aura4.Texture = "rbxassetid://901509906"
  6920. wait(0.07)
  6921. aura4.Texture = "rbxassetid://901510046"
  6922. wait(0.07)
  6923. aura4.Texture = "rbxassetid://901510125"
  6924. wait(0.07)
  6925. auracan4 = true
  6926. end
  6927. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6928.  
  6929. if walk == true then
  6930.  
  6931. if canattack == true then
  6932. walk = false
  6933. walkon = true
  6934.  
  6935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  6936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  6937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  6938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  6939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  6940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  6941. wait(0.1)
  6942. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  6944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  6945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  6946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  6947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  6948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  6949. wait(0.1)
  6950. end
  6951. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  6953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  6954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  6955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  6956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  6957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  6958.  
  6959.  
  6960. end
  6961. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  6963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  6964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  6965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  6966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  6967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  6968.  
  6969.  
  6970. wait(.1)
  6971. end
  6972. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6973.  
  6974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  6975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  6976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  6977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  6978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  6979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  6980. wait(0.1)
  6981.  
  6982. end
  6983. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6984.  
  6985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  6986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  6987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  6988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  6989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  6990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  6991. wait(0.1)
  6992.  
  6993. end
  6994. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  6995.  
  6996. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  6997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  6998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  6999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  7000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  7001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  7002. wait(0.1)
  7003. end
  7004. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  7005.  
  7006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  7007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  7008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  7009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  7010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  7011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  7012. wait(0.1)
  7013. end
  7014. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  7015. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  7016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  7017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  7018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  7019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  7020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  7021. wait(0.1)
  7022.  
  7023. end
  7024. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  7025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  7026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  7027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  7028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  7029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  7030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  7031. wait(0.1)
  7032.  
  7033. end
  7034. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  7035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  7036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  7037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  7038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  7039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  7040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  7041.  
  7042. wait(0.1)
  7043. end
  7044. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  7045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  7046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  7047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  7048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  7049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  7050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  7051.  
  7052. wait(0.1)
  7053. end
  7054.  
  7055. walk = true
  7056. end
  7057. end
  7058. end
  7059. if hum.MoveDirection.x == 0 then
  7060. if idle1 == true then
  7061. walkon = false
  7062. idle1 = false
  7063. idle = false
  7064.  
  7065.  
  7066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  7067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  7068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  7069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  7070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  7071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  7072. wait(0.1)
  7073.  
  7074. if canattack == true then
  7075. idle = true
  7076. idle1 = true
  7077. end
  7078. end
  7079.  
  7080. end
  7081. nohit = nohit + 0.2
  7082. if nohit > 10 and canattack == true and walkon == false then
  7083. idle = true
  7084. idle1 = true
  7085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  7086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  7087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  7088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  7089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  7090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  7091.  
  7092. end
  7093. if darius == true then
  7094. darius = false
  7095. wait(0.1)
  7096. part6.Texture = "http://www.roblox.com/asset/?id=894173257"
  7097. wait(0.1)
  7098. part6.Texture = "http://www.roblox.com/asset/?id=894173392"
  7099. wait(0.1)
  7100. part6.Texture = "http://www.roblox.com/asset/?id=890403068"
  7101. wait(0.1)
  7102. part6.Texture = "http://www.roblox.com/asset/?id=890403512"
  7103. darius = true
  7104. end
  7105. end)
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