Quintal

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Mar 26th, 2017
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  1. command /zmien [<text>]:
  2. trigger:
  3. target block is monster spawner:
  4. arg-1 is "chicken" or "cow" or "pig" or <następny_ mob> or <...>:
  5. player's balance >= 1000:
  6. remove 1000 from player's balance
  7. set {_l} to location of target block
  8. set spawner {_l} to arg-1
  9. send "&aZmieniles typ spawnera."
  10. stop
  11. send "&cZeby zmienic typ spawnera potrzebujesz 1000$."
  12. stop
  13. send "&cNiepoprawny argument."
  14. stop
  15. send "&cMusisz patrzec na spawner aby zmienic jego typ."
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