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- command /zmien [<text>]:
- trigger:
- target block is monster spawner:
- arg-1 is "chicken" or "cow" or "pig" or <następny_ mob> or <...>:
- player's balance >= 1000:
- remove 1000 from player's balance
- set {_l} to location of target block
- set spawner {_l} to arg-1
- send "&aZmieniles typ spawnera."
- stop
- send "&cZeby zmienic typ spawnera potrzebujesz 1000$."
- stop
- send "&cNiepoprawny argument."
- stop
- send "&cMusisz patrzec na spawner aby zmienic jego typ."
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