Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- militia(Dark), (100 gold, 100 food) Swordsman, (200 gold, 150 food) Man at Arms, (600 gold, 200 food) Champion (Imperial):
- Infantry
- Price: 50 Gold, 50 Food
- Atk: 1d4 d6 d6 d8.
- Armor: 0/0, 1/0 1/1, 2/1.
- HP: 2 3 4 5.
- Spearman(Feudal) > (200 gold, 150 gold) Pikeman(castle)
- *Double damage to Cavalry
- Price: 50 food, 50 wood
- Atk: 1d4, 1d6.
- Armor: 0/0, 0/0
- HP: 2, 3.
- Skirmisher(Feudal) > (350 wood, 150 gold) Javelin Thrower(Castle)
- Price: 50 Food 50 Wood
- Atk(Range): 1d4(4), 1d6(5)
- Armor: 0/3, 0/4
- HP: 1, 2
- Poacher (feud) > (200 gold, 100 wood) Longbowman > (500 gold, 400 wood) War Archer
- Price: 50 wood 50 gold
- Atk(range): 1d4(5), 1d6(6), 1d8(7)
- Armor: 0/0, 0/0, 1/1
- HP: 2, 2, 2
- Scout(feud) > (200 food, 100 gold) Light Cavalry > (400 food, 400 gold) Cavalier
- Price: 100 food
- Atk(Melee): 1d4, 1d6, 1d8
- Armor: 0/1, 0/2, 0/3
- HP: 2, 2, 3
- Speed: 8 inches
- Knight(Castle)
- Price: 100 food, 100 gold.
- Atk: 1d10
- Armor: 2/2
- HP: 5
- Speed: 7 inches
RAW Paste Data