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- -- Update 3.0.0 --
- ### Added
- - 18 new focus trees:
- - Twin Mothers
- - Alamo Chapter
- - Super Mutant shared tree
- - Shale's Army
- - Unity of Auston
- - Ironmongers
- - First People's Shared tree
- - Chickasaw-Muscogee Coalition
- - Choctaw
- - Cheroke
- - Gente del Sol
- - Hangdogs
- - Lanius's Cohorts
- - Houston Rockets
- - Jackles
- - Lonestar
- - Mojave Territories
- - Navajo
- - Ouroboros
- - Texan Arms Association
- - Texas Brotherhood
- - Provisional Republic of Texas
- - Think Tank
- - 6 reworked focus trees
- - Mojave Brotherhood
- - New California Republic
- - Santa Anna
- - Republic of the Rio Grande
- - Caesar's Legion
- - New Vegas
- - 50+ New Nations added in Texas/Colorado.
- - Added Caps Trade node system.
- - Added unique flavor for over 20 countries.
- - Added a Wild Wasteland game rule.
- - Added many new random wasteland events.
- - Added additional music station.
- - Added unique starting condition to NCR economic situation.
- - Added unique system to restart power production at the Hoover Dam.
- - Added new power armour model.
- - Added decisions to spend opinion and caps in exchange for bonuses from organizations.
- - Added flavor events that can effect economy in a variety of ways.
- - Added new raider focus branch to unlock new raiding mechanics.
- - Added tributary system to tax tributaries or unlock decisions to take what is rightfully yours.
- - Added new raider decisions to pillage and pilfer minor states and major economic hubs.
- - Added new "Node" system to replace flat income for most major nations, please read the tutorial for more details.
- - Added new node map. This effectively acts as a node ledger for caps.
- - Added trade routes between nodes to control the flow of caps around the wasteland.
- - Added new decisions to spend caps and develop the civilian sector.
- - Added many new real modifiers to caps. Look out for them in focuses, ideas, and decisions!
- - Added new Army Wages to control unit upkeep at the cost of stats.
- - Added custom starting ideas and leaders to 15+ nations that don't have focus trees.
- - Added special operations to the Itza and Aztlan.
- - Added special operation decisions for Aztlan.
- - Added new decisions for Tierra de Tzotzil.
- - Added 4 operations for the Mojave Chapter.
- - Added 1 New California Republic operation, 7 Legion operations, 1 operation to sabotage an enemy's economy.
- - Added 2 hero operatives: Vulpes for the Legion, Courier Six for New Vegas.
- - Integration of caps into the espionage upgrade system.
- - Added new advisors: Generic Mutants, Tlaloc and his Children, Mirelurk Tribe, Chichen Itza, Two Suns, Fiends, The Cause, Old Country.
- - Added robot generals and names to Tlaloc, His children, Twin Mothers, Protection security Hub, and Robot city.
- - Added a large amount of additional cosmetics for technologies and GUIs.
- ### Changed
- - Overhaul Caps system in general changing how you gain money and use it.
- - Revamped the Battle for Hoover dam from a series of events to battles between the Legion and the Mojave Territories.
- - Massive change to technology so that now you can be advanced in one part of technology such as robots but not advanced in another such as construction.
- - Ashton and Hopeville replaced with The Divide.
- - Reworked marketplace to have more vendors and variety.
- - Moved chem decisions to unit leader abilities (Waking the Tiger Exclusive).
- - Changed marketplace to require an organization/vendor established in a owned node.
- - Tweaked settler tree to better use caps.
- - Reworked tutorial and add "help tooltips" that are enabled at the end of the caps tutorial.
- - Increased unit upkeep by a large amount, reduce unit upkeep for certain archtypes.
- - Overhaul of Operative traits, bringing them into a Fallout theme.
- - Changed operation phase pictures and descriptions, giving them a fallout theme.
- - Adjusted advisors for New California Republic.
- - Massive rebalance of technology. Planes got a very large makeover.
- - Changed Tlaloc Nuking decision to target your troops instead of just random states/your capital.
- ### Removed
- - Removed ability to change currency.
- - Removed tech requirement to purchase goods from market.
- - Removed chem vendor.
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