Ikiry0

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Jun 24th, 2017
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  1. RACIAL TRAITS
  2. Ability scores: +2 Charisma, +2 Strength or +2 Constitution
  3. Size: Medium
  4. Speed: 6 squares.
  5. Vision: Low-light
  6.  
  7. Languages: Common, Primordial
  8. Skill Bonuses: +2 Athletics, +2 Arcana.
  9. Multiple Arms: Once per turn, you can draw or sheathe a weapon (or retrieve or stow an item stored on your person) as a free action instead of a minor action.
  10. Fire Resistance: You have fire resistance equal to 5 + one-half your level.
  11. Abyssal Origin: You are native to the Abyss, so you are considered an elemental and demon creature for the purpose of effects that related to creature origin.
  12. Dance of Flame: You have the Dance of Flame power.
  13.  
  14. Dance of Flame
  15. You call up serpents of fire to dance about your serpentine form, lashing our at nearby foes with fangs of flame
  16. Encounter Implement, Fire
  17. Minor Action Close Burst 1
  18. Target: Enemies in Burst
  19. Attack: Strength vs. Ref, Charisma vs. Ref, or Constitution vs. Ref
  20. Hit: 1d8 + Strength modifier, Charisma modifier, or Constitution modifier fire damage.
  21. Level 21: 2d8 + Strength modifier, Charisma modifier, or Constitution modifier fire damage.
  22. Special: You may use any weapon as an implement for this power.
  23.  
  24. Feats: Eh, just let them take Tiefling ones. I'm not doing THAT much work.
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