cjayride

cjaycraft - 1.2.0 - patch notes - major update

Feb 9th, 2022
178
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.94 KB | None | 0 0
  1. CJAYCRAFT - updated 2022/02/09 - 2:30pm EST
  2. Version 1.2.0 - Change log
  3.  
  4. - Removed "Auto Split Stacks" and added "Drop Single Item" because it offers the same + more functionality. Not only can you LShift + Click to split stack, you can drag + RClick to split 1 from the stack. The rest of the features from the "Drop Single Item" mod are broken and throw errors, though not as important.
  5.  
  6. - Added "Interact While Building" so that you don't have put your Hammer away to interact with other objects.
  7.  
  8. - Added ItemDrawers (crafted with 10 fine wood)
  9.  
  10. Deposit All = LShift + e
  11. Withdraw One = LAlt + e
  12. Withdrawk Stack = e
  13. Auto picks up in radius of 5
  14.  
  15. - Added Valheim Not Enough Items. A new tab on the craft menu that lets you search for items and shows you their recipes.
  16.  
  17. - RemoveSpeedPenalty enchant has been removed from all items for now, due to the imblanace with backpacks. However, RemoveSpeedPenalty enchant for "ModifyMOvementSpeedLowHealth" on Legs and Utility remains.
  18.  
  19. - Removed BetterWards damage to creatures because it was impossible to balance it. The BetterWards still benefit players by protecting damage by creatures to structures by 20% and preventing PvP griefing / loot stealing / portal use.
  20.  
  21. - Edited raid events so only 1 "Elite Troll" or 1 of any Boss type can be alive/spawn at a time.
  22.  
  23. - Raid events: "RRRM_UndeadHrungnir" no longer spawns unless you have "defeated_forgottenone" because it was ridicuously hard.
  24.  
  25. - Raid Events: Increased the frequency check for new event to 20 minutes (up from 12 minutes).
  26.  
  27. - Raid Events: Completely re-worked the timers and spawn mechanics to space out the raids a little bit less frequently, and make the mobs never give up fighting.
  28.  
  29. - Merchant: Can now buy / sell all foods. Needed more accessibility to the food due to the difficulty of the monsters. Complete overhaul and optimization of all recipes and prices. Most food is profitable to sell by 2x. Changed the complete build order through the Tier system. Not the same as Epic Valheim, because their setup didn't make much sense.
  30.  
  31. - Merchant: C_Items.Material.ThunderStone can now be purchased/sold for 50 Coins from the Merchant Trader, because it's the only place is the game where it can be found.
  32.  
  33. - Merchant: Added spider bits "rk_pork" to the Boar drop loot table because the only other way to get it is from Spiders in the Mistlands. Players will now be able to make Pork Rinds, Bacon, and Blood Sausage without having to grind kill spiders. Players adjusted at Merchant Trader.
  34.  
  35. - Merchant: All raw crops from ground cannot be bought/sold still. They need to be crafted into something.
  36.  
  37. - Merchant: Prices now vary the default 0.3 per day
  38.  
  39. - Recycle: Consumables can no longer be recycled.
  40.  
  41. - Fixed the alchemy stations - DELETE: opalchemy.json and opcauldron.json
  42.  
  43. - Thor's Bench: Enabled different types of scales recipes for Tiers 6-8 gear
  44.  
  45. - Boss Drops: Added Coins for all boss drops. Added various metal for T6-8 bosses
  46.  
  47.  
  48.  
  49.  
Advertisement
Add Comment
Please, Sign In to add comment