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NikieCoop12

yesshh

Apr 7th, 2018
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  1. --{{{ slenercat5's }}}---
  2. --{ Beat drop script }--
  3. -- edit by ye boi duck
  4. PS = game:GetService("Players") -- simple code to fix
  5. Player=PS.LocalPlayer
  6. Character=Player.Character
  7. Head=Character:waitForChild('Head')
  8. Torso=Character:waitForChild('Torso')
  9. RootPart=Character:waitForChild('HumanoidRootPart')
  10. Character.Health:remove()
  11. Character.Humanoid.MaxHealth=0
  12. Humanoid=Character.Humanoid
  13. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  14. ff=Instance.new('ForceField',Character)ff.Visible=false
  15. function rpg()-- remove player gravity
  16. Character.Animate.Parent=nil
  17. for _,v in pairs (Torso:GetChildren()) do
  18. if v:IsA('Motor6D') then
  19. v:remove()
  20. end
  21. end
  22.  
  23. local svch = Character
  24. local hum = Character:findFirstChild("Humanoid")
  25. Character.Archivable = true
  26. local chrclone = Character:clone()
  27. Character.Archivable = false
  28.  
  29. local ch = chrclone:GetChildren()
  30. local i
  31. for i = 1,#ch do
  32. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  33. ch[i]:remove()
  34. end
  35. end
  36. local function Scan(ch)
  37. local e
  38. for e = 1,#ch do
  39. Scan(ch[e]:GetChildren())
  40. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  41. ch[e]:remove()
  42. end
  43. end
  44. end
  45. Scan(chrclone:GetChildren())
  46.  
  47. local hum2 = chrclone:findFirstChild("Humanoid")
  48.  
  49.  
  50. if hum2 ~= nil then
  51. hum2.Name = "Humanoid2"
  52. hum2.PlatformStand = true
  53. hum2.Sit = true
  54. hum2.MaxHealth = 0
  55. hum2.Health = 0
  56. end
  57.  
  58. local ch = Character:GetChildren()
  59. local i
  60. for i = 1,#ch do
  61. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  62. ch[i]:remove()
  63. end
  64. end
  65.  
  66.  
  67.  
  68. local ch = Character:GetChildren()
  69. local i
  70. local Torso = Character.Torso
  71. local movevector = Vector3.new()
  72.  
  73. local Head = Character:FindFirstChild("Head")
  74. if Head then
  75. local Neck = Instance.new("Weld")
  76. Neck.Name = "Neck"
  77. Neck.Part0 = Torso
  78. Neck.Part1 = Head
  79. Neck.C0 = CFrame.new(0, 1.5, 0)
  80. Neck.C1 = CFrame.new()
  81. Neck.Parent = Torso
  82. end
  83. local Limb = Character:FindFirstChild("Right Arm")
  84. if Limb then
  85.  
  86. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  87. local Joint = Instance.new("Glue")
  88. Joint.Name = "RightShoulder"
  89. Joint.Part0 = Torso
  90. Joint.Part1 = Limb
  91. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  92. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  93. Joint.Parent = Torso
  94.  
  95. local B = Instance.new("Part")
  96. B.TopSurface = 0
  97. B.BottomSurface = 0
  98. B.formFactor = "Symmetric"
  99. B.Size = Vector3.new(1, 1, 1)
  100. B.Transparency = 1
  101. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  102. B.Parent = Character
  103. local W = Instance.new("Weld")
  104. W.Part0 = Limb
  105. W.Part1 = B
  106. W.C0 = CFrame.new(0, -0.5, 0)
  107. W.Parent = Limb
  108.  
  109. end
  110. local Limb = Character:FindFirstChild("Left Arm")
  111. if Limb then
  112.  
  113. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  114. local Joint = Instance.new("Glue")
  115. Joint.Name = "LeftShoulder"
  116. Joint.Part0 = Torso
  117. Joint.Part1 = Limb
  118. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  119. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  120. Joint.Parent = Torso
  121.  
  122. local B = Instance.new("Part")
  123. B.TopSurface = 0
  124. B.BottomSurface = 0
  125. B.formFactor = "Symmetric"
  126. B.Size = Vector3.new(1, 1, 1)
  127. B.Transparency = 1
  128. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  129. B.Parent = Character
  130. local W = Instance.new("Weld")
  131. W.Part0 = Limb
  132. W.Part1 = B
  133. W.C0 = CFrame.new(0, -0.5, 0)
  134. W.Parent = Limb
  135.  
  136. end
  137. local Limb = Character:FindFirstChild("Right Leg")
  138. if Limb then
  139.  
  140. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  141. local Joint = Instance.new("Glue")
  142. Joint.Name = "RightHip"
  143. Joint.Part0 = Torso
  144. Joint.Part1 = Limb
  145. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  146. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  147. Joint.Parent = Torso
  148.  
  149. local B = Instance.new("Part")
  150. B.TopSurface = 0
  151. B.BottomSurface = 0
  152. B.formFactor = "Symmetric"
  153. B.Size = Vector3.new(1, 1, 1)
  154. B.Transparency = 1
  155. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  156. B.Parent = Character
  157. local W = Instance.new("Weld")
  158. W.Part0 = Limb
  159. W.Part1 = B
  160. W.C0 = CFrame.new(0, -0.5, 0)
  161. W.Parent = Limb
  162.  
  163. end
  164. Humanoid.WalkSpeed=250 -- flight speed
  165.  
  166. local Limb = Character:FindFirstChild("Left Leg")
  167. if Limb then
  168.  
  169. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  170. local Joint = Instance.new("Glue")
  171. Joint.Name = "LeftHip"
  172. Joint.Part0 = Torso
  173. Joint.Part1 = Limb
  174. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  175. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  176. Joint.Parent = Torso
  177.  
  178. local B = Instance.new("Part")
  179. B.TopSurface = 0
  180. B.BottomSurface = 0
  181. B.formFactor = "Symmetric"
  182. B.Size = Vector3.new(1, 1, 1)
  183. B.Transparency = 1
  184. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  185. B.Parent = Character
  186. local W = Instance.new("Weld")
  187. W.Part0 = Limb
  188. W.Part1 = B
  189. W.C0 = CFrame.new(0, -0.5, 0)
  190. W.Parent = Limb
  191.  
  192. end
  193. --[
  194. local Bar = Instance.new("Part")
  195. Bar.TopSurface = 0
  196. Bar.BottomSurface = 0
  197. Bar.formFactor = "Symmetric"
  198. Bar.Size = Vector3.new(1, 1, 1)
  199. Bar.Transparency = 1
  200. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  201. Bar.Parent = Character
  202. local Weld = Instance.new("Weld")
  203. Weld.Part0 = Torso
  204. Weld.Part1 = Bar
  205. Weld.C0 = CFrame.new(0, 0.5, 0)
  206. Weld.Parent = Torso
  207. --]]-- ripped that from a random script. Ball sockt joints were not working ^^^
  208. Humanoid.AutoRotate=false-- so you cant spazz out bruh
  209. RootPart.RootJoint:remove()
  210.  
  211. B=Instance.new('BallSocketConstraint',Torso)
  212. At1=Instance.new('Attachment',Torso)
  213. At2=Instance.new('Attachment',RootPart)
  214. B.Attachment1=At1
  215. B.Attachment0=At2
  216. for _,v in pairs(Character:GetChildren()) do
  217. if v.Name=='Part' then
  218. local keypoints = {}
  219.  
  220. for i = 0,1,0.1 do
  221. local color = Color3.fromHSV(i,1,1)
  222. local keypoint = ColorSequenceKeypoint.new(i,color)
  223. table.insert(keypoints,keypoint)
  224. end
  225. At1=Instance.new('Attachment',v)
  226. At1.CFrame=CFrame.new(0,0,0)
  227. At2=Instance.new('Attachment',v)
  228. At2.CFrame=CFrame.new(0,-1,0)
  229. local particle = Instance.new("Trail",v)
  230. particle.Color = ColorSequence.new(keypoints)
  231. table.insert(attaches,particle)
  232. particle.Lifetime=1
  233. particle.Attachment0=At1
  234. particle.Attachment1=At2
  235. particle.Texture='http://www.roblox.com/asset/?id=967852042'
  236. end
  237. if v:IsA('Part') then
  238. g=Instance.new('BodyForce',v)
  239. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v:GetMass(),0)
  240. elseif v:IsA('Accessory') and v:findFirstChild('Handle')~=nil then
  241. g=Instance.new('BodyForce',v.Handle)
  242. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v.Handle:GetMass(),0)
  243. end
  244. end
  245. end
  246. attaches={
  247.  
  248. }
  249. Character.Parent = workspace
  250.  
  251. --game.Debris:AddItem(Character, 12)
  252.  
  253. --[[if movevector ~= Vector3.new() then
  254. for i = 1,10 do
  255. wait()
  256. Torso.Velocity = movevector * 30
  257. end
  258. end]]--
  259.  
  260. e,q=false
  261. Ms=Player:GetMouse()
  262. Ms.KeyDown:connect(function(k)
  263. if floating then
  264. if k=='f' then
  265. for _,v in pairs(attaches) do
  266. if v.Enabled==true then
  267. v.Enabled=false
  268. else v.Enabled=true
  269. end
  270. end
  271. end
  272. if k=='q' then
  273. q=true
  274. while q do
  275. wait()
  276. RootPart.Velocity=Vector3.new(0,-100,0)
  277. end
  278. elseif k=='e' then
  279. e=true
  280. while e do
  281. wait()
  282. RootPart.Velocity=Vector3.new(0,100,0)
  283. end
  284. end
  285. end
  286. end)
  287. warn"-{ slenercat5's }-"
  288. warn'-{{{flamingo script}}}-'
  289. warn'-{{ E is to raise }}-'
  290. warn'-{{ Q is to lower }}-'
  291. warn'{F is to toggle trails}'
  292. Ms.KeyUp:connect(function(k)
  293. print(k)
  294. if k=='q' then
  295. q=false
  296.  
  297. elseif k=='e' then
  298. e=false
  299. end
  300. end)
  301. local keypoints = {}
  302.  
  303. light={
  304.  
  305. }
  306.  
  307. TEHSONG=Instance.new('Sound',workspace) TEHSONG.SoundId='rbxassetid://1260234844' TEHSONG.Volume=1e9 TEHSONG.PlaybackSpeed=1
  308. TEHSONG:Play()
  309. TEHSONG.Looped = true
  310. Light=Instance.new('SurfaceLight',Torso)
  311. Light.Face='Top'
  312. Light2=Instance.new('SurfaceLight',Torso)
  313. Light2.Face='Front'
  314. Light3=Instance.new('SurfaceLight',Torso)
  315. Light3.Face='Back'
  316. Light4=Instance.new('SurfaceLight',Torso)
  317. Light4.Face='Right'
  318. Light5=Instance.new('SurfaceLight',Torso)
  319. Light5.Face='Left'
  320. table.insert(light,Light)
  321. table.insert(light,Light2)
  322. table.insert(light,Light3)
  323. table.insert(light,Light4)
  324. table.insert(light,Light5)
  325.  
  326. --Converted with ttyyuu12345's model to script plugin v4
  327. function sandbox(var,func)
  328. local env = getfenv(func)
  329. local newenv = setmetatable({},{
  330. __index = function(self,k)
  331. if k=="script" then
  332. return var
  333. else
  334. return env[k]
  335. end
  336. end,
  337. })
  338. setfenv(func,newenv)
  339. return func
  340. end
  341.  
  342.  
  343. floating=false
  344. while 1 do
  345. for _,v in pairs(attaches) do
  346. v.LightEmission=TEHSONG.PlaybackLoudness/150
  347. end
  348. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  349. if not floating then
  350. for _,v in pairs(light) do
  351. v.Color=Color3.new(1,1,1)
  352. end
  353.  
  354. else
  355. for _,v in pairs(light) do
  356. v.Range=TEHSONG.PlaybackLoudness
  357. v.Color=Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  358. end
  359. end
  360. if floating then
  361. workspace.CurrentCamera.FieldOfView=80+TEHSONG.PlaybackLoudness/150
  362. end
  363. if TEHSONG.TimePosition>11 then-- beat drop
  364. if not floating then
  365. rpg()
  366. floating=true
  367. print(floating)
  368. end
  369. end
  370. wait()
  371. end
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