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Sorceress.ChargedBolt.js

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Apr 12th, 2021
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  1. // /d2bs/kolbot/libs/Builds/Sorceress.ExampleBuild.js
  2.  
  3. /**
  4. *
  5. * Instructions: See /d2bs/kolbot/libs/config/Builds/README.txt
  6. *
  7. * Skill IDs: See /d2bs/kolbot/sdk/skills.txt for a list of skill IDs.
  8. *
  9. * Stat IDs:
  10. *
  11. * Strength = 0
  12. * Energy = 1
  13. * Dexterity = 2
  14. * Vitality = 3
  15. *
  16. */
  17. js_strict(true);
  18.  
  19. if (!isIncluded("common/Cubing.js")) { include("common/Cubing.js"); };
  20. if (!isIncluded("common/Prototypes.js")) { include("common/Prototypes.js"); };
  21. if (!isIncluded("common/Runewords.js")) { include("common/Runewords.js"); };
  22. if (!isIncluded("common/Town.js")) { include("common/Town.js"); };
  23.  
  24. var AutoBuildTemplate = {
  25.  
  26. 1: {
  27. Update: function () {
  28. Config.ClearType = 0;
  29. Scripts.ClearAnyArea = true;
  30. Config.ClearAnyArea.AreaList = [2];
  31.  
  32. Config.HPBuffer = 4;
  33. Config.MPBuffer = 4;
  34. Config.RejuvBuffer = 4;
  35. Config.LowGold = 1000;
  36. Config.StashGold = 100;
  37. Config.BeltColumn = ["hp", "hp", "mp", "mp"];
  38. Config.MinColumn = [1, 1, 1, 1];
  39. Config.PickitFiles.push("autobuild.nip");
  40. Config.OpenChests = true;
  41. Config.TownCheck = true;
  42. Config.ScanShrines = [14, 15, 20];
  43. Config.AttackSkill = [-1, 36, -1, 36, -1, 0, -1];
  44. Config.LowManaSkill = [0, -1];
  45. Config.Dodge = false;
  46. Config.CastStatic = 20;
  47. Config.StaticList = ["Andariel", "Duriel", "Mephisto", "Diablo", "Baal"];
  48. }
  49. },
  50.  
  51. 2: {
  52. SkillPoints: [40],
  53. StatPoints: [3, 3, 3, 3, 3],
  54. Update: function () {
  55. }
  56. },
  57.  
  58. 3: {
  59. SkillPoints: [38],
  60. StatPoints: [3, 3, 3, 3, 3],
  61. Update: function () {
  62. Scripts.ClearAnyArea = false;
  63.  
  64. Config.ClearType = 0;
  65. Scripts.Corpsefire = true;
  66. Config.Corpsefire.ClearDen = true;
  67.  
  68. Config.AttackSkill = [-1, 38, -1, 38, -1, 0, -1];
  69. }
  70. },
  71.  
  72. 4: {
  73. SkillPoints: [38],
  74. StatPoints: [3, 3, 3, 3, 3],
  75. Update: function () {
  76. }
  77. },
  78.  
  79. 5: {
  80. SkillPoints: [38],
  81. StatPoints: [3, 3, 3, 3, 3],
  82. Update: function () {
  83. Scripts.Corpsefire = false;
  84.  
  85. Config.ClearType = 0;
  86. Scripts.Mausoleum = true;
  87. Config.Mausoleum.KillBloodRaven = false;
  88. Config.Mausoleum.ClearCrypt = false;
  89. }
  90. },
  91.  
  92. 6: {
  93. SkillPoints: [44],
  94. StatPoints: [3, 3, 3, 3, 3],
  95. Update: function () {
  96. Config.AttackSkill = [44, 38, -1, 38, -1, 0, -1];
  97. }
  98. },
  99.  
  100. 7: {
  101. SkillPoints: [38],
  102. StatPoints: [3, 3, 3, 3, 3],
  103. Update: function () {
  104. Scripts.Mausoleum = false;
  105.  
  106. Config.ClearType = 0;
  107. Scripts.ClearAnyArea = true;
  108. Config.ClearAnyArea.AreaList = [21, 22, 23, 24, 25];
  109. }
  110. },
  111.  
  112. 8: {
  113. SkillPoints: [38],
  114. StatPoints: [3, 3, 3, 3, 3],
  115. Update: function () {
  116. }
  117. },
  118.  
  119. 9: {
  120. SkillPoints: [38],
  121. StatPoints: [3, 3, 3, 3, 3],
  122. Update: function () {
  123. }
  124. },
  125.  
  126. 10: {
  127. SkillPoints: [38],
  128. StatPoints: [3, 3, 3, 3, 3],
  129. Update: function () {
  130. }
  131. },
  132.  
  133. 11: {
  134. SkillPoints: [38],
  135. StatPoints: [3, 3, 3, 3, 3],
  136. Update: function () {
  137. }
  138. },
  139.  
  140. 12: {
  141. SkillPoints: [42],
  142. StatPoints: [3, 3, 3, 3, 3],
  143. Update: function () {
  144. Scripts.ClearAnyArea = false;
  145.  
  146. Config.ClearType = 0;
  147. Scripts.ClearAnyArea = true;
  148. Config.ClearAnyArea.AreaList = [35, 36, 37];
  149. }
  150. },
  151.  
  152. 13: {
  153. SkillPoints: [38],
  154. StatPoints: [3, 3, 3, 3, 3],
  155. Update: function () {
  156. }
  157. },
  158.  
  159. 14: {
  160. SkillPoints: [38],
  161. StatPoints: [3, 0, 0, 0, 0],
  162. Update: function () {
  163. }
  164. },
  165.  
  166. 15: {
  167. SkillPoints: [38],
  168. StatPoints: [0, 0, 0, 0, 0],
  169. Update: function () {
  170. }
  171. },
  172.  
  173. 16: {
  174. SkillPoints: [38],
  175. StatPoints: [0, 0, 0, 0, 0],
  176. Update: function () {
  177. }
  178. },
  179.  
  180. 17: {
  181. SkillPoints: [43],
  182. StatPoints: [0, 0, 0, 0, 0],
  183. Update: function () {
  184. }
  185. },
  186.  
  187. 18: {
  188. SkillPoints: [54],
  189. StatPoints: [0, 0, 0, 0, 0],
  190. Update: function () {
  191. Scripts.ClearAnyArea = false;
  192. }
  193. }
  194. };
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