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- Torchlight 2 Update 3 (c) Runic games
- 10/2012 :..... RELEASE.DATE .. PROTECTION .......: Steam
- - :.......... DISC(S) .. GAME.TYPE ........: Diablo Clone
- Note: Read the included .txt file for a list of what's new
- The award-winning action RPG is back, bigger and better than ever
- Torchlight II takes you back into the quirky, fast-paced world of
- bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once
- again, the fate of the world is in your hands
- Torchlight II captures all the flavor and excitement of the original game
- while expanding the world and adding the features players wanted most,
- including online and LAN co-op multiplayer. Torchlight II is fast, fun,
- and filled to the brim with action and loot. Adventure solo or online with
- your friends
- Key Features
- Multiplayer - Play co-op with your friends via LAN or over the Internet for
- free. No subscriptions, no item sales. Our new matchmaking service lets you
- find friends, start new games, and join existing games. And, as always, you
- can play single-player offline as well
- Customizable Characters - Players will create and customize a character from
- one of four brand new classes. Each class can be played as either male or
- female, with customized cosmetic features and looks to make each individual
- character stand out. All new skills and loot give loads of opportunity for
- unique character builds
- Moddability - TorchED, the Torchlight II editor, will give players the
- ability to create their own mods, adding even more content to the world.
- Have your friends download the same mod and play together. TorchED will be
- available as a separate download very shortly after launch
- New User Interface - Torchlight II boasts a new and improved user interface,
- designed to be easier than ever for new players to pick up and play. This
- intuitive interface ensures you can focus on playing the game the way you
- want to
- Open World - We're not only in the town of Torchlight anymore Explore vast
- overland areas and multiple hub towns, fight through rain, snow, day and
- night. Our level randomization ensures new layouts, paths, loot, and
- monsters every time you play
- New Game Plus - In New Game Plus, the game's not over until you say it is.
- Once you've beaten Torchlight II's primary campaign, you can start again
- with the same character for a significantly greater challenge. You'll keep
- all of the skills, gold, and gear you worked so hard for
- Pets & Fishing - These popular features make their return in Torchlight II
- in improved form. More choices, better effects, and your pet will still
- make the run to town to sell your loot so you don't have to
- 1. Unrar into your installation directory, overwriting files when prompted
- 2. Play the game
- 3. Support the software developers. If you like this game, BUY IT
- --------------------
- Patch notes for version 1.13.x.12
- Misc
- * Fixed Engineer armor set that was showing up as white geometry
- Performance
- * Additional UI performance improvements
- * Additional rendering performance improvements
- * Precacheing of skills, missiles, and particles to reduce the appearance of stutters the first time those assets are viewed on some machines
- Stability
- * Fixed a crash that could occur with a dying pet that proc'ed on save restoration
- Skills
- * Fixed some issues with Stormclaw bolt chaining
- * Blazing Pillar will no longer give enemies the ability to burn you!
- * Shockbolts and Shocking Orb can now build charge
- * Fixed several non-working augment affixes
- * On-Death Procs properly cool down if required (Fixes several issues where a proc ceases functioning after a period of time)
- * Blade Pact and Stone Pact last for listed time
- Items
- * Lore item set now has a tangle ability, instead of a nonfunctional acidrain proc
- * Several affixes that work based on unit proximity can work in parallel, when they could not before
- Gameplay
- * Fixed several issues where procs could be precluded from activation
- * Set bonuses based on nearby monster count work properly
- * Some more multiplayer XP distribution fixes related to player/killer delta
- * Can't turn alignment on something that attaches to its master
- * When a left-click skill is bound, skills won't track a second mouse click if you click and click-away again (keeps you from pointing the wrong direction sometimes)
- * Player block cap set to 75 instead of 50
- * Elemental armor reduction can't reduce armor below zero
- * Champions all have 100% charm resistance
- * Siege Turrets have 100% charm resistance
- Level Scripting
- * Can't prematurely activate Vyrax tower warp with teleportation
- * Various minor level fixes
- * Various visual updates to the Three Sisters' Lair
- * Some snow effects were not properly tagged as 'weather' so would not disable when weather was turned off
- * Tutaran trap fixes
- * Alchemist can no longer be 'started' on his third stage by rerolling, going to the next level waypoint, and back up.
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