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- Tactics Oga Warehouse
- Modification patch for Tactics Oga (v1.2) for SFC.
- If there is a header, please apply it after removing it. (3,145,728 bytes)
- Bug fix patch
- Bug fix patch v1.08 (updated on Jul. 1, 2011)
- This patch fixes bugs in the original ROM.
- Class extension patch
- ☆ Tactics Ogre Chronicle Valeria2 v1.66 (Updated on June 17, 2014)
- Expanded class slots, expanded item slots, introduced extended attributes, and expanded item set effects.
- Introduced RANK system, RISK system, and dedicated glass for Volcas, Voltaire, etc.
- Ravinis, Cressida, and Death Knight Gildas will join the game.
- I've included a dedicated tool so that anyone can easily modify it... or should they?
- I've only tested it with Snes9x.
- Tactics Ogre Chronicle Valeria v1.51 (old version: no longer available)
- The content of TO_KT_Expand has been introduced.
- This version includes all of the contents of TO_KT_Expand, except for the 100-man army.
- Expanded class slots, expanded item slots, introduced extended attributes, and expanded item set effects.
- Introduced RANK system, RISK system, and dedicated graphics for Volcas and Voltaire.
- The ROM size ended up being 6MB.
- I have only tested it with Snes9x.
- TO_KT Expand v1.97 (old version: no longer available)
- Class IDs 91 to DB, F1 to FE can be used as expansion areas.
- Add 55 S size and 14 L size animals by default.
- The magic SP ID can be used as an expansion area up to FC.
- Introduced the concept of day and night.
- New parameters "Brave" and "Fame (title)" introduced.
- New parameters "Brave" and "Fame (Title)" have been introduced. ・Hit rate and evasion rate formulas have been changed, and weather resistance has been expanded.
- New parameters for hit rate and evasion rate calculations, expanded weather resistance
- Dragon killing, fear, beast support, dragon support, golem support, JUMP+1, persuasion, and fear invulnerability classes can now be set per class.
- Expanded the number of good weapons to three, and added WAY to each attack method for each class.
- Expanded the number of targetable units to five, and adopted bare-handed double attack.
- Introduced item synthesis and special battles.
- The game has been tested with Snes9x.
- The game has been tested on Snes 9x only.
- Class change extension KTEdition2 v1.02 (old version: no longer available)
- Expanded the class, unigra, and face to class ID:CF~DB, F1~FE.
- Partial modification patch
- Title Change Patch v1.01 (updated on Jan. 5, 2013)
- Change the subtitle of the title screen (LET US CLING TOGETHER).
- Optional character joining patch v1.09 (updated on May 30, 2012)
- You can join a character at the end of a battle at any time.
- Job Change Item Patch v2.16 (updated on May 10, 2012)
- You can change any item to a new job item. (Maximum 100 items)
- You can set the attribute (alignment, element) change and status change when you change jobs.
- Undead Annihilation Patch v1.03 (Updated on Feb 19, 2012)
- You can set the attribute (alignment element) change and status change when you change jobs.
- Unit Sorting Patch v1.05 (updated 02/09/2012)
- You can change the order of the units in the organization screen.
- You can change the name of the unit in the organization screen.
- Quickness card patch v1.00 (updated 07/15/2011)
- The speed card appears. Help is already available.
- Double Attack Patch v1.01 (updated 04/03/2011)
- Change the specification of double attack from "attack -> counterattack -> attack" to "attack -> attack -> counterattack".
- Bow related patch v1.04 (updated 07/20/2011)
- Increase the effective range of the bow when controlled by COM.
- The range of the archer will be shortened due to bad weather.
- Archer's range will be shortened by bad weather.
- It is possible to set the damage modifier by STEP difference when attacking.
- Breakaway Patch v1.01 (Updated on June 15, 2011)
- It is possible for a player character other than the main character or a guest to leave the battlefield.
- Special Moves Weapon Limitation Flagging Patch v1.06 (updated 01/24/2011)
- This patch allows the player character to leave the game during the battle.
- Ethnicity expansion patch v1.00 (updated 08/29/2010)
- You can set Rhodians and Zenobians as the ethnicity when hiring stores.
- Re-actionable patch v1.00 (updated 12/12/2009)
- You can set the ethnicity to Rhodians or Zenobians when hiring a shop.
- Additional class features patch v1.01 (updated on Feb 16, 2010)
- Add, expand, and flag class characteristics.
- See readme for details.
- Patch to change WT calculation formula after waiting v1.05 (updated 10/26/2011)
- This patch will change the calculation formula of WT after waiting.
- HP Limit Breakthrough Patch v1.02 (updated on Feb 16, 2010)
- The upper limit of HP is changed from 999 to 32767.
- Store 5-Digit Display Patch v1.02 (updated 12/27/2009)
- This is a patch to make the screen no longer buggy when you set the prices of items and magic in the store to 10000Goth or more.
- This is a patch to make the screen not buggy when the prices of items and magic are set to 10000Goth or more.
- I think it can be used with any patch.
- Patch to change the calculation formula of hit/avoidance ratio v1.00 (updated 11/06/2009)
- This patch can be used with any patch.
- This patch is a partial patch of KTEX.
- The patch to change the whole MAP graph v1.01 (updated on Oct. 23, 2009)
- It changes the graphic of denim on the whole MAP.
- You can also change the graphics of the uncle and Deneb in the store.
- Class Name Kanji Use Patch v1.03 (updated 12/17/2010)
- You can now use Kanji characters in your class name.
- You can also use "Zan, Nami, Ken, Fist" for character names.
- Also, "Zan, Wave, Sword, Fist" will be saveable.
- Attribute-Changing Item Patch v1.07 (Updated 12/27/2010)
- Changes any item into an attribute (alignment/element) changing item.
- You can also set status changes. (Maximum 20 items)
- Mobility change item patch v1.08 (updated on Jun 29, 2011)
- Add ±1 movement power, ±2 movement power, fixed movement power (5 types optional), and +1 jump to the item's normal characteristics.
- Jump +1 is added. Cannot be used in conjunction with the Jump Extension Patch.
- Item Type Protection Patch v1.24 (Updated on July 13, 2011)
- Add item-specific defense effects for each item by item flag.
- This patch is not compatible with the jump expansion patch.
- The patch will also add enchantments, protection against abnormalities, and halving of hit points.
- The new version of the patch will be released in the next week.
- Patch for joining Leonard v1.07
- The patch will make Leonard a member in all routes.
- You can change it as you like.
- Enemy Level Relative Patch v1.05 (updated 10/26/2011)
- This patch will change the enemy level from absolute to relative, which is the highest level in your army plus alpha.
- Magic Type Change Item Patch v1.01
- Add magic types (16 types) to the normal characteristics of items.
- The magic type can be changed by equipping the item.
- RES formula change patch v1.03 (updated 04/03/2011)
- Change the RES calculation when attacked by an attribute weapon.
- Change the RES calculation when attacked by an attribute weapon. The attack weapon attribute will reduce the opponent's RES. (Can be turned on and off)
- Double Attack Item Patch v1.03
- Add double attack, bare hand double attack, shuriken, and finger bombs to the item's normal properties.
- (Can be turned on and off) ○ Double Attack Item Patch v1.03
- Kill count and loyalty display patch v0.06
- The number of kills and loyalty of each character will be displayed on the organization screen.
- Patch for normalizing the organization screen v1.10 (updated on 01/06/2012)
- The graphics of the enemy class in the organization screen will be displayed correctly.
- This is the first time I've seen this patch.
- This is a patch that should not be installed too often.
- The following is a list of patches that have been added
- Patch for adding special skills v1.08 (updated on 2012/03/06)
- It will be possible to attack diagonally or in all directions with a weapon with a range of 2.
- It is possible to steal or destroy items randomly when attacking directly.
- The attacker's direct attack will be blocked and the defender will be able to counter.
- Jump expansion patch v1.01
- Add 16 types of jump specifications other than the conventional slow and light steps, and set them for each class ID.
- It can be set for each class ID.
- It is possible to jump over obstacles.
- Move Cost Expansion Patch v1.11 (Updated on June 29, 2011)
- You can set the movement cost by height difference.
- You can also set the jump cost, flight cost, and warp cost.
- Line Modification Patch v1.03
- You can set the jump cost, flight cost, and warp cost.
- You can also set the dialogue when the character starts an action, avoids an attack, or takes damage.
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