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- info: mounting maps from: C:\Users\Alex\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
- info: checking C:\Users\Alex\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
- info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
- info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
- info: Found mod sounds in: BlackOpsFAF-Unleashed
- info: Found mod sounds in: TotalMayhem
- info: checking C:\Users\Alex\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
- info: checking C:\Users\Alex\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
- info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
- info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
- info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt
- info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A01_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A02_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A03_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A04_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A05_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\A06_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C01_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C02_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C03_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C04_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C05_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\C06_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E01_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E02_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E03_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E04_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E05_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\E06_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\Prothyon16_VO.nx2
- info: not safe C:\ProgramData\FAForever\bin\..\gamedata\TCR_VO.nx2
- info: checking c:\games\steam\SteamApps\common\Supreme Commander Forged Alliance\gamedata\*.scd
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\arctic surprise.v0003', mounted as '/maps/arctic surprise.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balmy.v0001', mounted as '/maps/balmy.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountains v2.v0001', mounted as '/maps/balvery mountains v2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountains v4b.v0001', mounted as '/maps/balvery mountains v4b.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountans v5.v0001', mounted as '/maps/balvery mountans v5.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery_mountain.v0001', mounted as '/maps/balvery_mountain.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley - beta v4', mounted as '/maps/cobalt valley - beta v4/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley v1', mounted as '/maps/cobalt valley v1/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt_canyon_v3', mounted as '/maps/cobalt_canyon_v3/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cordova prime area 11.2.v0001', mounted as '/maps/cordova prime area 11.2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\coreprimecanyonfort12p.v0006', mounted as '/maps/coreprimecanyonfort12p.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\crimson_feud', mounted as '/maps/crimson_feud/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\dawn_v2', mounted as '/maps/dawn_v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert joust.v0001', mounted as '/maps/desert joust.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet ii v2', mounted as '/maps/desert planet ii v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet ii.v0002', mounted as '/maps/desert planet ii.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet.v0002', mounted as '/maps/desert planet.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\emerald_crater2', mounted as '/maps/emerald_crater2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\epicbattle teamplay_ai', mounted as '/maps/epicbattle teamplay_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\esgaroths ruins', mounted as '/maps/esgaroths ruins/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0010', mounted as '/maps/faf_coop_novax_station_assault.v0010/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\fields of thunder v2', mounted as '/maps/fields of thunder v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\firelight.v0001', mounted as '/maps/firelight.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\flooded_funeral_plains.v0001', mounted as '/maps/flooded_funeral_plains.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\four_leaf_clover_ai', mounted as '/maps/four_leaf_clover_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\frozenblood_for_ai', mounted as '/maps/frozenblood_for_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\frozenblood_for_ai_v2', mounted as '/maps/frozenblood_for_ai_v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\funeral_plains.v0001', mounted as '/maps/funeral_plains.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\glacial.v0001', mounted as '/maps/glacial.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\hollow_ai.v0002', mounted as '/maps/hollow_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\ice world.v0001', mounted as '/maps/ice world.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\loki.v0003', mounted as '/maps/loki.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\moon_raker.v0001', mounted as '/maps/moon_raker.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\mountain of presha', mounted as '/maps/mountain of presha/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\niflheim_-_final_ii_v2.v0002', mounted as '/maps/niflheim_-_final_ii_v2.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\on melancholy hillv3', mounted as '/maps/on melancholy hillv3/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\open waters v2.v0001', mounted as '/maps/open waters v2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\open_zeta.v0003', mounted as '/maps/open_zeta.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\pelagial_v2.v0002', mounted as '/maps/pelagial_v2.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\red rocks', mounted as '/maps/red rocks/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\red valley.v0001', mounted as '/maps/red valley.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\regor_vi_highlands.v0006', mounted as '/maps/regor_vi_highlands.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0013', mounted as '/maps/scca_coop_a01.v0013/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a02.v0017', mounted as '/maps/scca_coop_a02.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a04.v0018', mounted as '/maps/scca_coop_a04.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e01.v0019', mounted as '/maps/scca_coop_e01.v0019/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e02.v0016', mounted as '/maps/scca_coop_e02.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e03.v0018', mounted as '/maps/scca_coop_e03.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e04.v0017', mounted as '/maps/scca_coop_e04.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e05.v0016', mounted as '/maps/scca_coop_e05.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0017', mounted as '/maps/scca_coop_e06.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r01.v0015', mounted as '/maps/scca_coop_r01.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r02.v0015', mounted as '/maps/scca_coop_r02.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0005', mounted as '/maps/scca_coop_r03.v0005/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0015', mounted as '/maps/scca_coop_r03.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r04.v0017', mounted as '/maps/scca_coop_r04.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r05.v0016', mounted as '/maps/scca_coop_r05.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r06.v0015', mounted as '/maps/scca_coop_r06.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_006_ai.v0001', mounted as '/maps/scmp_006_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_009_ai.v0001', mounted as '/maps/scmp_009_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_012_ai.v0002', mounted as '/maps/scmp_012_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_015expand_ai.v0002', mounted as '/maps/scmp_015expand_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_031_ai.v0001', mounted as '/maps/scmp_031_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_039_ai.v0001', mounted as '/maps/scmp_039_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_haz04.v0001', mounted as '/maps/scmp_haz04.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\semiflooded_niflheim.v0001', mounted as '/maps/semiflooded_niflheim.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\setons miniclutch aix', mounted as '/maps/setons miniclutch aix/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\setons shrunken.v0006', mounted as '/maps/setons shrunken.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\shard.v0001', mounted as '/maps/shard.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\shrunkenglaciers.v0001', mounted as '/maps/shrunkenglaciers.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\standing stones.v0002', mounted as '/maps/standing stones.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\sung_for_ai', mounted as '/maps/sung_for_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_voi_vittu.v0001', mounted as '/maps/tag_voi_vittu.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\the drunken pirates dance teamplayai', mounted as '/maps/the drunken pirates dance teamplayai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta 4 players.v0001', mounted as '/maps/theta 4 players.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta passage 2v2', mounted as '/maps/theta passage 2v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_5.v0001', mounted as '/maps/theta_passage_5.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tkp_setons_lowtide_teamplay_ai.v0003', mounted as '/maps/tkp_setons_lowtide_teamplay_ai.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_aeonregion', mounted as '/maps/totalmayhem_aeonregion/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_bluestone', mounted as '/maps/totalmayhem_bluestone/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_brightblue', mounted as '/maps/totalmayhem_brightblue/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_grasscanyon', mounted as '/maps/totalmayhem_grasscanyon/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_icecold', mounted as '/maps/totalmayhem_icecold/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_mayhemisland', mounted as '/maps/totalmayhem_mayhemisland/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_smoothie', mounted as '/maps/totalmayhem_smoothie/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_terrorisland', mounted as '/maps/totalmayhem_terrorisland/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_tomaten', mounted as '/maps/totalmayhem_tomaten/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\voi vittu', mounted as '/maps/voi vittu/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\volcanoduel.v0001', mounted as '/maps/volcanoduel.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\waters of isis 2v2 special edition', mounted as '/maps/waters of isis 2v2 special edition/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\white firev2', mounted as '/maps/white firev2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_002.v0019', mounted as '/maps/x1ca_coop_002.v0019/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_004.v0018', mounted as '/maps/x1ca_coop_004.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0018', mounted as '/maps/x1ca_coop_005.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0018', mounted as '/maps/x1ca_coop_006.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\zeta.v0001', mounted as '/maps/zeta.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\advanced coop fa', mounted as '/mods/advanced coop fa/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\autoreclaim', mounted as '/mods/autoreclaim/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsnavalbalance', mounted as '/mods/blackopsnavalbalance/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\economypanel', mounted as '/mods/economypanel/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\no build restrictions in campaign', mounted as '/mods/no build restrictions in campaign/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\spread move', mounted as '/mods/spread move/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\stabilizer', mounted as '/mods/stabilizer/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\supremeprops', mounted as '/mods/supremeprops/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engineeringstations', mounted as '/mods/t3engineeringstations/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\t4 engineers', mounted as '/mods/t4 engineers/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\tvg_official', mounted as '/mods/tvg_official/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\upgradedprebuilds', mounted as '/mods/upgradedprebuilds/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\waterworld', mounted as '/mods/waterworld/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\zep_minimapzoom', mounted as '/mods/zep_minimapzoom/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\8 - badlands_v4.v0001', mounted as '/maps/8 - badlands_v4.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\arctic surprise.v0003', mounted as '/maps/arctic surprise.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balmy.v0001', mounted as '/maps/balmy.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountains v2.v0001', mounted as '/maps/balvery mountains v2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountains v4b.v0001', mounted as '/maps/balvery mountains v4b.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery mountans v5.v0001', mounted as '/maps/balvery mountans v5.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\balvery_mountain.v0001', mounted as '/maps/balvery_mountain.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley - beta v4', mounted as '/maps/cobalt valley - beta v4/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt valley v1', mounted as '/maps/cobalt valley v1/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cobalt_canyon_v3', mounted as '/maps/cobalt_canyon_v3/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\cordova prime area 11.2.v0001', mounted as '/maps/cordova prime area 11.2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\coreprimecanyonfort12p.v0006', mounted as '/maps/coreprimecanyonfort12p.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\crimson_feud', mounted as '/maps/crimson_feud/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\dawn_v2', mounted as '/maps/dawn_v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert joust.v0001', mounted as '/maps/desert joust.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet ii v2', mounted as '/maps/desert planet ii v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet ii.v0002', mounted as '/maps/desert planet ii.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet.v0002', mounted as '/maps/desert planet.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\emerald_crater2', mounted as '/maps/emerald_crater2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\epicbattle teamplay_ai', mounted as '/maps/epicbattle teamplay_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\esgaroths ruins', mounted as '/maps/esgaroths ruins/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\faf_coop_novax_station_assault.v0010', mounted as '/maps/faf_coop_novax_station_assault.v0010/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\fields of thunder v2', mounted as '/maps/fields of thunder v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\firelight.v0001', mounted as '/maps/firelight.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\flooded_funeral_plains.v0001', mounted as '/maps/flooded_funeral_plains.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\four_leaf_clover_ai', mounted as '/maps/four_leaf_clover_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\frozenblood_for_ai', mounted as '/maps/frozenblood_for_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\frozenblood_for_ai_v2', mounted as '/maps/frozenblood_for_ai_v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\funeral_plains.v0001', mounted as '/maps/funeral_plains.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\glacial.v0001', mounted as '/maps/glacial.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\hollow_ai.v0002', mounted as '/maps/hollow_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\ice world.v0001', mounted as '/maps/ice world.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\loki.v0003', mounted as '/maps/loki.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\moon_raker.v0001', mounted as '/maps/moon_raker.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\mountain of presha', mounted as '/maps/mountain of presha/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\niflheim_-_final_ii_v2.v0002', mounted as '/maps/niflheim_-_final_ii_v2.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\on melancholy hillv3', mounted as '/maps/on melancholy hillv3/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\open waters v2.v0001', mounted as '/maps/open waters v2.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\open_zeta.v0003', mounted as '/maps/open_zeta.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\pelagial_v2.v0002', mounted as '/maps/pelagial_v2.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\point of reach v4', mounted as '/maps/point of reach v4/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\red rocks', mounted as '/maps/red rocks/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\red valley.v0001', mounted as '/maps/red valley.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\regor_vi_highlands.v0006', mounted as '/maps/regor_vi_highlands.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a01.v0013', mounted as '/maps/scca_coop_a01.v0013/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a02.v0017', mounted as '/maps/scca_coop_a02.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_a04.v0018', mounted as '/maps/scca_coop_a04.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e01.v0019', mounted as '/maps/scca_coop_e01.v0019/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e02.v0016', mounted as '/maps/scca_coop_e02.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e03.v0018', mounted as '/maps/scca_coop_e03.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e04.v0017', mounted as '/maps/scca_coop_e04.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e05.v0016', mounted as '/maps/scca_coop_e05.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_e06.v0017', mounted as '/maps/scca_coop_e06.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r01.v0015', mounted as '/maps/scca_coop_r01.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r02.v0015', mounted as '/maps/scca_coop_r02.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0005', mounted as '/maps/scca_coop_r03.v0005/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r03.v0015', mounted as '/maps/scca_coop_r03.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r04.v0017', mounted as '/maps/scca_coop_r04.v0017/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r05.v0016', mounted as '/maps/scca_coop_r05.v0016/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r06.v0015', mounted as '/maps/scca_coop_r06.v0015/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_006_ai.v0001', mounted as '/maps/scmp_006_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_009_ai.v0001', mounted as '/maps/scmp_009_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_012_ai.v0002', mounted as '/maps/scmp_012_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_015expand_ai.v0002', mounted as '/maps/scmp_015expand_ai.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_031_ai.v0001', mounted as '/maps/scmp_031_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_039_ai.v0001', mounted as '/maps/scmp_039_ai.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\scmp_haz04.v0001', mounted as '/maps/scmp_haz04.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\semiflooded_niflheim.v0001', mounted as '/maps/semiflooded_niflheim.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\setons miniclutch aix', mounted as '/maps/setons miniclutch aix/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\setons shrunken.v0006', mounted as '/maps/setons shrunken.v0006/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\shard.v0001', mounted as '/maps/shard.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\shrunkenglaciers.v0001', mounted as '/maps/shrunkenglaciers.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\standing stones.v0002', mounted as '/maps/standing stones.v0002/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\sung_for_ai', mounted as '/maps/sung_for_ai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tag_voi_vittu.v0001', mounted as '/maps/tag_voi_vittu.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\the drunken pirates dance teamplayai', mounted as '/maps/the drunken pirates dance teamplayai/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta 4 players.v0001', mounted as '/maps/theta 4 players.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta passage 2v2', mounted as '/maps/theta passage 2v2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_5.v0001', mounted as '/maps/theta_passage_5.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\tkp_setons_lowtide_teamplay_ai.v0003', mounted as '/maps/tkp_setons_lowtide_teamplay_ai.v0003/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_aeonregion', mounted as '/maps/totalmayhem_aeonregion/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_bluestone', mounted as '/maps/totalmayhem_bluestone/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_brightblue', mounted as '/maps/totalmayhem_brightblue/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_grasscanyon', mounted as '/maps/totalmayhem_grasscanyon/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_icecold', mounted as '/maps/totalmayhem_icecold/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_mayhemisland', mounted as '/maps/totalmayhem_mayhemisland/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_smoothie', mounted as '/maps/totalmayhem_smoothie/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_terrorisland', mounted as '/maps/totalmayhem_terrorisland/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\totalmayhem_tomaten', mounted as '/maps/totalmayhem_tomaten/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\voi vittu', mounted as '/maps/voi vittu/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\volcanoduel.v0001', mounted as '/maps/volcanoduel.v0001/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\waters of isis 2v2 special edition', mounted as '/maps/waters of isis 2v2 special edition/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\white firev2', mounted as '/maps/white firev2/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_002.v0019', mounted as '/maps/x1ca_coop_002.v0019/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_004.v0018', mounted as '/maps/x1ca_coop_004.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005.v0018', mounted as '/maps/x1ca_coop_005.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0018', mounted as '/maps/x1ca_coop_006.v0018/'
- info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\maps\zeta.v0001', mounted as '/maps/zeta.v0001/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
- info: DISK: AddSearchPath: 'c:\games\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
- info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
- info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
- info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
- info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
- debug: Wavebank prepared: 418d1f8
- debug: SND: Loaded WaveBank 'aeonselect' at 418d1f8
- info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
- debug: Wavebank prepared: 418d328
- debug: SND: Loaded WaveBank 'ambienttest' at 418d328
- info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false
- debug: Wavebank prepared: 418d458
- debug: SND: Loaded WaveBank 'blackopswb' at 418d458
- info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
- debug: Wavebank prepared: 418d588
- debug: SND: Loaded WaveBank 'cybranselect' at 418d588
- info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
- debug: Wavebank prepared: 418d6b8
- debug: SND: Loaded WaveBank 'explosions' at 418d6b8
- info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
- debug: SND: Loaded WaveBank 'explosionsstream' at 418d7e8
- info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
- debug: SND: Loaded WaveBank 'fmv_bg' at 418e988
- info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
- debug: Wavebank prepared: 418fb28
- debug: SND: Loaded WaveBank 'impacts' at 418fb28
- info: IsStreamingWaveBank("/sounds/interface.xwb") => false
- debug: Wavebank prepared: 418fc58
- debug: SND: Loaded WaveBank 'interface' at 418fc58
- info: IsStreamingWaveBank("/sounds/music.xwb") => true
- debug: SND: Loaded WaveBank 'music' at 418fd88
- info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
- debug: SND: Loaded WaveBank 'op_briefing' at 4190f28
- info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
- debug: Wavebank prepared: 41920c8
- debug: SND: Loaded WaveBank 'seraphimselect' at 41920c8
- info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true
- debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 41921f8
- info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false
- debug: Wavebank prepared: 4193398
- debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4193398
- info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false
- debug: Wavebank prepared: 41934c8
- debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 41934c8
- info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false
- debug: Wavebank prepared: 41935f8
- debug: SND: Loaded WaveBank 'tm_explosionsounds' at 41935f8
- info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false
- debug: Wavebank prepared: 4193728
- debug: SND: Loaded WaveBank 'tm_robotsounds' at 4193728
- info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false
- debug: Wavebank prepared: 4193858
- debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4193858
- info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true
- debug: SND: Loaded WaveBank 'tmmm_sounds' at 4193988
- info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
- debug: Wavebank prepared: 4194b28
- debug: SND: Loaded WaveBank 'uaa' at 4194b28
- info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
- debug: Wavebank prepared: 4194c58
- debug: SND: Loaded WaveBank 'uaadestroy' at 4194c58
- info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
- debug: Wavebank prepared: 4194d88
- debug: SND: Loaded WaveBank 'uaaweapon' at 4194d88
- info: IsStreamingWaveBank("/sounds/uab.xwb") => false
- debug: Wavebank prepared: 4194eb8
- debug: SND: Loaded WaveBank 'uab' at 4194eb8
- info: IsStreamingWaveBank("/sounds/ual.xwb") => false
- debug: Wavebank prepared: 4195d78
- debug: SND: Loaded WaveBank 'ual' at 4195d78
- info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
- debug: Wavebank prepared: 4195628
- debug: SND: Loaded WaveBank 'ualdestroy' at 4195628
- info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
- debug: Wavebank prepared: 4195eb0
- debug: SND: Loaded WaveBank 'ualweapon' at 4195eb0
- info: IsStreamingWaveBank("/sounds/uas.xwb") => false
- debug: Wavebank prepared: 4195010
- debug: SND: Loaded WaveBank 'uas' at 4195010
- info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
- debug: SND: Loaded WaveBank 'uasdestroy' at 4195ff0
- info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
- debug: Wavebank prepared: 4195148
- debug: SND: Loaded WaveBank 'uasweapon' at 4195148
- info: IsStreamingWaveBank("/sounds/uea.xwb") => false
- debug: Wavebank prepared: 41959d0
- debug: SND: Loaded WaveBank 'uea' at 41959d0
- info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
- debug: Wavebank prepared: 41953b8
- debug: SND: Loaded WaveBank 'ueadestroy' at 41953b8
- info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
- debug: Wavebank prepared: 4195b08
- debug: SND: Loaded WaveBank 'ueaweapon' at 4195b08
- info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
- debug: Wavebank prepared: 4195760
- debug: SND: Loaded WaveBank 'ueb' at 4195760
- info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
- debug: Wavebank prepared: 4195c40
- debug: SND: Loaded WaveBank 'uefselect' at 4195c40
- info: IsStreamingWaveBank("/sounds/uel.xwb") => false
- debug: Wavebank prepared: 41954f0
- debug: SND: Loaded WaveBank 'uel' at 41954f0
- info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
- debug: Wavebank prepared: 4195280
- debug: SND: Loaded WaveBank 'ueldestroy' at 4195280
- info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
- debug: Wavebank prepared: 4195898
- debug: SND: Loaded WaveBank 'uelweapon' at 4195898
- info: IsStreamingWaveBank("/sounds/ues.xwb") => false
- debug: Wavebank prepared: 4197698
- debug: SND: Loaded WaveBank 'ues' at 4197698
- info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
- debug: SND: Loaded WaveBank 'uesdestroy' at 4199198
- info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
- debug: Wavebank prepared: 4198ef8
- debug: SND: Loaded WaveBank 'uesweapon' at 4198ef8
- info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
- debug: Wavebank prepared: 4197428
- debug: SND: Loaded WaveBank 'unitrumble' at 4197428
- info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
- debug: Wavebank prepared: 4197a40
- debug: SND: Loaded WaveBank 'unitsglobal' at 4197a40
- info: IsStreamingWaveBank("/sounds/ura.xwb") => false
- debug: Wavebank prepared: 4199030
- debug: SND: Loaded WaveBank 'ura' at 4199030
- info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
- debug: Wavebank prepared: 4198538
- debug: SND: Loaded WaveBank 'uradestroy' at 4198538
- info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
- debug: Wavebank prepared: 41977d0
- debug: SND: Loaded WaveBank 'uraweapon' at 41977d0
- info: IsStreamingWaveBank("/sounds/urb.xwb") => false
- debug: Wavebank prepared: 4198670
- debug: SND: Loaded WaveBank 'urb' at 4198670
- info: IsStreamingWaveBank("/sounds/url.xwb") => false
- debug: Wavebank prepared: 4198400
- debug: SND: Loaded WaveBank 'url' at 4198400
- info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
- debug: Wavebank prepared: 41971b8
- debug: SND: Loaded WaveBank 'urldestroy' at 41971b8
- info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
- debug: Wavebank prepared: 4198c88
- debug: SND: Loaded WaveBank 'urlweapon' at 4198c88
- info: IsStreamingWaveBank("/sounds/urs.xwb") => false
- debug: Wavebank prepared: 4197560
- debug: SND: Loaded WaveBank 'urs' at 4197560
- info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
- debug: SND: Loaded WaveBank 'ursdestroy' at 419a338
- info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
- debug: SND: Loaded WaveBank 'ursstream' at 419b4d8
- info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
- debug: Wavebank prepared: 4197908
- debug: SND: Loaded WaveBank 'ursweapon' at 4197908
- info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
- debug: Wavebank prepared: 41972f0
- debug: SND: Loaded WaveBank 'xaa_weapon' at 41972f0
- info: IsStreamingWaveBank("/sounds/xab.xwb") => false
- debug: Wavebank prepared: 4197de8
- debug: SND: Loaded WaveBank 'xab' at 4197de8
- info: IsStreamingWaveBank("/sounds/xal.xwb") => false
- debug: Wavebank prepared: 4197b78
- debug: SND: Loaded WaveBank 'xal' at 4197b78
- info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
- debug: Wavebank prepared: 4198a18
- debug: SND: Loaded WaveBank 'xal_weapon' at 4198a18
- info: IsStreamingWaveBank("/sounds/xas.xwb") => false
- debug: Wavebank prepared: 41982c8
- debug: SND: Loaded WaveBank 'xas' at 41982c8
- info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
- debug: Wavebank prepared: 4198b50
- debug: SND: Loaded WaveBank 'xas_weapons' at 4198b50
- info: IsStreamingWaveBank("/sounds/xea.xwb") => false
- debug: Wavebank prepared: 4197cb0
- debug: SND: Loaded WaveBank 'xea' at 4197cb0
- info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
- debug: Wavebank prepared: 41987a8
- debug: SND: Loaded WaveBank 'xea_weapons' at 41987a8
- info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
- debug: Wavebank prepared: 4197f20
- debug: SND: Loaded WaveBank 'xeb' at 4197f20
- info: IsStreamingWaveBank("/sounds/xel.xwb") => false
- debug: Wavebank prepared: 4198058
- debug: SND: Loaded WaveBank 'xel' at 4198058
- info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
- debug: Wavebank prepared: 4198190
- debug: SND: Loaded WaveBank 'xel_weapons' at 4198190
- info: IsStreamingWaveBank("/sounds/xes.xwb") => false
- debug: Wavebank prepared: 41988e0
- debug: SND: Loaded WaveBank 'xes' at 41988e0
- info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
- debug: SND: Loaded WaveBank 'xes_destroy' at 419c678
- info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
- debug: Wavebank prepared: 4198dc0
- debug: SND: Loaded WaveBank 'xes_weapons' at 4198dc0
- info: IsStreamingWaveBank("/sounds/xra.xwb") => false
- debug: Wavebank prepared: 419dab0
- debug: SND: Loaded WaveBank 'xra' at 419dab0
- info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
- debug: Wavebank prepared: 419f448
- debug: SND: Loaded WaveBank 'xra_weapon' at 419f448
- info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
- debug: Wavebank prepared: 419f580
- debug: SND: Loaded WaveBank 'xrb' at 419f580
- info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
- debug: Wavebank prepared: 419e0c8
- debug: SND: Loaded WaveBank 'xrl' at 419e0c8
- info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
- debug: SND: Loaded WaveBank 'xrl_stream' at 419f820
- info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
- debug: Wavebank prepared: 419e200
- debug: SND: Loaded WaveBank 'xrl_weapon' at 419e200
- info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
- debug: Wavebank prepared: 419ebc0
- debug: SND: Loaded WaveBank 'xrs' at 419ebc0
- info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
- debug: Wavebank prepared: 419f6b8
- debug: SND: Loaded WaveBank 'xrs_weapon' at 419f6b8
- info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
- debug: Wavebank prepared: 419ef68
- debug: SND: Loaded WaveBank 'xsa' at 419ef68
- info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
- debug: Wavebank prepared: 419dbe8
- debug: SND: Loaded WaveBank 'xsa_destroy' at 419dbe8
- info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
- debug: Wavebank prepared: 419d840
- debug: SND: Loaded WaveBank 'xsa_weapon' at 419d840
- info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
- debug: Wavebank prepared: 419df90
- debug: SND: Loaded WaveBank 'xsb' at 419df90
- info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
- debug: Wavebank prepared: 419e6e0
- debug: SND: Loaded WaveBank 'xsb_weapon' at 419e6e0
- info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
- debug: Wavebank prepared: 419ea88
- debug: SND: Loaded WaveBank 'xsl' at 419ea88
- info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
- debug: Wavebank prepared: 419e950
- debug: SND: Loaded WaveBank 'xsl_destroy' at 419e950
- info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
- debug: Wavebank prepared: 419e818
- debug: SND: Loaded WaveBank 'xsl_weapon' at 419e818
- info: IsStreamingWaveBank("/sounds/xss.xwb") => false
- debug: Wavebank prepared: 419d978
- debug: SND: Loaded WaveBank 'xss' at 419d978
- info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
- debug: SND: Loaded WaveBank 'xss_destroy' at 41a09c0
- info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
- debug: Wavebank prepared: 419dd20
- debug: SND: Loaded WaveBank 'xss_weapon' at 419dd20
- debug: SND: Loaded SoundBank 'ambienttest'
- debug: SND: Loaded SoundBank 'blackopssb'
- debug: SND: Loaded SoundBank 'explosions'
- debug: SND: Loaded SoundBank 'fmv_bg'
- debug: SND: Loaded SoundBank 'impacts'
- debug: SND: Loaded SoundBank 'interface'
- debug: SND: Loaded SoundBank 'music'
- debug: SND: Loaded SoundBank 'op_briefing'
- debug: SND: Loaded SoundBank 'seraphimselect'
- debug: SND: Loaded SoundBank 'tm_aeonweapons'
- debug: SND: Loaded SoundBank 'tm_aircrafts'
- debug: SND: Loaded SoundBank 'tm_cybranweapons'
- debug: SND: Loaded SoundBank 'tm_explosions'
- debug: SND: Loaded SoundBank 'tm_robotsounds'
- debug: SND: Loaded SoundBank 'tm_uefweapons'
- debug: SND: Loaded SoundBank 'tmmm_cues'
- debug: SND: Loaded SoundBank 'uaa'
- debug: SND: Loaded SoundBank 'uaadestroy'
- debug: SND: Loaded SoundBank 'uaaweapon'
- debug: SND: Loaded SoundBank 'uab'
- debug: SND: Loaded SoundBank 'ual'
- debug: SND: Loaded SoundBank 'ualdestroy'
- debug: SND: Loaded SoundBank 'ualweapon'
- debug: SND: Loaded SoundBank 'uas'
- debug: SND: Loaded SoundBank 'uasdestroy'
- debug: SND: Loaded SoundBank 'uasweapon'
- debug: SND: Loaded SoundBank 'uea'
- debug: SND: Loaded SoundBank 'ueadestroy'
- debug: SND: Loaded SoundBank 'ueaweapon'
- debug: SND: Loaded SoundBank 'ueb'
- debug: SND: Loaded SoundBank 'uel'
- debug: SND: Loaded SoundBank 'ueldestroy'
- debug: SND: Loaded SoundBank 'uelweapon'
- debug: SND: Loaded SoundBank 'ues'
- debug: SND: Loaded SoundBank 'uesdestroy'
- debug: SND: Loaded SoundBank 'uesweapon'
- debug: SND: Loaded SoundBank 'unitrumble'
- debug: SND: Loaded SoundBank 'unitsglobal'
- debug: SND: Loaded SoundBank 'ura'
- debug: SND: Loaded SoundBank 'uradestroy'
- debug: SND: Loaded SoundBank 'uraweapon'
- debug: SND: Loaded SoundBank 'urb'
- debug: SND: Loaded SoundBank 'url'
- debug: SND: Loaded SoundBank 'urldestroy'
- debug: SND: Loaded SoundBank 'urlweapon'
- debug: SND: Loaded SoundBank 'urs'
- debug: SND: Loaded SoundBank 'ursdestroy'
- debug: SND: Loaded SoundBank 'ursstream'
- debug: SND: Loaded SoundBank 'ursweapon'
- debug: SND: Loaded SoundBank 'xaa'
- debug: SND: Loaded SoundBank 'xaa_weapon'
- debug: SND: Loaded SoundBank 'xab'
- debug: SND: Loaded SoundBank 'xal'
- debug: SND: Loaded SoundBank 'xal_weapon'
- debug: SND: Loaded SoundBank 'xas'
- debug: SND: Loaded SoundBank 'xas_weapon'
- debug: SND: Loaded SoundBank 'xca'
- debug: SND: Loaded SoundBank 'xcb'
- debug: SND: Loaded SoundBank 'xcl'
- debug: SND: Loaded SoundBank 'xcs'
- debug: SND: Loaded SoundBank 'xea'
- debug: SND: Loaded SoundBank 'xea_weapon'
- debug: SND: Loaded SoundBank 'xeb'
- debug: SND: Loaded SoundBank 'xel'
- debug: SND: Loaded SoundBank 'xel_weapons'
- debug: SND: Loaded SoundBank 'xes'
- debug: SND: Loaded SoundBank 'xes_destroy'
- debug: SND: Loaded SoundBank 'xes_weapons'
- debug: SND: Loaded SoundBank 'xra'
- debug: SND: Loaded SoundBank 'xra_weapon'
- debug: SND: Loaded SoundBank 'xrb'
- debug: SND: Loaded SoundBank 'xrl'
- debug: SND: Loaded SoundBank 'xrl_destroy'
- debug: SND: Loaded SoundBank 'xrl_stream'
- debug: SND: Loaded SoundBank 'xrl_weapon'
- debug: SND: Loaded SoundBank 'xrs'
- debug: SND: Loaded SoundBank 'xrs_weapon'
- debug: SND: Loaded SoundBank 'xsa'
- debug: SND: Loaded SoundBank 'xsa_destroy'
- debug: SND: Loaded SoundBank 'xsa_weapon'
- debug: SND: Loaded SoundBank 'xsb'
- debug: SND: Loaded SoundBank 'xsb_weapon'
- debug: SND: Loaded SoundBank 'xsl'
- debug: SND: Loaded SoundBank 'xsl_destroy'
- debug: SND: Loaded SoundBank 'xsl_weapon'
- debug: SND: Loaded SoundBank 'xss'
- debug: SND: Loaded SoundBank 'xss_destroy'
- debug: SND: Loaded SoundBank 'xss_weapon'
- debug: MEM: -1664897112 bytes SND
- info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
- info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
- debug: SND: Loaded WaveBank 'briefings' at 41cb6e8
- info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
- debug: SND: Loaded WaveBank 'seraphim_language' at 41cb9b8
- info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x01_vo' at 41cbf58
- info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x02_vo' at 41cbdf0
- info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x03_vo' at 41cb580
- info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x04_vo' at 41cb850
- info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x05_vo' at 41cc0c0
- info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x06_vo' at 41cc228
- info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
- debug: SND: Loaded WaveBank 'x1t_vo' at 41cc390
- info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
- debug: SND: Loaded WaveBank 'x_fmv' at 41cbb20
- info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
- debug: SND: Loaded WaveBank 'xgg' at 41cbc88
- debug: SND: Loaded SoundBank 'briefings'
- debug: SND: Loaded SoundBank 'x01_vo'
- debug: SND: Loaded SoundBank 'x02_vo'
- debug: SND: Loaded SoundBank 'x03_vo'
- debug: SND: Loaded SoundBank 'x04_vo'
- debug: SND: Loaded SoundBank 'x05_vo'
- debug: SND: Loaded SoundBank 'x06_vo'
- debug: SND: Loaded SoundBank 'x1t_vo'
- debug: SND: Loaded SoundBank 'x_fmv'
- debug: SND: Loaded SoundBank 'xgg'
- debug: MEM: -796091502 bytes SND
- info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
- debug: MEM: -796091502 bytes SND
- debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
- debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
- debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
- info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
- debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
- debug: Loading module '\000/lua/user/prefs.lua\000'
- debug: Loading module '\000/lua/options/optionslogic.lua\000'
- debug: Loading module '\000/lua/ui/uiutil.lua\000'
- debug: Loading module '\000/lua/lazyvar.lua\000'
- debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
- debug: Loading module '\000/lua/maui/group.lua\000'
- debug: Loading module '\000/lua/maui/control.lua\000'
- debug: Loading module '\000/lua/maui/text.lua\000'
- debug: Loading module '\000/lua/maui/multilinetext.lua\000'
- debug: Loading module '\000/lua/maui/button.lua\000'
- debug: Loading module '\000/lua/maui/bitmap.lua\000'
- debug: Loading module '\000/lua/maui/dragger.lua\000'
- debug: Loading module '\000/lua/maui/edit.lua\000'
- debug: Loading module '\000/lua/utf.lua\000'
- debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
- debug: Loading module '\000/lua/maui/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/border.lua\000'
- debug: Loading module '\000/lua/maui/scrollbar.lua\000'
- debug: Loading module '\000/lua/maui/cursor.lua\000'
- debug: Loading module '\000/lua/ui/controls/border.lua\000'
- debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
- debug: Loading module '\000/lua/maui/itemlist.lua\000'
- debug: Loading module '\000/lua/skins/layouts.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
- debug: Loading module '\000/lua/system/utils.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000'
- debug: Loading module '\000/lua/skins/skins.lua\000'
- info: /savereplay
- info: REPLAY ID: 7689138
- info: adding font file /fonts/arial.ttf
- info: adding font file /fonts/arialbd.ttf
- info: adding font file /fonts/arialbi.ttf
- info: adding font file /fonts/ariali.ttf
- info: adding font file /fonts/arialn.ttf
- info: adding font file /fonts/arialnb.ttf
- info: adding font file /fonts/arialnbi.ttf
- info: adding font file /fonts/arialni.ttf
- info: adding font file /fonts/ariblk.ttf
- info: adding font file /fonts/arlrdbd.ttf
- info: adding font file /fonts/butterbe.ttf
- info: adding font file /fonts/vdub.ttf
- info: adding font file /fonts/wintermu.ttf
- info: adding font file /fonts/zeroes_3.ttf
- debug: Loading module '\000/lua/keymap/keynames.lua\000'
- debug: Loading module '\000/lua/keymap/keymapper.lua\000'
- debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
- debug: Loading module '\000/lua/keymap/keyactions.lua\000'
- debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000'
- info: Compiled shader: /effects/cartographic.fx
- info: Compiled shader: /effects/frame.fx
- info: Compiled shader: /effects/mesh.fx
- info: Compiled shader: /effects/particle.fx
- info: Compiled shader: /effects/primbatcher.fx
- info: Compiled shader: /effects/range.fx
- info: Compiled shader: /effects/sky.fx
- info: Compiled shader: /effects/terrain.fx
- info: Compiled shader: /effects/ui.fx
- info: Compiled shader: /effects/vision.fx
- info: Compiled shader: /effects/water2.fx
- info: SHADERS COMPILED
- debug: Loading module '\000/lua/options/options.lua\000'
- debug: Loading module '\000/lua/usermusic.lua\000'
- debug: Loading module '\000/lua/ui/game/reclaim.lua\000'
- debug: Wavebank prepared: 418d7e8
- debug: Wavebank prepared: 418e988
- debug: Wavebank prepared: 418fd88
- debug: Wavebank prepared: 4190f28
- debug: Wavebank prepared: 41921f8
- debug: Wavebank prepared: 4193988
- debug: Wavebank prepared: 4195ff0
- debug: Wavebank prepared: 4199198
- debug: Wavebank prepared: 419a338
- debug: Wavebank prepared: 419b4d8
- debug: Wavebank prepared: 419c678
- debug: Wavebank prepared: 419f820
- debug: Wavebank prepared: 41a09c0
- debug: Wavebank prepared: 41cb6e8
- debug: Wavebank prepared: 41cb9b8
- debug: Wavebank prepared: 41cbdf0
- debug: Wavebank prepared: 41cb580
- debug: Wavebank prepared: 41cb850
- debug: Wavebank prepared: 41cc0c0
- debug: Wavebank prepared: 41cc228
- debug: Wavebank prepared: 41cc390
- debug: Wavebank prepared: 41cbb20
- debug: Loading module '\000/lua/maui/frame.lua\000'
- debug: Loading module '\000/lua/ui/uimain.lua\000'
- debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
- debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
- debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000'
- info: GPGNET: entering idle state.
- debug: Wavebank prepared: 41cbf58
- debug: Wavebank prepared: 41cbc88
- debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
- debug: Loading module '\000/lua/version.lua\000'
- debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
- debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
- debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
- debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
- debug: Loading module '\000/lua/ui/maputil.lua\000'
- debug: Loading module '\000/etc/faf/mapblacklist.lua\000'
- debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000'
- debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
- debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000'
- debug: Loading module '\000/lua/ui/texturepool.lua\000'
- debug: Loading module '\000/lua/ui/controls/acubutton.lua\000'
- debug: Loading module '\000/lua/gamecolors.lua\000'
- debug: Loading module '\000/lua/maui/slider.lua\000'
- debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000'
- debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000'
- debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000'
- debug: Loading module '\000/lua/factions.lua\000'
- debug: Loading module '\000/lua/mods.lua\000'
- debug: Loading module '\000/lua/system/setutils.lua\000'
- debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000'
- debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000'
- debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000'
- debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
- debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
- debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000'
- debug: Loading module '\000/etc/faf/blacklist.lua\000'
- debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000'
- debug: Loading module '\000/lua/system/dkson.lua\000'
- debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
- debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
- info: /country
- info: /init
- info: /numgames
- info: /mean
- info: /clan
- info: /deviation
- info: GPGNET: setting nat handler to 0x1159a004
- info: LOBBY: Game port 6113[UDP] opened.
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- info: GPGNET: entering lobby state.
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- debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
- info: Supreme Commander: Forged Alliance version 3695
- debug: Loading module '\000/lua/ui/controls/combo.lua\000'
- debug: Loading module '\000/lua/maui/statusbar.lua\000'
- debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
- debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
- debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
- debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
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- debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
- info: >> SendArmySettingsToServer: Slot 1 empty
- info: >> SendArmySettingsToServer: Slot 2 empty
- info: >> SendArmySettingsToServer: Setting army 1 for slot 3
- info: >> SendArmySettingsToServer: Setting army 2 for slot 4
- info: >> SendArmySettingsToServer: Slot 5 empty
- info: >> SendArmySettingsToServer: Setting army 3 for slot 6
- info: >> SendArmySettingsToServer: Setting army 4 for slot 7
- info: >> SendArmySettingsToServer: Slot 8 empty
- info: >> SendArmySettingsToServer: Slot 9 empty
- info: >> SendArmySettingsToServer: Slot 10 empty
- info: >> SendArmySettingsToServer: Slot 11 empty
- info: >> SendArmySettingsToServer: Slot 12 empty
- info: >> SendArmySettingsToServer: Slot 13 empty
- info: >> SendArmySettingsToServer: Slot 14 empty
- info: >> SendArmySettingsToServer: Slot 15 empty
- info: >> SendArmySettingsToServer: Slot 16 empty
- debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
- debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
- debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
- debug: Loading module '\000/lua/maui/movie.lua\000'
- debug: Loading module '\000/lua/ui/controls.lua\000'
- debug: Loading module '\000/lua/ui/game/chat.lua\000'
- debug: Loading module '\000/lua/uiutilssorian.lua\000'
- debug: Loading module '\000/lua/maui/window.lua\000'
- info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
- debug: Loading module '\000/lua/ui/notify/commands.lua\000'
- debug: OpenMovie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Preparing movie /movies/cybran_load.sfd: 5066
- debug: Playing movie c:\games\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 5066
- debug: Loading module '\000/lua/ui/help/loadingtips.lua\000'
- info: Starting background task "Map loader /maps/scmp_005/scmp_005.scmap"
- info: Background task "Map loader /maps/scmp_005/scmp_005.scmap" running.
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- info: },
- info: {
- info: after={ },
- info: author="Klauensprung",
- info: before={ },
- info: conflicts={ },
- info: copyright="Klauensprung",
- info: description="Stabilizes CPU usage and decreases possible lag spikes",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/stabilizer",
- info: name="Game Stabilizer",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="edf9fefc-a091-457c-8781-e837710f3c62",
- info: version=1
- info: }
- info: }
- info: Hooked /lua/system/Blueprints.lua with /mods/supremeprops/hook/lua/system/Blueprints.lua
- info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua
- info: Hooked /lua/system/Blueprints.lua with /mods/stabilizer/hook/lua/system/Blueprints.lua
- info: Blueprints Loading... '*.bp' files
- info: Blueprints Loading: original files from /effects directory
- info: Blueprints Loading: original files from /env directory
- info: Blueprints Loading: original files from /meshes directory
- info: Blueprints Loading: original files from /projectiles directory
- info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp
- info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp
- info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp
- info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp
- info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp
- info: Blueprints Loading: original files from /props directory
- info: Blueprints Loading: original files from /units directory
- info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp
- info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp
- info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp
- info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp
- info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp
- info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp
- info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp
- info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp
- info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp
- info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp
- info: Blueprints Loading: modded files from "Supreme Props" mod
- info: Blueprints Loading: modded files from "Upgraded Prebuilds" mod
- info: Blueprints Loading: modded files from "Total Mayhem" mod
- info: Blueprints Loading: modded files from "No Build Restrictions in Campaign" mod
- info: Blueprints Loading: modded files from "AutoReclaim" mod
- info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod
- info: Blueprints Loading: modded files from "BlackOps Naval Rebalance" mod
- info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod
- info: Blueprints Loading: modded files from "BlackOps Special Weapons" mod
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\effects\emitters\exsonicdisruptor_beam_01_emit.bp" failed: ...ds\blackopsfaf-exunits\effects\emitters\exsonicdisruptor_beam_01_emit.bp(14): unexpected symbol near `,'
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\units\eal0301\eal0301_unit.bp" failed: ...r forged alliance\mods\blackopsfaf-exunits\units\eal0301\eal0301_unit.bp(323): unexpected symbol near `}'
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\units\eel0401\eel0401_unit.bp" failed: ...r forged alliance\mods\blackopsfaf-exunits\units\eel0401\eel0401_unit.bp(756): unexpected symbol near `}'
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\units\ees0301\ees0301_unit.bp" failed: ...r forged alliance\mods\blackopsfaf-exunits\units\ees0301\ees0301_unit.bp(744): unexpected symbol near `}'
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\units\ees0302\ees0302_unit.bp" failed: ...r forged alliance\mods\blackopsfaf-exunits\units\ees0302\ees0302_unit.bp(806): unexpected symbol near `}'
- warning: SCR_LuaDoFileConcat: Loading "c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits\units\ers0302\ers0302_unit.bp" failed: ...r forged alliance\mods\blackopsfaf-exunits\units\ers0302\ers0302_unit.bp(878): unexpected symbol near `,'
- info: Blueprints Loading: modded files from "Game Stabilizer" mod
- info: Blueprints Extracting mesh...
- info: Blueprints Modding...
- info: Blueprints Loading... completed: 597 original, 330 modded, and 25 preset units
- info: Blueprints Loading... completed: 378 original and 292 modded projectiles
- info: Blueprints Registering...
- debug: MEM: -31 bytes RULE
- info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
- info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
- info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
- info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
- debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
- debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
- info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua
- debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
- info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
- debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
- debug: Loading module '\000/lua/user/prefs.lua\000'
- debug: Loading module '\000/lua/options/optionslogic.lua\000'
- info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
- debug: Loading module '\000/lua/ui/uiutil.lua\000'
- info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua
- info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua
- debug: Loading module '\000/lua/lazyvar.lua\000'
- debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
- debug: Loading module '\000/lua/maui/group.lua\000'
- debug: Loading module '\000/lua/maui/control.lua\000'
- debug: Loading module '\000/lua/maui/text.lua\000'
- debug: Loading module '\000/lua/maui/multilinetext.lua\000'
- debug: Loading module '\000/lua/maui/button.lua\000'
- debug: Loading module '\000/lua/maui/bitmap.lua\000'
- debug: Loading module '\000/lua/maui/dragger.lua\000'
- debug: Loading module '\000/lua/maui/edit.lua\000'
- debug: Loading module '\000/lua/utf.lua\000'
- debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
- debug: Loading module '\000/lua/maui/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/border.lua\000'
- debug: Loading module '\000/lua/maui/scrollbar.lua\000'
- debug: Loading module '\000/lua/maui/cursor.lua\000'
- debug: Loading module '\000/lua/ui/controls/border.lua\000'
- debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
- debug: Loading module '\000/lua/maui/itemlist.lua\000'
- debug: Loading module '\000/lua/skins/layouts.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
- debug: Loading module '\000/lua/system/utils.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000'
- debug: Loading module '\000/lua/skins/skins.lua\000'
- info: Total Mayhem: [uiutil.lua, line:1358] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
- info: /savereplay
- info: REPLAY ID: 7689138
- debug: Loading module '\000/lua/mods.lua\000'
- debug: Loading module '\000/lua/system/setutils.lua\000'
- info: Active mods in session: \000{
- info: {
- info: author="svenni_badbwoi & b2ag",
- info: copyright="GPLv3",
- info: description="Overrides LOD (level of detail) and reclaim values (mass, energy & reclaim time) of the props (rocks, trees & structures) to improve visibility and achieve consistency/balance. LOD part influences performance. Inlcudes Bug Fixes: Removes LOD errors in some tree props, makes all props reclaimable and blocks path for none living props consistent. Check: https://goo.gl/NPBzf5 for more information.",
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/SupremeProps/mod_icon_full.png",
- info: identifier="",
- info: location="/mods/supremeprops",
- info: name="Supreme Props",
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="121950d3-c65e-4d4e-8cf4-16289f107338",
- info: url="https://goo.gl/NPBzf5",
- info: version=1
- info: },
- info: {
- info: after={ },
- info: author="chape74",
- info: before={ },
- info: conflicts={ },
- info: copyright="",
- info: description="Replaces Tier 1 prebuilds to Tier 3",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/upgradedprebuilds",
- info: name="Upgraded Prebuilds",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="327bb711-bcbb-4061-9d37-246cb694ff8c",
- info: version=1
- info: },
- info: {
- info: after={ },
- info: author="Burnie",
- info: before={ },
- info: conflicts={ },
- info: copyright="Burnie",
- info: description="(For all gameversions) This mod adds alot more units with full Sorian AI support. Prepare for mayhem!",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/TotalMayhem/icons/modicon.dds",
- info: location="/mods/totalmayhem",
- info: name="Total Mayhem",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="62e2j64a-TOMA-3652-01350-146as555a8u3",
- info: url="http://forums.faforever.com/viewforum.php?f=47",
- info: version=135
- info: },
- info: {
- info: after={ },
- info: author="Ben 'ToxicFrog' Kelly",
- info: before={ },
- info: conflicts={ },
- info: copyright="",
- info: description="Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/no build restrictions in campaign",
- info: name="No Build Restrictions in Campaign",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="632f8d12-42ad-4165-be73-ae64412fa47d",
- info: version=2
- info: },
- info: {
- info: author="Mavr390",
- info: copyright="Mavr390",
- info: description="Causes Engineering Station to autoreclaim. Version 1.0",
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/AutoReclaim/reclaim.png",
- info: location="/mods/autoreclaim",
- info: name="AutoReclaim",
- info: requires={ "9e8ea941-c306-4751-b367-f00000000005" },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="755F8830-FD79-11E0-8691-CBAF4724019B",
- info: version=1
- info: },
- info: {
- info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer",
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- info: },
- info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer",
- info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-ACUs/icon.png",
- info: location="/mods/blackopsfaf-acus",
- info: name="BlackOps FAF: ACUs",
- info: selectable=true,
- info: shadowdir="/shadow",
- info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
- info: ui_only=false,
- info: uid="9e8ea941-c306-4751-b367-a00000016000",
- info: version=16
- info: },
- info: {
- info: after={ },
- info: author="Exavier Macbeth",
- info: before={ },
- info: conflicts={ },
- info: copyright="2009 Exavier Macbeth",
- info: description="Version 1.2. Rebalances the Base FA Naval units in an attempt to make them more useful. Fixes Naval AA damage issues.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/blackopsnavalbalance",
- info: name="BlackOps Naval Rebalance",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="9e8ea941-c306-4751-b367-e20000000102",
- info: url="http://forums.gaspowered.com/viewtopic.php?t=40574",
- info: version=2
- info: },
- info: {
- info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer",
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- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp",
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- info: name="BlackOps FAF: Unleashed",
- info: selectable=true,
- info: shadowdir="/shadow",
- info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
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- info: },
- info: {
- info: after={ },
- info: author="Exavier Macbeth",
- info: before={ },
- info: conflicts={ "9e8ee941-c306-4751-b367-e10000000104" },
- info: copyright="2009 Exavier Macbeth",
- info: description="Version 1.4. Blackops Unit Addon Pack. Redesigned units from Exavier Macbeth's old vanilla modpack.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-EXUnits/stargenicon.png",
- info: location="/mods/blackopsfaf-exunits",
- info: name="BlackOps Special Weapons",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="9e8ee941-c306-4751-b367-e10000014000",
- info: url="http://forums.gaspowered.com/viewtopic.php?t=40574",
- info: version=14
- info: },
- info: {
- info: after={ },
- info: author="Klauensprung",
- info: before={ },
- info: conflicts={ },
- info: copyright="Klauensprung",
- info: description="Stabilizes CPU usage and decreases possible lag spikes",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/stabilizer",
- info: name="Game Stabilizer",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="edf9fefc-a091-457c-8781-e837710f3c62",
- info: version=1
- info: },
- info: {
- info: after={ },
- info: author="AdmiralZeech",
- info: before={ },
- info: conflicts={ },
- info: copyright="",
- info: description="Semicolon (;) key displays EcoInfo panel. [Shift + ;] activates energy saver Autopause on selected units. [Ctrl+Shift+;] Toggles AutoMassfabs.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/EconomyPanel/mod_icon.png",
- info: location="/mods/economypanel",
- info: name="Economy Tools FA",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=true,
- info: uid="2B033CD1-AD77-4A90-A319-11080A399535",
- info: url="http://forums.gaspowered.com/viewtopic.php?p=320236",
- info: version=2
- info: },
- info: {
- info: after={ },
- info: author="Ze_PilOt",
- info: before={ },
- info: conflicts={ },
- info: copyright="",
- info: description="Disabling minimap when zoomed out",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/ZeP_MiniMapZoom/minimapmodicon.png",
- info: location="/mods/zep_minimapzoom",
- info: name="ZeP_MiniMapZoom",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
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- info: uid="5F593E02-FEF3-487C-916F-D6020903054B",
- info: url="",
- info: version=2
- info: }
- info: }
- info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
- debug: Loading module '\000/lua/ui/game/reclaim.lua\000'
- debug: Loading module '\000/lua/ui/notify/notify.lua\000'
- debug: Loading module '\000/lua/ui/game/chat.lua\000'
- debug: Loading module '\000/lua/uiutilssorian.lua\000'
- debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
- debug: Loading module '\000/lua/maui/window.lua\000'
- info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
- debug: Loading module '\000/lua/ui/controls/combo.lua\000'
- debug: Loading module '\000/lua/ui/uimain.lua\000'
- debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
- debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
- debug: Loading module '\000/lua/maui/slider.lua\000'
- debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
- debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
- info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua
- info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua
- info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua
- info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua
- debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
- debug: Loading module '\000/lua/ui/controls.lua\000'
- debug: Loading module '\000/lua/factions.lua\000'
- info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua
- debug: Loading module '\000/lua/ui/notify/commands.lua\000'
- debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000'
- debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000'
- info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
- debug: MEM: -5247026 bytes STIMap
- debug: MEM: -5247026 bytes LoadTexturing
- debug: MEM: -5247026 bytes WaterMask
- debug: MEM: -12252683 bytes TERRAIN
- info: Background task "Map loader /maps/scmp_005/scmp_005.scmap" finished.
- info: Saving replay to "gpgnet://localhost/7689138/xanderkand.SCFAreplay"
- debug: MEM: -1843451921 bytes LUABP
- info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
- info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua
- info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
- info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
- debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
- debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
- info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua
- debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
- info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
- debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
- info: Active mods in sim: \000{
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- info: hookdir="/hook",
- info: icon="/mods/SupremeProps/mod_icon_full.png",
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- info: description="Replaces Tier 1 prebuilds to Tier 3",
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- info: shadowdir="/shadow",
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- info: uid="327bb711-bcbb-4061-9d37-246cb694ff8c",
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- info: {
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- info: author="Burnie",
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- info: conflicts={ },
- info: copyright="Burnie",
- info: description="(For all gameversions) This mod adds alot more units with full Sorian AI support. Prepare for mayhem!",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/TotalMayhem/icons/modicon.dds",
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- info: name="Total Mayhem",
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- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="62e2j64a-TOMA-3652-01350-146as555a8u3",
- info: url="http://forums.faforever.com/viewforum.php?f=47",
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- info: {
- info: after={ },
- info: author="Ben 'ToxicFrog' Kelly",
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- info: copyright="",
- info: description="Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.",
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- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/no build restrictions in campaign",
- info: name="No Build Restrictions in Campaign",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="632f8d12-42ad-4165-be73-ae64412fa47d",
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- info: },
- info: {
- info: author="Mavr390",
- info: copyright="Mavr390",
- info: description="Causes Engineering Station to autoreclaim. Version 1.0",
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/AutoReclaim/reclaim.png",
- info: location="/mods/autoreclaim",
- info: name="AutoReclaim",
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- info: selectable=true,
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- info: uid="755F8830-FD79-11E0-8691-CBAF4724019B",
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- info: },
- info: {
- info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer",
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- info: "10497e5a-a404-4bb7-8251-a33e3afab68e",
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- info: },
- info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer",
- info: description="The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-ACUs/icon.png",
- info: location="/mods/blackopsfaf-acus",
- info: name="BlackOps FAF: ACUs",
- info: selectable=true,
- info: shadowdir="/shadow",
- info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
- info: ui_only=false,
- info: uid="9e8ea941-c306-4751-b367-a00000016000",
- info: version=16
- info: },
- info: {
- info: after={ },
- info: author="Exavier Macbeth",
- info: before={ },
- info: conflicts={ },
- info: copyright="2009 Exavier Macbeth",
- info: description="Version 1.2. Rebalances the Base FA Naval units in an attempt to make them more useful. Fixes Naval AA damage issues.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/blackopsnavalbalance",
- info: name="BlackOps Naval Rebalance",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="9e8ea941-c306-4751-b367-e20000000102",
- info: url="http://forums.gaspowered.com/viewtopic.php?t=40574",
- info: version=2
- info: },
- info: {
- info: author="Exavier Macbeth, lt_hawkeye, orangeknight - Revamped 2016 by IceDreamer",
- info: conflicts={
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- info: },
- info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight",
- info: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp",
- info: location="/mods/blackopsfaf-unleashed",
- info: name="BlackOps FAF: Unleashed",
- info: selectable=true,
- info: shadowdir="/shadow",
- info: special_thanks="Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
- info: ui_only=false,
- info: uid="9e8ea941-c306-aaaf-b367-u00000014000",
- info: version=14
- info: },
- info: {
- info: after={ },
- info: author="Exavier Macbeth",
- info: before={ },
- info: conflicts={ "9e8ee941-c306-4751-b367-e10000000104" },
- info: copyright="2009 Exavier Macbeth",
- info: description="Version 1.4. Blackops Unit Addon Pack. Redesigned units from Exavier Macbeth's old vanilla modpack.",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/mods/BlackOpsFAF-EXUnits/stargenicon.png",
- info: location="/mods/blackopsfaf-exunits",
- info: name="BlackOps Special Weapons",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="9e8ee941-c306-4751-b367-e10000014000",
- info: url="http://forums.gaspowered.com/viewtopic.php?t=40574",
- info: version=14
- info: },
- info: {
- info: after={ },
- info: author="Klauensprung",
- info: before={ },
- info: conflicts={ },
- info: copyright="Klauensprung",
- info: description="Stabilizes CPU usage and decreases possible lag spikes",
- info: enabled=true,
- info: exclusive=false,
- info: hookdir="/hook",
- info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
- info: location="/mods/stabilizer",
- info: name="Game Stabilizer",
- info: requires={ },
- info: requiresNames={ },
- info: selectable=true,
- info: shadowdir="/shadow",
- info: ui_only=false,
- info: uid="edf9fefc-a091-457c-8781-e837710f3c62",
- info: version=1
- info: }
- info: }
- info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
- info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
- debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
- info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua
- debug: Loading module '\000/lua/sim/entity.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000'
- debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000'
- debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000'
- info: Hooked /lua/ai/aibuilders/aieconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/aieconomicbuilders.lua
- info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter
- info: Hooked Builder: \000Aeon CDR Upgrade Crysalis
- info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade
- info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements
- info: Hooked Builder: \000UEF CDR Upgrade Adv Engi
- info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis
- info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi
- info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling
- info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi
- info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering
- info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod
- info: Hooked Builder: \000UEF CDR Upgrade Shield
- info: Hooked Builder: \000Aeon CDR Upgrade Shield
- info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak
- info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura
- info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields
- info: Hooked Builder: \000UEF CDR Upgrade AdvEng - Pods
- info: Hooked Builder: \000UEF CDR Upgrade T3 Eng - Shields
- info: Hooked Builder: \000Aeon CDR Upgrade AdvEng - Resource - Crysalis
- info: Hooked Builder: \000Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor
- info: Hooked Builder: \000Cybran CDR Upgrade AdvEng - Laser Gen
- info: Hooked Builder: \000Cybran CDR Upgrade T3 Eng - Resource
- info: Hooked Builder: \000Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor
- info: Hooked PlatoonTemplate: \000ACUUpgrades
- debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
- debug: Loading module '\000/lua/ai/aiutilities.lua\000'
- debug: Loading module '\000/lua/buildingtemplates.lua\000'
- debug: Loading module '\000/lua/unittemplates.lua\000'
- debug: Loading module '\000/lua/utilities.lua\000'
- debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
- debug: Loading module '\000/lua/sim/buff.lua\000'
- debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
- debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
- debug: Loading module '\000/lua/basetemplates.lua\000'
- debug: Loading module '\000/lua/upgradetemplates.lua\000'
- debug: Loading module '\000/lua/scenariotriggers.lua\000'
- debug: Loading module '\000/lua/scenarioframework.lua\000'
- info: Hooked /lua/scenarioframework.lua with /mods/no build restrictions in campaign/hook/lua/scenarioframework.lua
- info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua
- debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
- debug: Loading module '\000/lua/sim/vizmarker.lua\000'
- debug: Loading module '\000/lua/simcamera.lua\000'
- debug: Loading module '\000/lua/system/singleevent.lua\000'
- debug: Loading module '\000/lua/cinematics.lua\000'
- debug: Loading module '\000/lua/sim/simuistate.lua\000'
- debug: Loading module '\000/lua/simpinggroup.lua\000'
- debug: Loading module '\000/lua/simobjectives.lua\000'
- debug: Loading module '\000/lua/sim/categoryutils.lua\000'
- debug: Loading module '\000/lua/game.lua\000'
- debug: Loading module '\000/lua/sim/bufffield.lua\000'
- debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
- debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
- debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
- debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
- debug: Loading module '\000/lua/mods.lua\000'
- debug: Loading module '\000/lua/system/setutils.lua\000'
- debug: Loading module '\000/lua/ai/sorianlang.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
- info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua
- info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD
- info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R
- info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light
- info: Hooked PlatoonTemplate: \000SorianT3LightDefenses
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD
- info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R
- info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg
- info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light
- info: Hooked PlatoonTemplate: \000SorianT3LightDefenses
- debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
- info: Hooked /lua/ai/aibuilders/sorianeconomicbuilders.lua with /mods/blackopsfaf-acus/hook/lua/ai/aibuilders/sorianeconomicbuilders.lua
- info: Hooked Builder: \000UEF CDR Upgrade HeavyAntiMatter
- info: Hooked Builder: \000Aeon CDR Upgrade Crysalis
- info: Hooked Builder: \000Cybran CDR Upgrade CoolingUpgrade
- info: Hooked Builder: \000Seraphim CDR Upgrade RateOfFire
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Gun improvements
- info: Hooked Builder: \000UEF CDR Upgrade Adv Engi
- info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi, replacing Crysalis
- info: Hooked Builder: \000Aeon CDR Upgrade Adv Engi
- info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi, replacing cooling
- info: Hooked Builder: \000Cybran CDR Upgrade Adv Engi
- info: Hooked Builder: \000Seraphim CDR Upgrade Adv Engi
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Tech 2 Engineering
- info: Hooked Builder: \000UEF CDR Upgrade Shield, replaceing right pod
- info: Hooked Builder: \000UEF CDR Upgrade Shield
- info: Hooked Builder: \000Aeon CDR Upgrade Shield
- info: Hooked Builder: \000Cybran CDR Upgrade Stealth and Cloak
- info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura
- info: Hooked Builder: \000Seraphim CDR Upgrade AdvancedRegenAura, replace rate of fire
- info: Hooked PlatoonTemplate: \000ACUUpgrades - Shields
- info: Hooked Builder: \000Sorian UEF CDR Upgrade AdvEng - Pods
- info: Hooked Builder: \000Sorian UEF CDR Upgrade T3 Eng - Shields
- info: Hooked Builder: \000Sorian Aeon CDR Upgrade AdvEng - Resource - Crysalis
- info: Hooked Builder: \000Sorian Aeon CDR Upgrade T3 Eng - ResourceAdv - EnhSensor
- info: Hooked Builder: \000Sorian Cybran CDR Upgrade AdvEng - Laser Gen
- info: Hooked Builder: \000Sorian Cybran CDR Upgrade T3 Eng - Resource
- info: Hooked Builder: \000Sorian Seraphim CDR Upgrade AdvEng - Resource - Crysalis
- info: Hooked Builder: \000Sorian Seraphim CDR Upgrade T3 Eng - ResourceAdv - EnhSensor
- info: Hooked PlatoonTemplate: \000SorianACUUpgrades
- debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000'
- info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua
- info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group
- info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group
- info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group
- info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup
- info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1
- info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1
- info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1
- info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map
- info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map
- info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map
- info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land
- info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land
- info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers
- info: Hooked Builder: \000Sorian T4 Exp Land
- info: Hooked Builder: \000Sorian T4 Exp Land - Scathis
- info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap
- info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm
- info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1
- info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map
- info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air
- info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air
- info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers
- info: Hooked Builder: \000Sorian T4 Exp Air
- info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap
- info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm
- info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer
- info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval
- info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval
- info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers
- info: Hooked Builder: \000Sorian T4 Exp Sea
- info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm
- info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer
- info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite
- info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite
- info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers
- info: Hooked Builder: \000Sorian T4 Exp Satellite
- info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm
- debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
- debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
- debug: MEM: -1843451921 bytes OGRID
- info: Total Mayhem: [siminit.lua, line:408] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua.
- info: Total Mayhem: [siminit.lua, line:409] - Checking directory /mods/ for TotalMayhem...
- info: Total Mayhem: [siminit.lua, line:417] - Found directory: /mods/totalmayhem/mod_info.lua.
- info: Total Mayhem: [siminit.lua, line:422] - Check OK. Found 1 TotalMayhem directory.
- info: Total Mayhem: [siminit.lua, line:426] - Checking files and filesize for TotalMayhem...
- info: Total Mayhem: [siminit.lua, line:451] - Check OK! files: 2377, bytecount: 749030784.
- debug: Loading module '\000/lua/triggermanager.lua\000'
- debug: Loading module '\000/lua/scenarioenvironment.lua\000'
- debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
- info: RestrictedCategories {
- info: RestrictedCategories 1 = "uab1107"
- info: RestrictedCategories 2 = "uab1108"
- info: RestrictedCategories 3 = "ueb1108"
- info: RestrictedCategories 4 = "xsb1107"
- info: RestrictedCategories 5 = "urb1108"
- info: RestrictedCategories 6 = "urb1107"
- info: RestrictedCategories 7 = "xsb1108"
- info: RestrictedCategories 8 = "ueb1107"
- info: RestrictedCategories }
- debug: Loading module '\000/lua/ui/lobby/unitsrestrictions.lua\000'
- info: restriction.custom: "uab1107"
- info: restriction.custom: "uab1108"
- info: restriction.custom: "ueb1108"
- info: restriction.custom: "xsb1107"
- info: restriction.custom: "urb1108"
- info: restriction.custom: "urb1107"
- info: restriction.custom: "xsb1108"
- info: restriction.custom: "ueb1107"
- info: restriction.build (uab1107) + (uab1108) + (ueb1108) + (xsb1107) + (urb1108) + (urb1107) + (xsb1108) + (ueb1107)
- info: Parsing token: (
- info: Parsing token: uab1107
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: uab1108
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: ueb1108
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: xsb1107
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: urb1108
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: urb1107
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: xsb1108
- info: Parsing token: +
- info: Parsing token: (
- info: Parsing token: ueb1107
- debug: Loading module '\000/lua/enhancementcommon.lua\000'
- info: Loading save file: \000/maps/SCMP_005/SCMP_005_save.lua
- info: Loading script file: \000/maps/SCMP_005/SCMP_005_script.lua
- debug: Loading module '\000/lua/aibrain.lua\000'
- info: Hooked /lua/aibrain.lua with /mods/upgradedprebuilds/hook/lua/aibrain.lua
- debug: Loading module '\000/lua/aibrainplans.lua\000'
- debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
- debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
- debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
- debug: Loading module '\000/lua/sim/buildermanager.lua\000'
- debug: Loading module '\000/lua/sim/builder.lua\000'
- debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
- debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
- debug: Loading module '\000/lua/sim/engineermanager.lua\000'
- debug: Loading module '\000/lua/sim/strategymanager.lua\000'
- debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
- debug: Loading module '\000/lua/simutils.lua\000'
- debug: Loading module '\000/lua/simplayerquery.lua\000'
- debug: Loading module '\000/lua/sim/score.lua\000'
- debug: Loading module '\000/lua/aipersonality.lua\000'
- debug: Loading module '\000/lua/platoon.lua\000'
- debug: Loading module '\000/lua/proptree.lua\000'
- debug: Loading module '\000/lua/sim/prop.lua\000'
- debug: Loading module '\000/lua/effectutilities.lua\000'
- debug: Loading module '\000/lua/effecttemplates.lua\000'
- debug: Loading module '\000/lua/defaultexplosions.lua\000'
- warning: NUM PROPS = 46971
- info: BeginSession...
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 1.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 10.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 11.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 2.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 3.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 4.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 5.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 6.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 7.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 8.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 9.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airexperimental1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airgunship 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airstagingplatform 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/airtransport.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/armoredassault.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/artillery 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/energy-mass-storage.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/grounddefense 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/hydrocarbonpowerplants.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landartillery 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landbot 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdfbot.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landdftank.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental1 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/landexperimental2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 2.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/radarjammer 3.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seabattleship.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacarrier.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seacruiser.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/seaexperimental1.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/shielddefense.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/strategicmissiledefense.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/customunits/t3shielddefense.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-exunits/lua/customunits/allunits2.lua\000'
- debug: Loading module '\000/lua/factions.lua\000'
- info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua
- debug: Loading module '\000/mods/blackopsfaf-acus/units/esl0001/esl0001_script.lua\000'
- debug: Loading module '\000/lua/defaultunits.lua\000'
- info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua
- debug: Loading module '\000/lua/sim/unit.lua\000'
- info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua
- debug: Loading module '\000/lua/shield.lua\000'
- debug: Loading module '\000/lua/overspill.lua\000'
- debug: Loading module '\000/lua/wreckage.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua\000'
- debug: Loading module '\000/lua/seraphimweapons.lua\000'
- debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
- info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua
- debug: Loading module '\000/lua/sim/weapon.lua\000'
- info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
- debug: Loading module '\000/lua/sim/nukedamage.lua\000'
- debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
- debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
- debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000'
- debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
- debug: Loading module '\000/lua/defaultbufffield.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusweapons.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua\000'
- debug: Loading module '\000/lua/cybranweapons.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-acus/lua/acuseffecttemplates.lua\000'
- debug: Loading module '\000/lua/sim/navigator.lua\000'
- debug: Loading module '\000/lua/armordefinition.lua\000'
- info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua
- debug: Loading module '\000/mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-acus/units/eal0001/eal0001_script.lua\000'
- debug: Loading module '\000/lua/aeonweapons.lua\000'
- info: Hooked /lua/aeonweapons.lua with /schook/lua/aeonweapons.lua
- debug: Loading module '\000/mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua\000'
- debug: Loading module '\000/lua/terranweapons.lua\000'
- info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua
- debug: Loading module '\000/lua/victory.lua\000'
- debug: Loading module '\000/lua/maui/frame.lua\000'
- debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
- info: Hooked /lua/ui/game/gamemain.lua with /mods/economypanel/hook/lua/ui/game/gamemain.lua
- info: Hooked /lua/ui/game/gamemain.lua with /mods/zep_minimapzoom/hook/lua/ui/game/gamemain.lua
- debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
- debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
- info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua
- info: Total Mayhem: [gamecommon.lua, line:323] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
- debug: Loading module '\000/lua/maui/movie.lua\000'
- debug: Loading module '\000/lua/keymap/keymapper.lua\000'
- debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
- debug: Loading module '\000/lua/keymap/keyactions.lua\000'
- debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000'
- debug: Loading module '\000/mods/zep_minimapzoom/minimapzoom.lua\000'
- debug: Loading module '\000/lua/usercamera.lua\000'
- debug: Loading module '\000/lua/ui/game/missiontext.lua\000'
- debug: Loading module '\000/lua/ui/game/economy.lua\000'
- debug: Loading module '\000/lua/maui/statusbar.lua\000'
- debug: Loading module '\000/lua/enhancementcommon.lua\000'
- debug: Loading module '\000/lua/game.lua\000'
- debug: Loading module '\000/lua/sim/bufffield.lua\000'
- debug: Loading module '\000/lua/sim/buff.lua\000'
- debug: Loading module '\000/lua/sim/entity.lua\000'
- debug: Loading module '\000/lua/sim/categoryutils.lua\000'
- debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
- debug: Loading module '\000/lua/userplayerquery.lua\000'
- debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000'
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/eeb0001_icon.dds
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0001_icon.dds
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0002_icon.dds
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0003_icon.dds
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/esb0004_icon.dds
- debug: Loading module '\000/lua/ui/game/borders.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/worldview.lua\000'
- debug: Loading module '\000/lua/ui/controls/worldview.lua\000'
- debug: Loading module '\000/lua/ui/game/ping.lua\000'
- debug: Loading module '\000/lua/user/userdecal.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/lua/ui/game/multifunction.lua\000'
- debug: Loading module '\000/lua/maui/grid.lua\000'
- debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
- debug: Loading module '\000/lua/ui/game/construction.lua\000'
- debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000'
- debug: Loading module '\000/lua/maui/mauiutil.lua\000'
- debug: Loading module '\000/lua/ui/game/build_templates.lua\000'
- debug: Loading module '\000/lua/ui/game/buildmode.lua\000'
- debug: Loading module '\000/lua/ui/game/tabs.lua\000'
- debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000'
- debug: Loading module '\000/lua/ui/help/unitdescription.lua\000'
- info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua
- info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua
- info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua
- debug: Loading module '\000/lua/ui/templates_factory.lua\000'
- debug: Loading module '\000/lua/ui/game/straticons.lua\000'
- debug: Loading module '\000/lua/ui/game/selection.lua\000'
- info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua
- debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000'
- debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000'
- debug: Loading module '\000/lua/ui/game/selectionsort.lua\000'
- debug: Loading module '\000/lua/ui/game/orders.lua\000'
- debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
- debug: Loading module '\000/lua/ui/game/minimap.lua\000'
- info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
- info: Hooked /lua/ui/game/minimap.lua with /mods/zep_minimapzoom/hook/lua/ui/game/minimap.lua
- debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/avatars.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/unitview.lua\000'
- info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua
- debug: Loading module '\000/lua/keymap/selectedinfo.lua\000'
- info: Total Mayhem: [unitview.lua, line:833] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
- debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
- debug: Loading module '\000/lua/ui/game/announcement.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
- debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
- debug: Loading module '\000/lua/ui/game/helptext.lua\000'
- debug: Loading module '\000/lua/ui/game/timer.lua\000'
- debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
- debug: Loading module '\000/lua/ui/game/taunt.lua\000'
- debug: Loading module '\000/lua/aichatsorian.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000'
- debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000'
- debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000'
- warning: Not showing label for keybind LeftBracket due to length
- debug: Loading module '\000/lua/ui/notify/customiser.lua\000'
- debug: Loading module '\000/mods/economypanel/economypanel.lua\000'
- debug: Loading module '\000/lua/ui/game/score.lua\000'
- debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
- debug: Loading module '\000/lua/keymap/hotbuild.lua\000'
- debug: Loading module '\000/lua/keymap/upgradetab.lua\000'
- debug: Loading module '\000/lua/usermusic.lua\000'
- info: /savereplay
- debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
- debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
- warning: GetResource: Invalid name ""
- info: Can't find texture "" -- trying fallback.
- warning: GetResource: Invalid name ""
- info: Can't find texture "" -- trying fallback.
- warning: GetResource: Invalid name ""
- info: Can't find texture "" -- trying fallback.
- debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
- debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
- debug: Current gametime: 00:00:00
- debug: Loading module '\000/lua/sim/blip.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
- info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using SorianMainBalanced
- info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using SorianMainBalanced
- info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using SorianMainBalanced
- info: playable area coordinates are { 0, 0, 2048, 2048 }
- info: Offmapareas are {
- info: { x0=-100, x1=2148, y0=-100, y1=0 },
- info: { x0=-100, x1=2148, y0=2048, y1=2148 },
- info: { x0=-100, x1=0, y0=0, y1=2048 },
- info: { x0=2048, x1=2148, y0=0, y1=2048 }
- info: }
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
- debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
- debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
- debug: Loading module '\000/lua/renderselectparams.lua\000'
- debug: Loading module '\000/lua/spreadattack.lua\000'
- debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
- debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
- debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
- info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
- debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusupgradeconditions.lua\000'
- debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
- debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
- debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
- debug: Loading module '\000/lua/sim/projectile.lua\000'
- debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
- info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
- debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
- debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
- debug: Loading module '\000/lua/cybranunits.lua\000'
- debug: Loading module '\000/lua/tarmacs.lua\000'
- debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
- debug: Loading module '\000/lua/formations.lua\000'
- debug: Loading module '\000/lua/editor/sorianinstantbuildconditions.lua\000'
- debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
- debug: Loading module '\000/lua/seraphimunits.lua\000'
- info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua
- debug: Loading module '\000/mods/blackopsfaf-acus/lua/acusantiprojectile.lua\000'
- debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
- debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
- debug: Loading module '\000/lua/aeonunits.lua\000'
- debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
- debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
- debug: Loading module '\000/lua/terranunits.lua\000'
- debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
- debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
- debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
- debug: Current gametime: 00:00:30
- debug: Loading module '\000/units/url0105/url0105_script.lua\000'
- debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
- debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
- debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
- debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
- debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
- debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
- debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
- debug: Loading module '\000/lua/formations.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
- debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
- debug: Loading module '\000/lua/keymap/keynames.lua\000'
- debug: Loading module '\000/lua/keymap/keycategories.lua\000'
- debug: Loading module '\000/units/urb1102/urb1102_script.lua\000'
- debug: Loading module '\000/lua/simcallbacks.lua\000'
- info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua
- debug: Loading module '\000/lua/simping.lua\000'
- debug: Loading module '\000/lua/selfdestruct.lua\000'
- debug: Loading module '\000/lua/simcameramarkers.lua\000'
- debug: Loading module '\000/lua/simdialogue.lua\000'
- debug: Loading module '\000/lua/simdiplomacy.lua\000'
- debug: Loading module '\000/lua/spreadattack.lua\000'
- debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
- debug: Current gametime: 00:01:00
- debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
- debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
- debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
- debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
- debug: Current gametime: 00:01:30
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1202/brb1202_script.lua\000'
- debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000'
- debug: Current gametime: 00:02:00
- debug: Loading module '\000/units/uab1105/uab1105_script.lua\000'
- debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
- debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
- debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
- debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000'
- debug: Current gametime: 00:02:30
- debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
- debug: Loading module '\000/units/urb1202/urb1202_script.lua\000'
- debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000'
- debug: Loading module '\000/units/uea0107/uea0107_script.lua\000'
- debug: Current gametime: 00:03:00
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bal0110/bal0110_script.lua\000'
- debug: Current gametime: 00:03:30
- debug: Current gametime: 00:04:00
- debug: Loading module '\000/units/ual0104/ual0104_script.lua\000'
- debug: Loading module '\000/units/urb0102/urb0102_script.lua\000'
- debug: Current gametime: 00:04:30
- debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brpt1expd/brpt1expd_script.lua\000'
- debug: Current gametime: 00:05:00
- debug: Loading module '\000/units/uab3101/uab3101_script.lua\000'
- debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
- debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
- debug: Current gametime: 00:05:30
- debug: Loading module '\000/units/uel0104/uel0104_script.lua\000'
- debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
- debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1302/brb1302_script.lua\000'
- debug: Current gametime: 00:06:00
- debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab1102/uab1102_script.lua\000'
- debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
- debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
- debug: Loading module '\000/units/ura0101/ura0101_script.lua\000'
- debug: Current gametime: 00:06:30
- debug: Loading module '\000/units/xsl0104/xsl0104_script.lua\000'
- debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
- debug: Loading module '\000/units/ura0102/ura0102_script.lua\000'
- debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:07:00
- debug: Loading module '\000/mods/totalmayhem/units/brot1bt/brot1bt_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmeffecttemplates.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brpt1exm1/brpt1exm1_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/mods/totalmayhem/units/brnt1mt/brnt1mt_script.lua\000'
- debug: Current gametime: 00:07:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
- debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/ual0201/ual0201_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brmat1advfig/brmat1advfig_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000'
- debug: Loading module '\000/lua/cybranprojectiles.lua\000'
- debug: Current gametime: 00:08:00
- debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsl0106/bsl0106_script.lua\000'
- debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
- debug: Loading module '\000/lua/genericdebris.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnt1ht/brnt1ht_script.lua\000'
- debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
- debug: Loading module '\000/lua/terranprojectiles.lua\000'
- debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brot1btt2a/brot1btt2a_script.lua\000'
- debug: Loading module '\000/units/urb0201/urb0201_script.lua\000'
- debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000'
- debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bel0109/bel0109_script.lua\000'
- debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'
- debug: Current gametime: 00:08:30
- debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brpt1bt/brpt1bt_script.lua\000'
- debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
- debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000'
- debug: Loading module '\000/lua/aeonprojectiles.lua\000'
- debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
- debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
- debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000'
- debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/createunit.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/createunitfilters.lua\000'
- info: syncing max ping markers: \00015
- debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
- debug: Loading module '\000/lua/ui/game/unittext.lua\000'
- info: syncing max ping markers: \00015
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmprojectiles.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brot1mt/brot1mt_script.lua\000'
- debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
- debug: Loading module '\000/units/urb5101/urb5101_script.lua\000'
- debug: Loading module '\000/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_script.lua\000'
- debug: Loading module '\000/projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua\000'
- debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000'
- debug: Loading module '\000/units/uab1202/uab1202_script.lua\000'
- debug: Loading module '\000/units/ura0103/ura0103_script.lua\000'
- debug: Loading module '\000/units/urb2101/urb2101_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/broat1intc/broat1intc_script.lua\000'
- debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:09:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/mods/totalmayhem/units/brnat1intc/brnat1intc_script.lua\000'
- debug: Loading module '\000/units/uab0103/uab0103_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brot1expd/brot1expd_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmaeonweapons.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmcollisionbeams.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnt1bt/brnt1bt_script.lua\000'
- debug: Current gametime: 00:09:30
- debug: Loading module '\000/mods/totalmayhem/units/brmat1intc/brmat1intc_script.lua\000'
- debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
- debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
- debug: Loading module '\000/units/zrb9501/zrb9501_script.lua\000'
- debug: Loading module '\000/units/url0208/url0208_script.lua\000'
- debug: Current gametime: 00:10:00
- debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
- debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
- debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/broat1fig/broat1fig_script.lua\000'
- debug: Loading module '\000/units/xra0105/xra0105_script.lua\000'
- debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000'
- debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000'
- debug: Current gametime: 00:10:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/urb1201/urb1201_script.lua\000'
- debug: Loading module '\000/units/uab2109/uab2109_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brpt1ht/brpt1ht_script.lua\000'
- debug: Current gametime: 00:11:00
- debug: Loading module '\000/mods/totalmayhem/units/brost1battleship/brost1battleship_script.lua\000'
- debug: Loading module '\000/units/url0205/url0205_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnt1hpd/brnt1hpd_script.lua\000'
- debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1mtproj/brnt1mtproj_script.lua\000'
- debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
- debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
- debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btproj/brot1btproj_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brot1btclawproj/brot1btclawproj_script.lua\000'
- debug: Current gametime: 00:11:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000'
- debug: Loading module '\000/lua/ui/game/diplomacy.lua\000'
- debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/broat1figproj/broat1figproj_script.lua\000'
- debug: Current gametime: 00:12:00
- debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000'
- debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:12:30
- debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
- debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000'
- debug: Loading module '\000/lua/sim/scripttask.lua\000'
- debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnt1expd/brnt1expd_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000'
- debug: Current gametime: 00:13:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab2104/uab2104_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xal0203/xal0203_script.lua\000'
- debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
- debug: Loading module '\000/units/uab1106/uab1106_script.lua\000'
- debug: Current gametime: 00:13:30
- debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000'
- debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'
- debug: Loading module '\000/units/uab3102/uab3102_script.lua\000'
- debug: Loading module '\000/units/ual0208/ual0208_script.lua\000'
- debug: Current gametime: 00:14:00
- debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000'
- debug: Loading module '\000/units/ueb0103/ueb0103_script.lua\000'
- debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnat1advfig/brnat1advfig_script.lua\000'
- debug: Loading module '\000/units/uab1201/uab1201_script.lua\000'
- debug: Current gametime: 00:14:30
- debug: Loading module '\000/mods/totalmayhem/units/brpt1advnavygun/brpt1advnavygun_script.lua\000'
- debug: Current gametime: 00:15:00
- debug: Loading module '\000/units/del0204/del0204_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
- debug: Current gametime: 00:15:30
- debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000'
- debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
- debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000'
- debug: Loading module '\000/units/urb5202/urb5202_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Current gametime: 00:16:00
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brnt2potshot/brnt2potshot_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/uab5202/uab5202_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/mods/totalmayhem/units/brnst1artillery/brnst1artillery_script.lua\000'
- debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
- debug: Current gametime: 00:16:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/ual0307/ual0307_script.lua\000'
- debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000'
- debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brnat1advfigproj/brnat1advfigproj_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmavaprojectiles.lua\000'
- debug: Loading module '\000/mods/totalmayhem/lua/tmavaeffecttemplates.lua\000'
- debug: Current gametime: 00:17:00
- debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000'
- info: syncing max ping markers: \00015
- info: syncing max ping markers: \00015
- debug: Loading module '\000/units/urb3101/urb3101_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brmt1pd/brmt1pd_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/urb0301/urb0301_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:17:30
- debug: Loading module '\000/units/urb0103/urb0103_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/units/brpt1pd/brpt1pd_script.lua\000'
- debug: Loading module '\000/units/xss0103/xss0103_script.lua\000'
- debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
- debug: Current gametime: 00:18:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uel0307/uel0307_script.lua\000'
- debug: Current gametime: 00:18:30
- debug: Loading module '\000/mods/totalmayhem/units/brost1destr/brost1destr_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua\000'
- debug: Current gametime: 00:19:00
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- warning: Error running OnFrame script in CScriptObject at 50b4e800: ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): stack overflow
- stack traceback:
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(26): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function `GetUnitRolloverInfo'
- ...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua(46): in function <...forever\gamedata\lua.nx2\lua\keymap\selectedinfo.lua:23>
- ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(575): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:572>
- debug: Loading module '\000/units/uel0203/uel0203_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
- debug: Loading module '\000/units/ueb3102/ueb3102_script.lua\000'
- debug: Current gametime: 00:19:30
- debug: Loading module '\000/units/urb4202/urb4202_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/urb0203/urb0203_script.lua\000'
- debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000'
- debug: Current gametime: 00:20:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: syncing max ping markers: \00015
- info: syncing max ping markers: \00015
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xss0203/xss0203_script.lua\000'
- debug: Loading module '\000/units/xsb2205/xsb2205_script.lua\000'
- debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
- debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:20:30
- debug: Loading module '\000/units/urb0202/urb0202_script.lua\000'
- debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000'
- debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
- debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:21:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab0301/uab0301_script.lua\000'
- debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000'
- debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb1106/brb1106_script.lua\000'
- debug: Loading module '\000/units/zrb9601/zrb9601_script.lua\000'
- debug: Loading module '\000/units/url0309/url0309_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:21:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/zrb9502/zrb9502_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Current gametime: 00:22:00
- debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/mods/totalmayhem/units/brot1hpd/brot1hpd_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/mods/totalmayhem/units/brmat2fig1/brmat2fig1_script.lua\000'
- debug: Loading module '\000/projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Current gametime: 00:22:30
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:23:00
- debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/mods/autoreclaim/units/xrb0104/xrb0104_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/urs0202/urs0202_script.lua\000'
- debug: Loading module '\000/lua/kirvesweapons.lua\000'
- info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua
- debug: Loading module '\000/lua/kirveseffects.lua\000'
- debug: Loading module '\000/lua/kirvesbeams.lua\000'
- info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:23:30
- debug: Loading module '\000/units/uas0103/uas0103_script.lua\000'
- debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/uab3201/uab3201_script.lua\000'
- debug: Loading module '\000/units/uas0203/uas0203_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
- debug: Current gametime: 00:24:00
- debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/mods/totalmayhem/units/brnst1battleship/brnst1battleship_script.lua\000'
- debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000'
- debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000'
- debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000'
- debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000'
- debug: Current gametime: 00:24:30
- warning: Error running /lua/sim/tasks/EnhanceTask.lua script in CScriptObject at 67033cf0: ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(2267): *ERROR: Ordered enhancement does not have the proper slot available!
- stack traceback:
- [C]: in function `error'
- ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2862): in function `OnWorkBegin'
- ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(2267): in function `OnWorkBegin'
- ...rever\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua(41): in function <...rever\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua:33>
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:25:00
- debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
- debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000'
- debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000'
- debug: Loading module '\000/units/xsb3202/xsb3202_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:25:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000'
- debug: Loading module '\000/units/dra0202/dra0202_script.lua\000'
- warning: Error running lua script: attempt to index a nil value
- stack traceback:
- [C]: in function `GetUnitsAroundPoint'
- ...orever\gamedata\lua.nx2\lua\ai\aiattackutilities.lua(1794): in function `AIFindUnitRadiusThreat'
- ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1691): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1675>
- debug: Loading module '\000/units/xsa0104/xsa0104_script.lua\000'
- debug: Current gametime: 00:26:00
- debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
- debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
- debug: Loading module '\000/units/urb1301/urb1301_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brot1exm1proj/brot1exm1proj_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:26:30
- debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
- debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
- debug: Loading module '\000/units/urb1106/urb1106_script.lua\000'
- debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:27:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/aantorpedo01/aantorpedo01_script.lua\000'
- debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
- warning: Error running lua script: attempt to index a nil value
- stack traceback:
- [C]: in function `GetUnitsAroundPoint'
- ...orever\gamedata\lua.nx2\lua\ai\aiattackutilities.lua(1794): in function `AIFindUnitRadiusThreat'
- ...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua(1691): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\platoon.lua:1675>
- debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
- debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:27:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:28:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/sdfheavyphasicautogun01/sdfheavyphasicautogun01_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:28:30
- debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000'
- debug: Loading module '\000/units/url0202/url0202_script.lua\000'
- debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000'
- debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000'
- debug: Loading module '\000/units/ura0204/ura0204_script.lua\000'
- debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000'
- debug: Current gametime: 00:29:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/sanajelluantitorpedo01/sanajelluantitorpedo01_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bab1106/bab1106_script.lua\000'
- debug: Current gametime: 00:29:30
- debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000'
- debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
- debug: Loading module '\000/mods/autoreclaim/units/xrb0204/xrb0204_script.lua\000'
- debug: Loading module '\000/mods/autoreclaim/units/xrb0304/xrb0304_script.lua\000'
- debug: Current gametime: 00:30:00
- debug: Loading module '\000/projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua\000'
- debug: Loading module '\000/units/ura0203/ura0203_script.lua\000'
- debug: Current gametime: 00:30:30
- debug: Loading module '\000/projectiles/adflaserlight01/adflaserlight01_script.lua\000'
- debug: Loading module '\000/projectiles/sdfohcannon03/sdfohcannon03_script.lua\000'
- debug: Loading module '\000/projectiles/cantorpedonanite03/cantorpedonanite03_script.lua\000'
- debug: Loading module '\000/projectiles/saashleoaagatlinggun04/saashleoaagatlinggun04_script.lua\000'
- debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000'
- debug: Current gametime: 00:31:00
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bsb1106/bsb1106_script.lua\000'
- debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000'
- debug: Loading module '\000/projectiles/taamissileflayer02/taamissileflayer02_script.lua\000'
- debug: Current gametime: 00:31:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000'
- debug: Current gametime: 00:32:00
- debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'
- debug: Loading module '\000/units/zrb9503/zrb9503_script.lua\000'
- debug: Current gametime: 00:32:30
- debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3btproj/brnt3btproj_script.lua\000'
- debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000'
- debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000'
- debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000'
- debug: Loading module '\000/projectiles/aantorpedochronopack01/aantorpedochronopack01_script.lua\000'
- debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
- debug: Loading module '\000/units/uea0204/uea0204_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/url0303/url0303_script.lua\000'
- debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000'
- debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
- debug: Loading module '\000/projectiles/cdflaserdisintegrator02/cdflaserdisintegrator02_script.lua\000'
- debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000'
- debug: Current gametime: 00:33:00
- debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/ues0203/ues0203_script.lua\000'
- debug: Current gametime: 00:33:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/url0402/url0402_script.lua\000'
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/beb1106/beb1106_script.lua\000'
- debug: Loading module '\000/units/urs0201/urs0201_script.lua\000'
- debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua\000'
- warning: Error running OnStopBuild script in Entity urb0103 at 6971a708: ...\gamedata\units.scd\units\urb0103\urb0103_script.lua(37): attempt to call method `SetGoal' (a nil value)
- stack traceback:
- ...\gamedata\units.scd\units\urb0103\urb0103_script.lua(37): in function `StopArmsMoving'
- ...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(230): in function <...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua:227>
- debug: Loading module '\000/units/ual0401/ual0401_script.lua\000'
- debug: Current gametime: 00:34:00
- debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
- debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000'
- debug: Current gametime: 00:34:30
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:35:00
- debug: Loading module '\000/units/xsb2108/xsb2108_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/urb4206/urb4206_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:35:30
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/ues0103/ues0103_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:36:00
- debug: Loading module '\000/mods/totalmayhem/units/brot2asb/brot2asb_script.lua\000'
- debug: Loading module '\000/projectiles/saashleoaagatlinggun03/saashleoaagatlinggun03_script.lua\000'
- debug: Loading module '\000/projectiles/sboothetacticalbomb02/sboothetacticalbomb02_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
- debug: Current gametime: 00:36:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsb0302/xsb0302_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Current gametime: 00:37:00
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/mods/blackopsfaf-unleashed/units/bss0206/bss0206_script.lua\000'
- debug: Loading module '\000/units/uab2108/uab2108_script.lua\000'
- debug: Current gametime: 00:37:30
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/ueb2108/ueb2108_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/cantorpedomeson02/cantorpedomeson02_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Current gametime: 00:38:00
- debug: Loading module '\000/units/xsb5202/xsb5202_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: creating high fidelity terrain
- info: creating high fidelity water
- info: creating high fidelity terrain
- info: creating high fidelity water
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/units/uea0304/uea0304_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Current gametime: 00:38:30
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Loading module '\000/units/xrs0205/xrs0205_script.lua\000'
- debug: Loading module '\000/projectiles/tananglertorpedo02/tananglertorpedo02_script.lua\000'
- debug: Loading module '\000/projectiles/sanheavycavitationtorpedo02/sanheavycavitationtorpedo02_script.lua\000'
- debug: Loading module '\000/projectiles/sanheavycavitationtorpedo03/sanheavycavitationtorpedo03_script.lua\000'
- debug: Current gametime: 00:39:00
- debug: Current gametime: 00:39:30
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000'
- debug: Loading module '\000/units/xsa0402/xsa0402_script.lua\000'
- debug: Current gametime: 00:40:00
- debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000'
- debug: Loading module '\000/units/xrs0204/xrs0204_script.lua\000'
- info: creating high fidelity terrain
- info: creating high fidelity water
- debug: Loading module '\000/mods/autoreclaim/units/xeb0104/xeb0104_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- debug: Current gametime: 00:40:30
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0302) to FindAvailableFactory!
- debug: Loading module '\000/projectiles/aifbombquark01/aifbombquark01_script.lua\000'
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- warning: Passed in a bad unit blueprint name (ees0301) to FindAvailableFactory!
- info: Minimized true
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