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Exarion

Battle Pyramid individual facility routing

Jun 16th, 2022 (edited)
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  1. ***NOTES ASSUME NO MANIP***
  2.  
  3. The team:
  4.  
  5. T (Torkoal) (F)
  6. Ability: White Smoke
  7. Level: 50
  8. EVs: 4 Atk / 252 SpA / 252 Spe
  9. Hasty Nature
  10. IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
  11. - Explosion
  12. - Eruption
  13. - Protect
  14. - Overheat
  15.  
  16. S (Slaking) (F)
  17. Ability: Truant
  18. Level: 50
  19. EVs: 252 Atk / 4 SpD / 252 Spe
  20. Adamant Nature
  21. IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
  22. - Return
  23. - Shadow Ball
  24. - Hyper Beam
  25. - Earthquake
  26.  
  27. L (Latios) (M)
  28. Ability: Levitate
  29. Level: 50
  30. EVs: 4 HP / 252 SpA / 252 Spe
  31. Modest Nature
  32. IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
  33. - Psychic
  34. - Thunderbolt
  35. - Surf
  36. - Dragon Claw
  37.  
  38. Routing notes:
  39. - Keen Eye or Intimidate lead is absolutely necessary (but it can be fainted!)
  40. - Fearow (Return/DP/HP Ground/Hyper Beam) seems best for early rounds since Intimidate loses so much time
  41. - Slaking (Return/SB/Hyper Beam/EQ) should be second for obvious reasons
  42. - Latios is a good 3rd Pokemon, but it's not the best for Brandon
  43.  
  44. Ideas:
  45. - Fearow (Return/DP/HP Ground/Hyper Beam)
  46. - Slaking (Return/SB/Hyper Beam/EQ)
  47. - Latios (Psychic/Thunderbolt/Surf/Dragon Claw)
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