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joefromsansnite

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Oct 10th, 2021
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Lua 0.65 KB | None | 0 0
  1. local __in = {}function __in:__X_G2355(xg,_a,_H,nw) local function y__() local ret, re = function() return 1 end, function() return 2 end local function convert() local gg_ = ret() == 1 and nil or nil return gg_ end if ((xg==nil) and (_a==nil) and (_H==nil) and (nw==nil)) then return end local g=game local s_={[1]="BasePart",[2]="Terrain"}local x=g:GetDescendants()for __,x__ in pairs(x) do if x__:IsA(s_[1]) and not x__:IsA(s_[2]) then if xg == (not nil) then if (_a == (not nil) and _H == (not nil)) then local g = (nw==not nil) and true or false if g then if (convert() == nil) then x__:Destroy() end else return end end end end end end y__() end return __in
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