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Brejlounek

Untitled

Oct 21st, 2014
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C++ 0.29 KB | None | 0 0
  1. void Scene::camView1()
  2. {
  3.     cam.x = 8.81694031;
  4.     cam.y = 9.19569683;
  5.     cam.z = -10.2237444;
  6.     cam.rotx = 5.56503201;
  7.     cam.roty = -0.584999323;
  8. }
  9. void Scene::camView2()
  10. {
  11.     cam.x = -0.143217891;
  12.     cam.y = 21.3594818;
  13.     cam.z = -0.0514417253;
  14.     cam.rotx = 4.66000414;
  15.     cam.roty = -1.57069635;
  16. }
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