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- void Scene::camView1()
- {
- cam.x = 8.81694031;
- cam.y = 9.19569683;
- cam.z = -10.2237444;
- cam.rotx = 5.56503201;
- cam.roty = -0.584999323;
- }
- void Scene::camView2()
- {
- cam.x = -0.143217891;
- cam.y = 21.3594818;
- cam.z = -0.0514417253;
- cam.rotx = 4.66000414;
- cam.roty = -1.57069635;
- }
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