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  1. Initialize engine version: 5.6.3p1 (9c92e827232b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
  6. Vendor: ATI
  7. VRAM: 1011 MB
  8. Driver: 15.200.1062.1004
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  19. Loading C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  20. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  21. Loading C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  22. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  23. Loading C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  24. - Completed reload, in 0.035 seconds
  25. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  26. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  27. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  28. <RI> Initializing input.
  29.  
  30. <RI> Input initialized.
  31.  
  32. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  33. <RI> Initialized touch support.
  34.  
  35. UnloadTime: 1.577607 ms
  36. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  37. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  38. load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
  39.  
  40. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  41.  
  42. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  43. UnloadTime: 0.569610 ms
  44. load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  47.  
  48.  
  49. Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 6630.
  50. Total: 41.069839 ms (FindLiveObjects: 0.185838 ms CreateObjectMapping: 0.324758 ms MarkObjects: 38.175606 ms DeleteObjects: 2.382538 ms)
  51.  
  52. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  53. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  54. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  55. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  56. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  57. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  58. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  59. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  60.  
  61. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  64. LOG_MARK: Client session added: 281480088492731
  65. LOG_MARK: Lobby added
  66. LOG_MARK: TopPanelAuthenticatedComponent added
  67. LOG_MARK: Self user added: 281475663656943
  68. LOG_MARK: Device type: Desktop
  69. LOG_MARK: Graphics device name: AMD Radeon HD 6800 Series
  70. LOG_MARK: Graphics memory size: 1011 Mb
  71. LOG_MARK: Graphics shader model: 50
  72. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  73. LOG_MARK: System memory size: ~8104 Mb
  74. LOG_MARK: Processor type: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
  75. LOG_MARK: Processor count: 4
  76. Reputation: 140 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. LOG_MARK: Lobby load is completed
  81. LOG_MARK: Garage scene start async loading
  82. Unloading 11 Unused Serialized files (Serialized files now loaded: 311)
  83. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  84. UnloadTime: 3.151915 ms
  85. LOG_MARK: User ready to lobby
  86.  
  87. Unloading 538 unused Assets to reduce memory usage. Loaded Objects now: 48493.
  88. Total: 173.604248 ms (FindLiveObjects: 2.792335 ms CreateObjectMapping: 2.687870 ms MarkObjects: 158.171265 ms DeleteObjects: 9.952048 ms)
  89.  
  90. LOG_MARK: User is on Home screen.
  91. LOG_MARK: User start going to battle Тишина
  92. LOG_MARK: Battle load is completed
  93. LOG_MARK: Silence scene start async loading
  94. Unloading 3 Unused Serialized files (Serialized files now loaded: 393)
  95. UnloadTime: 9.218594 ms
  96. LOG_MARK: Battle map is inited
  97.  
  98. Unloading 965 unused Assets to reduce memory usage. Loaded Objects now: 85322.
  99. Total: 250.824188 ms (FindLiveObjects: 4.963745 ms CreateObjectMapping: 3.109763 ms MarkObjects: 198.825455 ms DeleteObjects: 43.924122 ms)
  100.  
  101. Initialize engine version: 5.6.3p1 (9c92e827232b)
  102. GfxDevice: creating device client; threaded=1
  103. Direct3D:
  104. Version: Direct3D 11.0 [level 11.0]
  105. Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
  106. Vendor: ATI
  107. VRAM: 1011 MB
  108. Driver: 15.200.1062.1004
  109. Begin MonoManager ReloadAssembly
  110. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  111. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  112. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  113. Loading C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  114. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  115. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  116. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  117. Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  118. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  119. Loading C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  120. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  121. Loading C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  122. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  123. Loading C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  124. - Completed reload, in 0.036 seconds
  125. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  126. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  127. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  128. <RI> Initializing input.
  129.  
  130. <RI> Input initialized.
  131.  
  132. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  133. <RI> Initialized touch support.
  134.  
  135. UnloadTime: 1.451149 ms
  136. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  137. Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  138. load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  141.  
  142. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  143. UnloadTime: 0.935421 ms
  144. load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148.  
  149. Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 6630.
  150. Total: 41.427956 ms (FindLiveObjects: 0.235321 ms CreateObjectMapping: 0.330256 ms MarkObjects: 38.459679 ms DeleteObjects: 2.401965 ms)
  151.  
  152. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  153. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  154. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  155. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  156. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  157. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  158. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  159. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  162.  
  163. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  164. LOG_MARK: Client session added: 281480088492773
  165. LOG_MARK: Lobby added
  166. LOG_MARK: TopPanelAuthenticatedComponent added
  167. LOG_MARK: Self user added: 281475663656943
  168. LOG_MARK: Device type: Desktop
  169. LOG_MARK: Graphics device name: AMD Radeon HD 6800 Series
  170. LOG_MARK: Graphics memory size: 1011 Mb
  171. LOG_MARK: Graphics shader model: 50
  172. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  173. LOG_MARK: System memory size: ~8104 Mb
  174. LOG_MARK: Processor type: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
  175. LOG_MARK: Processor count: 4
  176. Reputation: 140 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  181. LOG_MARK: Lobby load is completed
  182. LOG_MARK: Garage scene start async loading
  183. Unloading 11 Unused Serialized files (Serialized files now loaded: 289)
  184. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  185. UnloadTime: 3.654814 ms
  186.  
  187. Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 47429.
  188. Total: 187.839752 ms (FindLiveObjects: 2.705464 ms CreateObjectMapping: 2.975241 ms MarkObjects: 170.141510 ms DeleteObjects: 12.016427 ms)
  189.  
  190. MandatoryAssetsLoading: Unexpected asset 9cb3d877c9758eb4fa979365ac621b74 will be loaded as mandatory!
  191. LOG_MARK: User ready to lobby
  192. LOG_MARK: User is on Home screen.
  193. LOG_MARK: User start going to battle Рио
  194. LOG_MARK: Battle load is completed
  195. LOG_MARK: Rio scene start async loading
  196. Unloading 3 Unused Serialized files (Serialized files now loaded: 435)
  197. UnloadTime: 8.697367 ms
  198. LOG_MARK: Battle map is inited
  199.  
  200. Unloading 1047 unused Assets to reduce memory usage. Loaded Objects now: 86034.
  201. Total: 241.229141 ms (FindLiveObjects: 5.119159 ms CreateObjectMapping: 3.501232 ms MarkObjects: 197.752945 ms DeleteObjects: 34.854343 ms)
  202.  
  203. The referenced script on this Behaviour (Game Object '') is missing!
  204.  
  205. (Filename: Line: 1743)
  206.  
  207. The referenced script on this Behaviour (Game Object 'Wind') is missing!
  208.  
  209. (Filename: Line: 1743)
  210.  
  211. The referenced script on this Behaviour (Game Object 'ice_mine_explosion_sound') is missing!
  212.  
  213. (Filename: Line: 1743)
  214.  
  215. LOG_MARK: User is ready to battle
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