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- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
- Vendor: ATI
- VRAM: 1011 MB
- Driver: 15.200.1062.1004
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.035 seconds
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.577607 ms
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.569610 ms
- load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 6630.
- Total: 41.069839 ms (FindLiveObjects: 0.185838 ms CreateObjectMapping: 0.324758 ms MarkObjects: 38.175606 ms DeleteObjects: 2.382538 ms)
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
- LOG_MARK: Client session added: 281480088492731
- LOG_MARK: Lobby added
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Self user added: 281475663656943
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: AMD Radeon HD 6800 Series
- LOG_MARK: Graphics memory size: 1011 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8104 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
- LOG_MARK: Processor count: 4
- Reputation: 140 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Unloading 11 Unused Serialized files (Serialized files now loaded: 311)
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- UnloadTime: 3.151915 ms
- LOG_MARK: User ready to lobby
- Unloading 538 unused Assets to reduce memory usage. Loaded Objects now: 48493.
- Total: 173.604248 ms (FindLiveObjects: 2.792335 ms CreateObjectMapping: 2.687870 ms MarkObjects: 158.171265 ms DeleteObjects: 9.952048 ms)
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Тишина
- LOG_MARK: Battle load is completed
- LOG_MARK: Silence scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 393)
- UnloadTime: 9.218594 ms
- LOG_MARK: Battle map is inited
- Unloading 965 unused Assets to reduce memory usage. Loaded Objects now: 85322.
- Total: 250.824188 ms (FindLiveObjects: 4.963745 ms CreateObjectMapping: 3.109763 ms MarkObjects: 198.825455 ms DeleteObjects: 43.924122 ms)
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
- Vendor: ATI
- VRAM: 1011 MB
- Driver: 15.200.1062.1004
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading C:\Games\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.036 seconds
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.451149 ms
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Games\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.935421 ms
- load client logger config: file://C:/Games/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 6630.
- Total: 41.427956 ms (FindLiveObjects: 0.235321 ms CreateObjectMapping: 0.330256 ms MarkObjects: 38.459679 ms DeleteObjects: 2.401965 ms)
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
- LOG_MARK: Client session added: 281480088492773
- LOG_MARK: Lobby added
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Self user added: 281475663656943
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: AMD Radeon HD 6800 Series
- LOG_MARK: Graphics memory size: 1011 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8104 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
- LOG_MARK: Processor count: 4
- Reputation: 140 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Unloading 11 Unused Serialized files (Serialized files now loaded: 289)
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- UnloadTime: 3.654814 ms
- Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 47429.
- Total: 187.839752 ms (FindLiveObjects: 2.705464 ms CreateObjectMapping: 2.975241 ms MarkObjects: 170.141510 ms DeleteObjects: 12.016427 ms)
- MandatoryAssetsLoading: Unexpected asset 9cb3d877c9758eb4fa979365ac621b74 will be loaded as mandatory!
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Рио
- LOG_MARK: Battle load is completed
- LOG_MARK: Rio scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 435)
- UnloadTime: 8.697367 ms
- LOG_MARK: Battle map is inited
- Unloading 1047 unused Assets to reduce memory usage. Loaded Objects now: 86034.
- Total: 241.229141 ms (FindLiveObjects: 5.119159 ms CreateObjectMapping: 3.501232 ms MarkObjects: 197.752945 ms DeleteObjects: 34.854343 ms)
- The referenced script on this Behaviour (Game Object '') is missing!
- (Filename: Line: 1743)
- The referenced script on this Behaviour (Game Object 'Wind') is missing!
- (Filename: Line: 1743)
- The referenced script on this Behaviour (Game Object 'ice_mine_explosion_sound') is missing!
- (Filename: Line: 1743)
- LOG_MARK: User is ready to battle
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