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- if (hudRightPanel_ != null)
- {
- if (hudGamePanel_.isVisible() == true) {
- var gscene = ui.GraphicsScene();
- hudGamePanel_.move(gscene.width() / 2.0 - hudGamePanel_.width / 2.0, gscene.height() / 2.0 - hudGamePanel_.height/ 2.0);
- }
- }
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