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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Seat")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("SpecialMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o1.Name = "NOOSE"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Wood
- o2.BrickColor = BrickColor.new("Dark orange")
- o2.Position = Vector3.new(-37.2282944, 14.6903973, -6.28531075)
- o2.Rotation = Vector3.new(90, 0, 0)
- o2.Anchored = true
- o2.Size = Vector3.new(1.90000391, 12.8200016, 2.07999897)
- o2.CFrame = CFrame.new(-37.2282944, 14.6903973, -6.28531075, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o2.Position = Vector3.new(-37.2282944, 14.6903973, -6.28531075)
- o3.Parent = o1
- o3.Material = Enum.Material.Wood
- o3.BrickColor = BrickColor.new("Dark orange")
- o3.Position = Vector3.new(-37.2282944, 21.7840023, 10.8243904)
- o3.Rotation = Vector3.new(130, 0, 0)
- o3.Anchored = true
- o3.Size = Vector3.new(1.90000391, 12.8200016, 2.07999897)
- o3.CFrame = CFrame.new(-37.2282944, 21.7840023, 10.8243904, 1, 0, 0, 0, -0.642788053, -0.76604414, 0, 0.76604414, -0.642788053)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o3.Position = Vector3.new(-37.2282944, 21.7840023, 10.8243904)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Black")
- o4.Transparency = 0.99000000953674
- o4.Position = Vector3.new(-37.1769943, 2.99207115, -9.83751106)
- o4.Rotation = Vector3.new(-60, 0, 0)
- o4.Anchored = true
- o4.Size = Vector3.new(4, 1, 2)
- o4.CFrame = CFrame.new(-37.1769943, 2.99207115, -9.83751106, 1, 0, 0, 0, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(-37.1769943, 2.99207115, -9.83751106)
- o5.Parent = o1
- o5.Material = Enum.Material.Wood
- o5.BrickColor = BrickColor.new("Dark orange")
- o5.Position = Vector3.new(-40.8779984, 10.6034307, -2.18201447)
- o5.Rotation = Vector3.new(107.82, 46.0400009, 119.519997)
- o5.Anchored = true
- o5.Size = Vector3.new(1.90000391, 12.8200016, 2.07999897)
- o5.CFrame = CFrame.new(-40.8779984, 10.6034307, -2.18201447, -0.342020035, -0.604022086, 0.719846964, -0.604023039, -0.44551003, -0.660815418, 0.71984607, -0.660816312, -0.212469906)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o5.Position = Vector3.new(-40.8779984, 10.6034307, -2.18201447)
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Burnt Sienna")
- o6.Position = Vector3.new(-37.229393, 14.5770063, -12.2126274)
- o6.Rotation = Vector3.new(0, -90, 0)
- o6.Anchored = true
- o6.Shape = Enum.PartType.Cylinder
- o6.Size = Vector3.new(0.340000004, 3.10000372, 3.74999881)
- o6.CFrame = CFrame.new(-37.229393, 14.5770063, -12.2126274, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o6.Position = Vector3.new(-37.229393, 14.5770063, -12.2126274)
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Burnt Sienna")
- o7.Position = Vector3.new(-37.159935, 9.61234856, -12.4253273)
- o7.Rotation = Vector3.new(90, -90, 0)
- o7.Anchored = true
- o7.Shape = Enum.PartType.Cylinder
- o7.Size = Vector3.new(8.23001003, 0.5400033, 0.620000005)
- o7.CFrame = CFrame.new(-37.159935, 9.61234856, -12.4253273, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o7.Position = Vector3.new(-37.159935, 9.61234856, -12.4253273)
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Burnt Sienna")
- o8.Position = Vector3.new(-37.1534042, 4.74847794, -12.5416069)
- o8.Rotation = Vector3.new(5.07000017, -4.69999981, -178.289993)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(1, 1, 0.789999783)
- o8.CFrame = CFrame.new(-37.1534042, 4.74847794, -12.5416069, -0.996193588, 0.0298039261, -0.0819161683, -0.0225510132, -0.995858014, -0.0880815908, -0.0842020512, -0.0858990103, 0.992739379)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- o8.Position = Vector3.new(-37.1534042, 4.74847794, -12.5416069)
- o9.Parent = o8
- o9.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o9.Scale = Vector3.new(1.5, 1.5, 1)
- o9.MeshType = Enum.MeshType.FileMesh
- o10.Parent = o1
- o10.Material = Enum.Material.Pebble
- o10.BrickColor = BrickColor.new("Forest green")
- o10.Position = Vector3.new(-36.147438, 26.5233688, 0.923633575)
- o10.Anchored = true
- o10.Shape = Enum.PartType.Ball
- o10.Size = Vector3.new(20.4699993, 20.4699993, 20.4699993)
- o10.CFrame = CFrame.new(-36.147438, 26.5233688, 0.923633575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o10.Position = Vector3.new(-36.147438, 26.5233688, 0.923633575)
- o11.Parent = o1
- o11.Material = Enum.Material.Wood
- o11.BrickColor = BrickColor.new("Dark orange")
- o11.Position = Vector3.new(-36.7883987, 9.77000427, 0.479190826)
- o11.Anchored = true
- o11.Size = Vector3.new(3.96000361, 19.539999, 3.92999768)
- o11.CFrame = CFrame.new(-36.7883987, 9.77000427, 0.479190826, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o11.Position = Vector3.new(-36.7883987, 9.77000427, 0.479190826)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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