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G4U55

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Apr 5th, 2021
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  1. V1.1.3.5 CHANGELOG
  2.  
  3. CONTENT
  4.  
  5. - Added F-Retro Gen2 Series (featuring Lotus 79 & generic F-Retro Gen2 Model1)
  6. - Added more Jacarepagua Historical layouts (2005, Oval, Sul, Stock Car Roval)
  7.  
  8. GENERAL
  9.  
  10. - Reduced Multiplayer safe join buffer time in practice / qualifying from 180 to 90 seconds
  11. - Added option to set maximum limit on the number of AI in official championships
  12. - Fixed GT1 Championship lap length race sessions incorrectly treated as timed sessions
  13.  
  14. UI & HUD
  15.  
  16. - Updated HUD (will reset customizations): Restyled car info and added vehicle damage widget; Restyled tacho unit
  17. - Added hints and tips to loading screens.
  18. - Added warning to opponent settings screen when the number of opponents is grater than the number of available liveries
  19. - Fixed championship AI aggression input not clamping to correct range
  20. - Increased loading screen tip refresh time to 20s
  21. - Added 'Wheel Only' option to 'Display Cockpit And Driver' setting
  22. - Added extra vehicle info to Vehicle Selection screen informing availability of tire compounds, DRS, boost, adjustable turbo, adjustable onboard brake bias & roll bars, head lights, pit limiter on the currently selected vehicle (accuracy of current info pending further revisions)
  23. - Restyled Race and Test Day settings screens
  24. - Fixed untranslated 'Opponent Aggression' label on opponent settings screens
  25.  
  26. PHYSICS & FFB
  27.  
  28. - Fixed FFB pulling to the left under braking or to the right on power (FWD vehicles only)
  29. - Substantial reduction of friction levels for various wheel bearing models for reduced overall driveline losses, improved functionality in LSD cars, better handling entering & exiting corners, better driveability under traction and slightly higher top speeds
  30. - Adjusted default preload and ramp angles in most LSD cars (setup reset recommended)
  31. - Updated engine torque / power curves to suit new wheel bearing values
  32. - GT / Stock / Proto / wet tire wear adjustments
  33. - Adjusted F-Retro, F-Ultimate, F-Classic, F-V12, V-V10, F-Reiza, F-Ultimate tire carcass inflation shape
  34. - Slightly steeper engine compression curve for Cosworth 1974 engine in F-Retros
  35. - Slightly higher wear rate for soft compound in GT3 / P1
  36. - Minor rear wing efficiency adjustment for F-Retros
  37. - Revised aero drag in formula cars
  38. - Added customized values for tire pre-conditioning per car (replacing old global function)
  39. - Increased damage rate for grinding & clutchless shifts in manual boxes
  40. - Adjusted StockV8 2020/2021, Montana, F-Retro, Omega StockCar, Mini UK aero yaw sensitivity
  41. - Disabled onboard roll bars in GT5, GT4, GT3, F-Retro Gen1, F-Reiza, F-Ultimate
  42. - Disabled redundant turbo range in Hot Cars / Copa Classic cars
  43. - Lowered Opala CoG height; stiffened suspension rates to minimise issues with lifting inside wheels
  44. - Minor adjustments to H-pattern gearbox syncro parameters
  45.  
  46. AI
  47.  
  48. - Increased range of AI performance & some initial customization per series
  49. - AI Callibration pass to account for new AI range parameters & new driveline physics update
  50. - Slightly increased AI prudence against human drivers
  51. - AI aggression is now scaled down during in/out laps of practice & qualifying sessions
  52. - Fixed issue with AI skill range at extreme ends of the scale and effective lower cap of 84% in multiplayer
  53. - Fixed bug where the AI skill from personality wouldn't load properly in first session (leading to reduced spread of performance)
  54.  
  55. TRACKS
  56.  
  57. - Weather, climate & HDR revisions for more consistency across the daytime and weather variants
  58. - Minor adjustments to weather and climates for clouds & HDR behaviour
  59. - Increased maximum render distance for far terrain at higher graphics settings
  60. - Spa-Francorchamps: Fixed bad bumps at the outside run-off of Pouhon and Fagnes; Minor art & performance pass
  61. - Jacarepagua Historic: Reduced road mesh noise; Minor art & optimization pass
  62. - Interlagos Historic: Reduced road mesh noise; Increased poly density for outer link road
  63. - Hockenheim: Reduced road mesh noise for all Historic layouts
  64. - Cascais: Fixed fix flipped armco at T9
  65. - Goiania: Updated trackside data
  66. - Revised default date for all tracks
  67. - Added VR cams for Campo Grande, Cascavel, Snetterton, Curitiba, Londrina
  68. - Minor art pass to Hockenheim Historic layouts
  69. - Minor art passes to Jacarepagua and Spielberg
  70.  
  71. VEHICLES
  72.  
  73. - Adjusted LOD settings for wheel and tires in open wheel cars to avoid gaps between transitions at lower detail levels
  74. - Fixed dark external mirrors in several formula cars
  75. - Corrected suspension animation to account for camber settings in F-Vintage cars, F-Classic Gen3, F-V10 Gen2
  76. - Sigma P1: Fixed glitch on cockpit front end
  77. - F-Trainer and F-Trainer Advanced: Fixed suspension artifacts on cockpit view; Added missing chassi parts to cockpit view; Fixed chassi parts misplacement in LodA.
  78. - F-Vintage: Fixed engine damage issue
  79. - Chevette: Fixed cockpit red paint issue
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