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- Config = {}
- ---------------
- -- Utilitys
- ---------------
- Config.TriOpenInventory = "inventory:server:OpenInventory"
- Config.TriSetStash = "inventory:client:SetCurrentStash"
- Config.SkillBar = "np-skillbar"
- Config.QBMenu = "qb-menu"
- Config.QBTarget = "qb-target"
- ---------------
- -- Zones
- ---------------
- Config.EnableZones = false
- Config.HuntingZones = { -- Zone available to hunting if enbalezones true
- 'MTCHIL',
- 'CANNY',
- 'MTGORDO',
- 'CMSW',
- 'MTJOSE'
- }
- ---------------
- -- Animals
- ---------------
- Config.HuntingAnimals = {
- 'a_c_deer',
- 'a_c_coyote',
- 'a_c_mtlion',
- }
- ---------------
- -- Drops on hunting
- ---------------
- Config.DropLegal = {
- "courobad",
- "couromed",
- "couromax",
- "carnebad",
- "carnemed",
- "carnemax",
- "chifresbad",
- "chifresmed",
- "chifresmax",
- }
- ---------------
- -- Rewards / Prices
- ---------------
- -- Rewards
- Config.RewardFacaNivel_1 = 1 -- Amount of item received with knife level 1
- Config.RewardFacaNivel_2 = 2 -- Amount of item received with knife level 2
- Config.RewardFacaNivel_3 = 3 -- Amount of item received with knife level 3
- Config.RewardFacaNivel_4 = 4 -- Amount of item received with knife level 4
- Config.RewardFacaNivel_5 = 5 -- Amount of item received with knife level 5
- -- Prices
- Config.PriceBeefBad = math.random(1,2) -- Price of bad meat
- Config.PriceBeefMed = math.random(2,3) -- Price of med meat
- Config.PriceBeefMax = math.random(3,4) -- Price of max meat
- Config.PriceLeatherBad = math.random(1,2) -- Price of bad leather
- Config.PriceLeatherMed = math.random(2,3) -- Price of med leather
- Config.PriceLeatherMax = math.random(3,4) -- Price of max leather
- Config.PriceHornsBad = math.random(1,2) -- Price of bad horns
- Config.PriceHornsMed = math.random(2,3) -- Price of med horns
- Config.PriceHornsMax = math.random(3,4) -- Price of max horns
- ---------------
- -- Craft
- ---------------
- Config.ItemIlgalBait = "couromax"
- Config.AmoutItemIlgalBait = 25
- Config.ItemIlgalBaitLabel = "Couro de Alta Qualidade"
- ---------------
- -- Tent Settings
- ---------------
- Config.NameStashTent = "Tenda" -- Name of stash tent
- Config.MaxWeightTentLevel_1 = 5000 -- Máx weight tent level 1
- Config.MaxSlotsTentLevel_1 = 5 -- Máx slots tent level 1
- Config.MaxWeightTentLevel_2 = 10000 -- Máx weight tent level 2
- Config.MaxSlotsTentLevel_2 = 10 -- Máx slots tent level 2
- Config.MaxWeightTentLevel_3 = 15000 -- Máx weight tent level 3
- Config.MaxSlotsTentLevel_3 = 15 -- Máx slots tent level 3
- Config.TendaNivel1 = 'prop_skid_tent_01' -- Prop tent level 1
- Config.TendaNivel2 = 'prop_skid_tent_01b' -- Prop tent level 2
- Config.TendaNivel3 = 'prop_skid_tent_03' -- Prop tent level 3
- Config.Grill = 'prop_bbq_4'
- ---------------
- -- Upgrades
- ---------------
- -- Knifes
- Config.ItemUpNvl2 = "couromax"
- Config.ItemUpNvl2Label = "High Quality Leather"
- Config.AmountItemUpNvl2 = 30
- Config.ItemUpNvl3 = "couromax"
- Config.ItemUpNvl3Label = "High Quality Leather"
- Config.AmountItemUpNvl3 = 60
- Config.ItemUpNvl4 = "couromax"
- Config.ItemUpNvl4Label = "High Quality Leather"
- Config.AmountItemUpNvl4 = 90
- Config.ItemUpNvl5 = "couromax"
- Config.ItemUpNvl5Label = "High Quality Leather"
- Config.AmountItemUpNvl5 = 120
- -- Tent
- Config.ItemTendaUpNvl2 = "couromax"
- Config.ItemTendaUpNvl2Label = "High Quality Leather"
- Config.AmountItemTendaUpNvl2 = 30
- Config.ItemTendaUpNvl3 = "couromax"
- Config.ItemTendaUpNvl3Label = "High Quality Leather"
- Config.AmountItemTendaUpNvl3 = 60
- ---------------
- -- Cooking
- ---------------
- -- Bónus
- Config.BonusForEating = "armour"
- Config.BonusStressBadBeef = math.random(2, 4)
- Config.BonusAmourBadBeef = math.random(2, 4)
- Config.BonusStaminaBadBeef = 0.3
- Config.BonusStressMedBeef = math.random(4, 6)
- Config.BonusAmourMedBeef = math.random(4, 6)
- Config.BonusStaminaMedBeef = 0.6
- Config.BonusStressMaxBeef = math.random(6, 8)
- Config.BonusAmourMaxBeef = math.random(6, 8)
- Config.BonusStaminaMaxBeef = 0.9
- -- Items
- Config.ItemBeefBad = { item = "carnebad", label = "Low Quality Meat"}
- Config.ItemBeefMed = { item = "carnemed", label = "Medium Quality Meat"}
- Config.ItemBeefMax = { item = "carnemax", label = "High Quality Meat"}
- ---------------
- -- Notifications
- ---------------
- Config["Notificacoes"] = {
- ["Falhaste"] = "You failed.",
- ["SemFaca"] = "You don't have a knife with you.",
- ["JaTens"] = "You already have a knife with you",
- ["NaoTensNecessario"] = "You don't have the right items.",
- }
- ---------------
- -- Menus
- ---------------
- Config["QBMenu"] = {
- ["Geral"] = {
- ["Header"] = "[⚔️] Hunter",
- ["ReceivedKnife"] = "[🔪] I need a knife!",
- ["OpenShop"] = "[🛡] Open Shop",
- ["UpgradeKnife"] = "[✅] I want upgrade my knife!",
- ["FecharMenu"] = "[❌] Close",
- },
- ["Upgrades"] = {
- ["Header"] = "Upgrades",
- ["UpgradeNivel2"] = "[✅] Upgrade Knife Nível 2",
- ["UpNivel2Items"] = "You need: <br>"..Config.AmountItemUpNvl2.."x "..Config.ItemUpNvl2Label,
- ["UpgradeNivel3"] = "[✅] Upgrade Knife Nível 3",
- ["UpNivel3Items"] = "You need: <br>"..Config.AmountItemUpNvl3.."x "..Config.ItemUpNvl3Label,
- ["UpgradeNivel4"] = "[✅] Upgrade Knife Nível 4",
- ["UpNivel4Items"] = "You need: <br>"..Config.AmountItemUpNvl4.."x "..Config.ItemUpNvl4Label,
- ["UpgradeNivel5"] = "[✅] Upgrade Knife Nível 5",
- ["UpNivel5Items"] = "You need: <br>"..Config.AmountItemUpNvl5.."x "..Config.ItemUpNvl5Label,
- ["UpgradeTenda"] = "[✅] I want upgrade my tent!",
- ["UpgradeTendaNivel2"] = "[✅] Upgrade Tent Level 2",
- ["UpTendaNivel2Items"] = "You need: <br>"..Config.AmountItemTendaUpNvl2.."x "..Config.ItemTendaUpNvl2Label,
- ["UpgradeTendaNivel3"] = "[✅] Upgrade Tent Level 2",
- ["UpTendaNivel3Items"] = "You need: <br>"..Config.AmountItemTendaUpNvl3.."x "..Config.ItemTendaUpNvl3Label,
- },
- ["Cooking"] = {
- ["Header"] = "Cooking",
- ["CookingBeefBad"] = "Cooking Low Quality Meat",
- ["BeefBadItems"] = "You need: <br>"..Config.ItemBeefBad.label,
- ["CookingBeefMed"] = "Cooking Medium Quality Meat",
- ["BeefMedItems"] = "You need: <br>"..Config.ItemBeefMed.label,
- ["CookingBeefMax"] = "Cooking High Quality Meat",
- ["BeefMaxItems"] = "You need: <br>"..Config.ItemBeefMax.label,
- },
- ["Vendas"] = {
- ["Header"] = "[💵] Selling Items",
- ["VenderItems"] = "Sell Items",
- ["VenderCarne"] = "Sell Meat",
- ["VenderCouro"] = "Sell Leather",
- ["VenderChifres"] = "Sell Horns",
- ["VenCarneBaixaQL"] = "Sell Low Quality Meat",
- ["PriceCarneBaixaQL"] = "Price: "..Config.PriceBeefBad,
- ["VenCarneMediaQL"] = "Sell Medium Quality Meat",
- ["PriceCarneMediaQL"] = "Price: "..Config.PriceBeefMed,
- ["VenCarneAltaQL"] = "Sell High Quality Meat",
- ["PriceCarneAltaQL"] = "Price: "..Config.PriceBeefMax,
- ["VenChifresBaixaQL"] = "Sell Low Quality Horns",
- ["PriceChifresBaixaQL"] = "Price: "..Config.PriceHornsBad,
- ["VenChifresMediaQL"] = "Sell Medium Quality Horns",
- ["PriceChifresMediaQL"] = "Price: "..Config.PriceHornsMed,
- ["VenChifresAltaQL"] = "Sell High Quality Horns",
- ["PriceChifresAltaQL"] = "Price: "..Config.PriceHornsMax,
- ["VenCouroBaixaQL"] = "Sell Low Quality Leather",
- ["PriceCouroBaixaQL"] = "Price: "..Config.PriceLeatherBad,
- ["VenCouroMediaQL"] = "Sell Medium Quality Leather",
- ["PriceCouroMediaQL"] = "Price: "..Config.PriceLeatherMed,
- ["VenCouroAltaQL"] = "Sell High Quality Leather",
- ["PriceCouroAltaQL"] = "Price: "..Config.PriceLeatherMax,
- }
- }
- ---------------
- -- QB-Target
- ---------------
- -- Target after kill a animal
- Config.TargetAnimalsLabel = "Skin"
- Config.TargetIconAnimals = "far fa-hand-paper"
- -- Target on tent
- Config.TargetOpenTent = "Access"
- Config.TargetIconOpenTent = "far fa-hand-paper"
- Config.TargetCloseTent = "Save Tent"
- Config.TargetIconCloseTent = "far fa-hand-paper"
- -- Target general menu mpc
- Config.TargetGeneralNpc = "Talk with hunter"
- Config.TargetIconGeneralNpc = "fa-solid fa-gun"
- -- Target craft hunting illegal
- Config.TargetCooking = "Cooking"
- Config.TargetIconCooking = "fas fa-coffee"
- Config.TargetSaveCooking = "Save Grill"
- Config.TargetIconSaveCooking = "fas fa-coffee"
- ---------------
- -- Peds
- ---------------
- Config.ShopLocation = vector3(2548.94, 5131.44, 50.93)
- Config.PedListHunting = {
- {
- model = "s_m_y_ammucity_01",
- coords = Config.ShopLocation,
- heading = 345.91,
- gender = "male",
- scenario = "WORLD_HUMAN_STAND_MOBILE_UPRIGHT"
- },
- }
- -----------------
- -- Shop
- -----------------
- Config.OpenInvTrigger = "inventory:server:OpenInventory"
- Config.ShopName = "Hunting Shop"
- Config.Products = {
- ["Hunting"] = {
- [1] = {
- name = "huntingbait",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 1,
- },
- [2] = {
- name = "tendanivel1",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 2,
- },
- -- You can add more items
- },
- }
- Config.LojinhaHunting = {
- ["Hunting"] = {
- ["label"] = "Hunting",
- ["type"] = "BM",
- ["coords"] = {
- [1] = {
- ["x"] = 1333.06, -- Dont touch, is using qb-target.
- ["y"] = 4326.86, -- Dont touch, is using qb-target.
- ["z"] = 38.017, -- Dont touch, is using qb-target.
- },
- },
- ["CoisasBoas"] = Config.Products["Hunting"],
- },
- }
- -----------------
- -- Call Cops
- -----------------
- Config.EnableCallCops = true -- Enable police on illegal hunting?
- Config.ChanceCallCops = 10
- function ChamarPolicia()
- -- You can trigger your dispatch
- end
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