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Longibotti

Referenz - Score setzen

Jul 17th, 2011
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  1. #include <a_samp>
  2. #include <zcmd>
  3. #include <sscanf>
  4.  
  5. public OnFilterScriptInit()
  6. {
  7.         print("\n---------------------------------------------");
  8.         print("Scorecommand von Lutz                | geladen!");
  9.         print("---------------------------------------------\n");
  10.         return 1;
  11. }
  12.  
  13. COMMAND:setscore(playerid, params[])
  14. {
  15.     new string[128], pName[MAX_PLAYER_NAME], name[MAX_PLAYER_NAME], pID, score;
  16.     if(sscanf(params, "ud", pID, score)) return SendClientMessage(playerid, -1, "Benutzung: /setscore  [Spielername/ID]  [Score]");
  17.     if(pID == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Dieser Spieler ist nicht verbunden.");
  18.     GetPlayerName(playerid, name, sizeof(name));
  19.     GetPlayerName(pID, pName, sizeof(pName));
  20.     format(string, sizeof(string), "%s hat deinen Score auf %d gesetzt.", name, score);
  21.     SendClientMessage(pID, -1, string);
  22.     format(string, sizeof(string), "%d ist der neue Score von %s.", score, pName);
  23.     SendClientMessage(playerid, -1, string);
  24.     SetPlayerScore(pID, score);
  25.     return 1;
  26. }
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