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- /*
- INCLUDE INHERITED ENTRIES: true
- SHOW CLASSES ONLY: false
- CONFIG PATH: bin\config.bin/CfgWeapons/rhs_weap_m249_pip
- SOURCE ADD-ON(S): rhsusf_c_weapons
- */
- class rhs_weap_m249_pip
- {
- author = "Red Hammer Studios";
- picture = "\rhsusf\addons\rhsusf_inventoryicons\data\weapons\rhs_weap_m249_pip_ca.paa";
- scope = 2;
- model = "\rhsusf\addons\rhsusf_weapons2\M249\merged\m249_L.p3d";
- hiddenSelectionsTextures[] = {"rhsusf\addons\rhsusf_weapons2\m249\merged\data\reciever_249_co.paa","rhsusf\addons\rhsusf_weapons2\m249\merged\data\m249_merged1_co.paa","rhsusf\addons\rhsusf_weapons2\m249\merged\data\barrelstock_old_co.paa","rhsusf\addons\rhsusf_weapons2\m249\merged\data\ammobox_merged_co.paa","rhsusf\addons\rhsusf_weapons2\m249\merged\data\mk1\stock_co.paa"};
- displayName = "M249 PIP";
- ACE_barrelTwist = 305;
- ACE_barrelLength = 465;
- AB_barrelTwist = 12;
- AB_barrelLength = 18.3;
- initspeed = -0.953125;
- baseWeapon = "rhs_weap_m249_pip";
- class WeaponSlotsInfo
- {
- mass = 148.5;
- allowedSlots[] = {901};
- class MuzzleSlot
- {
- iconPosition[] = {0,0};
- iconScale = 1;
- iconPicture = "\A3\Weapons_F\Data\clear_empty.paa";
- iconPinPoint = "Left";
- class compatibleItems
- {
- muzzle_snds_M = 0;
- rhsusf_acc_rotex5_grey = 1;
- rhsusf_acc_rotex5_tan = 1;
- rhsusf_acc_SF3P556 = 1;
- rhsusf_acc_SFMB556 = 1;
- rhsusf_acc_nt4_black = 1;
- rhsusf_acc_nt4_tan = 1;
- muzzle_snds_m_khk_F = 1;
- muzzle_snds_m_snd_F = 1;
- RH_qdss_nt4 = 1;
- RH_qdss_nt4_tg = 1;
- RH_qdss_nt4_des = 1;
- RH_qdss_nt4_wdl = 1;
- RH_saker = 1;
- RH_saker_tg = 1;
- RH_saker_des = 1;
- RH_saker_wdl = 1;
- RH_fa556 = 1;
- RH_fa556_tg = 1;
- RH_fa556_des = 1;
- RH_fa556_wdl = 1;
- RH_spr_mbs = 1;
- RH_spr_mbs_des = 1;
- RH_spr_mbs_tg = 1;
- RH_spr_mbs_wdl = 1;
- ACE_muzzle_mzls_L = 1;
- };
- displayName = "$str_a3_cfgweapons_abr_base_f_weaponslotsinfo_muzzleslot0";
- linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
- scope = 0;
- };
- class CowsSlot
- {
- class compatibleItems
- {
- rhsusf_acc_LEUPOLDMK4 = 0;
- rhsusf_acc_LEUPOLDMK4_d = 0;
- rhsusf_acc_LEUPOLDMK4_wd = 0;
- rhsusf_acc_LEUPOLDMK4_2 = 0;
- rhsusf_acc_LEUPOLDMK4_2_d = 0;
- rhsusf_acc_premier = 0;
- rhsusf_acc_premier_low = 0;
- rhsusf_acc_premier_anpvs27 = 0;
- rhsusf_acc_ACOG_anpvs27 = 0;
- rhsusf_acc_M8541 = 0;
- rhsusf_acc_M8541_mrds = 0;
- rhsusf_acc_M8541_low = 0;
- rhsusf_acc_M8541_low_d = 0;
- rhsusf_acc_M8541_low_wd = 0;
- rhsusf_acc_SpecterDR_pvs27 = 0;
- rhs_acc_rakursPM = 1;
- rhs_acc_dh520x56 = 1;
- rhs_acc_ekp8_18 = 1;
- rhs_acc_ekp8_18b = 1;
- rhs_acc_ekp8_18c = 1;
- rhs_acc_ekp8_18d = 1;
- rhs_acc_1p87 = 1;
- rhs_acc_okp7_picatinny = 1;
- rhsusf_acc_LEUPOLDMK4_2_MRDS = 1;
- rhsusf_acc_premier_mrds = 1;
- rhsusf_acc_EOTECH = 1;
- rhsusf_acc_eotech_552 = 1;
- rhsusf_acc_eotech_552_d = 1;
- rhsusf_acc_eotech_552_wd = 1;
- rhsusf_acc_eotech_xps3 = 1;
- rhsusf_acc_g33_xps3 = 1;
- rhsusf_acc_g33_xps3_flip = 1;
- rhsusf_acc_g33_xps3_tan = 1;
- rhsusf_acc_g33_xps3_tan_flip = 1;
- rhsusf_acc_g33_t1 = 1;
- rhsusf_acc_g33_t1_flip = 1;
- rhsusf_acc_compm4 = 1;
- rhsusf_acc_T1_high = 1;
- rhsusf_acc_T1_low = 1;
- rhsusf_acc_RX01 = 1;
- rhsusf_acc_RX01_NoFilter = 1;
- rhsusf_acc_RX01_tan = 1;
- rhsusf_acc_RX01_NoFilter_tan = 1;
- rhsusf_acc_RM05 = 1;
- rhsusf_acc_mrds = 1;
- rhsusf_acc_mrds_c = 1;
- rhsusf_acc_ACOG = 1;
- rhsusf_acc_ACOG2 = 1;
- rhsusf_acc_ACOG3 = 1;
- rhsusf_acc_ACOG_wd = 1;
- rhsusf_acc_ACOG_d = 1;
- rhsusf_acc_ACOG_sa = 1;
- rhsusf_acc_ACOG_USMC = 1;
- rhsusf_acc_ACOG2_USMC = 1;
- rhsusf_acc_ACOG3_USMC = 1;
- rhsusf_acc_ACOG_RMR = 1;
- rhsusf_acc_ACOG_PIP = 1;
- rhsusf_acc_ACOG2_pip = 1;
- rhsusf_acc_ACOG3_pip = 1;
- rhsusf_acc_ACOG_wd_pip = 1;
- rhsusf_acc_ACOG_d_pip = 1;
- rhsusf_acc_ACOG_sa_pip = 1;
- rhsusf_acc_ACOG_USMC_pip = 1;
- rhsusf_acc_ACOG2_USMC_pip = 1;
- rhsusf_acc_ACOG3_USMC_pip = 1;
- rhsusf_acc_ACOG_RMR_PIP = 1;
- rhsusf_acc_ACOG_3d = 1;
- rhsusf_acc_ACOG2_3d = 1;
- rhsusf_acc_ACOG3_3d = 1;
- rhsusf_acc_ACOG_wd_3d = 1;
- rhsusf_acc_ACOG_d_3d = 1;
- rhsusf_acc_ACOG_sa_3d = 1;
- rhsusf_acc_ACOG_USMC_3d = 1;
- rhsusf_acc_ACOG2_USMC_3d = 1;
- rhsusf_acc_ACOG3_USMC_3d = 1;
- rhsusf_acc_ACOG_RMR_3d = 1;
- rhsusf_acc_ELCAN = 1;
- rhsusf_acc_ELCAN_ard = 1;
- rhsusf_acc_ELCAN_3d = 1;
- rhsusf_acc_ELCAN_ard_3d = 1;
- rhsusf_acc_ELCAN_PIP = 1;
- rhsusf_acc_ELCAN_ard_PIP = 1;
- rhsusf_acc_su230 = 1;
- rhsusf_acc_su230_mrds = 1;
- rhsusf_acc_su230a = 1;
- rhsusf_acc_su230a_mrds = 1;
- rhsusf_acc_su230_c = 1;
- rhsusf_acc_su230_mrds_c = 1;
- rhsusf_acc_su230a_c = 1;
- rhsusf_acc_su230a_mrds_c = 1;
- rhsusf_acc_su230_3d = 1;
- rhsusf_acc_su230_mrds_3d = 1;
- rhsusf_acc_su230a_3d = 1;
- rhsusf_acc_su230a_mrds_3d = 1;
- rhsusf_acc_su230_c_3d = 1;
- rhsusf_acc_su230_mrds_c_3d = 1;
- rhsusf_acc_su230a_c_3d = 1;
- rhsusf_acc_su230a_mrds_c_3d = 1;
- rhsusf_acc_SpecterDR = 1;
- rhsusf_acc_SpecterDR_3d = 1;
- rhsusf_acc_SpecterDR_A = 1;
- rhsusf_acc_SpecterDR_A_3d = 1;
- rhsusf_acc_SpecterDR_CX = 1;
- rhsusf_acc_SpecterDR_CX_3D = 1;
- rhsusf_acc_SpecterDR_D = 1;
- rhsusf_acc_SpecterDR_OD = 1;
- rhsusf_acc_SpecterDR_D_3D = 1;
- rhsusf_acc_SpecterDR_OD_3D = 1;
- rhsusf_acc_anpvs27 = 1;
- rhsusf_acc_anpas13gv1 = 1;
- rhsusf_acc_M2A1 = 1;
- rhsusf_acc_ACOG_MDO = 1;
- optic_Nightstalker = 1;
- optic_tws = 1;
- optic_tws_mg = 1;
- optic_NVS = 1;
- optic_SOS = 1;
- optic_SOS_khk_F = 1;
- optic_MRCO = 1;
- optic_MRCO_broken = 1;
- optic_Arco = 1;
- optic_Arco_ghex_F = 1;
- optic_Arco_blk_F = 1;
- optic_Arco_AK_arid_F = 1;
- optic_Arco_AK_blk_F = 1;
- optic_Arco_AK_lush_F = 1;
- optic_Arco_arid_F = 1;
- optic_Arco_lush_F = 1;
- optic_aco = 1;
- optic_ACO_grn = 1;
- optic_Aco_broken = 1;
- optic_aco_smg = 1;
- optic_ACO_grn_smg = 1;
- optic_hamr = 1;
- optic_Hamr_khk_F = 1;
- optic_Hamr_broken = 1;
- optic_Holosight = 1;
- optic_Holosight_blk_F = 1;
- optic_Holosight_khk_F = 1;
- optic_Holosight_arid_F = 1;
- optic_Holosight_lush_F = 1;
- optic_Holosight_smg = 1;
- optic_Holosight_smg_blk_F = 1;
- optic_Holosight_smg_khk_F = 1;
- optic_DMS = 1;
- optic_DMS_ghex_F = 1;
- optic_DMS_weathered_F = 1;
- optic_DMS_weathered_Kir_F = 1;
- optic_LRPS = 1;
- optic_LRPS_ghex_F = 1;
- optic_LRPS_tna_F = 1;
- optic_AMS = 1;
- optic_AMS_khk = 1;
- optic_AMS_snd = 1;
- optic_KHS_blk = 1;
- optic_KHS_hex = 1;
- optic_KHS_old = 1;
- optic_KHS_tan = 1;
- optic_ERCO_blk_F = 1;
- optic_ERCO_khk_F = 1;
- optic_ERCO_snd_F = 1;
- optic_Yorris = 1;
- FHQ_optic_ACOG = 1;
- FHQ_optic_ACOG_tan = 1;
- FHQ_optic_AIM = 1;
- FHQ_optic_AIM_tan = 1;
- FHQ_optic_TWS3050 = 1;
- FHQ_optic_HWS_tan = 1;
- FHQ_optic_HWS = 1;
- FHQ_optic_HWS_G33 = 1;
- FHQ_optic_HWS_G33_DWN = 1;
- FHQ_optic_HWS_G33_tan = 1;
- FHQ_optic_HWS_G33_tan_DWN = 1;
- FHQ_optic_MicroCCO = 1;
- FHQ_optic_MicroCCO_tan = 1;
- FHQ_optic_MicroCCO_low = 1;
- FHQ_optic_MicroCCO_low_tan = 1;
- FHQ_optic_LeupoldERT = 1;
- FHQ_optic_LeupoldERT_tan = 1;
- FHQ_optic_VCOG = 1;
- FHQ_optic_VCOG_tan = 1;
- FHQ_optic_AC11704 = 1;
- FHQ_optic_AC11704_tan = 1;
- FHQ_optic_MARS = 1;
- FHQ_optic_MARS_tan = 1;
- FHQ_optic_AC12136 = 1;
- FHQ_optic_AC12136_tan = 1;
- FHQ_optic_AimM_BLK = 1;
- FHQ_optic_AimM_BLK_DWN = 1;
- FHQ_optic_AimM_TAN = 1;
- FHQ_optic_AimM_TAN_DWN = 1;
- FHQ_optic_MCCO_M_BLK = 1;
- FHQ_optic_MCCO_M_BLK_DWN = 1;
- FHQ_optic_MCCO_M_TAN = 1;
- FHQ_optic_MCCO_M_TAN_DWN = 1;
- RH_eotech553 = 1;
- RH_eotech553mag = 1;
- RH_eotech553_tan = 1;
- RH_eotech553mag_tan = 1;
- RH_eotexps3 = 1;
- RH_eotexps3_tan = 1;
- RH_eothhs1 = 1;
- RH_eothhs1_tan = 1;
- RH_compm4s = 1;
- RH_compm2 = 1;
- RH_compm2l = 1;
- RH_compm2_tan = 1;
- RH_compm2l_tan = 1;
- RH_t1 = 1;
- RH_t1_tan = 1;
- RH_reflex = 1;
- RH_shortdot = 1;
- RH_m3lr = 1;
- RH_ta01nsn = 1;
- RH_ta01nsn_2D = 1;
- RH_ta31rco = 1;
- RH_ta31rco_2D = 1;
- RH_ta31rmr = 1;
- RH_ta31rmr_2D = 1;
- RH_ta01nsn_tan = 1;
- RH_ta01nsn_tan_2D = 1;
- RH_ta31rco_tan = 1;
- RH_ta31rco_tan_2D = 1;
- RH_ta31rmr_tan = 1;
- RH_ta31rmr_tan_2D = 1;
- RH_ta648 = 1;
- RH_accupoint = 1;
- RH_leu_mk4 = 1;
- RH_c79 = 1;
- RH_c79_2D = 1;
- RH_m145 = 1;
- RH_barska_rds = 1;
- RH_cmore = 1;
- RH_LTdocter = 1;
- RH_LTdocterl = 1;
- RH_zpoint = 1;
- RH_anpvs4 = 1;
- RH_anpvs10 = 1;
- RH_pas13cl = 1;
- RH_pas13cm = 1;
- RH_pas13cmg = 1;
- RH_pas13ch = 1;
- ACE_optic_Hamr_2D = 1;
- ACE_optic_Hamr_PIP = 1;
- ACE_optic_Arco_2D = 1;
- ACE_optic_Arco_PIP = 1;
- ACE_optic_MRCO_2D = 1;
- ACE_optic_MRCO_PIP = 1;
- ACE_optic_SOS_2D = 1;
- ACE_optic_SOS_PIP = 1;
- ACE_optic_LRPS_2D = 1;
- ACE_optic_LRPS_PIP = 1;
- rhsgref_acc_RX01_camo = 1;
- rhsgref_acc_RX01_NoFilter_camo = 1;
- };
- linkProxy = "\A3\data_f\proxies\weapon_slots\TOP";
- displayName = "Optics Slot";
- iconPicture = "\a3\weapons_f\Data\ui\attachment_top";
- iconPinpoint = "Bottom";
- scope = 0;
- iconPosition[] = {0,0};
- iconScale = 0;
- };
- class PointerSlot
- {
- compatibleItems[] = {};
- };
- class UnderBarrelSlot
- {
- linkProxy = "\a3\data_f_mark\Proxies\Weapon_Slots\UNDERBARREL";
- iconPicture = "\A3\Weapons_F\Data\clear_empty.paa";
- iconPinpoint = "Bottom";
- class compatibleItems
- {
- rhsusf_acc_saw_bipod = 1;
- };
- scope = 0;
- iconPosition[] = {0,0};
- iconScale = 0;
- };
- };
- inertia = 0.81;
- hasBipod = 0;
- class LinkedItems
- {
- class LinkedItemsUnder
- {
- slot = "UnderBarrelSlot";
- item = "rhsusf_acc_saw_bipod";
- };
- };
- recoil = "rhs_recoil_m249";
- deployedPivot = "deploypoint";
- soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_down",1,1,20};
- soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_AAF_up",1,1,20};
- magazines[] = {"rhsusf_200Rnd_556x45_box","rhsusf_200rnd_556x45_mixed_box","rhsusf_200rnd_556x45_M855_box","rhsusf_200rnd_556x45_M855_mixed_box"};
- magazineWell[] = {"STANAG_556x45","CBA_556x45_STANAG","CBA_556x45_STANAG_L","CBA_556x45_STANAG_XL","M249_556x45","CBA_556x45_MINIMI"};
- cursor = "mg";
- cursorAim = "EmptyCursor";
- nameSound = "Mgun";
- reloadaction = "rhs_GestureReloadM249STANAG";
- descriptionShort = "Light Machine Gun<br />Caliber: 5.56x45mm NATO";
- drysound[] = {"\rhsusf\addons\rhsusf_weapons2\M249\snd\empty_machineguns",1,1,10};
- reloadmagazinesound[] = {"\rhsusf\addons\rhsusf_weapons2\M249\snd\saw_reload",0.5,1,20};
- UiPicture = "\A3\weapons_f\data\UI\icon_mg_CA.paa";
- discreteDistance[] = {300,400,500,600,700,800,900,1000};
- discreteDistanceCameraPoint[] = {"eye","eye_400","eye_500","eye_600","eye_700","eye_800","eye_900","eye_1000"};
- discreteDistanceInitIndex = 0;
- cameraDir = "eye_look";
- maxZeroing = 1000;
- handanim[] = {"OFP2_ManSkeleton","\rhsusf\addons\rhsusf_c_weapons\anims\rhs_hand_m249_standard.rtm"};
- opticszoominit = 0.75;
- opticszoommax = 1.1;
- opticszoommin = 0.275;
- aidispersioncoefx = 21;
- aidispersioncoefy = 24;
- class ItemInfo
- {
- priority = 1;
- RMBhint = "XMC";
- onHoverText = "TODO XMC DSS";
- };
- class FullAuto
- {
- reloadTime = 0.075;
- dispersion = 0.00101;
- minRange = 0;
- minRangeProbab = 0.3;
- midRange = 5;
- midRangeProbab = 0.7;
- maxRange = 10;
- maxRangeProbab = 0.04;
- airateoffire = 4;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Closure_SoundSet","RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle1_Tail_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_m249_Closure_SoundSet","RHSUSF_m249_ShotSD_SoundSet","RHSUSF_rifle1_SD_Tail_SoundSet"};
- };
- weaponSoundEffect = "DefaultRifle";
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- autoFire = 1;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- burst = 1;
- burstRangeMax = -1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- showToPlayer = 1;
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- requiredOpticType = -1;
- aiRateOfFireDispersion = 1;
- aiRateOfFireDistance = 500;
- };
- dlc = "RHS_USAF";
- weaponInfoType = "rhs_rscOptics_m249";
- hiddenSelections[] = {"camo1","camo2","camo3","camo4","camo5"};
- class GunParticles
- {
- class AmmoBeltLinkEject
- {
- positionName = "linkeject_start";
- directionName = "linkeject_end";
- effectName = "MachineGunEject2";
- };
- class MuzzleCloud
- {
- positionName = "usti hlavne";
- directionName = "konec hlavne";
- effectName = "RifleAssaultCloud";
- };
- class MuzzleRefract
- {
- positionName = "usti hlavne";
- directionName = "usti hlavne up";
- effectName = "RHSUSF_BarrelRefract";
- };
- class PortCloud
- {
- positionName = "Nabojnicestart";
- directionName = "Nabojniceend";
- effectName = "CaselessAmmoCloud";
- };
- };
- maxRecoilSway = 0.015;
- swayDecaySpeed = 1.25;
- distanceZoomMin = 300;
- distanceZoomMax = 300;
- dexterity = 1.8;
- aimTransitionSpeed = 0.5;
- class Library
- {
- libTextDesc = "The M249 provides infantry squads with the heavy volume of fire of a machine gun combined with accuracy and portability approaching that of a rifle.";
- };
- bullet1[] = {"A3\sounds_f\weapons\shells\5_56\metal_556_01.wss",0.1,1,15};
- bullet2[] = {"A3\sounds_f\weapons\shells\5_56\metal_556_02.wss",0.1,1,15};
- bullet3[] = {"A3\sounds_f\weapons\shells\5_56\metal_556_03.wss",0.177828,1,15};
- bullet4[] = {"A3\sounds_f\weapons\shells\5_56\metal_556_04.wss",0.177828,1,15};
- bullet5[] = {"A3\sounds_f\weapons\shells\5_56\asphlat_556_01.wss",0.1,1,15};
- bullet6[] = {"A3\sounds_f\weapons\shells\5_56\asphlat_556_02.wss",0.1,1,15};
- bullet7[] = {"A3\sounds_f\weapons\shells\5_56\asphlat_556_03.wss",0.1,1,15};
- bullet8[] = {"A3\sounds_f\weapons\shells\5_56\asphlat_556_04.wss",0.1,1,15};
- bullet9[] = {"A3\sounds_f\weapons\shells\5_56\grass_556_01.wss",0.01,1,15};
- bullet10[] = {"A3\sounds_f\weapons\shells\5_56\grass_556_02.wss",0.01,1,15};
- bullet11[] = {"A3\sounds_f\weapons\shells\5_56\grass_556_03.wss",0.01,1,15};
- bullet12[] = {"A3\sounds_f\weapons\shells\5_56\grass_556_04.wss",0.01,1,15};
- soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083};
- modes[] = {"FullAuto","close","short","medium","far_optic1","far_optic2"};
- class close
- {
- showToPlayer = 0;
- aiBurstTerminable = 1;
- burst = 6;
- burstRangeMax = 12;
- aiRateOfFire = 0.5;
- aiRateOfFireDistance = 50;
- minRange = 0;
- minRangeProbab = 0.05;
- midRange = 30;
- midRangeProbab = 0.69;
- maxRange = 50;
- maxRangeProbab = 0.1;
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.075;
- dispersion = 0.000261799;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle_small_Tail_SoundSet","RHSUSF_m249_stereoLayer_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_sd_m4_Shot_SoundSet","RHSUSF_sd_Rifle1_Tail_SoundSet","RHSUSF_sd_m4_stereoLayer_SoundSet"};
- };
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- autoFire = 1;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- requiredOpticType = -1;
- aiRateOfFireDispersion = 1;
- };
- class short
- {
- burst = 5;
- burstRangeMax = 12;
- aiRateOfFire = 1;
- aiRateOfFireDispersion = 2;
- aiRateOfFireDistance = 300;
- minRange = 50;
- minRangeProbab = 0.4;
- midRange = 150;
- midRangeProbab = 0.69;
- maxRange = 300;
- maxRangeProbab = 0.1;
- showToPlayer = 0;
- aiBurstTerminable = 1;
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.075;
- dispersion = 0.000261799;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle_small_Tail_SoundSet","RHSUSF_m249_stereoLayer_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_sd_m4_Shot_SoundSet","RHSUSF_sd_Rifle1_Tail_SoundSet","RHSUSF_sd_m4_stereoLayer_SoundSet"};
- };
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- autoFire = 1;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- requiredOpticType = -1;
- };
- class medium
- {
- burst = 5;
- burstRangeMax = 10;
- aiRateOfFire = 2;
- aiRateOfFireDispersion = 2;
- aiRateOfFireDistance = 600;
- minRange = 200;
- minRangeProbab = 0.1;
- midRange = 400;
- midRangeProbab = 0.6;
- maxRange = 600;
- maxRangeProbab = 0.1;
- showToPlayer = 0;
- aiBurstTerminable = 1;
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.075;
- dispersion = 0.000261799;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle_small_Tail_SoundSet","RHSUSF_m249_stereoLayer_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_sd_m4_Shot_SoundSet","RHSUSF_sd_Rifle1_Tail_SoundSet","RHSUSF_sd_m4_stereoLayer_SoundSet"};
- };
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- autoFire = 1;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- requiredOpticType = -1;
- };
- class far_optic1
- {
- requiredOpticType = 1;
- burst = 3;
- burstRangeMax = 6;
- aiRateOfFire = 5;
- aiRateOfFireDispersion = 4;
- aiRateOfFireDistance = 900;
- minRange = 350;
- minRangeProbab = 0.039;
- midRange = 550;
- midRangeProbab = 0.5;
- maxRange = 700;
- maxRangeProbab = 0.1;
- showToPlayer = 0;
- aiBurstTerminable = 1;
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.075;
- dispersion = 0.000261799;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle_small_Tail_SoundSet","RHSUSF_m249_stereoLayer_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_sd_m4_Shot_SoundSet","RHSUSF_sd_Rifle1_Tail_SoundSet","RHSUSF_sd_m4_stereoLayer_SoundSet"};
- };
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- autoFire = 1;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- };
- class far_optic2
- {
- requiredOpticType = 2;
- autoFire = 0;
- burst = 1;
- burstRangeMax = 3;
- minRange = 400;
- minRangeProbab = 0.05;
- midRange = 800;
- midRangeProbab = 0.5;
- maxRange = 1000;
- maxRangeProbab = 0.1;
- aiRateOfFire = 5;
- aiRateOfFireDispersion = 4;
- aiRateOfFireDistance = 900;
- showToPlayer = 0;
- aiBurstTerminable = 1;
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.075;
- dispersion = 0.000261799;
- class BaseSoundModeType
- {
- };
- class StandardSound
- {
- soundSetShot[] = {"RHSUSF_m249_Shot_SoundSet","RHSUSF_rifle_small_Tail_SoundSet","RHSUSF_m249_stereoLayer_SoundSet"};
- };
- class SilencedSound
- {
- soundSetShot[] = {"RHSUSF_sd_m4_Shot_SoundSet","RHSUSF_sd_Rifle1_Tail_SoundSet","RHSUSF_sd_m4_stereoLayer_SoundSet"};
- };
- sounds[] = {"StandardSound","SilencedSound"};
- sound[] = {"",10,1};
- soundEnd[] = {"sound",1};
- soundContinuous = 0;
- displayName = "Full";
- textureType = "fullAuto";
- recoil = "recoil_auto_primary_3outof10";
- recoilProne = "recoil_auto_primary_prone_3outof10";
- aiDispersionCoefY = 3;
- aiDispersionCoefX = 2;
- soundBurst = 0;
- multiplier = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundLoop[] = {};
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- };
- muzzles[] = {"this","SAFE"};
- class SAFE
- {
- discreteDistanceCameraPoint[] = {"eye"};
- cameraDir = "eye_look";
- magazines[] = {};
- displayName = "SAFE";
- descriptionShort = "SAFE";
- showToPlayer = 0;
- modes[] = {"Safe"};
- discreteDistance[] = {0};
- discreteDistanceInitIndex = 0;
- drySound[] = {"A3\Sounds_F\arsenal\weapons\Rifles\MX\dry_Mx",0.562341,1,10};
- changeFiremodeSound[] = {"A3\sounds_f\weapons\closure\firemode_changer_2",0.551189,1,5};
- class Safe
- {
- sounds[] = {};
- displayName = "SAFE";
- descriptionShort = "SAFE";
- showToPlayer = 0;
- minRange = 0;
- minRangeProbab = 0.001;
- midRange = 0.001;
- midRangeProbab = 0.001;
- maxRange = 0.001;
- maxRangeProbab = 0.001;
- multiplier = 1;
- burst = 1;
- burstRangeMax = -1;
- dispersion = 0.0002;
- sound[] = {"",10,1};
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundEnd[] = {};
- soundLoop[] = {};
- soundContinuous = 0;
- weaponSoundEffect = "";
- reloadTime = 0.1;
- ffCount = 1;
- ffMagnitude = 0.5;
- ffFrequency = 11;
- flash = "gunfire";
- flashSize = 0.1;
- autoFire = 0;
- useAction = 0;
- useActionTitle = "";
- artilleryDispersion = 1;
- artilleryCharge = 1;
- canShootInWater = 0;
- textureType = "semi";
- recoil = "recoil_single_primary_3outof10";
- recoilProne = "recoil_single_primary_prone_3outof10";
- aiDispersionCoefY = 1.7;
- aiDispersionCoefX = 1.4;
- soundBurst = 0;
- requiredOpticType = -1;
- aiRateOfFire = 2;
- aiRateOfFireDispersion = 1;
- aiRateOfFireDistance = 500;
- };
- class WeaponSlotsInfo
- {
- };
- scope = 0;
- weaponInfoType = "RscWeaponZeroing";
- recoil = "recoil_default";
- deployedPivot = "bipod";
- class GunParticles
- {
- class FirstEffect
- {
- effectName = "RifleAssaultCloud";
- positionName = "Usti hlavne";
- directionName = "Konec hlavne";
- };
- };
- htMin = 1;
- htMax = 600;
- afMax = 0;
- mfMax = 0;
- mFact = 1;
- tBody = 100;
- autoFire = 1;
- reloadAction = "ReloadMagazine";
- soundContinuous = 0;
- optics = 0;
- cursor = "arifle";
- cursoraim = "CursorAim";
- value = 4;
- nameSound = "rifle";
- reloadTime = 0.15;
- modelOptics = "-";
- sound[] = {};
- opticsFlare = 0;
- autoReload = 0;
- aiDispersionCoefX = 6;
- aiDispersionCoefY = 6;
- opticsZoomMin = 0.25;
- opticsZoomMax = 1.25;
- opticsZoomInit = 0.75;
- distanceZoomMin = 300;
- distanceZoomMax = 300;
- maxLeadSpeed = 23;
- canLock = 0;
- flash = "gunfire";
- flashSize = 0.5;
- dispersion = 0.00029;
- recoilProne = "assaultRifleBase";
- ffMagnitude = 0.5;
- ffFrequency = 11;
- ffCount = 3;
- weaponPoolAvailable = 1;
- maxZeroing = 1000;
- zeroingSound[] = {"A3\Sounds_F\arsenal\sfx\shared\zeroing_knob_tick_metal",0.316228,1,5};
- type = 1;
- dexterity = 1.7;
- aiRateOfFire = 0.5;
- aiRateOfFireDistance = 500;
- inertia = 0.5;
- access = 3;
- picture = "";
- uiPicture = "";
- ammo = "";
- cursorSize = 1;
- showAimCursorInternal = 1;
- cursorAimOn = "";
- laser = 0;
- hiddenSelections[] = {};
- hiddenSelectionsTextures[] = {};
- hiddenUnderwaterSelections[] = {};
- shownUnderwaterSelections[] = {};
- hiddenUnderwaterSelectionsTextures[] = {};
- simulation = "Weapon";
- count = 0;
- multiplier = 1;
- burst = 1;
- magazineReloadTime = 0;
- magazineReloadSwitchPhase = 1;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundEnd[] = {"sound",1};
- soundLoop[] = {"sound",1};
- weaponSoundEffect = "";
- soundBurst = 1;
- reloadSound[] = {"",1,1};
- reloadMagazineSound[] = {"",1,1};
- emptySound[] = {"",1,1};
- soundBullet[] = {"emptySound",1};
- initSpeed = 0;
- ballisticsComputer = 0;
- irDistance = 0;
- irDotIntensity = 0.001;
- lockAcquire = 1;
- enableAttack = 1;
- maxRecoilSway = 0.008;
- swayDecaySpeed = 2;
- model = "";
- modelSpecial = "";
- modelMagazine = "";
- muzzlePos = "usti hlavne";
- muzzleEnd = "konec hlavne";
- irLaserPos = "laser pos";
- irLaserEnd = "laser dir";
- cartridgePos = "nabojnicestart";
- cartridgeVel = "nabojniceend";
- selectionFireAnim = "zasleh";
- memoryPointCamera = "eye";
- fireSpreadAngle = 3;
- useModelOptics = 1;
- opticsID = 0;
- opticsPPEffects[] = {};
- forceOptics = 0;
- useAsBinocular = 0;
- opticsDisablePeripherialVision = 0.67;
- primary = 10;
- showSwitchAction = 0;
- showEmpty = 1;
- canShootInWater = 0;
- aiRateOfFireDispersion = 0;
- fireLightDuration = 0.05;
- fireLightIntensity = 0.2;
- fireLightDiffuse[] = {0.937,0.631,0.259};
- fireLightAmbient[] = {0,0,0};
- class Eventhandlers
- {
- };
- backgroundReload = 0;
- muzzles[] = {"this"};
- useAction = 0;
- useActionTitle = "";
- canDrop = 1;
- weaponLockDelay = 0;
- weaponLockSystem = 0;
- cmImmunity = 1;
- weight = 0;
- minRange = 1;
- minRangeProbab = 0.3;
- midRange = 150;
- midRangeProbab = 0.58;
- maxRange = 500;
- maxRangeProbab = 0.04;
- handAnim[] = {};
- lockingTargetSound[] = {"",0.000316228,2};
- lockedTargetSound[] = {"",0.000316228,6};
- detectRange = 0;
- artilleryDispersion = 1;
- artilleryCharge = 1;
- fireAnims[] = {};
- class Library
- {
- libTextDesc = "";
- };
- class GunFire
- {
- access = 0;
- cloudletDuration = 0.2;
- cloudletAnimPeriod = 1;
- cloudletSize = 1;
- cloudletAlpha = 1;
- cloudletGrowUp = 0.2;
- cloudletFadeIn = 0.01;
- cloudletFadeOut = 0.5;
- cloudletAccY = 0;
- cloudletMinYSpeed = -100;
- cloudletMaxYSpeed = 100;
- cloudletShape = "cloudletFire";
- cloudletColor[] = {1,1,1,0};
- cloudletDensityCoef = -1;
- interval = -0.01;
- size = 3;
- sourceSize = 0.5;
- timeToLive = 0;
- initT = 4500;
- deltaT = -3000;
- class Table
- {
- class T0
- {
- maxT = 0;
- color[] = {0.82,0.95,0.93,0};
- };
- class T1
- {
- maxT = 200;
- color[] = {0.75,0.77,0.9,0};
- };
- class T2
- {
- maxT = 400;
- color[] = {0.56,0.62,0.67,0};
- };
- class T3
- {
- maxT = 600;
- color[] = {0.39,0.46,0.47,0};
- };
- class T4
- {
- maxT = 800;
- color[] = {0.24,0.31,0.31,0};
- };
- class T5
- {
- maxT = 1000;
- color[] = {0.23,0.31,0.29,0};
- };
- class T6
- {
- maxT = 1500;
- color[] = {0.21,0.29,0.27,0};
- };
- class T7
- {
- maxT = 2000;
- color[] = {0.19,0.23,0.21,0};
- };
- class T8
- {
- maxT = 2300;
- color[] = {0.22,0.19,0.1,0};
- };
- class T9
- {
- maxT = 2500;
- color[] = {0.35,0.2,0.02,0};
- };
- class T10
- {
- maxT = 2600;
- color[] = {0.62,0.29,0.03,0};
- };
- class T11
- {
- maxT = 2650;
- color[] = {0.59,0.35,0.05,0};
- };
- class T12
- {
- maxT = 2700;
- color[] = {0.75,0.37,0.03,0};
- };
- class T13
- {
- maxT = 2750;
- color[] = {0.88,0.34,0.03,0};
- };
- class T14
- {
- maxT = 2800;
- color[] = {0.91,0.5,0.17,0};
- };
- class T15
- {
- maxT = 2850;
- color[] = {1,0.6,0.2,0};
- };
- class T16
- {
- maxT = 2900;
- color[] = {1,0.71,0.3,0};
- };
- class T17
- {
- maxT = 2950;
- color[] = {0.98,0.83,0.41,0};
- };
- class T18
- {
- maxT = 3000;
- color[] = {0.98,0.91,0.54,0};
- };
- class T19
- {
- maxT = 3100;
- color[] = {0.98,0.99,0.6,0};
- };
- class T20
- {
- maxT = 3300;
- color[] = {0.96,0.99,0.72,0};
- };
- class T21
- {
- maxT = 3600;
- color[] = {1,0.98,0.91,0};
- };
- class T22
- {
- maxT = 4200;
- color[] = {1,1,1,0};
- };
- };
- };
- class GunClouds
- {
- access = 0;
- cloudletGrowUp = 0.05;
- cloudletFadeIn = 0;
- cloudletFadeOut = 0.1;
- cloudletDuration = 0.05;
- cloudletAlpha = 0.3;
- cloudletAccY = 0;
- cloudletMinYSpeed = -100;
- cloudletMaxYSpeed = 100;
- interval = -0.02;
- size = 0.3;
- sourceSize = 0.02;
- cloudletAnimPeriod = 1;
- cloudletSize = 1;
- cloudletShape = "cloudletClouds";
- cloudletColor[] = {1,1,1,0};
- timeToLive = 0;
- initT = 0;
- deltaT = 0;
- class Table
- {
- class T0
- {
- maxT = 0;
- color[] = {1,1,1,0};
- };
- };
- };
- textureType = "default";
- aimTransitionSpeed = 1;
- };
- magazineReloadSwitchPhase = 0.56;
- WW2_boltSnapSound = "RHSUSF_boltSnap_m249";
- WW2_boltSnapDelay = 0.075;
- class Eventhandlers
- {
- class RHSUSF_m249_firedSoundHandler
- {
- fired = "_this params ['_unit','_weapon']; private _soundArray = ['RHSUSF_rattle_m249_1','RHSUSF_rattle_m249_2','RHSUSF_rattle_m249_3','RHSUSF_rattle_m249_4','RHSUSF_rattle_m249_5','RHSUSF_rattle_m249_6'];[_unit,_weapon,_soundArray,3] call RHSUSF_fnc_beltRattle; private _sound = 'RHSUSF_boltSnap_m249';[_unit,_weapon,_sound] call RHSUSF_fnc_boltSnap;";
- };
- };
- ACE_Overheating_allowSwapBarrel = 1;
- htMin = 1;
- htMax = 600;
- afMax = 0;
- mfMax = 0;
- mFact = 1;
- tBody = 100;
- autoFire = 1;
- soundContinuous = 0;
- optics = 0;
- value = 4;
- reloadTime = 0.15;
- modelOptics = "-";
- sound[] = {};
- opticsFlare = 0;
- autoReload = 0;
- maxLeadSpeed = 23;
- canLock = 0;
- flash = "gunfire";
- flashSize = 0.5;
- dispersion = 0.00029;
- recoilProne = "assaultRifleBase";
- ffMagnitude = 0.5;
- ffFrequency = 11;
- ffCount = 3;
- weaponPoolAvailable = 1;
- zeroingSound[] = {"A3\Sounds_F\arsenal\sfx\shared\zeroing_knob_tick_metal",0.316228,1,5};
- type = 1;
- aiRateOfFire = 0.5;
- aiRateOfFireDistance = 500;
- access = 3;
- ammo = "";
- cursorSize = 1;
- showAimCursorInternal = 1;
- cursorAimOn = "";
- laser = 0;
- hiddenUnderwaterSelections[] = {};
- shownUnderwaterSelections[] = {};
- hiddenUnderwaterSelectionsTextures[] = {};
- simulation = "Weapon";
- count = 0;
- multiplier = 1;
- burst = 1;
- magazineReloadTime = 0;
- soundBegin[] = {"sound",1};
- soundBeginWater[] = {"sound",1};
- soundClosure[] = {"sound",1};
- soundEnd[] = {"sound",1};
- soundLoop[] = {"sound",1};
- weaponSoundEffect = "";
- soundBurst = 1;
- reloadSound[] = {"",1,1};
- changeFiremodeSound[] = {"",1,1};
- emptySound[] = {"",1,1};
- ballisticsComputer = 0;
- irDistance = 0;
- irDotIntensity = 0.001;
- lockAcquire = 1;
- enableAttack = 1;
- modelSpecial = "";
- modelMagazine = "";
- muzzlePos = "usti hlavne";
- muzzleEnd = "konec hlavne";
- irLaserPos = "laser pos";
- irLaserEnd = "laser dir";
- cartridgePos = "nabojnicestart";
- cartridgeVel = "nabojniceend";
- selectionFireAnim = "zasleh";
- memoryPointCamera = "eye";
- fireSpreadAngle = 3;
- useModelOptics = 1;
- opticsID = 0;
- opticsPPEffects[] = {};
- forceOptics = 0;
- useAsBinocular = 0;
- opticsDisablePeripherialVision = 0.67;
- primary = 10;
- showSwitchAction = 0;
- showEmpty = 1;
- showToPlayer = 1;
- canShootInWater = 0;
- aiRateOfFireDispersion = 0;
- fireLightDuration = 0.05;
- fireLightIntensity = 0.2;
- fireLightDiffuse[] = {0.937,0.631,0.259};
- fireLightAmbient[] = {0,0,0};
- backgroundReload = 0;
- useAction = 0;
- useActionTitle = "";
- canDrop = 1;
- weaponLockDelay = 0;
- weaponLockSystem = 0;
- cmImmunity = 1;
- weight = 0;
- minRange = 1;
- minRangeProbab = 0.3;
- midRange = 150;
- midRangeProbab = 0.58;
- maxRange = 500;
- maxRangeProbab = 0.04;
- lockingTargetSound[] = {"",0.000316228,2};
- lockedTargetSound[] = {"",0.000316228,6};
- detectRange = 0;
- artilleryDispersion = 1;
- artilleryCharge = 1;
- fireAnims[] = {};
- class GunFire
- {
- access = 0;
- cloudletDuration = 0.2;
- cloudletAnimPeriod = 1;
- cloudletSize = 1;
- cloudletAlpha = 1;
- cloudletGrowUp = 0.2;
- cloudletFadeIn = 0.01;
- cloudletFadeOut = 0.5;
- cloudletAccY = 0;
- cloudletMinYSpeed = -100;
- cloudletMaxYSpeed = 100;
- cloudletShape = "cloudletFire";
- cloudletColor[] = {1,1,1,0};
- cloudletDensityCoef = -1;
- interval = -0.01;
- size = 3;
- sourceSize = 0.5;
- timeToLive = 0;
- initT = 4500;
- deltaT = -3000;
- class Table
- {
- class T0
- {
- maxT = 0;
- color[] = {0.82,0.95,0.93,0};
- };
- class T1
- {
- maxT = 200;
- color[] = {0.75,0.77,0.9,0};
- };
- class T2
- {
- maxT = 400;
- color[] = {0.56,0.62,0.67,0};
- };
- class T3
- {
- maxT = 600;
- color[] = {0.39,0.46,0.47,0};
- };
- class T4
- {
- maxT = 800;
- color[] = {0.24,0.31,0.31,0};
- };
- class T5
- {
- maxT = 1000;
- color[] = {0.23,0.31,0.29,0};
- };
- class T6
- {
- maxT = 1500;
- color[] = {0.21,0.29,0.27,0};
- };
- class T7
- {
- maxT = 2000;
- color[] = {0.19,0.23,0.21,0};
- };
- class T8
- {
- maxT = 2300;
- color[] = {0.22,0.19,0.1,0};
- };
- class T9
- {
- maxT = 2500;
- color[] = {0.35,0.2,0.02,0};
- };
- class T10
- {
- maxT = 2600;
- color[] = {0.62,0.29,0.03,0};
- };
- class T11
- {
- maxT = 2650;
- color[] = {0.59,0.35,0.05,0};
- };
- class T12
- {
- maxT = 2700;
- color[] = {0.75,0.37,0.03,0};
- };
- class T13
- {
- maxT = 2750;
- color[] = {0.88,0.34,0.03,0};
- };
- class T14
- {
- maxT = 2800;
- color[] = {0.91,0.5,0.17,0};
- };
- class T15
- {
- maxT = 2850;
- color[] = {1,0.6,0.2,0};
- };
- class T16
- {
- maxT = 2900;
- color[] = {1,0.71,0.3,0};
- };
- class T17
- {
- maxT = 2950;
- color[] = {0.98,0.83,0.41,0};
- };
- class T18
- {
- maxT = 3000;
- color[] = {0.98,0.91,0.54,0};
- };
- class T19
- {
- maxT = 3100;
- color[] = {0.98,0.99,0.6,0};
- };
- class T20
- {
- maxT = 3300;
- color[] = {0.96,0.99,0.72,0};
- };
- class T21
- {
- maxT = 3600;
- color[] = {1,0.98,0.91,0};
- };
- class T22
- {
- maxT = 4200;
- color[] = {1,1,1,0};
- };
- };
- };
- class GunClouds
- {
- access = 0;
- cloudletGrowUp = 0.05;
- cloudletFadeIn = 0;
- cloudletFadeOut = 0.1;
- cloudletDuration = 0.05;
- cloudletAlpha = 0.3;
- cloudletAccY = 0;
- cloudletMinYSpeed = -100;
- cloudletMaxYSpeed = 100;
- interval = -0.02;
- size = 0.3;
- sourceSize = 0.02;
- cloudletAnimPeriod = 1;
- cloudletSize = 1;
- cloudletShape = "cloudletClouds";
- cloudletColor[] = {1,1,1,0};
- timeToLive = 0;
- initT = 0;
- deltaT = 0;
- class Table
- {
- class T0
- {
- maxT = 0;
- color[] = {1,1,1,0};
- };
- };
- };
- textureType = "default";
- };
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