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- local Client = {}
- for i,v in pairs(debug.getregistry()) do
- if typeof(v) == "function" then
- for i2,v2 in pairs(debug.getupvalues(v)) do
- if typeof(v2) == "table" and v2.FireServer then
- Client.FireServerT = v2
- end
- end
- end
- end
- local Arguments = {
- [1] = "g5oge8j1",
- [2] = {
- ["PlayerName"] = "ChildshGambino_amrca",
- ["Motor"] = workspace.Items.Cuffed.Center.Motor,
- ["UseNext"] = 0,
- ["Name"] = "Cuffed",
- ["Model"] = workspace.Items.Cuffed,
- ["Type"] = "Basic",
- ["MouseWorldPosition"] = Vector3.new(0,0,0),
- ["SpringRotationOrigin"] = Vector3.new(0,0,0),
- ["Local"] = true
- }
- }
- Client.FireServerT:FireServer(unpack(Arguments))
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