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- >How to add playable monsters/bandit/HAN-D
- Install https://github.com/0xd4d/dnSpy/releases
- Drag and drop "Risk of Rain 2_Data\Managed\Assembly-CSharp.dll" inside dnSpy, BACKUP THAT SHIT
- Click on the search button next to "Start", look for SurvivorIndex, right click > edit class, add your new survivor, it should look like this https://pastebin.com/S9fmVJZq here I added lemurian. Then hit compile
- Now look for SurvivorCatalog > right click > edit class, scroll down and add SurvivorIndex.Lemurian to idealSurvivorOrder, should look like this https://pastebin.com/hYdhqWgE
- Line 75 change SurvivorDef[7] to SurvivorDef[8]
- Add a new survivor like this https://pastebin.com/LSYijsTe in this case LemurianBody exist, just like BanditBody. You need to find other bodies prefabs names to use them, GolemBody works too.
- LemurianDisplay and LEMURIAN_DESCRIPTION probably don't exist in the assets, you can add them if you want to.
- Also VERY IMPORTANT replace line 141 to 144 in SurvivorCatalog with this https://pastebin.com/wKPf3ULS
- Hit compile again, then File > Save Module > OK
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