Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ITEMDEF 01f14]
- DEFNAME=I_RUNE_MARKER
- TYPE=T_RUNE
- NAME=Blank Rune
- VALUE=1000
- WEIGHT=1
- CATEGORY=sp00m
- SUBSECTION=Runebook
- DESCRIPTION=Blank Rune
- ON=@CREATE
- COLOR=03c1
- ON=@DCLICK
- IF (<COLOR>==03c1)
- SRC.SYSMESSAGE No puedes renombrar runas en blanco.
- RETURN 1
- ELSE
- DIALOG D_RUNE_RENAME
- RETURN 1
- ENDIF
- ON=@SPELLEFFECT
- IF (<ARGN>==45)
- IF (<REGION.FLAGS> & 02000) || (<REGION.FLAGS> & 04000) || (<REGION.FLAGS> & 08000)
- COLOR=04
- SRC.SYSMESSAGE TEST AZUL
- ELSE
- COLOR=021
- SRC.SYSMESSAGE TEST AZUL
- ENDIF
- SRC.SYSMESSAGE Marcas la runa.
- NAME=<REGION.NAME>
- ENDIF
- [DIALOG D_RUNE_RENAME]
- 300,275
- NOMOVE
- RESIZEPIC 0 0 5054 240 40
- RESIZEPIC 10 10 3000 180 20
- DTEXTENTRY 15 10 180 20 0 1 <name>
- BUTTON 195 10 4023 4025 1 0 1
- [DIALOG D_RUNE_RENAME TEXT]
- <VAR.BLANKLINE>
- [DIALOG D_RUNE_RENAME BUTTON]
- ONBUTTON=1
- SRC.SYSMESSAGE <NAME> renombrada a <ARGTXT[1]>
- NAME=<ARGTXT[1]>
- RETURN 1
- [EOF]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement