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  1. Initialize engine version: 2018.4.36f1 (6cd387d23174)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: AMD Radeon HD 5570
  4. Vendor: ATI Technologies Inc.
  5. Version: 4.5.13399 Core Profile Forward-Compatible Context 15.200.1062.1004
  6. GLES: 0
  7. GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dis
  8. tance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlu
  9. sion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_tex
  10. ture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_ver
  11. tex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer
  12. _object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array
  13. _bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  14. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 65537
  15. Begin MonoManager ReloadAssembly
  16. - Completed reload, in 60.650 seconds
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 324.038526 ms
  24. Unable to start Discord rich presence: Discord.ResultException: InternalError
  25. at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <9386832a4ba944119bc64ee32fe9fc77>:0
  26. at RichPresence.Initialize () [0x00009] in <a37478a8222549d88c30c7f6c9064461>:0
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  29.  
  30. Searching for compatible XInput library...
  31. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  32. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  33. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  34. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  35. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  36. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  37. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  38. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  39. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  40. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  41. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  42. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  43. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  44. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  45. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  46. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  47. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  48. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  49. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  50. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  51. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  52. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  53. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  54. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  55. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  56. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  57. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  58. Found Xinput1_3.dll.
  59. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  60. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  61. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  62. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  63. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  64. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  65. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  66. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  67. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  68. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  69. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  70. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  71. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  72. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4.dll
  73. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/xinput1_4
  74. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  75. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  76. Fallback handler could not load library C:/Users/Dave/Documents/New Folder/Other/CaL-ABP-Windows/CaL-ABP-Windows/CaL-ABP-Windows_Data/Mono/libxinput1_4.dll
  77. [ITEMLANGUAGE] Item language en-US loaded successfully.
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  80.  
  81. [UILANGUAGE] UI language en-US loaded successfully.
  82.  
  83. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  84.  
  85. [UILANGUAGE] All UI language setters updated successfully.
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  88.  
  89. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  90. UnloadTime: 30.365511 ms
  91.  
  92. Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 1103.
  93. Total: 49.501735 ms (FindLiveObjects: 0.129479 ms CreateObjectMapping: 0.057740 ms MarkObjects: 48.966324 ms DeleteObjects: 0.348192 ms)
  94.  
  95. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  96. UnloadTime: 4.788255 ms
  97. Searching for compatible XInput library...
  98. Found Xinput1_3.dll.
  99.  
  100. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 18865.
  101. Total: 39.723658 ms (FindLiveObjects: 0.999434 ms CreateObjectMapping: 0.636894 ms MarkObjects: 37.894861 ms DeleteObjects: 0.191768 ms)
  102.  
  103. Running Mono standalone build.
  104.  
  105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  106.  
  107. [Music] Playing track: 'Machines Can Hope'.
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  110.  
  111. Running Mono standalone build.
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  114.  
  115. [PolyMap] PolyMap project folder set to: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 1
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  118.  
  119. [PolyMap] Loading PolyMap (full: True) from: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 1\Room 10
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  122.  
  123. [ChallengeManager] Checking for challenges that match d13309c1-6f5d-4dc5-998c-74eb3e080e94!
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  126.  
  127. [ChallengeManager] Resetting active challenge!
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  130.  
  131. [ChallengeManager] Activating challenge: official_world1
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  134.  
  135. [Music] Playing track: 'Casual Physics'.
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  138.  
  139. [Music] Playing nothing.
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  142.  
  143. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  144. [PolyMap] PolyMap project folder set to: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 2
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  147.  
  148. [PolyMap] Loading PolyMap (full: True) from: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 2\Room 1
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  151.  
  152. [ChallengeManager] Checking for challenges that match f1282f0e-4939-4698-b18f-5879c158d8cb!
  153.  
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  155.  
  156. [ChallengeManager] Resetting active challenge!
  157.  
  158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  159.  
  160. [ChallengeManager] Activating challenge: official_world2
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  163.  
  164.  
  165. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 38384.
  166. Total: 45.353524 ms (FindLiveObjects: 3.162775 ms CreateObjectMapping: 1.884787 ms MarkObjects: 39.790147 ms DeleteObjects: 0.515814 ms)
  167.  
  168. [CatControls] Cat now has Float
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  171.  
  172. [Music] Playing track: 'Just Add Circles'.
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  175.  
  176. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  177. [PolyMap] Loading PolyMap (full: False) from: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 2\Room 2
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  180.  
  181. [ChallengeManager] Checking for challenges that match f1282f0e-4939-4698-b18f-5879c158d8cb!
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  184.  
  185. [ChallengeManager] Current challenge matches (official_world2). Not updating challenge.
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  188.  
  189.  
  190. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 38534.
  191. Total: 44.723278 ms (FindLiveObjects: 3.393737 ms CreateObjectMapping: 1.034428 ms MarkObjects: 40.125741 ms DeleteObjects: 0.168672 ms)
  192.  
  193. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  194. [PolyMap] Loading PolyMap (full: False) from: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 2\Room 3
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  197.  
  198. [ChallengeManager] Checking for challenges that match f1282f0e-4939-4698-b18f-5879c158d8cb!
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  201.  
  202. [ChallengeManager] Current challenge matches (official_world2). Not updating challenge.
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  205.  
  206.  
  207. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 37864.
  208. Total: 42.497298 ms (FindLiveObjects: 2.555626 ms CreateObjectMapping: 1.041427 ms MarkObjects: 38.701477 ms DeleteObjects: 0.198067 ms)
  209.  
  210. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  211. [PolyMap] Loading PolyMap (full: False) from: C:/Users/Dave/AppData/Local/Temp/Last Quarter Studios/Cats are Liquid - A Better Place\Official Maps\World 2\Room 4
  212.  
  213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  214.  
  215. [ChallengeManager] Checking for challenges that match f1282f0e-4939-4698-b18f-5879c158d8cb!
  216.  
  217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  218.  
  219. [ChallengeManager] Current challenge matches (official_world2). Not updating challenge.
  220.  
  221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  222.  
  223.  
  224. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 27677.
  225. Total: 66.557205 ms (FindLiveObjects: 7.749464 ms CreateObjectMapping: 1.822847 ms MarkObjects: 56.811322 ms DeleteObjects: 0.172871 ms)
  226.  
  227. Setting up 4 worker threads for Enlighten.
  228. Thread -> id: 514 -> priority: 1
  229. Thread -> id: 13c4 -> priority: 1
  230. Thread -> id: 4fc -> priority: 1
  231. Thread -> id: 520 -> priority: 1
  232.  
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