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Mad_Republican

New Install Crash Reboot on Reloading Save

Mar 3rd, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 10.0]
  8. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  9. Vendor:
  10. VRAM: 3942 MB
  11. Driver: 26.21.14.4250
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.360 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.665600 ms
  21. 2020-03-03T20:18:26 0.014 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-03-03T20:18:26 0.063 INF Texture quality is set to 1
  23. 2020-03-03T20:18:26 0.064 INF Precaching...
  24. 2020-03-03T20:18:26 0.101 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-03-03T20:18:26 0.203 INF [EAC] Initializing ...
  26. 2020-03-03T20:18:26 0.206 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-03-03T20:18:29 2.987 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-03-03T20:18:29 3.000 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-03-03T20:18:35 9.582 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-03-03T20:18:41 15.409 INF Precaching done
  31. 2020-03-03T20:18:41 15.410 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 2.198000 ms
  34. 2020-03-03T20:18:42 15.823 INF Awake IsFocused: True
  35. 2020-03-03T20:18:42 15.823 INF Awake
  36. 2020-03-03T20:18:42 15.973 INF Localization language: english
  37. 2020-03-03T20:18:42 15.973 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-03-03T20:18:42 15.974 INF System information:
  39. 2020-03-03T20:18:42 15.974 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-03-03T20:18:42 15.974 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
  41. 2020-03-03T20:18:42 15.974 INF RAM: 16277 MB
  42. 2020-03-03T20:18:42 15.974 INF GPU: NVIDIA GeForce GTX 970 (3942 MB)
  43. 2020-03-03T20:18:42 15.974 INF Graphics API: Direct3D 11.0 [level 10.0] (shader level 4.0)
  44. 2020-03-03T20:18:42 15.974 INF Last played version: Alpha 18.3
  45. 2020-03-03T20:18:42 15.975 INF Local UTC offset: -7 hours
  46. 2020-03-03T20:18:42 15.981 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-feature-level-10-0 -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-03__20-18-05.txt
  47. 2020-03-03T20:18:42 15.982 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-03-03T20:18:42 15.983 INF Starting PlayerInputManager...
  49. 2020-03-03T20:18:42 16.065 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-03-03T20:18:42 16.188 INF Starting UserProfileManager...
  57. 2020-03-03T20:18:42 16.281 INF Occlusion: Awake
  58. 2020-03-03T20:18:42 16.292 INF ApplyAllOptions streaming True, budget 3547.8 MB
  59. 2020-03-03T20:18:42 16.293 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
  60. 2020-03-03T20:18:42 16.293 INF Texture quality is set to 1
  61. 2020-03-03T20:18:42 16.294 INF ApplyTextureFilter 1, AF Enable
  62. 2020-03-03T20:18:42 16.297 INF ApplyTerrainOptions 3
  63. 2020-03-03T20:18:44 18.404 INF [MODS] No mods folder found
  64. 2020-03-03T20:18:44 18.416 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-03-03T20:18:44 18.462 INF Loading permissions file done.
  66. 2020-03-03T20:18:44 18.525 INF Awake done in 2701 ms
  67. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  72. Total: 18.270200 ms (FindLiveObjects: 0.315700 ms CreateObjectMapping: 0.071600 ms MarkObjects: 17.817700 ms DeleteObjects: 0.064700 ms)
  73.  
  74. 2020-03-03T20:18:45 19.035 INF User joined: Mad_Republican
  75. 2020-03-03T20:18:45 19.164 INF Reloading serveradmin.xml
  76. 2020-03-03T20:18:45 19.164 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  77. 2020-03-03T20:18:45 19.165 INF Loading permissions file done.
  78. 2020-03-03T20:18:45 19.340 INF Updated culture for display texts
  79. 2020-03-03T20:18:58 31.854 INF UMA Overlay loading took 10740 ms
  80. 2020-03-03T20:18:58 31.856 INF UMA Slot loading took 2 ms
  81. 2020-03-03T20:19:01 35.101 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  82. 2020-03-03T20:19:02 36.021 INF WorldStaticData.Init() needed 3.898s
  83. 2020-03-03T20:19:04 38.035 INF [Steamworks.NET] Login ok.
  84. 2020-03-03T20:19:04 38.365 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-03-03T20:19:11 44.937 INF NET: Starting server protocols
  86. 2020-03-03T20:19:11 44.956 INF NET: LiteNetLib server started
  87. 2020-03-03T20:19:11 44.958 INF [Steamworks.NET] NET: Server started
  88. 2020-03-03T20:19:11 44.958 INF Started thread SteamNetworkingServer
  89. 2020-03-03T20:19:11 44.959 INF StartGame
  90. 2020-03-03T20:19:11 45.020 INF Persistent GamePrefs saved
  91. GamePref.AdminFileName = serveradmin.xml
  92. GamePref.AirDropFrequency = 24
  93. GamePref.AirDropMarker = True
  94. GamePref.AutopilotMode = 0
  95. GamePref.BedrollDeadZoneSize = 15
  96. GamePref.BedrollExpiryTime = 60
  97. GamePref.BlockDamageAI = 25
  98. GamePref.BlockDamageAIBM = 25
  99. GamePref.BlockDamagePlayer = 300
  100. GamePref.BloodMoonEnemyCount = 8
  101. GamePref.BloodMoonFrequency = 7
  102. GamePref.BloodMoonRange = 0
  103. GamePref.BloodMoonWarning = 8
  104. GamePref.BuildCreate = False
  105. GamePref.ConnectToServerIP = 127.0.0.1
  106. GamePref.ConnectToServerPort = 26900
  107. GamePref.ControlPanelEnabled = False
  108. GamePref.ControlPanelPort = 8080
  109. GamePref.CraftTimer =
  110. GamePref.CreateLevelDim = 8
  111. GamePref.CreateLevelName = My Level
  112. GamePref.CreativeMenuEnabled = False
  113. GamePref.DayCount = 3
  114. GamePref.DayLightLength = 18
  115. GamePref.DayNightLength = 120
  116. GamePref.DebugMenuEnabled = False
  117. GamePref.DebugMenuShowTasks = False
  118. GamePref.DebugStopEnemiesMoving = False
  119. GamePref.DropOnDeath = 0
  120. GamePref.DropOnQuit = 0
  121. GamePref.DynamicSpawner =
  122. GamePref.EACEnabled = False
  123. GamePref.EnemyDifficulty = 0
  124. GamePref.EnemySpawnMode = True
  125. GamePref.FavoriteServersList =
  126. GamePref.FragLimit = 20
  127. GamePref.GameDifficulty = 2
  128. GamePref.GameGuidClient =
  129. GamePref.GameMode = GameModeSurvival
  130. GamePref.GameName = ChetSoloAlpha183b4
  131. GamePref.GameNameClient = My Game
  132. GamePref.GameVersion = Alpha 18.3
  133. GamePref.GameWorld = Livezi Mountains
  134. GamePref.HideCommandExecutionLog = 0
  135. GamePref.JoiningOptions = True
  136. GamePref.LandClaimCount = 1
  137. GamePref.LandClaimDeadZone = 50
  138. GamePref.LandClaimDecayMode = 0
  139. GamePref.LandClaimExpiryTime = 30
  140. GamePref.LandClaimOfflineDelay = 0
  141. GamePref.LandClaimOfflineDurabilityModifier = 256
  142. GamePref.LandClaimOnlineDurabilityModifier = 256
  143. GamePref.LandClaimSize = 71
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 200
  148. GamePref.LootRespawnDays = 5
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 64
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 1
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = True
  165. GamePref.OptionsFieldOfView = 65
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.175
  169. GamePref.OptionsGfxBloom = False
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxMotionBlur = 0
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 1
  175. GamePref.OptionsGfxSunShafts = False
  176. GamePref.OptionsGraphicsQuality = 5
  177. GamePref.OptionsGrassDistance = 1
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 0.5
  184. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.5
  187. GamePref.OptionsMusicVolumeLevel = 0.2
  188. GamePref.OptionsObjectQuality = 3
  189. GamePref.OptionsOverallAudioVolumeLevel = 1
  190. GamePref.OptionsPlayChanceFrequency = 3
  191. GamePref.OptionsPlayChanceProbability = 0.983
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 1
  195. GamePref.OptionsReflectedShadows = False
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 1
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 1
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTerrainQuality = 3
  214. GamePref.OptionsTextureFilter = 1
  215. GamePref.OptionsTextureQuality = 1
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsUMATextureQuality = 1
  218. GamePref.OptionsViewDistance = 6
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 0.5
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 10000
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561197970506435
  229. GamePref.PlayerKillingMode = 3
  230. GamePref.PlayerName = Mad_Republican
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 1
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 300
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDelay = 0
  319. GameStat.LandClaimOfflineDurabilityModifier = 32
  320. GameStat.LandClaimOnlineDurabilityModifier = 32
  321. GameStat.LandClaimSize = 41
  322. GameStat.LoadScene =
  323. GameStat.LootTimer =
  324. GameStat.OptionsPOICulling = 0
  325. GameStat.PartySharedKillRange = 100
  326. GameStat.PlayerKillingMode = KillStrangersOnly
  327. GameStat.ScoreDiedMultiplier = -5
  328. GameStat.ScorePlayerKillMultiplier = 1
  329. GameStat.ScoreZombieKillMultiplier = 1
  330. GameStat.ShowAllPlayersOnMap = False
  331. GameStat.ShowFriendPlayerOnMap = True
  332. GameStat.ShowSpawnWindow = False
  333. GameStat.ShowWindow =
  334. GameStat.ShowZombieCounter = False
  335. GameStat.TimeLimitActive = False
  336. GameStat.TimeLimitThisRound = 0
  337. GameStat.TimeOfDayIncPerSec = 20
  338. GameStat.XPMultiplier = 100
  339. GameStat.ZombieHordeMeter = False
  340. 2020-03-03T20:19:11 45.050 INF StartAsServer
  341. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  342. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  343. 2020-03-03T20:19:11 45.566 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  344. 2020-03-03T20:19:11 45.566 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  345. 2020-03-03T20:19:11 45.566 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  346. 2020-03-03T20:19:29 62.608 INF Block IDs with mapping
  347. 2020-03-03T20:19:29 62.608 INF BlockIDs from Mapping
  348. 2020-03-03T20:19:33 67.561 INF Item IDs with mapping
  349. 2020-03-03T20:19:33 67.561 INF ItemIDs from Mapping
  350. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  351. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  352. 2020-03-03T20:19:43 77.178 INF createWorld: Livezi Mountains, ChetSoloAlpha183b4, GameModeSurvival
  353. 2020-03-03T20:19:43 77.178 WRN Occlusion: !supportsComputeShaders
  354. 2020-03-03T20:19:43 77.179 INF Occlusion: Disabled
  355. 2020-03-03T20:19:43 77.393 INF Started thread ChunkRegeneration
  356. 2020-03-03T20:19:43 77.414 INF Started thread ChunkCalc
  357. 2020-03-03T20:19:44 78.311 INF World.Load: Livezi Mountains
  358. 2020-03-03T20:19:44 78.319 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  359. 2020-03-03T20:19:44 78.321 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  360. 2020-03-03T20:19:48 82.143 INF ShapeControllers: 64
  361. 2020-03-03T20:20:16 109.805 INF Started thread GenerateChunks
  362. 2020-03-03T20:20:16 110.360 INF Loading dtm raw file took 542ms
  363. 2020-03-03T20:20:17 111.003 INF Biomes image size w= 8192, h = 8192
  364. 2020-03-03T20:20:18 111.985 INF Loading and creating biomes took 1624ms
  365. 2020-03-03T20:20:22 116.540 INF Loading and creating shader control textures took 4555ms
  366. 2020-03-03T20:20:28 122.276 INF Loading and parsing of generator took 5735ms
  367. 2020-03-03T20:20:28 122.305 INF Started thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/Livezi Mountains/ChetSoloAlpha183b4\Region
  368. 2020-03-03T20:20:30 124.243 INF [DECO] read 202/103
  369. 2020-03-03T20:20:31 125.557 INF AstarManager Init
  370. 2020-03-03T20:20:33 127.088 INF Weather Packages Created FROM BIOMES
  371. 2020-03-03T20:20:33 127.089 INF createWorld() done
  372. 2020-03-03T20:20:33 127.090 INF Calculating world hashes
  373. 2020-03-03T20:20:33 127.091 INF Loading players.xml
  374. 2020-03-03T20:20:33 127.406 INF Created player with id=171
  375. 2020-03-03T20:20:35 129.103 WRN InitBreadCrumbs Mad_Republican (-1005.8, 3.1, -1920.1)
  376. 2020-03-03T20:20:35 129.109 INF Loaded player
  377. 2020-03-03T20:20:35 129.585 INF VehicleManager C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/Livezi Mountains/ChetSoloAlpha183b4/vehicles.dat, loaded 0
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  383.  
  384. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  385.  
  386. 2020-03-03T20:20:36 129.795 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  387. 2020-03-03T20:20:36 129.795 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  388. 2020-03-03T20:20:36 129.795 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  389. 2020-03-03T20:20:36 129.796 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  390. 2020-03-03T20:20:36 129.796 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  391. 2020-03-03T20:20:36 129.796 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  392. 2020-03-03T20:20:36 129.796 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  393. 2020-03-03T20:20:36 129.796 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  394. 2020-03-03T20:20:36 129.796 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  395. 2020-03-03T20:20:36 129.797 INF Origin Reposition (0.0, 0.0, 0.0) to (-992.0, 0.0, -1920.0)
  396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  397.  
  398. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  399.  
  400. 2020-03-03T20:20:36 129.844 INF [DECO] written 202/103
  401. 2020-03-03T20:20:38 132.069 INF OpenSpawnWindow
  402. 2020-03-03T20:20:38 132.122 INF StartGame done
  403. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  404.  
  405. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  406.  
  407. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  408.  
  409. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  410.  
  411. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  412. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  413. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  414. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  417.  
  418. Calling Animator.GotoState on Synchronize layer
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  435.  
  436. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  437.  
  438. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  439.  
  440. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  441.  
  442. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  443.  
  444. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  445.  
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  453.  
  454. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  455.  
  456. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  457.  
  458. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  459.  
  460. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  461.  
  462. 2020-03-03T20:20:40 133.683 INF Respawn almost done
  463. 2020-03-03T20:20:40 133.689 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1005, 3, -1920): localplayer
  464. 2020-03-03T20:20:40 133.693 INF DMS Entered Game!
  465. 2020-03-03T20:20:40 133.845 INF Getting new currentStreamer!
  466. 2020-03-03T20:20:41 134.618 INF [Steamworks.NET] GameServer.Init successful
  467. 2020-03-03T20:20:43 136.920 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133154003771397, public IP=199.47.67.51
  468. 2020-03-03T20:20:43 136.932 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  469. 2020-03-03T20:20:43 137.183 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998338962, server SteamID=90133154003771397, server public IP=199.47.67.51, server port=26900
  470. 2020-03-03T20:20:43 137.187 INF [Steamworks.NET] Lobby entered: 109775240998338962
  471. 2020-03-03T20:20:44 138.321 INF Calculating hashes took 11231 ms (world size 672 MiB)
  472. 2020-03-03T20:21:08 161.878 INF Time: 1.85m FPS: 6.18 Heap: 2072.6MB Max: 2072.6MB Chunks: 225 CGO: 164 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 4727.8MB
  473. 2020-03-03T20:21:38 191.850 INF Time: 2.35m FPS: 28.47 Heap: 2080.8MB Max: 2080.8MB Chunks: 225 CGO: 164 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 4728.8MB
  474. 2020-03-03T20:22:08 221.855 INF Time: 2.85m FPS: 39.91 Heap: 2094.4MB Max: 2094.4MB Chunks: 225 CGO: 164 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 4724.4MB
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