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FeatherBoard_CONFIG

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Apr 13th, 2018
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  1. config: 3
  2.  
  3. lang: 'en'
  4.  
  5. ## Debug mode
  6. debug: false
  7.  
  8. ## Log to file
  9. log:
  10. enabled: false
  11. # Reset log on startup
  12. reset: false
  13.  
  14. ## Update checking
  15. update:
  16. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  17.  
  18. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  19. # PLUGIN SPECIFIC SETTINGS
  20. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  21.  
  22. # Placeholder settings
  23. placeholder:
  24. # logs the memory usage of placeholders on startup
  25. log-memory: false
  26. # Clear unused placeholders that are not enabled.
  27. clear-unused: true
  28. # Config cache only
  29. # This will only use placeholders in the config
  30. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  31. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  32. config-cache: false
  33.  
  34. # Tweaks to increase performance (Use at own risk)
  35. tweaks:
  36. # This option does not send scoreboard remove packets
  37. # to the client on quit. This can increase performance on servers
  38. # where players quit a lot (hubs, ...)
  39. #
  40. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  41. # /data folder
  42. #
  43. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  44. keepScoreboardOnQuit: false
  45. # Some placeholders have a slow process behind them. Meaning they might contact a database
  46. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  47. # separate from the sending. But can slow down the animation because it has to wait
  48. # for the placeholder to be loaded. When having multiple lines like a text that shows
  49. # the information about the placeholders you put below it, this can cause problems.
  50. # Enabling this will output a message in the console and ingame to operators
  51. # saying when a placeholder is causing delays.
  52. detect-placeholderdelay: false
  53. # Putting this to true will SPAM your console with timings report per placeholder/animation
  54. # refresh. Used for debugging purposes.
  55. # This requires detect-placeholderdelay to true
  56. verbose-placeholder-timings: false
  57. # Ignore placeholder problems
  58. # When set to true, the placeholder will not be disabled
  59. # this also means that no ERRORS will be logged -> no troubleshooting
  60. ignore-placeholder-problems: false
  61.  
  62. # Toggling allows you to disable the scoreboard
  63. database:
  64. # If you want the toggle to stay even when your users
  65. # log off you can enable this. Keep in mind that this requires a
  66. # MySQL or SQLite database.
  67. # If you are configuring the plugin for the first time it is advised
  68. # to stay away from these settings until you managed the scoreboard
  69. # set up.
  70. persistent: false
  71. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  72. # with isolation, url, driver, ...
  73. # Database name
  74. database: "featherboard"
  75. # Database username
  76. username: bukkit
  77. # Database isolation type
  78. isolation: SERIALIZABLE
  79. # Database driver
  80. driver: org.sqlite.JDBC
  81. # Database password
  82. password: walrus
  83. # Database driver URL
  84. # {DIR} will be replaced with the plugin directory
  85. # {NAME} will be replaced wit the plugin name
  86. url: jdbc:sqlite:{DIR}{NAME}.db
  87. # Save interval in ticks
  88. save-interval: 6000
  89.  
  90. disabled-worlds:
  91. - 'example_world'
  92.  
  93. show-delay: 0
  94.  
  95. antiflicker: true
  96.  
  97. #
  98. # PERMISSION - Assign scoreboards based on permissions
  99. # This is the default setting (since 2014)
  100. # featherboard.group.<scoreboard>
  101. #
  102. # GROUP - Assign scoreboards based on Vault groups
  103. # this means the scoreboard name has to
  104. # have the name of your Vault group.
  105. #
  106. # WORLD - Assign scoreboards based on the world
  107. # the player is in.
  108. #
  109. # NONE - Do no assign scoreboards and just rely on
  110. # manual assigning (triggers, etc...)
  111. scoreboard-assigning: "PERMISSION"
  112.  
  113. boards:
  114. default:
  115. 0:
  116. text:
  117. - ' &7Survival By &eUzumaki '
  118. 1:
  119. text:
  120. - ''
  121. 2:
  122. text:
  123. - '&e> &7Rank &c{prefix} '
  124. interval: 2
  125. 3:
  126. text:
  127. - ''
  128. 4:
  129. text:
  130. - '&e> &7Money &c{money}'
  131. interval: 2
  132. 5:
  133. text:
  134. - ''
  135. 6:
  136. text:
  137. - '&e> &7Ping &c{ping} '
  138. interval: 2
  139. 7:
  140. text:
  141. - ''
  142. 8:
  143. text:
  144. - '&e> &7Kills &c{stat_pkills} '
  145. interval: 2
  146. 9:
  147. text:
  148. - ''
  149. 10:
  150. text:
  151. - '&e> &7Online Global &c{onlineplayers} '
  152. interval: 2
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