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Factorio [0.17.66] Multiplayer Not Working Log

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Aug 27th, 2019
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  1. 0.009 2019-08-27 10:57:08; Factorio 0.17.66 (build 46866, win64, steam)
  2. 0.009 Operating system: Windows 7 Service Pack 1
  3. 0.009 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.009 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.009 Write data path: C:/Users/Nutzer/AppData/Roaming/Factorio [773189/953302MB]
  6. 0.009 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.035 System info: [CPU: AMD FX(tm)-8320 Eight-Core Processor, 8 cores, RAM: 4803/16280 MB, page: 5894/32560 MB, virtual: 180/8388607 MB, extended virtual: 0 MB]
  8. 0.035 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: de]
  9. 0.067 Available displays: 1
  10. 0.067 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.136 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.319 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvd3dumx.dll 24.21.13.9907
  13. 0.320 D3D Feature Level: 11.0, DXGI 1.2+, SwapChain: 1,discard,-,-,-,none
  14. 0.320 BGR 565 Supported: No
  15. 0.320 MaximumFrameLatency: 3, GPUThreadPriority: 0
  16. 0.320 Graphics settings preset: very-high
  17. 0.320 Dedicated video memory size 6036 MB
  18. 0.378 Desktop composition is active.
  19. 0.378 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  20. 0.378 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  21. 0.497 DSound: Starting _dsound_update thread
  22. 0.497 DSound: Enter _dsound_update; tid=7276
  23. 0.730 Loading mod core 0.0.0 (data.lua)
  24. 0.939 Loading mod base 0.17.66 (data.lua)
  25. 1.661 Loading mod base 0.17.66 (data-updates.lua)
  26. 1.890 Checksum for core: 2403267992
  27. 1.890 Checksum of base: 3948013453
  28. 2.280 Loading sounds...
  29. 9.821 Info PlayerData.cpp:70: Local player-data.json unavailable
  30. 9.821 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1566844153
  31. 9.862 Info CropCache.cpp:57: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
  32. 9.946 Crop bitmaps.
  33. 43.071 Parallel Sprite Loader initialized (threads: 7)
  34. 57.504 Initial atlas bitmap size is 16384
  35. 57.571 Created atlas bitmap 16384x16364 [none]
  36. 57.582 Created atlas bitmap 16384x11144 [none]
  37. 57.584 Created atlas bitmap 8192x3892 [decal]
  38. 57.589 Created atlas bitmap 16384x4320 [low-object, linear-minification]
  39. 57.592 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  40. 57.597 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
  41. 57.597 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  42. 57.599 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 57.600 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  44. 57.600 Created atlas bitmap 8192x1496 [alpha-mask]
  45. 57.607 Created atlas bitmap 16384x12772 [shadow, linear-magnification, alpha-mask]
  46. 57.608 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  47. 57.617 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  48. 60.898 Parallel Sprite Loader initialized (threads: 7)
  49. 76.764 Sprites loaded
  50. 76.817 Generated mipmaps (4) for atlas [3] of size 16384x4320
  51. 76.842 Generated mipmaps (3) for atlas [4] of size 8192x3744
  52. 76.934 Generated mipmaps (3) for atlas [5] of size 16384x6880
  53. 76.960 Generated mipmaps (3) for atlas [6] of size 4096x1600
  54. 76.978 Generated mipmaps (5) for atlas [7] of size 4096x1744
  55. 76.990 Generated mipmaps (3) for atlas [11] of size 8192x2352
  56. 76.991 Custom mipmaps uploaded.
  57. 77.130 Factorio initialised
  58. 77.130 Discord overlay detected (DiscordHook64.dll)
  59. 137.141 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 1; timestamp = 1565949014; records: (id: 0, 0; label: "", preview: false, empty: false; book)
  60. 138.294 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  61. 138.294 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  62. 138.294 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  63. 138.296 Loading level.dat: 1424465 bytes.
  64. 138.297 Info Scenario.cpp:187: Map version 0.17.66-0
  65. 138.369 Verbose Scenario.cpp:229: Loading level.dat finished: 0.071979 seconds.
  66. 138.373 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 1; timestamp = 1565949014; records: (id: 0, 0; label: "", preview: false, empty: false; book)
  67. 138.373 Verbose Scenario.cpp:306: Entities setup finished: 0.003514 seconds.
  68. 138.394 Checksum for script C:/Users/Nutzer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 72150939
  69. 138.395 Verbose Scenario.cpp:350: Map setup finished: 0.100270 seconds.
  70. 138.396 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  71. 138.396 Verbose RouterBase.cpp:60: Started router thread.
  72. 138.397 Hosting game at IP ADDR:({0.0.0.0:34197})
  73. 138.397 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  74. 168.292 Error HttpSharedState.cpp:136: CURL failed: code:7, 7; Failed to connect to auth.factorio.com port 443: Timed out
  75. 168.292 Info HttpSharedState.cpp:145: Downloading https://auth.factorio.com/generate-server-padlock-2
  76. 168.292 Info HttpSharedState.cpp:146: Status code: 0
  77. 168.293 Info AuthServerConnector.cpp:29: Auth server json parsing error: Failed to connect to auth.factorio.com port 443: Timed out
  78. 168.293 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "Konnte die Antwort des Authentifizierungsservers nicht analysieren. Dies scheint ein interner Serverfehler zu sein."
  79. 168.296 Info ServerMultiplayerManager.cpp:776: updateTick(0) changing state from(CreatingGame) to(InitializationFailed)
  80. 172.454 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
  81. 172.454 Info ServerMultiplayerManager.cpp:776: updateTick(0) changing state from(InitializationFailed) to(Closed)
  82. 172.515 Verbose RouterBase.cpp:82: Finishing router thread.
  83. 172.515 Info UDPSocket.cpp:218: Closing socket
  84. 172.516 Info UDPSocket.cpp:248: Socket closed
  85. 233.576 Quitting: user-quit.
  86. 233.672 DSound: Stopping voice
  87. 233.672 DSound: Joining thread
  88. 233.672 DSound: Exit _dsound_update; tid=7276
  89. 233.672 DSound: Waiting for voice to stop ... signaled
  90. 233.672 DSound: Joined thread
  91. 233.672 DSound: Destroying thread
  92. 233.672 DSound: Thread destroyed
  93. 233.672 DSound: Releasing buffer
  94. 233.672 DSound: Voice stopped
  95. 233.672 DSound: Deallocating voice
  96. 233.672 DSound: Deallocated voice
  97. 233.692 Steam API shutdown.
  98. 233.697 Goodbye
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