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Volleyball Script

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Jan 9th, 2023
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Lua 7.29 KB | None | 0 0
  1. local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4.     Name = "Volleyball Script",
  5.     LoadingTitle = "Volleyball Script",
  6.     LoadingSubtitle = "by Suidarse",
  7.     ConfigurationSaving = {
  8.        Enabled = true,
  9.        FolderName = nil,
  10.        FileName = "Suidarse"
  11.     },
  12. })
  13.  
  14. Rayfield:Notify({
  15.     Title = "Made by Suidarse",
  16.     Content = ".tv/su7darse",
  17.     Duration = 6.5,
  18.     Image = 4483362458,
  19.     Actions = {
  20.        Ignore = {
  21.           Name = "Okay!",
  22.           Callback = function()
  23.           print("The user tapped Okay!")
  24.        end
  25.     },
  26.  },
  27.  })
  28.  
  29. local Tab = Window:CreateTab("Main", 4483362458)
  30. local Section = Tab:CreateSection("Volleyball 4.2")
  31.  
  32. local Button = Tab:CreateButton({
  33.     Name = "Infinity Stamina",
  34.     Callback = function()
  35.         local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
  36.         local player = game.Players.LocalPlayer.Name
  37.         local scriptPath = workspace[player].CharacterScript
  38.         local closureName = "handleStaminaRegen"
  39.         local upvalueIndex = 2
  40.         local closureConstants = {
  41.             [1] = "Velocity",
  42.             [2] = "Magnitude",
  43.             [3] = 16.5,
  44.             [4] = "Stamina",
  45.             [5] = "tick",
  46.             [7] = 1.5
  47.         }
  48.        
  49.         local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
  50.         local value = math.huge
  51.         local elementIndex = "Stamina"
  52.        
  53.        
  54.        
  55.         debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
  56.     end,
  57.  })
  58.  
  59.  local Button = Tab:CreateButton({
  60.     Name = "Anti Serve LF",
  61.     Callback = function()
  62.         game.Workspace.ServeLF.Size = Vector3.new(0.001, 1, 0.001)
  63.     end,
  64.  })
  65.  
  66.  local Button = Tab:CreateButton({
  67.     Name = "Anti BackrowLF",
  68.     Callback = function()
  69.         game.Workspace.BackrowLF.Size = Vector3.new(0.001, 1, 0.001)
  70.     end,
  71.  })
  72.  
  73.  local Button = Tab:CreateButton({
  74.     Name = "Legit JumpPower",
  75.     Callback = function()
  76.         game.Players.LocalPlayer.Character.Humanoid.JumpHeight = 9.8
  77.  
  78. game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = false
  79.     end,
  80.  })
  81.  
  82.  local Button = Tab:CreateButton({
  83.     Name = "OP JumpPower",
  84.     Callback = function()
  85.         game.Players.LocalPlayer.Character.Humanoid.JumpHeight = 10.5
  86.  
  87. game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = false
  88.     end,
  89.  })
  90.  
  91.  local Button = Tab:CreateButton({
  92.     Name = "Dunk JumpPower",
  93.     Callback = function()
  94.         game.Players.LocalPlayer.Character.Humanoid.JumpHeight = 11.1
  95.  
  96. game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = false
  97.     end,
  98.  })
  99.  
  100.  local Section = Tab:CreateSection("Volleyball 4.4")
  101.  
  102.  local Button = Tab:CreateButton({
  103.     Name = "Stamina Regen",
  104.     Callback = function()
  105.         game:GetService("ReplicatedStorage").GameValues.staminaRegen.Value = 10312321
  106.     end,
  107.  })
  108.  
  109.  local Button = Tab:CreateButton({
  110.     Name = "Legit Gravity",
  111.     Callback = function()
  112.         game.Workspace.Gravity = 49.5
  113.     end,
  114.  })
  115.  
  116.  local Button = Tab:CreateButton({
  117.     Name = "OP Gravity",
  118.     Callback = function()
  119.         game.Workspace.Gravity = 48.5
  120.     end,
  121.  })
  122.  
  123.  local Tab = Window:CreateTab("Other", 4483362458) -- Title, Image
  124.  local Section = Tab:CreateSection("Scripts")
  125.  
  126.  local Button = Tab:CreateButton({
  127.     Name = "Infinity Yield",
  128.     Callback = function()
  129.         loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
  130.     end,
  131.  })
  132.  
  133.  local Button = Tab:CreateButton({
  134.     Name = "Tracers",
  135.     Callback = function()
  136. local Settings = {
  137.     Color = Color3.fromRGB(255, 203, 138),
  138.     Thickness = 1,
  139.     Transparency = 1,
  140.     AutoThickness = true,
  141.     Length = 8,
  142.     Smoothness = 0.2
  143. }
  144.  
  145. local toggle = true
  146.  
  147. local player = game:GetService("Players").LocalPlayer
  148. local camera = game:GetService("Workspace").CurrentCamera
  149.  
  150. local function ESP(plr)
  151.     local line = Drawing.new("Line")
  152.     line.Visible = false
  153.     line.From = Vector2.new(0, 0)
  154.     line.To = Vector2.new(0, 0)
  155.     line.Color = Settings.Color
  156.     line.Thickness = Settings.Thickness
  157.     line.Transparency = Settings.Transparency
  158.  
  159.     local function Updater()
  160.         local connection
  161.         connection = game:GetService("RunService").RenderStepped:Connect(function()
  162.             if toggle and plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil and plr.Character:FindFirstChild("HumanoidRootPart") ~= nil and plr.Character.Humanoid.Health > 0 and plr.Character:FindFirstChild("Head") ~= nil then
  163.                 local headpos, OnScreen = camera:WorldToViewportPoint(plr.Character.Head.Position)
  164.                 if OnScreen then
  165.                     local offsetCFrame = CFrame.new(0, 0, -Settings.Length)
  166.                     local check = false
  167.                     line.From = Vector2.new(headpos.X, headpos.Y)
  168.                     if Settings.AutoThickness then
  169.                         local distance = (player.Character.HumanoidRootPart.Position - plr.Character.HumanoidRootPart.Position).magnitude --//AutoThickness
  170.                         local value = math.clamp(1/distance*100, 0.1, 3)
  171.                         line.Thickness = value
  172.                     end
  173.                     repeat
  174.                         local dir = plr.Character.Head.CFrame:ToWorldSpace(offsetCFrame)
  175.                         offsetCFrame = offsetCFrame * CFrame.new(0, 0, Settings.Smoothness)
  176.                         local dirpos, vis = camera:WorldToViewportPoint(Vector3.new(dir.X, dir.Y, dir.Z))
  177.                         if vis then
  178.                             check = true
  179.                             line.To = Vector2.new(dirpos.X, dirpos.Y)
  180.                             line.Visible = true
  181.                             offsetCFrame = CFrame.new(0, 0, -Settings.Length)
  182.                         end
  183.                     until check == true
  184.                 else
  185.                     line.Visible = false
  186.                 end
  187.             else
  188.                 line.Visible = false
  189.                 if game.Players:FindFirstChild(plr.Name) == nil then
  190.                     connection:Disconnect()
  191.                 end
  192.             end
  193.         end)
  194.     end
  195.     coroutine.wrap(Updater)()
  196. end
  197.  
  198. for i, v in pairs(game:GetService("Players"):GetPlayers()) do
  199.     if v.Name ~= player.Name then
  200.         coroutine.wrap(ESP)(v)
  201.     end
  202. end
  203.  
  204. game.Players.PlayerAdded:Connect(function(newplr)
  205.     if newplr.Name ~= player.Name then
  206.         coroutine.wrap(ESP)(newplr)
  207.     end
  208. end)
  209.     end,
  210.  })
  211.  
  212.  local Tab = Window:CreateTab("Twitch", 4483362458) -- Title, Image
  213.  local Section = Tab:CreateSection("Click")
  214.  
  215.  local Slider = Tab:CreateSlider({
  216.     Name = "twitch.tv/su7darse",
  217.     Range = {0, 100},
  218.     Increment = 10,
  219.     Suffix = "Subscribe!",
  220.     CurrentValue = 10,
  221.     Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  222.     Callback = function(Value)
  223.     -- The function that takes place when the slider changes
  224.     -- The variable (Value) is a number which correlates to the value the slider is currently at
  225.     end,
  226.  })
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