carlosname

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Apr 15th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. function TakeDamage(hum, dmg)
  153. hum:TakeDamage(dmg * 50)
  154. end
  155. plr = game.Players.LocalPlayer
  156. repeat
  157. wait(0.4)
  158. until plr.Character
  159. chr = plr.Character
  160. human = chr:FindFirstChild("Humanoid")
  161. human.MaxHealth = 500
  162. human.Health = 500
  163. human.JumpPower = 40
  164. human.WalkSpeed = 18
  165. mouse = plr:GetMouse()
  166. cam = workspace.CurrentCamera
  167. selected = false
  168. equipd = false
  169. tors = chr.Torso
  170. rarm = chr["Right Arm"]
  171. larm = chr["Left Arm"]
  172. rleg = chr["Right Leg"]
  173. lleg = chr["Left Leg"]
  174. hrp = chr.HumanoidRootPart
  175. hed = chr.Head
  176. local reggface = hed.face
  177. reggface.Texture = "http://www.roblox.com/asset/?id=0"
  178. anim = human.Animator
  179. local CanDamage = true
  180. activu = false
  181. appeared = false
  182. animpose = nil
  183. POSU = false
  184. local cancarry = true
  185. local wherto = hrp
  186. local addcfr = CFrame.new(0, 0, 0)
  187. Heartbeat = Instance.new("BindableEvent")
  188. Heartbeat.Name = "Heartbeat"
  189. Heartbeat.Parent = script
  190. local frame = 0.03333333333333333
  191. tf = 0
  192. game:GetService("RunService").Heartbeat:connect(function(s, p)
  193. tf = tf + s
  194. if tf >= frame then
  195. for i = 1, math.floor(tf / frame) do
  196. Heartbeat:Fire()
  197. end
  198. tf = tf - frame * math.floor(tf / frame)
  199. end
  200. end)
  201. function swait(num)
  202. if num == 0 or num == nil then
  203. Heartbeat.Event:wait()
  204. else
  205. for i = 1, num do
  206. Heartbeat.Event:wait()
  207. end
  208. end
  209. end
  210. tool = Instance.new("Tool")
  211. tool.CanBeDropped = false
  212. tool.RequiresHandle = false
  213. tool.TextureId = "rbxassetid://291302154"
  214. tool.ToolTip = "NANI"
  215. tool.Name = "AAAAAAAAAAAAAA"
  216. tool.Parent = plr.Backpack
  217. modz = Instance.new("Model")
  218. modz.Name = "efx"
  219. modz.Parent = chr
  220. ZANOOB = Instance.new("Model")
  221. ZANOOB.Name = "THENOOB"
  222. ZANOOB.Parent = chr
  223. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  224. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  225. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  226. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  227. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  228. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  229. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  230. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  231. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  232. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  233. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  234. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  235. RS = tors:FindFirstChild("Right Shoulder")
  236. LS = tors:FindFirstChild("Left Shoulder")
  237. RH = tors:FindFirstChild("Right Hip")
  238. LH = tors:FindFirstChild("Left Hip")
  239. RJ = hrp:FindFirstChild("RootJoint")
  240. N = tors:FindFirstChild("Neck")
  241. cf = CFrame.new
  242. ang = CFrame.Angles
  243. rd = math.rad
  244. rd2 = math.random
  245. function nooutline(p)
  246. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  247. end
  248. function makepart(color, name, reflec, mater, parnt, cfram)
  249. local port = Instance.new("Part")
  250. port.BrickColor = BrickColor.new(color)
  251. port.Name = name
  252. port.Transparency = 1
  253. nooutline(port)
  254. port.Reflectance = reflec
  255. port.Material = mater
  256. port.Anchored = false
  257. port.CanCollide = false
  258. port.Locked = true
  259. port.Size = Vector3.new(0.2, 0.2, 0.2)
  260. port.Parent = parnt
  261. return port
  262. end
  263. function makemesh(meshtype, scale, meshid, parent)
  264. local mes = Instance.new("SpecialMesh")
  265. mes.MeshType = meshtype
  266. mes.Scale = scale
  267. if meshtype == "FileMesh" then
  268. mes.MeshId = meshid
  269. end
  270. mes.Parent = parent
  271. return mes
  272. end
  273. function makemotor(parent, p0, p1, c0, c1)
  274. swait()
  275. local wel = Instance.new("Motor6D")
  276. wel.Part0 = p0
  277. wel.Part1 = p1
  278. wel.C0 = c0
  279. if c1 ~= nil then
  280. wel.C1 = c1
  281. end
  282. wel.Parent = parent
  283. return wel
  284. end
  285. local konodioda = Instance.new("Sound")
  286. konodioda.SoundId = "rbxassetid://921051148"
  287. konodioda.Volume = 3
  288. konodioda.Parent = hrp
  289. local bast = Instance.new("Sound")
  290. bast.SoundId = "rbxassetid://1300588094"
  291. bast.TimePosition = 9
  292. bast.Volume = 2.5
  293. bast.Parent = hrp
  294. local zaworld = Instance.new("Sound")
  295. zaworld.SoundId = "rbxassetid://873240542"
  296. zaworld.Volume = 5
  297. zaworld.Parent = hrp
  298. local zaworld2 = Instance.new("Sound")
  299. zaworld2.SoundId = "rbxassetid://873240410"
  300. zaworld2.Volume = 5
  301. zaworld2.Parent = hrp
  302. local zaworld3 = Instance.new("Sound")
  303. zaworld3.SoundId = "rbxassetid://1207959412"
  304. zaworld3.Volume = 5
  305. zaworld3.Parent = hrp
  306. local ora = Instance.new("Sound")
  307. ora.SoundId = "rbxassetid://2553992369"
  308. ora.Volume = 7.5
  309. ora.Parent = hrp
  310. local wry = Instance.new("Sound")
  311. wry.SoundId = "rbxassetid://2553992169"
  312. wry.Volume = 7.5
  313. wry.Parent = hrp
  314. local wryy = Instance.new("Sound")
  315. wryy.SoundId = "rbxassetid://2553993071"
  316. wryy.Volume = 7.5
  317. wryy.Parent = hrp
  318. local wryyy = Instance.new("Sound")
  319. wryyy.SoundId = "rbxassetid://2553993071"
  320. wryyy.Volume = 7.5
  321. wryyy.Parent = hrp
  322. function animo(yep)
  323. if yep == true then
  324. anim.Parent = human
  325. chr.Animate.Disabled = false
  326. elseif yep == false then
  327. chr.Animate.Disabled = true
  328. anim.Parent = nil
  329. end
  330. end
  331. animo(false)
  332. function lerpz(joint, prop, cfrmz, alp)
  333. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  334. end
  335. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  336. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  337. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  338. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  339. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  340. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  341. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  342. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  343. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  344. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  345. function resetlerp(whoever)
  346. if whoever == nil then
  347. RJ.C0 = RJC0
  348. RJ.C1 = RJC1
  349. N.C0 = NC0
  350. N.C1 = NC1
  351. RS.C0 = RSC0
  352. RS.C1 = RSC1
  353. LS.C0 = LSC0
  354. LS.C1 = LSC1
  355. RH.C0 = RHC0
  356. RH.C1 = RHC1
  357. LH.C0 = LHC0
  358. LH.C1 = LHC1
  359. elseif whoever ~= nil then
  360. nRJ.C0 = RJC0
  361. nRJ.C1 = RJC1
  362. nN.C0 = NC0
  363. nN.C1 = NC1
  364. nRS.C0 = RSC0
  365. nRS.C1 = RSC1
  366. nLS.C0 = LSC0
  367. nLS.C1 = LSC1
  368. nRH.C0 = RHC0
  369. nRH.C1 = RHC1
  370. nLH.C0 = LHC0
  371. nLH.C1 = LHC1
  372. end
  373. end
  374. function STANDO(cfr)
  375. local rooto = Instance.new("Part")
  376. nooutline(rooto)
  377. rooto.Name = "HumanoidRootPart"
  378. rooto.Anchored = true
  379. rooto.CFrame = cfr
  380. rooto.Size = Vector3.new(2, 2, 1)
  381. rooto.CanCollide = false
  382. rooto.Locked = true
  383. rooto.Transparency = 1
  384. rooto.Parent = ZANOOB
  385. local head = Instance.new("Part")
  386. nooutline(head)
  387. head.Anchored = false
  388. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  389. head.Size = Vector3.new(2, 1, 1)
  390. head.BrickColor = BrickColor.new("White")
  391. head.CanCollide = false
  392. head.Name = "Head"
  393. head.Locked = true
  394. head.Transparency = 1
  395. head.Parent = ZANOOB
  396. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  397. local headdecal = Instance.new("Decal")
  398. headdecal.Name = "face"
  399. headdecal.Texture = "http://www.roblox.com/asset/?id=1407681247"
  400. headdecal.Face = "Front"
  401. headdecal.Transparency = 1
  402. headdecal.Parent = head
  403. local mp = Instance.new("Part",ZANOOB)
  404. mp.Name = "Mask"
  405. mp.BrickColor = BrickColor.new("Bright green")
  406. mp.Transparency = 1
  407. mp.CanCollide = false
  408. local mask = Instance.new("SpecialMesh",mp)
  409. mask.MeshId = "http://www.roblox.com/asset/?id=874044556"
  410. mask.MeshType = "FileMesh"
  411. mask.TextureId = "http://www.roblox.com/asset/?id=875114591"
  412. mask.Scale = Vector3.new(0.04,0.035,0.037)
  413. local mw = Instance.new("Weld")
  414. mw.Parent = mask
  415. mw.Part0 = head
  416. mw.Part1 = mp
  417. mw.C1 = CFrame.new(0,-.6,-.4)
  418. mw.C0 = CFrame.Angles(0,0,0)
  419. local mp2 = Instance.new("Part",ZANOOB)
  420. mp2.Name = "Mask2"
  421. mp2.BrickColor = BrickColor.new("Really black")
  422. mp2.Transparency = 1
  423. mp2.CanCollide = false
  424. local mask2 = Instance.new("SpecialMesh",mp2)
  425. mask2.MeshId = "http://www.roblox.com/asset/?id=0"
  426. mask2.MeshType = "FileMesh"
  427. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  428. mask2.Scale = Vector3.new(1,1,1)
  429. local mw2 = Instance.new("Weld")
  430. mw2.Parent = mask2
  431. mw2.Part0 = head
  432. mw2.Part1 = mp2
  433. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  434. mw2.C0 = CFrame.Angles(0,0,0)
  435. local torso = Instance.new("Part")
  436. nooutline(torso)
  437. torso.Name = "Torso"
  438. torso.Anchored = false
  439. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  440. torso.Size = Vector3.new(2, 1, 1)
  441. torso.BrickColor = BrickColor.new("Bright red")
  442. torso.CanCollide = false
  443. torso.Transparency = 1
  444. torso.Locked = true
  445. torso.Parent = ZANOOB
  446. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  447. local leftarm = Instance.new("Part")
  448. nooutline(leftarm)
  449. leftarm.Anchored = false
  450. leftarm.Name = "Left Arm"
  451. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  452. leftarm.Size = Vector3.new(1, 2, 1)
  453. leftarm.BrickColor = BrickColor.new("White")
  454. leftarm.CanCollide = false
  455. leftarm.Transparency = 1
  456. leftarm.Locked = true
  457. leftarm.Parent = ZANOOB
  458. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  459. local rightarm = Instance.new("Part")
  460. nooutline(rightarm)
  461. rightarm.Anchored = false
  462. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  463. rightarm.Name = "Right Arm"
  464. rightarm.Size = Vector3.new(1, 2, 1)
  465. rightarm.BrickColor = BrickColor.new("White")
  466. rightarm.CanCollide = false
  467. rightarm.Locked = true
  468. rightarm.Transparency = 1
  469. rightarm.Parent = ZANOOB
  470. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  471. local leftleg = Instance.new("Part")
  472. nooutline(leftleg)
  473. leftleg.Anchored = false
  474. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  475. leftleg.Name = "Left Leg"
  476. leftleg.Size = Vector3.new(1, 2, 1)
  477. leftleg.BrickColor = BrickColor.new("Really black")
  478. leftleg.CanCollide = false
  479. leftleg.Transparency = 1
  480. leftleg.Locked = true
  481. leftleg.Parent = ZANOOB
  482. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  483. local rightleg = Instance.new("Part")
  484. nooutline(rightleg)
  485. rightleg.Anchored = false
  486. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  487. rightleg.Name = "Right Leg"
  488. rightleg.Size = Vector3.new(1, 2, 1)
  489. rightleg.BrickColor = BrickColor.new("Really black")
  490. rightleg.CanCollide = false
  491. rightleg.Locked = true
  492. rightleg.Transparency = 1
  493. rightleg.Parent = ZANOOB
  494. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  495. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  496. rootweld.Name = "RootJoint"
  497. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  498. neckweld.Name = "Neck"
  499. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  500. rshoulderweld.Name = "Right Shoulder"
  501. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  502. lshoulderweld.Name = "Left Shoulder"
  503. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  504. rhipweld.Name = "Right Hip"
  505. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  506. lhipweld.Name = "Left Hip"
  507. local should1 = Instance.new("Part")
  508. nooutline(should1)
  509. should1.Anchored = false
  510. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  511. should1.Name = "should1"
  512. should1.Size = Vector3.new(1.5, 0.25, 1)
  513. should1.BrickColor = BrickColor.new("Bright yellow")
  514. should1.Material = "Metal"
  515. should1.CanCollide = false
  516. should1.Locked = true
  517. should1.Transparency = 1
  518. should1.Parent = ZANOOB
  519. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  520. local should12 = Instance.new("Part")
  521. nooutline(should12)
  522. should12.Anchored = false
  523. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  524. should12.Name = "should12"
  525. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  526. should12.BrickColor = BrickColor.new("New Yeller")
  527. should12.Material = "Neon"
  528. should12.CanCollide = false
  529. should12.Locked = true
  530. should12.Transparency = 1
  531. should12.Parent = ZANOOB
  532. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  533. local should13 = Instance.new("Part")
  534. nooutline(should13)
  535. should13.Anchored = false
  536. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  537. should13.Name = "should13"
  538. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  539. should13.BrickColor = BrickColor.new("Bright yellow")
  540. should13.Material = "Metal"
  541. should13.CanCollide = false
  542. should13.Locked = true
  543. should13.Transparency = 1
  544. should13.Parent = ZANOOB
  545. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  546. local should2 = Instance.new("Part")
  547. nooutline(should2)
  548. should2.Anchored = false
  549. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  550. should2.Name = "should2"
  551. should2.Size = Vector3.new(1.5, 0.25, 1)
  552. should2.BrickColor = BrickColor.new("Bright yellow")
  553. should2.Material = "Metal"
  554. should2.CanCollide = false
  555. should2.Locked = true
  556. should2.Transparency = 1
  557. should2.Parent = ZANOOB
  558. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  559. local should22 = Instance.new("Part")
  560. nooutline(should22)
  561. should22.Anchored = false
  562. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  563. should22.Name = "should22"
  564. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  565. should22.BrickColor = BrickColor.new("New Yeller")
  566. should22.Material = "Neon"
  567. should22.CanCollide = false
  568. should22.Locked = true
  569. should22.Transparency = 1
  570. should22.Parent = ZANOOB
  571. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  572. local should23 = Instance.new("Part")
  573. nooutline(should23)
  574. should23.Anchored = false
  575. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  576. should23.Name = "should23"
  577. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  578. should23.BrickColor = BrickColor.new("Bright yellow")
  579. should23.Material = "Metal"
  580. should23.CanCollide = false
  581. should23.Locked = true
  582. should23.Transparency = 1
  583. should23.Parent = ZANOOB
  584. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  585. local pa7 = Instance.new("Part")
  586. nooutline(pa7)
  587. pa7.Anchored = false
  588. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  589. pa7.Name = "pa7"
  590. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  591. pa7.BrickColor = BrickColor.new("Bright yellow")
  592. pa7.CanCollide = false
  593. pa7.Locked = true
  594. pa7.Transparency = 1
  595. pa7.Parent = ZANOOB
  596. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  597. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  598. local ca = Instance.new("Part")
  599. nooutline(ca)
  600. ca.Anchored = false
  601. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  602. ca.Name = "ca"
  603. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  604. ca.BrickColor = BrickColor.new("Institutional white")
  605. ca.CanCollide = false
  606. ca.Locked = true
  607. ca.Transparency = 1
  608. ca.Parent = ZANOOB
  609. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  610. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  611. local ca2 = Instance.new("Part")
  612. nooutline(ca2)
  613. ca2.Anchored = false
  614. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  615. ca2.Name = "ca2"
  616. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  617. ca2.BrickColor = BrickColor.new("Institutional white")
  618. ca2.CanCollide = false
  619. ca2.Locked = true
  620. ca2.Transparency = 1
  621. ca2.Parent = ZANOOB
  622. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  623. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  624. local scarf = Instance.new("Part")
  625. nooutline(scarf)
  626. scarf.Anchored = false
  627. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  628. scarf.Name = "scarf"
  629. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  630. scarf.BrickColor = BrickColor.new("Maroon")
  631. scarf.CanCollide = false
  632. scarf.Locked = true
  633. scarf.Transparency = 1
  634. scarf.Parent = ZANOOB
  635. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  636. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  637. local raemblem = Instance.new("Part")
  638. local raemblem = Instance.new("Part")
  639. nooutline(raemblem)
  640. raemblem.Anchored = false
  641. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  642. raemblem.Name = "raemblem"
  643. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  644. raemblem.BrickColor = BrickColor.new("White")
  645. raemblem.CanCollide = false
  646. raemblem.Locked = true
  647. raemblem.Material = "SmoothPlastic"
  648. raemblem.Transparency = 1
  649. raemblem.Parent = ZANOOB
  650. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  651. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  652. local emmes = Instance.new("Decal")
  653. emmes.Texture = "rbxassetid://0"
  654. emmes.Transparency = 1
  655. emmes.Face = "Right"
  656. emmes.Name = "embe"
  657. emmes.Parent = raemblem
  658. local ra1 = Instance.new("Part")
  659. nooutline(ra1)
  660. ra1.Anchored = false
  661. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  662. ra1.Name = "ra1"
  663. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  664. ra1.BrickColor = BrickColor.new("Really black")
  665. ra1.CanCollide = false
  666. ra1.Locked = true
  667. ra1.Transparency = 1
  668. ra1.Parent = ZANOOB
  669. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  670. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  671. local ra2 = Instance.new("Part")
  672. nooutline(ra2)
  673. ra2.Anchored = false
  674. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  675. ra2.Name = "ra2"
  676. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  677. ra2.BrickColor = BrickColor.new("Really black")
  678. ra2.CanCollide = false
  679. ra2.Locked = true
  680. ra2.Transparency = 1
  681. ra2.Parent = ZANOOB
  682. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  683. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  684. local ra3 = Instance.new("Part")
  685. nooutline(ra3)
  686. ra3.Anchored = false
  687. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  688. ra3.Name = "ra3"
  689. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  690. ra3.BrickColor = BrickColor.new("Bright red")
  691. ra3.CanCollide = false
  692. ra3.Locked = true
  693. ra3.Transparency = 1
  694. ra3.Parent = ZANOOB
  695. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  696. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  697. local ra4 = Instance.new("Part")
  698. nooutline(ra4)
  699. ra4.Anchored = false
  700. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  701. ra4.Name = "ra4"
  702. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  703. ra4.BrickColor = BrickColor.new("Bright red")
  704. ra4.CanCollide = false
  705. ra4.Locked = true
  706. ra4.Transparency = 1
  707. ra4.Parent = ZANOOB
  708. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  709. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  710. local ra5 = Instance.new("Part")
  711. nooutline(ra5)
  712. ra5.Anchored = false
  713. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  714. ra5.Name = "ra6"
  715. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  716. ra5.BrickColor = BrickColor.new("New Yeller")
  717. ra5.Shape = "Ball"
  718. ra5.Material = "Neon"
  719. ra5.CanCollide = false
  720. ra5.Locked = true
  721. ra5.Transparency = 1
  722. ra5.Parent = ZANOOB
  723. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  724. local ra6 = Instance.new("Part")
  725. nooutline(ra6)
  726. ra6.Anchored = false
  727. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  728. ra6.Name = "ra6"
  729. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  730. ra6.BrickColor = BrickColor.new("New Yeller")
  731. ra6.Shape = "Ball"
  732. ra6.Material = "Neon"
  733. ra6.CanCollide = false
  734. ra6.Locked = true
  735. ra6.Transparency = 1
  736. ra6.Parent = ZANOOB
  737. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  738. local ra7 = Instance.new("Part")
  739. nooutline(ra7)
  740. ra7.Anchored = false
  741. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  742. ra7.Name = "ra7"
  743. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  744. ra7.BrickColor = BrickColor.new("New Yeller")
  745. ra7.Shape = "Ball"
  746. ra7.Material = "Neon"
  747. ra7.CanCollide = false
  748. ra7.Locked = true
  749. ra7.Transparency = 1
  750. ra7.Parent = ZANOOB
  751. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  752. local ra8 = Instance.new("Part")
  753. nooutline(ra8)
  754. ra8.Anchored = false
  755. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  756. ra8.Name = "ra8"
  757. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  758. ra8.BrickColor = BrickColor.new("New Yeller")
  759. ra8.Shape = "Ball"
  760. ra8.Material = "Neon"
  761. ra8.CanCollide = false
  762. ra8.Locked = true
  763. ra8.Transparency = 1
  764. ra8.Parent = ZANOOB
  765. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  766. local ra9 = Instance.new("Part")
  767. nooutline(ra9)
  768. ra9.Anchored = false
  769. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  770. ra9.Name = "ra9"
  771. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  772. ra9.BrickColor = BrickColor.new("New Yeller")
  773. ra9.Shape = "Ball"
  774. ra9.Material = "Neon"
  775. ra9.CanCollide = false
  776. ra9.Locked = true
  777. ra9.Transparency = 1
  778. ra9.Parent = ZANOOB
  779. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  780. local ra10 = Instance.new("Part")
  781. nooutline(ra10)
  782. ra10.Anchored = false
  783. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  784. ra10.Name = "ra10"
  785. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  786. ra10.BrickColor = BrickColor.new("New Yeller")
  787. ra10.Shape = "Ball"
  788. ra10.Material = "Neon"
  789. ra10.CanCollide = false
  790. ra10.Locked = true
  791. ra10.Transparency = 1
  792. ra10.Parent = ZANOOB
  793. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  794. local ra11 = Instance.new("Part")
  795. nooutline(ra11)
  796. ra11.Anchored = false
  797. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  798. ra11.Name = "ra11"
  799. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  800. ra11.BrickColor = BrickColor.new("New Yeller")
  801. ra11.Shape = "Ball"
  802. ra11.Material = "Neon"
  803. ra11.CanCollide = false
  804. ra11.Locked = true
  805. ra11.Transparency = 1
  806. ra11.Parent = ZANOOB
  807. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  808. local ra12 = Instance.new("Part")
  809. nooutline(ra12)
  810. ra12.Anchored = false
  811. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  812. ra12.Name = "ra12"
  813. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  814. ra12.BrickColor = BrickColor.new("New Yeller")
  815. ra12.Shape = "Ball"
  816. ra12.Material = "Neon"
  817. ra12.CanCollide = false
  818. ra12.Locked = true
  819. ra12.Transparency = 1
  820. ra12.Parent = ZANOOB
  821. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  822. local ra13 = Instance.new("Part")
  823. nooutline(ra13)
  824. ra13.Anchored = false
  825. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  826. ra13.Name = "ra13"
  827. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  828. ra13.BrickColor = BrickColor.new("New Yeller")
  829. ra13.Shape = "Ball"
  830. ra13.Material = "Neon"
  831. ra13.CanCollide = false
  832. ra13.Locked = true
  833. ra13.Transparency = 1
  834. ra13.Parent = ZANOOB
  835. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  836. local ra14 = Instance.new("Part")
  837. nooutline(ra14)
  838. ra14.Anchored = false
  839. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  840. ra14.Name = "ra14"
  841. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  842. ra14.BrickColor = BrickColor.new("New Yeller")
  843. ra14.Shape = "Ball"
  844. ra14.Material = "Neon"
  845. ra14.CanCollide = false
  846. ra14.Locked = true
  847. ra14.Transparency = 1
  848. ra14.Parent = ZANOOB
  849. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  850. local ra15 = Instance.new("Part")
  851. nooutline(ra15)
  852. ra15.Anchored = false
  853. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  854. ra15.Name = "ra15"
  855. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  856. ra15.BrickColor = BrickColor.new("Really black")
  857. ra15.CanCollide = false
  858. ra15.Locked = true
  859. ra15.Transparency = 1
  860. ra15.Parent = ZANOOB
  861. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  862. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  863. local ra16 = Instance.new("Part")
  864. nooutline(ra16)
  865. ra16.Anchored = false
  866. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  867. ra16.Name = "ra16"
  868. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  869. ra16.BrickColor = BrickColor.new("Bright red")
  870. ra16.CanCollide = false
  871. ra16.Locked = true
  872. ra16.Transparency = 1
  873. ra16.Parent = ZANOOB
  874. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  875. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  876. local la1 = Instance.new("Part")
  877. nooutline(la1)
  878. la1.Anchored = false
  879. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  880. la1.Name = "la1"
  881. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  882. la1.BrickColor = BrickColor.new("Really black")
  883. la1.CanCollide = false
  884. la1.Locked = true
  885. la1.Transparency = 1
  886. la1.Parent = ZANOOB
  887. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  888. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  889. local la2 = Instance.new("Part")
  890. nooutline(la2)
  891. la2.Anchored = false
  892. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  893. la2.Name = "la2"
  894. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  895. la2.BrickColor = BrickColor.new("Really black")
  896. la2.CanCollide = false
  897. la2.Locked = true
  898. la2.Transparency = 1
  899. la2.Parent = ZANOOB
  900. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  901. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  902. local la3 = Instance.new("Part")
  903. nooutline(la3)
  904. la3.Anchored = false
  905. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  906. la3.Name = "la3"
  907. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  908. la3.BrickColor = BrickColor.new("Bright red")
  909. la3.CanCollide = false
  910. la3.Locked = true
  911. la3.Transparency = 1
  912. la3.Parent = ZANOOB
  913. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  914. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  915. local la4 = Instance.new("Part")
  916. nooutline(la4)
  917. la4.Anchored = false
  918. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  919. la4.Name = "la4"
  920. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  921. la4.BrickColor = BrickColor.new("Bright red")
  922. la4.CanCollide = false
  923. la4.Locked = true
  924. la4.Transparency = 1
  925. la4.Parent = ZANOOB
  926. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  927. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  928. local la5 = Instance.new("Part")
  929. nooutline(la5)
  930. la5.Anchored = false
  931. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  932. la5.Name = "la5"
  933. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  934. la5.BrickColor = BrickColor.new("New Yeller")
  935. la5.Shape = "Ball"
  936. la5.Material = "Neon"
  937. la5.CanCollide = false
  938. la5.Locked = true
  939. la5.Transparency = 1
  940. la5.Parent = ZANOOB
  941. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  942. local la6 = Instance.new("Part")
  943. nooutline(la6)
  944. la6.Anchored = false
  945. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  946. la6.Name = "la6"
  947. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  948. la6.BrickColor = BrickColor.new("New Yeller")
  949. la6.Shape = "Ball"
  950. la6.Material = "Neon"
  951. la6.CanCollide = false
  952. la6.Locked = true
  953. la6.Transparency = 1
  954. la6.Parent = ZANOOB
  955. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  956. local la7 = Instance.new("Part")
  957. nooutline(la7)
  958. la7.Anchored = false
  959. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  960. la7.Name = "la7"
  961. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  962. la7.BrickColor = BrickColor.new("New Yeller")
  963. la7.Shape = "Ball"
  964. la7.Material = "Neon"
  965. la7.CanCollide = false
  966. la7.Locked = true
  967. la7.Transparency = 1
  968. la7.Parent = ZANOOB
  969. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  970. local la8 = Instance.new("Part")
  971. nooutline(la8)
  972. la8.Anchored = false
  973. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  974. la8.Name = "la8"
  975. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  976. la8.BrickColor = BrickColor.new("New Yeller")
  977. la8.Shape = "Ball"
  978. la8.Material = "Neon"
  979. la8.CanCollide = false
  980. la8.Locked = true
  981. la8.Transparency = 1
  982. la8.Parent = ZANOOB
  983. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  984. local la9 = Instance.new("Part")
  985. nooutline(la9)
  986. la9.Anchored = false
  987. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  988. la9.Name = "la9"
  989. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  990. la9.BrickColor = BrickColor.new("New Yeller")
  991. la9.Shape = "Ball"
  992. la9.Material = "Neon"
  993. la9.CanCollide = false
  994. la9.Locked = true
  995. la9.Transparency = 1
  996. la9.Parent = ZANOOB
  997. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  998. local la10 = Instance.new("Part")
  999. nooutline(la10)
  1000. la10.Anchored = false
  1001. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1002. la10.Name = "la10"
  1003. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1004. la10.BrickColor = BrickColor.new("New Yeller")
  1005. la10.Shape = "Ball"
  1006. la10.Material = "Neon"
  1007. la10.CanCollide = false
  1008. la10.Locked = true
  1009. la10.Transparency = 1
  1010. la10.Parent = ZANOOB
  1011. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  1012. local la11 = Instance.new("Part")
  1013. nooutline(la11)
  1014. la11.Anchored = false
  1015. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1016. la11.Name = "la11"
  1017. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1018. la11.BrickColor = BrickColor.new("New Yeller")
  1019. la11.Shape = "Ball"
  1020. la11.Material = "Neon"
  1021. la11.CanCollide = false
  1022. la11.Locked = true
  1023. la11.Transparency = 1
  1024. la11.Parent = ZANOOB
  1025. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  1026. local la12 = Instance.new("Part")
  1027. nooutline(la12)
  1028. la12.Anchored = false
  1029. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1030. la12.Name = "la12"
  1031. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1032. la12.BrickColor = BrickColor.new("New Yeller")
  1033. la12.Shape = "Ball"
  1034. la12.Material = "Neon"
  1035. la12.CanCollide = false
  1036. la12.Locked = true
  1037. la12.Transparency = 1
  1038. la12.Parent = ZANOOB
  1039. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  1040. local la13 = Instance.new("Part")
  1041. nooutline(la13)
  1042. la13.Anchored = false
  1043. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1044. la13.Name = "la13"
  1045. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1046. la13.BrickColor = BrickColor.new("New Yeller")
  1047. la13.Shape = "Ball"
  1048. la13.Material = "Neon"
  1049. la13.CanCollide = false
  1050. la13.Locked = true
  1051. la13.Transparency = 1
  1052. la13.Parent = ZANOOB
  1053. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  1054. local la14 = Instance.new("Part")
  1055. nooutline(la14)
  1056. la14.Anchored = false
  1057. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1058. la14.Name = "la14"
  1059. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1060. la14.BrickColor = BrickColor.new("New Yeller")
  1061. la14.Shape = "Ball"
  1062. la14.Material = "Neon"
  1063. la14.CanCollide = false
  1064. la14.Locked = true
  1065. la14.Transparency = 1
  1066. la14.Parent = ZANOOB
  1067. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  1068. local la15 = Instance.new("Part")
  1069. nooutline(la15)
  1070. la15.Anchored = false
  1071. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1072. la15.Name = "la15"
  1073. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  1074. la15.BrickColor = BrickColor.new("Really black")
  1075. la15.CanCollide = false
  1076. la15.Locked = true
  1077. la15.Transparency = 1
  1078. la15.Parent = ZANOOB
  1079. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  1080. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1081. local la16 = Instance.new("Part")
  1082. nooutline(la16)
  1083. la16.Anchored = false
  1084. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1085. la16.Name = "la16"
  1086. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  1087. la16.BrickColor = BrickColor.new("Bright red")
  1088. la16.CanCollide = false
  1089. la16.Locked = true
  1090. la16.Transparency = 1
  1091. la16.Parent = ZANOOB
  1092. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  1093. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1094. return ZANOOB
  1095. end
  1096. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1097. local followspeed = 0.75
  1098. coroutine.resume(coroutine.create(function()
  1099. local rot = thenoob.HumanoidRootPart
  1100. repeat
  1101. swait()
  1102. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  1103. until rot == nil
  1104. end))
  1105. local rot = thenoob.HumanoidRootPart
  1106. local ntorso = thenoob:FindFirstChild("Torso")
  1107. local rightarm = thenoob:FindFirstChild("Right Arm")
  1108. local leftarm = thenoob:FindFirstChild("Left Arm")
  1109. local leftleg = thenoob:FindFirstChild("Left Leg")
  1110. local rightleg = thenoob:FindFirstChild("Right Leg")
  1111. local head = thenoob:FindFirstChild("Head")
  1112. local face = head:FindFirstChild("face")
  1113. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1114. local embpart = thenoob:FindFirstChild("raemblem")
  1115. local nRJ = rot:FindFirstChild("RootJoint")
  1116. local nN = ntorso:FindFirstChild("Neck")
  1117. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1118. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1119. local nRH = ntorso:FindFirstChild("Right Hip")
  1120. local nLH = ntorso:FindFirstChild("Left Hip")
  1121. function standappear(nbz)
  1122. if selected == false or activu == true then
  1123. return
  1124. end
  1125. if appeared == false then
  1126. appeared = true
  1127. wherto = hrp
  1128. addcfr = cf(-2, 1, 2)
  1129. local apear = Instance.new("Sound")
  1130. apear.SoundId = "rbxassetid://463010917"
  1131. apear.Parent = rot
  1132. apear.Volume = 1.25
  1133. game.Debris:AddItem(apear, 1.5)
  1134. apear:Play()
  1135. for _, n in pairs(nbz:GetChildren()) do
  1136. coroutine.resume(coroutine.create(function()
  1137. for _ = 1, 5 do
  1138. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1139. swait()
  1140. n.Transparency = n.Transparency - 0.2
  1141. face.Transparency = face.Transparency - 0.2
  1142. emblem.Transparency = emblem.Transparency - 0.2
  1143. end
  1144. end
  1145. if n ~= rot and n ~= embpart then
  1146. n.Transparency = 0
  1147. end
  1148. face.Transparency = 0
  1149. emblem.Transparency = 0
  1150. end))
  1151. end
  1152. elseif appeared == true then
  1153. appeared = false
  1154. wherto = hrp
  1155. addcfr = cf(0, 0, 0)
  1156. for _, n in pairs(nbz:GetChildren()) do
  1157. coroutine.resume(coroutine.create(function()
  1158. for _ = 1, 5 do
  1159. if n ~= rot and n ~= embpart then
  1160. swait()
  1161. n.Transparency = n.Transparency + 0.2
  1162. face.Transparency = face.Transparency + 0.2
  1163. emblem.Transparency = emblem.Transparency + 0.2
  1164. end
  1165. end
  1166. if n ~= rot and n ~= embpart then
  1167. n.Transparency = 1
  1168. end
  1169. face.Transparency = 1
  1170. emblem.Transparency = 1
  1171. end))
  1172. end
  1173. end
  1174. end
  1175. local auraon = false
  1176. function auraappear()
  1177. if auraon == false then
  1178. auraon = true
  1179. Par1=Instance.new('ParticleEmitter', hed)
  1180. Par1.LightEmission=100
  1181. Par1.LightInfluence=5
  1182. Par1.LockedToPart=true
  1183. Par1.Texture="rbxassetid://74697410"
  1184. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1185. Par1.Transparency=NumberSequence.new(0.825)
  1186. Par1.Lifetime=NumberRange.new(0.1)
  1187. Par1.Rate=1000
  1188. Par1.Enabled = true
  1189. Par2=Instance.new('ParticleEmitter', tors)
  1190. Par2.LightEmission=100
  1191. Par2.LightInfluence=5
  1192. Par2.LockedToPart=true
  1193. Par2.Texture="rbxassetid://74697410"
  1194. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1195. Par2.Transparency=NumberSequence.new(0.825)
  1196. Par2.Lifetime=NumberRange.new(0.1)
  1197. Par2.Rate=1000
  1198. Par2.Enabled = true
  1199. Par3=Instance.new('ParticleEmitter', rarm)
  1200. Par3.LightEmission=100
  1201. Par3.LightInfluence=5
  1202. Par3.LockedToPart=true
  1203. Par3.Texture="rbxassetid://74697410"
  1204. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1205. Par3.Transparency=NumberSequence.new(0.825)
  1206. Par3.Lifetime=NumberRange.new(0.1)
  1207. Par3.Rate=1000
  1208. Par3.Enabled = true
  1209. Par4=Instance.new('ParticleEmitter', larm)
  1210. Par4.LightEmission=100
  1211. Par4.LightInfluence=5
  1212. Par4.LockedToPart=true
  1213. Par4.Texture="rbxassetid://74697410"
  1214. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1215. Par4.Transparency=NumberSequence.new(0.825)
  1216. Par4.Lifetime=NumberRange.new(0.1)
  1217. Par4.Rate=1000
  1218. Par4.Enabled = true
  1219. Par5=Instance.new('ParticleEmitter', rleg)
  1220. Par5.LightEmission=100
  1221. Par5.LightInfluence=5
  1222. Par5.LockedToPart=true
  1223. Par5.Texture="rbxassetid://74697410"
  1224. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1225. Par5.Transparency=NumberSequence.new(0.825)
  1226. Par5.Lifetime=NumberRange.new(0.1)
  1227. Par5.Rate=1000
  1228. Par5.Enabled = true
  1229. Par6=Instance.new('ParticleEmitter', lleg)
  1230. Par6.LightEmission=100
  1231. Par6.LightInfluence=5
  1232. Par6.LockedToPart=true
  1233. Par6.Texture="rbxassetid://74697410"
  1234. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1235. Par6.Transparency=NumberSequence.new(0.825)
  1236. Par6.Lifetime=NumberRange.new(0.1)
  1237. Par6.Rate=1000
  1238. Par6.Enabled = true
  1239. elseif auraon == true then
  1240. auraon = false
  1241. Par1:Remove()
  1242. Par2:Remove()
  1243. Par3:Remove()
  1244. Par4:Remove()
  1245. Par5:Remove()
  1246. Par6:Remove()
  1247. end
  1248. end
  1249. function quickhit()
  1250. if selected == false or activu == true then
  1251. return
  1252. end
  1253. if appeared == false then
  1254. standappear(thenoob)
  1255. wherto = hrp
  1256. addcfr = cf(2, 1, 2)
  1257. end
  1258. cancarry = false
  1259. activu = true
  1260. wherto = hrp
  1261. addcfr = cf(0, 0, -3.5)
  1262. local ZAWRU = Instance.new("Sound")
  1263. ZAWRU.SoundId = "rbxassetid://200632136"
  1264. ZAWRU.TimePosition = 0
  1265. ZAWRU.Volume = 3
  1266. ZAWRU.Parent = hrp
  1267. ZAWRU:Play()
  1268. local ora = Instance.new("Sound")
  1269. ora.SoundId = "rbxassetid://0"
  1270. ora.Pitch = 1.25
  1271. ora.Volume = 4
  1272. ora.Parent = hrp
  1273. ora:Play()
  1274. game.Debris:AddItem(pooo, 2.5)
  1275. for _ = 1, 7 do
  1276. swait()
  1277. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1278. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1279. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1280. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1281. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1282. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1283. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1284. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1285. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1286. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1287. end
  1288. for _ = 1, 8 do
  1289. swait()
  1290. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1291. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1292. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1293. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1294. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1295. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1296. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1297. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1298. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1299. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1300. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1301. end
  1302. swait(5)
  1303. wherto = hrp
  1304. addcfr = cf(-2, 1, 2)
  1305. activu = false
  1306. cancarry = true
  1307. end
  1308. function THREATENING()
  1309. if selected == false and cancarry == true then
  1310. return
  1311. end
  1312. if POSU == false then
  1313. activu = true
  1314. cancarry = false
  1315. addcfr = cf(2, 1, 2)
  1316. POSU = true
  1317. human.WalkSpeed = 0
  1318. local d = Instance.new("ParticleEmitter")
  1319. d.Name = "MENACINGU"
  1320. d.Lifetime = NumberRange.new(1)
  1321. d.Rate = 2
  1322. d.Texture = "rbxassetid://298768656"
  1323. d.VelocitySpread = 60
  1324. d.Parent = tors
  1325. human:SetStateEnabled(3, false)
  1326. local randomoth = math.random(1, 2)
  1327. if randomoth == 1 then
  1328. repeat
  1329. swait()
  1330. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1331. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1332. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1333. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1334. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1335. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1336. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1337. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1338. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1339. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1340.  
  1341. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1342. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1343. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1344. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1345. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1346. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1347. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1348. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1349. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1350. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1351. until POSU == false
  1352. elseif randomoth == 2 then
  1353. repeat
  1354. swait()
  1355. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1356. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1357. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1358. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1359. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1360. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1361. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1362. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1363. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1364. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1365.  
  1366. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1367. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1368. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1369. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1370. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1371. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1372. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1373. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1374. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1375. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1376. until POSU == false
  1377. end
  1378. elseif POSU == true then
  1379. POSU = false
  1380. addcfr = cf(-2, 1, 2)
  1381. human.WalkSpeed = 25
  1382. human:SetStateEnabled(3, true)
  1383. frame = 0.03333333333333333
  1384. tors.MENACINGU:Destroy()
  1385. activu = true
  1386. activu = false
  1387. cancarry = true
  1388. end
  1389. end
  1390. function CARRY()
  1391. if selected == false then
  1392. return
  1393. end
  1394. if appeared == false then
  1395. standappear(thenoob)
  1396. wherto = hrp
  1397. addcfr = cf(0, 0, -3.5)
  1398. end
  1399. if POSU == false and cancarry == true then
  1400. activu = true
  1401. addcfr = cf(0, 0, -3.5)
  1402. POSU = true
  1403. human.WalkSpeed = 37.5
  1404. cancarry = false
  1405. local mount = Instance.new("Sound")
  1406. mount.SoundId = "rbxassetid://260411131"
  1407. mount.Parent = rot
  1408. mount.Volume = 1.25
  1409. mount:Play()
  1410. human:SetStateEnabled(3, false)
  1411. frame = 0.005
  1412. local randomoth = math.random(1, 1)
  1413. if randomoth == 1 then
  1414. repeat
  1415. swait()
  1416. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1417. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1418. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1419. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1420. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1421. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1422. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1423. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1424. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1425. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1426.  
  1427. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1428. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1429. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1430. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1431. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1432. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1433. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1434. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1435. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1436. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1437. until POSU == false
  1438. elseif randomoth == 2 then
  1439. repeat
  1440. swait()
  1441. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1442. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1443. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1444. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1445. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1446. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1447. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1448. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1449. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1450. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1451.  
  1452. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1453. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1454. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1455. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1456. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1457. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1458. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1459. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1460. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1461. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1462. until POSU == false
  1463. end
  1464. elseif POSU == true then
  1465. POSU = false
  1466. addcfr = cf(-2, 1, 2)
  1467. human.WalkSpeed = 25
  1468. frame = 0.03333333333333333
  1469. human:SetStateEnabled(3, true)
  1470. activu = true
  1471. activu = false
  1472. cancarry = true
  1473. end
  1474. end
  1475. local EHMMM = 0
  1476. function block()
  1477. if EHMMM == 125 or selected == false or activu == true then
  1478. return
  1479. end
  1480. if appeared == false then
  1481. standappear(thenoob)
  1482. end
  1483. wherto = hrp
  1484. addcfr = cf(0, 0, -3)
  1485. local bep = true
  1486. local humanshealth = human.Health
  1487. activu = true
  1488. human:SetStateEnabled(15, false)
  1489. local de = mouse.KeyUp:connect(function(key)
  1490. if key == "e" then
  1491. bep = false
  1492. end
  1493. end)
  1494. local poopes = 0
  1495. repeat
  1496. swait()
  1497. poopes = poopes + 1
  1498. human.Health = humanshealth
  1499. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1500. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1501. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1502. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1503. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1504. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1505. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1506. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1507. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1508. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1509. until bep == false or poopes > 240
  1510. de:Disconnect()
  1511. human:SetStateEnabled(15, true)
  1512. activu = false
  1513. EHMMM = 125
  1514. coroutine.resume(coroutine.create(function()
  1515. wait(5)
  1516. EHMMM = 0
  1517. end))
  1518. wherto = hrp
  1519. addcfr = cf(-2, 1, 2)
  1520. end
  1521. function MUDA()
  1522. if selected == false or activu == true then
  1523. return
  1524. end
  1525. if appeared == false then
  1526. standappear(thenoob)
  1527. wherto = hrp
  1528. addcfr = cf(0, 0, -3.5)
  1529. end
  1530. wry:Stop()
  1531. local bep = true
  1532. activu = true
  1533. wherto = hrp
  1534. addcfr = cf(0, 0, -3.5)
  1535. local function blur(limb)
  1536. coroutine.resume(coroutine.create(function()
  1537. local memedon = {}
  1538. for i = 1, 6 do
  1539. local b1 = Instance.new("Part")
  1540. nooutline(b1)
  1541. b1.Size = Vector3.new(1, 2, 1)
  1542. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1543. b1.CanCollide = false
  1544. b1.BrickColor = limb.BrickColor
  1545. b1.Anchored = true
  1546. b1.Transparency = 0.85
  1547. b1.Locked = true
  1548. b1.Parent = modz
  1549. b1.Material = "Neon"
  1550. table.insert(memedon, b1)
  1551. end
  1552. local num = 0
  1553. repeat
  1554. swait()
  1555. num = num % 6 + 1
  1556. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1557. until bep == false
  1558. for i = 1, #memedon do
  1559. swait()
  1560. memedon[i]:Destroy()
  1561. end
  1562. end))
  1563. end
  1564. local de = mouse.KeyUp:connect(function(key)
  1565. if key == "r" then
  1566. bep = false
  1567. end
  1568. end)
  1569. blur(rightarm)
  1570. blur(leftarm)
  1571. local mudodo = Instance.new("Sound")
  1572. mudodo.Volume = 5
  1573. mudodo.SoundId = "rbxassetid://2553990211"
  1574. mudodo.Looped = true
  1575. mudodo.Parent = hrp
  1576. mudodo:Play()
  1577. cancarry = false
  1578. repeat
  1579. for _ = 1, 2 do
  1580. swait()
  1581. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1582. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1583. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1584. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1585. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1586. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1587. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1588. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1589. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1590. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1591. end
  1592. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1593. for _ = 1, 2 do
  1594. swait()
  1595. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1596. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1597. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1598. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1599. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1600. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1601. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1602. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1603. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1604. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1605. end
  1606. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1607. for _ = 1, 2 do
  1608. swait()
  1609. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1610. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1611. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1612. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1613. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1614. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1615. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1616. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1617. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1618. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1619. end
  1620. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1621. for _ = 1, 2 do
  1622. swait()
  1623. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1624. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1625. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1626. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1627. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1628. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1629. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1630. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1631. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1632. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1633. end
  1634. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1635. until bep == false or 0 >= human.Health
  1636. de:Disconnect()
  1637. mudodo:Stop()
  1638. wry:Play()
  1639. for _ = 1, 6 do
  1640. swait()
  1641. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1642. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1643. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1644. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1645. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1646. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1647. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1648. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1649. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1650. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1651. end
  1652. for _ = 1, 7 do
  1653. swait()
  1654. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1655. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1656. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1657. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1658. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1659. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1660. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1661. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1662. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1663. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1664. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1665. end
  1666. swait(5)
  1667. wherto = hrp
  1668. mudodo:Destroy()
  1669. addcfr = cf(-2, 1, 2)
  1670. activu = false
  1671. cancarry = true
  1672. end
  1673. function MUDAAA()
  1674. if selected == false or activu == true then
  1675. return
  1676. end
  1677. if appeared == false then
  1678. standappear(thenoob)
  1679. wherto = hrp
  1680. addcfr = cf(0, 0, -3.5)
  1681. end
  1682. wryyy:Stop()
  1683. local bep = true
  1684. activu = true
  1685. wherto = hrp
  1686. addcfr = cf(0, 0, -3.5)
  1687. local function blur(limb)
  1688. coroutine.resume(coroutine.create(function()
  1689. local memedon = {}
  1690. for i = 1, 6 do
  1691. local b1 = Instance.new("Part")
  1692. nooutline(b1)
  1693. b1.Size = Vector3.new(1, 2, 1)
  1694. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1695. b1.CanCollide = false
  1696. b1.BrickColor = limb.BrickColor
  1697. b1.Anchored = true
  1698. b1.Transparency = 0.85
  1699. b1.Locked = true
  1700. b1.Parent = modz
  1701. b1.Material = "Neon"
  1702. table.insert(memedon, b1)
  1703. end
  1704. local num = 0
  1705. repeat
  1706. swait()
  1707. num = num % 6 + 1
  1708. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1709. until bep == false
  1710. for i = 1, #memedon do
  1711. swait()
  1712. memedon[i]:Destroy()
  1713. end
  1714. end))
  1715. end
  1716. local de = mouse.KeyUp:connect(function(key)
  1717. if key == "t" then
  1718. bep = false
  1719. end
  1720. end)
  1721. blur(rightleg)
  1722. blur(leftleg)
  1723. local mudodododo = Instance.new("Sound")
  1724. mudodododo.Volume = 7.5
  1725. mudodododo.SoundId = "rbxassetid://4632123987"
  1726. mudodododo.Looped = true
  1727. mudodododo.Parent = hrp
  1728. mudodododo:Play()
  1729. cancarry = false
  1730. repeat
  1731. for _ = 1, 2 do
  1732. swait()
  1733. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1734. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1735. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1736. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1737. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1738. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1739. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1740. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1741. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1742. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1743. end
  1744. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1745. for _ = 1, 2 do
  1746. swait()
  1747. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1748. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1749. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1750. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1751. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1752. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1753. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1754. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1755. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1756. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1757. end
  1758. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1759. for _ = 1, 2 do
  1760. swait()
  1761. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1762. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1763. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1764. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1765. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1766. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1767. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1768. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1769. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1770. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1771. end
  1772. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1773. for _ = 1, 2 do
  1774. swait()
  1775. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1776. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1777. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1778. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1779. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1780. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1781. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1782. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1783. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1784. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1785. end
  1786. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1787. until bep == false or 0 >= human.Health
  1788. de:Disconnect()
  1789. mudodododo:Stop()
  1790. wryyy:Play()
  1791. for _ = 1, 6 do
  1792. swait()
  1793. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1794. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1795. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1796. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1797. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1798. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1799. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1800. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1801. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1802. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1803. end
  1804. for _ = 1, 7 do
  1805. swait()
  1806. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1807. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1808. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1809. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1810. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1811. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1812. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1813. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1814. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1815. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1816. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1817. end
  1818. swait(5)
  1819. wherto = hrp
  1820. mudodododo:Destroy()
  1821. addcfr = cf(-2, 1, 2)
  1822. activu = false
  1823. cancarry = true
  1824. end
  1825. function turnto(pos,part)
  1826. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1827. end
  1828. function cability()
  1829. if selected == false or activu == true then
  1830. return
  1831. end
  1832. if appeared == false then
  1833. standappear(thenoob)
  1834. wherto = hrp
  1835. addcfr = cf(0, 0, -3.75)
  1836. end
  1837. cancarry = false
  1838. activu = true
  1839. wherto = hrp
  1840. addcfr = cf(0, 0, -3.5)
  1841. turnto(mouse.Hit.p,RootPart)
  1842. local ZAWRUA = Instance.new("Sound")
  1843. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1844. ZAWRUA.Volume = 3.5
  1845. ZAWRUA.Parent = hrp
  1846. ZAWRUA:Play()
  1847. game.Debris:AddItem(ZAWRUA, 2.5)
  1848. local wate = Instance.new("Part")
  1849. nooutline(wate)
  1850. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1851. wate.Material = "Neon"
  1852. wate.Transparency = 1
  1853. wate.BrickColor = BrickColor.new("New Yeller")
  1854. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1855. wate.Anchored = true
  1856. wate.CanCollide = false
  1857. wate.Parent = modz
  1858. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1859. coroutine.resume(coroutine.create(function()
  1860. repeat
  1861. swait()
  1862. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1863. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1864. until not wate
  1865. end))
  1866. coroutine.resume(coroutine.create(function()
  1867. local pt = {}
  1868. for _ = 1, 10 do
  1869. local wp = Instance.new("Part")
  1870. nooutline(wp)
  1871. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1872. wp.Material = "Neon"
  1873. wp.Transparency = 1
  1874. wp.BrickColor = BrickColor.new("New Yeller")
  1875. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1876. wp.Anchored = true
  1877. wp.CanCollide = false
  1878. wp.Parent = modz
  1879. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1880. table.insert(pt, wp)
  1881. table.insert(pt, wmz)
  1882. end
  1883. for m = 1, 45 do
  1884. swait()
  1885. for _, hey in pairs(pt) do
  1886. if hey.ClassName == "SpecialMesh" then
  1887. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1888. elseif hey.ClassName == "Part" then
  1889. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1890. hey.Transparency = hey.Transparency - 0.015
  1891. end
  1892. end
  1893. end
  1894. for m = 45, 50 do
  1895. swait()
  1896. for _, hey in pairs(pt) do
  1897. if hey.ClassName == "SpecialMesh" then
  1898. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1899. elseif hey.ClassName == "Part" then
  1900. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1901. hey.Transparency = hey.Transparency + 0.2
  1902. end
  1903. end
  1904. end
  1905. for _, AAA in pairs(pt) do
  1906. if AAA.ClassName == "Part" then
  1907. AAA:Destroy()
  1908. end
  1909. end
  1910. end))
  1911. for _ = 1, 50 do
  1912. swait()
  1913. wmesh.Scale = Vector3.new(9, 9, 9)
  1914. wate.Transparency = wate.Transparency - 0.008
  1915. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1916. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1917. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1918. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1919. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1920. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1921. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1922. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1923. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1924. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1925. end
  1926. local pooo = Instance.new("Sound")
  1927. pooo.SoundId = "rbxassetid://463598785"
  1928. pooo.TimePosition = 0
  1929. pooo.Volume = 3
  1930. pooo.Parent = hrp
  1931. pooo:Play()
  1932. game.Debris:AddItem(pooo, 2.5)
  1933. for _ = 1, 1 do
  1934. swait()
  1935. wate.Transparency = wate.Transparency + 0.15
  1936. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1937. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1938. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1939. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1940. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1941. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1942. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1943. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1944. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1945. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1946. end
  1947. local aimpos = mouse.Hit.p
  1948. local EffectsTransparency ={
  1949. NumberSequenceKeypoint.new(0,0,0),
  1950. NumberSequenceKeypoint.new(1,1,0)
  1951. }
  1952. local EffectsSize ={
  1953. NumberSequenceKeypoint.new(0,4.5,2.25),
  1954. NumberSequenceKeypoint.new(1,1.12,0.562)
  1955. }
  1956. local swoo = Instance.new("Part")
  1957. nooutline(swoo)
  1958. swoo.Name = "Part2"
  1959. swoo.Size = Vector3.new(3, 3, 3)
  1960. swoo.Shape = "Ball"
  1961. swoo.Material = "Neon"
  1962. swoo.Transparency = 0.2
  1963. swoo.BrickColor = BrickColor.new("New Yeller")
  1964. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1965. swoo.Anchored = false
  1966. swoo.CanCollide = false
  1967. swoo.Parent = modz
  1968. local bv = Instance.new("BodyVelocity")
  1969. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1970. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1971. bv.Parent = swoo
  1972. bv.Name = "MOVE"
  1973. local bvv = Instance.new("BodyAngularVelocity")
  1974. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1975. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1976. bvv.Parent = swoo
  1977. Par0=Instance.new('ParticleEmitter')
  1978. Par0.Name = "woah"
  1979. Par0.Parent=swoo
  1980. Par0.LightEmission=0.8
  1981. Par0.LockedToPart=false
  1982. Par0.Texture="rbxassetid://296874871"
  1983. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1984. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1985. Par0.Drag=2
  1986. Par0.ZOffset=0.3
  1987. Par0.Size=NumberSequence.new(EffectsSize)
  1988. Par0.Lifetime=NumberRange.new(1)
  1989. Par0.Rate=999
  1990. Par0.Enabled=true
  1991. turnto(mouse.Hit.p,RootPart)
  1992. for _ = 1, 50 do
  1993. swait()
  1994. wate.Transparency = wate.Transparency + 0.05
  1995. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1996. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1997. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1998. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1999. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2000. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2001. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2002. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2003. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2004. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2005. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  2006. coroutine.resume(coroutine.create(function()
  2007. local woohs = human.Parent.efx:FindFirstChild("Part2")
  2008. wait(2)
  2009. woohs:Remove()
  2010. end))
  2011. end
  2012. wate:Remove()
  2013. swait(15)
  2014. wherto = hrp
  2015. addcfr = cf(-2, 1, 2)
  2016. activu = false
  2017. cancarry = true
  2018. end
  2019. function cability2()
  2020. if selected == false or activu == true then
  2021. return
  2022. end
  2023. if appeared == false then
  2024. standappear(thenoob)
  2025. wherto = hrp
  2026. addcfr = cf(0, 0, -3.75)
  2027. end
  2028. cancarry = false
  2029. activu = true
  2030. wherto = hrp
  2031. addcfr = cf(0, 0, -3.5)
  2032. local ZAWRU = Instance.new("Sound")
  2033. ZAWRU.SoundId = "rbxassetid://1056668930"
  2034. ZAWRU.TimePosition = 0
  2035. ZAWRU.Volume = 3
  2036. ZAWRU.Parent = hrp
  2037. ZAWRU:Play()
  2038. coroutine.resume(coroutine.create(function()
  2039. wait(0.5)
  2040. local ZAWRUA = Instance.new("Sound")
  2041. ZAWRUA.SoundId = "rbxassetid://1125531635"
  2042. ZAWRUA.TimePosition = 0
  2043. ZAWRUA.Volume = 3
  2044. ZAWRUA.Parent = hrp
  2045. ZAWRUA:Play()
  2046. end))
  2047. game.Debris:AddItem(ZAWRUA, 2.5)
  2048. local wate = Instance.new("Part")
  2049. nooutline(wate)
  2050. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2051. wate.Material = "Neon"
  2052. wate.Transparency = 1
  2053. wate.BrickColor = BrickColor.new("New Yeller")
  2054. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  2055. wate.Anchored = true
  2056. wate.CanCollide = false
  2057. wate.Parent = modz
  2058. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2059. coroutine.resume(coroutine.create(function()
  2060. repeat
  2061. swait()
  2062. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  2063. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2064. until not wate
  2065. end))
  2066. coroutine.resume(coroutine.create(function()
  2067. local pt = {}
  2068. for _ = 1, 10 do
  2069. local wp = Instance.new("Part")
  2070. nooutline(wp)
  2071. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2072. wp.Material = "Neon"
  2073. wp.Transparency = 1
  2074. wp.BrickColor = BrickColor.new("New Yeller")
  2075. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2076. wp.Anchored = true
  2077. wp.CanCollide = false
  2078. wp.Parent = modz
  2079. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2080. table.insert(pt, wp)
  2081. table.insert(pt, wmz)
  2082. end
  2083. for m = 1, 45 do
  2084. swait()
  2085. for _, hey in pairs(pt) do
  2086. if hey.ClassName == "SpecialMesh" then
  2087. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2088. elseif hey.ClassName == "Part" then
  2089. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2090. hey.Transparency = hey.Transparency - 0.015
  2091. end
  2092. end
  2093. end
  2094. for m = 45, 50 do
  2095. swait()
  2096. for _, hey in pairs(pt) do
  2097. if hey.ClassName == "SpecialMesh" then
  2098. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2099. elseif hey.ClassName == "Part" then
  2100. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2101. hey.Transparency = hey.Transparency + 0.2
  2102. end
  2103. end
  2104. end
  2105. for _, AAA in pairs(pt) do
  2106. if AAA.ClassName == "Part" then
  2107. AAA:Destroy()
  2108. end
  2109. end
  2110. end))
  2111. for _ = 1, 50 do
  2112. swait()
  2113. wmesh.Scale = Vector3.new(9, 9, 9)
  2114. wate.Transparency = wate.Transparency - 0.008
  2115. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  2116. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  2117. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  2118. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2119. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  2120. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2121. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  2122. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2123. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  2124. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2125. end
  2126. local pooo = Instance.new("Sound")
  2127. pooo.SoundId = "rbxassetid://0"
  2128. pooo.Pitch = 1.25
  2129. pooo.Volume = 3
  2130. pooo.Parent = hrp
  2131. pooo:Play()
  2132. game.Debris:AddItem(pooo, 2.5)
  2133. for _ = 1, 1 do
  2134. swait()
  2135. wate.Transparency = wate.Transparency + 0.15
  2136. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2137. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2138. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2139. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2140. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2141. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2142. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2143. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2144. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2145. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2146. end
  2147. local swoo = Instance.new("Part")
  2148. nooutline(swoo)
  2149. swoo.Size = Vector3.new(1, 20, 1)
  2150. swoo.Material = "Plastic"
  2151. swoo.BrickColor = BrickColor.new("White")
  2152. swoo.Anchored = true
  2153. swoo.CanCollide = false
  2154. swoo.Parent = modz
  2155. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2156. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  2157. local pli = Instance.new("PointLight")
  2158. pli.Brightness = 2
  2159. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2160. pli.Range = 10
  2161. pli.Shadows = true
  2162. pli.Parent = swoo
  2163. for _ = 1, 25 do
  2164. swait()
  2165. wate.Transparency = wate.Transparency + 0.05
  2166. pli.Range = pli.Range - 1
  2167. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2168. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2169. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  2170. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2171. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2172. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2173. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2174. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2175. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2176. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2177. hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
  2178. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2179. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2180. end
  2181. wate:Destroy()
  2182. pli:Destroy()
  2183. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2184. swait()
  2185. swoo:Destroy()
  2186. wherto = hrp
  2187. addcfr = cf(-2, 1, 2)
  2188. activu = false
  2189. cancarry = true
  2190. end
  2191. function cability3()
  2192. if selected == false or activu == true then
  2193. return
  2194. end
  2195. if appeared == false then
  2196. standappear(thenoob)
  2197. wherto = hrp
  2198. addcfr = cf(0, 0, -3.75)
  2199. end
  2200. local bep = true
  2201. local de = mouse.KeyUp:connect(function(key)
  2202. if key == "c" then
  2203. bep = false
  2204. end
  2205. end)
  2206. cancarry = false
  2207. activu = true
  2208. wherto = hrp
  2209. addcfr = cf(0, 0, -3.5)
  2210. local ZAWRU = Instance.new("Sound")
  2211. ZAWRU.SoundId = "rbxassetid://1056668930"
  2212. ZAWRU.TimePosition = 0
  2213. ZAWRU.Volume = 3
  2214. ZAWRU.Parent = hrp
  2215. ZAWRU:Play()
  2216. local wate = Instance.new("Part")
  2217. nooutline(wate)
  2218. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2219. wate.Material = "Neon"
  2220. wate.Transparency = 1
  2221. wate.BrickColor = BrickColor.new("New Yeller")
  2222. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2223. wate.Anchored = true
  2224. wate.CanCollide = false
  2225. wate.Parent = modz
  2226. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2227. coroutine.resume(coroutine.create(function()
  2228. repeat
  2229. swait()
  2230. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2231. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2232. until not wate
  2233. end))
  2234. coroutine.resume(coroutine.create(function()
  2235. local pt = {}
  2236. for _ = 1, 10 do
  2237. local wp = Instance.new("Part")
  2238. nooutline(wp)
  2239. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2240. wp.Material = "Neon"
  2241. wp.Transparency = 1
  2242. wp.BrickColor = BrickColor.new("New Yeller")
  2243. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2244. wp.Anchored = true
  2245. wp.CanCollide = false
  2246. wp.Parent = modz
  2247. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2248. table.insert(pt, wp)
  2249. table.insert(pt, wmz)
  2250. end
  2251. for m = 1, 45 do
  2252. swait()
  2253. for _, hey in pairs(pt) do
  2254. if hey.ClassName == "SpecialMesh" then
  2255. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2256. elseif hey.ClassName == "Part" then
  2257. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2258. hey.Transparency = hey.Transparency - 0.015
  2259. end
  2260. end
  2261. end
  2262. for m = 45, 50 do
  2263. swait()
  2264. for _, hey in pairs(pt) do
  2265. if hey.ClassName == "SpecialMesh" then
  2266. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2267. elseif hey.ClassName == "Part" then
  2268. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2269. hey.Transparency = hey.Transparency + 0.2
  2270. end
  2271. end
  2272. end
  2273. for _, AAA in pairs(pt) do
  2274. if AAA.ClassName == "Part" then
  2275. AAA:Destroy()
  2276. end
  2277. end
  2278. end))
  2279. for _ = 1, 50 do
  2280. swait()
  2281. wmesh.Scale = Vector3.new(9, 9, 9)
  2282. wate.Transparency = wate.Transparency - 0.008
  2283. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  2284. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2285. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  2286. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2287. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  2288. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2289. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2290. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2291. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2292. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2293. end
  2294. for _ = 1, 1 do
  2295. swait()
  2296. wate.Transparency = wate.Transparency + 0.15
  2297. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2298. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2299. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2300. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2301. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2302. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2303. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2304. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2305. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2306. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2307. end
  2308. local swoo = Instance.new("Part")
  2309. nooutline(swoo)
  2310. swoo.Size = Vector3.new(50, 50, 50)
  2311. swoo.Material = "Plastic"
  2312. swoo.BrickColor = BrickColor.new("Institutional white")
  2313. swoo.Transparency = 0.5
  2314. swoo.Anchored = true
  2315. swoo.CanCollide = false
  2316. swoo.Parent = modz
  2317. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2318. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  2319. local pooo = Instance.new("Sound")
  2320. pooo.SoundId = "rbxassetid://130839563"
  2321. pooo.Volume = 3
  2322. pooo.Looped = true
  2323. pooo.Parent = hrp
  2324. pooo:Play()
  2325. repeat
  2326. for _ = 1, 2 do
  2327. swait()
  2328. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  2329. wate.Transparency = wate.Transparency + 0.05
  2330. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  2331. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2332. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  2333. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2334. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  2335. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2336. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2337. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2338. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2339. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2340. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  2341. end
  2342. until bep == false or 0 >= human.Health
  2343. wate:Destroy()
  2344. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2345. swait()
  2346. swoo:Destroy()
  2347. pooo:Destroy()
  2348. wherto = hrp
  2349. addcfr = cf(-2, 1, 2)
  2350. activu = false
  2351. cancarry = true
  2352. end
  2353. function JUDGE()
  2354. if selected == false or activu == true then
  2355. return
  2356. end
  2357. if appeared == false then
  2358. wherto = hrp
  2359. addcfr = cf(2, 1, 2)
  2360. end
  2361. POSU = true
  2362. cancarry = false
  2363. activu = true
  2364. wherto = hrp
  2365. addcfr = cf(2, 1, 2)
  2366. local ZAWRU = Instance.new("Sound")
  2367. ZAWRU.SoundId = "rbxassetid://1300588094"
  2368. ZAWRU.TimePosition = 0
  2369. ZAWRU.Volume = 3
  2370. ZAWRU.Parent = hrp
  2371. ZAWRU:Play()
  2372. game.Debris:AddItem(ZAWRU, 2.35)
  2373. local pooo = Instance.new("Sound")
  2374. pooo.SoundId = "rbxassetid://0"
  2375. pooo.Pitch = 1.25
  2376. pooo.Volume = 3
  2377. pooo.Parent = hrp
  2378. pooo:Play()
  2379. game.Debris:AddItem(pooo, 2.5)
  2380. human.WalkSpeed = 0
  2381. for _ = 1, 20 do
  2382. swait()
  2383. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2384. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2385. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2386. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2387. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2388. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2390. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2391. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2392. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2393.  
  2394. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2395. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2396. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2397. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2398. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2399. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2400. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2401. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2403. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2404. end
  2405. for _ = 1, 15 do
  2406. swait()
  2407. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2408. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2409. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2410. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2411. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2412. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2413. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2414. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2415. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2416. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2417.  
  2418. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2419. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2420. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2421. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2422. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2423. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2424. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2425. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2426. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2427. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2428. end
  2429. swait(5)
  2430. human.WalkSpeed = 25
  2431. wherto = hrp
  2432. addcfr = cf(-2, 1, 2)
  2433. activu = false
  2434. cancarry = true
  2435. POSU = false
  2436. end
  2437. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2438. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2439. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2440. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2441. function THEBEST()
  2442. if selected == false or activu == true or appeared == true or POSU == true then
  2443. return
  2444. end
  2445. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2446. local dipperrot
  2447. if dipperhat then
  2448. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2449. end
  2450. cancarry = false
  2451. activu = true
  2452. POSU = true
  2453. cam.CameraType = "Scriptable"
  2454. chr.PrimaryPart = hrp
  2455. human.WalkSpeed = 0
  2456. human:SetStateEnabled(3, false)
  2457. local actmus1 = Instance.new("Sound")
  2458. actmus1.SoundId = "rbxassetid://188959462"
  2459. actmus1.Volume = 1.5
  2460. actmus1.RollOffMode = 1
  2461. actmus1.TimePosition = 0
  2462. actmus1.Parent = cam
  2463. local actmus2 = Instance.new("Sound")
  2464. actmus2.SoundId = "rbxassetid://188959462"
  2465. actmus2.Volume = 1.5
  2466. actmus2.RollOffMode = 1
  2467. actmus2.TimePosition = 0
  2468. actmus2.Parent = hrp
  2469. actmus1:Play()
  2470. actmus2:Play()
  2471. local mus1 = Instance.new("Sound")
  2472. mus1.SoundId = "rbxassetid://616594208"
  2473. mus1.Volume = 1.25
  2474. mus1.TimePosition = 0.45
  2475. mus1.Parent = cam
  2476. local mus2 = Instance.new("Sound")
  2477. mus2.SoundId = "rbxassetid://616594208"
  2478. mus2.Volume = 1.25
  2479. mus2.TimePosition = 0.45
  2480. mus2.Parent = hrp
  2481. local zawarudoda = Instance.new("Sound")
  2482. zawarudoda.SoundId = "rbxassetid://616576400"
  2483. zawarudoda.Volume = 2
  2484. zawarudoda.TimePosition = 0.3
  2485. zawarudoda.Parent = hrp
  2486. mus1:Play()
  2487. mus2:Play()
  2488. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2489. local regface = hed.face.Texture
  2490. local whogothit, bodyvel
  2491. local function checkhit(partoz, magn)
  2492. for _, guy in pairs(workspace:GetChildren()) do
  2493. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2494. whogothit = guy
  2495. guy:FindFirstChild("Humanoid").PlatformStand = true
  2496. do
  2497. local derp = Instance.new("BodyPosition")
  2498. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2499. derp.P = 8000
  2500. derp.D = 500
  2501. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2502. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2503. bodyvel = derp
  2504. local derp2 = Instance.new("BodyAngularVelocity")
  2505. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2506. derp2.P = 8000
  2507. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2508. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2509. delay(0.1, function()
  2510. derp2:Destroy()
  2511. end)
  2512. bodyvel = derp
  2513. end
  2514. end
  2515. end
  2516. end
  2517. coroutine.resume(coroutine.create(function()
  2518. for _ = 1, 25 do
  2519. swait()
  2520. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2521. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2522. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2523. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2524. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2525. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2526. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2527. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2528. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2529. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2530. end
  2531. for _ = 1, 20 do
  2532. swait()
  2533. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2534. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2535. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2536. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2537. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2538. if dipperhat then
  2539. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2540. end
  2541. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2542. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2543. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2544. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2545. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2546. end
  2547. end))
  2548. repeat
  2549. swait()
  2550. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2551. until mus1.TimePosition > 2.9
  2552. mus1:Pause()
  2553. mus2:Pause()
  2554. zawarudoda:Play()
  2555. coroutine.resume(coroutine.create(function()
  2556. for _ = 1, 7 do
  2557. swait()
  2558. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2559. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2560. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2561. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2562. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2563. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2564. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2565. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2566. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2567. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2568. end
  2569. for _ = 1, 16 do
  2570. swait()
  2571. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2572. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2573. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2574. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2575. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2576. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2577. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2578. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2579. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2580. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2581. end
  2582. end))
  2583. repeat
  2584. swait()
  2585. until zawarudoda.TimePosition > 1.4
  2586. zawarudoda:Pause()
  2587. activu = false
  2588. standappear(thenoob)
  2589. wherto = hrp
  2590. addcfr = cf(3, 0.25, -1.5)
  2591. activu = true
  2592. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2593. for _ = 1, 10 do
  2594. swait()
  2595. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2596. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2597. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2598. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2599. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2600. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2601. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2602. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2603. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2604. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2605. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2606. end
  2607. wherto = hrp
  2608. addcfr = cf(-3, 0.25, -1.5)
  2609. for _ = 1, 25 do
  2610. swait()
  2611. checkhit(rightarm, 3)
  2612. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2613. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2614. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2615. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2616. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2617. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2618. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2619. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2620. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2621. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2622. end
  2623. if whogothit then
  2624. print("derp")
  2625. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2626. local laugo = Instance.new("Sound")
  2627. laugo.SoundId = "rbxassetid://291088606"
  2628. laugo.Volume = 1.5
  2629. laugo.Parent = hrp
  2630. game.Debris:AddItem(laugo, 2.5)
  2631. laugo:Play()
  2632. local sda = 0
  2633. local chn = 2
  2634. local cs = math.cos
  2635. for D = 1, 60 do
  2636. swait()
  2637. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2638. sda = sda + chn
  2639. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2640. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2641. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2642. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2643. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2644. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2645. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2646. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2647. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2648. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2649. end
  2650. hed.face.Texture = "rbxassetid://176777497"
  2651. mus1.TimePosition = 2.75
  2652. mus1:Play()
  2653. for C = 1, 30 do
  2654. swait()
  2655. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2656. sda = sda + chn
  2657. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2658. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2659. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2660. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2661. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2662. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2663. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2664. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2665. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2666. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2667. end
  2668. for _ = 1, 5 do
  2669. swait()
  2670. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2671. sda = sda + chn
  2672. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2673. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2674. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2675. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2676. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2677. if dipperhat then
  2678. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2679. end
  2680. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2681. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2682. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2683. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2684. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2685. end
  2686. wait(2)
  2687. elseif whogothit == nil then
  2688. print("noderp")
  2689. end
  2690. human:SetStateEnabled(3, true)
  2691. activu = false
  2692. standappear(thenoob)
  2693. activu = true
  2694. if dipperhat then
  2695. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2696. end
  2697. actmus1:Destroy()
  2698. actmus2:Destroy()
  2699. bast:Play()
  2700. if bodyvel then
  2701. bodyvel:Destroy()
  2702. end
  2703. cam.CameraType = "Custom"
  2704. hed.face.Texture = regface
  2705. chr.PrimaryPart = head
  2706. human.WalkSpeed = 25
  2707. activu = false
  2708. POSU = false
  2709. cancarry = true
  2710. end
  2711. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2712. for _, guy in pairs(workspace:GetChildren()) do
  2713. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2714. do
  2715. local humz = guy:FindFirstChild("Humanoid")
  2716. local horp = guy:FindFirstChild("HumanoidRootPart")
  2717. TakeDamage(humz, dmg)
  2718. local db = Instance.new("StringValue")
  2719. db.Name = "alabo"
  2720. db.Parent = horp
  2721. delay(debtim, function()
  2722. db:Destroy()
  2723. end)
  2724. local b = Instance.new("Part")
  2725. nooutline(b)
  2726. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2727. b.Transparency = 0.25
  2728. b.Anchored = true
  2729. b.CanCollide = false
  2730. b.BrickColor = BrickColor.new("New Yeller")
  2731. b.Locked = true
  2732. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2733. b.Parent = modz
  2734. b.Material = "Neon"
  2735. local c = Instance.new("SpecialMesh")
  2736. c.MeshType = "Sphere"
  2737. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2738. c.Parent = b
  2739. game.Debris:AddItem(b, 1)
  2740. if bodyfdire then
  2741. local boopyve = Instance.new("BodyVelocity")
  2742. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2743. boopyve.P = math.huge
  2744. boopyve.Velocity = bodyfdire * 1.25
  2745. boopyve.Parent = horp
  2746. game.Debris:AddItem(boopyve, debtim)
  2747. end
  2748. local bet = Instance.new("Sound")
  2749. bet.Pitch = rd2(9, 11) / 10
  2750. bet.Volume = rd2(12, 14) / 10
  2751. bet.SoundId = "rbxassetid://856713718"
  2752. bet.Parent = b
  2753. bet:Play()
  2754. coroutine.resume(coroutine.create(function()
  2755. for _ = 1, 5 do
  2756. swait()
  2757. b.Transparency = b.Transparency + 0.15
  2758. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2759. end
  2760. end))
  2761. end
  2762. end
  2763. end
  2764. end
  2765. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2766. for _, guy in pairs(workspace:GetChildren()) do
  2767. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2768. do
  2769. local humz = guy:FindFirstChild("Humanoid")
  2770. local horp = guy:FindFirstChild("HumanoidRootPart")
  2771. local db = Instance.new("StringValue")
  2772. db.Name = "alabo"
  2773. db.Parent = horp
  2774. delay(debtim, function()
  2775. db:Destroy()
  2776. end)
  2777. if bodyfdire then
  2778. local boopyve = Instance.new("BodyVelocity")
  2779. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2780. boopyve.P = math.huge
  2781. boopyve.Velocity = bodyfdire * -1.25
  2782. boopyve.Parent = horp
  2783. game.Debris:AddItem(boopyve, debtim)
  2784. end
  2785. end
  2786. end
  2787. end
  2788. end
  2789. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2790. for _, guy in pairs(workspace:GetChildren()) do
  2791. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2792. do
  2793. CanDamage = false
  2794. local humz = guy:FindFirstChild("Humanoid")
  2795. local horp = guy:FindFirstChild("HumanoidRootPart")
  2796. TakeDamage(humz, dmg)
  2797. local db = Instance.new("StringValue")
  2798. db.Name = "alabo"
  2799. db.Parent = horp
  2800. delay(debtim, function()
  2801. db:Destroy()
  2802. end)
  2803. local b = Instance.new("Part")
  2804. nooutline(b)
  2805. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2806. b.Transparency = 0.25
  2807. b.Anchored = true
  2808. b.CanCollide = false
  2809. b.BrickColor = BrickColor.new("Deep orange")
  2810. b.Locked = true
  2811. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2812. b.Parent = modz
  2813. b.Material = "Neon"
  2814. local c = Instance.new("SpecialMesh")
  2815. c.MeshType = "Sphere"
  2816. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2817. c.Parent = b
  2818. game.Debris:AddItem(b, 1)
  2819. if bodyfdire then
  2820. local boopyve = Instance.new("BodyVelocity")
  2821. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2822. boopyve.P = math.huge
  2823. boopyve.Velocity = bodyfdire * 2
  2824. boopyve.Parent = horp
  2825. game.Debris:AddItem(boopyve, debtim)
  2826. end
  2827. local d = Instance.new("Part")
  2828. nooutline(d)
  2829. d.Name = "EXPLOSION"
  2830. d.Size = Vector3.new(3, 3, 3)
  2831. d.Transparency = 1
  2832. d.Anchored = true
  2833. d.CanCollide = false
  2834. d.BrickColor = BrickColor.new("Deep orange")
  2835. d.Locked = true
  2836. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2837. d.Parent = modz
  2838. d.Material = "Neon"
  2839. Par1=Instance.new('ParticleEmitter')
  2840. Par1.Drag = 5
  2841. Par1.Name = "fire"
  2842. Par1.Parent = d
  2843. Par1.LightEmission=0.8
  2844. Par1.LockedToPart=true
  2845. Par1.Texture="rbxassetid://296874871"
  2846. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2847. Par1.Speed=NumberRange.new(100)
  2848. local EffectsTransparency ={
  2849. NumberSequenceKeypoint.new(0,0,0),
  2850. NumberSequenceKeypoint.new(1,1,0)
  2851. }
  2852. local EffectsSize ={
  2853. NumberSequenceKeypoint.new(0,7.5,3),
  2854. NumberSequenceKeypoint.new(1,1.5,0.75)
  2855. }
  2856. local EffectsSize2 ={
  2857. NumberSequenceKeypoint.new(0,5,3),
  2858. NumberSequenceKeypoint.new(1,1,0.75)
  2859. }
  2860. Par1.ZOffset = 0.3
  2861. Par1.Rotation = NumberRange.new(0, 360)
  2862. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2863. Par1.Size = NumberSequence.new(EffectsSize)
  2864. Par1.Lifetime=NumberRange.new(2)
  2865. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2866. Par1.Rate=1000
  2867. Par1.Enabled = true
  2868. Par2=Instance.new('ParticleEmitter')
  2869. Par2.Drag = 5
  2870. Par2.Name = "fire2"
  2871. Par2.Parent = d
  2872. Par2.LightEmission=0.8
  2873. Par2.LockedToPart=true
  2874. Par2.Texture="rbxassetid://296874871"
  2875. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2876. Par2.Speed=NumberRange.new(100)
  2877. Par2.ZOffset = 0.3
  2878. Par2.Rotation = NumberRange.new(0, 360)
  2879. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2880. Par2.Size = NumberSequence.new(EffectsSize2)
  2881. Par2.Lifetime=NumberRange.new(2)
  2882. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2883. Par2.Rate=1000
  2884. Par2.Enabled = true
  2885. local bet = Instance.new("Sound")
  2886. bet.Volume = 5
  2887. bet.SoundId = "rbxassetid://416328540"
  2888. bet.Parent = b
  2889. bet:Play()
  2890. coroutine.resume(coroutine.create(function()
  2891. for _ = 1, 25 do
  2892. swait()
  2893. b.Transparency = b.Transparency + 0.04
  2894. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2895. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2896. end
  2897. end))
  2898. coroutine.resume(coroutine.create(function()
  2899. human.Parent.efx.Part2.Anchored = true
  2900. human.Parent.efx.Part2.Transparency = 1
  2901. human.Parent.efx.Part2.woah.Enabled = false
  2902. wait(0.5)
  2903. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2904. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2905. human.Parent.efx.Part2.Anchored = true
  2906. wait(2)
  2907. human.Parent.efx.EXPLOSION:Remove()
  2908. CanDamage = true
  2909. end))
  2910. end
  2911. end
  2912. end
  2913. end
  2914. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2915. for _, guy in pairs(workspace:GetChildren()) do
  2916. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2917. do
  2918. CanDamage = false
  2919. local humz = guy:FindFirstChild("Humanoid")
  2920. local horp = guy:FindFirstChild("HumanoidRootPart")
  2921. TakeDamage(humz, dmg)
  2922. local db = Instance.new("StringValue")
  2923. db.Name = "alabo"
  2924. db.Parent = horp
  2925. delay(debtim, function()
  2926. db:Destroy()
  2927. end)
  2928. local b = Instance.new("Part")
  2929. nooutline(b)
  2930. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2931. b.Transparency = 0.25
  2932. b.Anchored = true
  2933. b.CanCollide = false
  2934. b.BrickColor = BrickColor.new("New Yeller")
  2935. b.Locked = true
  2936. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2937. b.Parent = modz
  2938. b.Material = "Neon"
  2939. local c = Instance.new("SpecialMesh")
  2940. c.MeshType = "Sphere"
  2941. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2942. c.Parent = b
  2943. game.Debris:AddItem(b, 1)
  2944. if bodyfdire then
  2945. local boopyve = Instance.new("BodyVelocity")
  2946. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2947. boopyve.P = math.huge
  2948. boopyve.Velocity = bodyfdire * 1.25
  2949. boopyve.Parent = horp
  2950. game.Debris:AddItem(boopyve, debtim)
  2951. end
  2952. local bet = Instance.new("Sound")
  2953. bet.Pitch = rd2(9, 11) / 10
  2954. bet.Volume = rd2(12, 14) / 10
  2955. bet.SoundId = "rbxassetid://856713718"
  2956. bet.Parent = b
  2957. bet:Play()
  2958. coroutine.resume(coroutine.create(function()
  2959. for _ = 1, 5 do
  2960. swait()
  2961. b.Transparency = b.Transparency + 0.15
  2962. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2963. end
  2964. end))
  2965. coroutine.resume(coroutine.create(function()
  2966. wait(1)
  2967. CanDamage = true
  2968. end))
  2969. end
  2970. end
  2971. end
  2972. end
  2973.  
  2974. if key == "x" == true then
  2975.  
  2976. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  2977. game.Lighting.TimeOfDay="00:00:00"
  2978. wait(0.000004)
  2979. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2980. game.Lighting.TimeOfDay="15:00:00"
  2981. Torso.CFrame = CFrame.new(Vector3.new(Mouse.p.X,Mouse.H.p.Y+1.5,Mouse.p.Z),Torso.CFrame.p)
  2982. bam = CFuncs.Sound.Create("2652160115")
  2983. bam.Volume = 10
  2984. cooldown = true
  2985. wait(0.3)
  2986. bam:Destroy()
  2987. cooldown = false
  2988.  
  2989. end
  2990.  
  2991. mouse.KeyDown:connect(function(key)
  2992. if human.Health <= 0 then
  2993. return
  2994. end
  2995. if key == "f" then
  2996. standappear(thenoob)
  2997. end
  2998. if key == "n" then
  2999. auraappear()
  3000. end
  3001. if key == "r" then
  3002. MUDA()
  3003. end
  3004. if key == "t" then
  3005. MUDAAA()
  3006. end
  3007. if key == "e" then
  3008. block()
  3009. end
  3010. if key == "q" then
  3011. quickhit()
  3012. end
  3013. if key == "v" then
  3014. cability()
  3015. end
  3016. if key == "b" then
  3017. cability2()
  3018. end
  3019. if key == "c" then
  3020. cability3()
  3021. end
  3022. if key == "m" and plr.UserId then
  3023. THEBEST()
  3024. end
  3025. if key == "j" then
  3026. THREATENING()
  3027. end
  3028. if key == "z" then
  3029. CARRY()
  3030. end
  3031. if key == "k" then
  3032. JUDGE()
  3033. end
  3034. if key == "l" then
  3035. konodioda:Play()
  3036. end
  3037. end)
  3038. tool.Equipped:connect(function()
  3039. selected = true
  3040. end)
  3041. tool.Unequipped:connect(function()
  3042. selected = false
  3043. end)
  3044. sine = 0
  3045. charge = 1
  3046. cos = math.cos
  3047. game:GetService("RunService").RenderStepped:connect(function()
  3048. if POSU == false then
  3049. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  3050. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  3051. local checkstate = human:GetState()
  3052. if checkstate.Value == 13 then
  3053. animpose = "Sitting"
  3054. elseif hrp.Velocity.y > 1 and checkpart == nil then
  3055. animpose = "Jumping"
  3056. elseif hrp.Velocity.y < -1 and checkpart == nil then
  3057. animpose = "Falling"
  3058. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  3059. animpose = "Idle"
  3060. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  3061. animpose = "Walking"
  3062. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  3063. animpose = "TooFast"
  3064. end
  3065. if animpose == "Idle" then
  3066. sine = sine + charge
  3067. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3068. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3069. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3070. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3071. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3072. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3073. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3074. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3075. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3076. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3077. end
  3078. if animpose == "Walking" then
  3079. sine = sine + charge
  3080. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3081. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3082. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3083. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3084. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3085. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3086. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3087. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3088. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3089. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3090. end
  3091. if animpose == "Jumping" then
  3092. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  3093. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  3094. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3095. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3096. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3097. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3098. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  3099. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3100. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3101. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3102. end
  3103. if animpose == "Falling" then
  3104. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  3105. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3106. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3107. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3108. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3109. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3110. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  3111. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3112. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3113. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3114. end
  3115. if animpose == "TooFast" then
  3116. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  3117. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3118. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  3119. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3120. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  3121. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  3122. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  3123. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3124. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  3125. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3126. end
  3127. if animpose == "Sitting" then
  3128. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3129. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3130. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3131. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3132. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3133. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3134. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3135. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3136. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3137. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3138. end
  3139. end
  3140. if appeared == false and activu == false then
  3141. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3142. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3143. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3144. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3145. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3146. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3147. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3148. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3149. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3150. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3151. elseif appeared == true and activu == false then
  3152. sine = sine + charge
  3153. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  3154. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  3155. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3156. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3157. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3158. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3159. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  3160. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3161. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  3162. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3163. end
  3164. end)
  3165. function dispose()
  3166. for i, v in pairs(getfenv(0)) do
  3167. v = nil
  3168. end
  3169. error = nil
  3170. print = nil
  3171. warn = nil
  3172. end
  3173. human.Died:connect(dispose)
  3174. chr.Changed:connect(function()
  3175. if chr.Parent == nil then
  3176. dispose()
  3177. end
  3178. end)
  3179.  
  3180. --- [[ Time Stop ]] ---
  3181. -- by fo43123
  3182.  
  3183. local me = game.Players.LocalPlayer
  3184. local mouse = me:GetMouse()
  3185. local char = me.Character
  3186. local hum = char:FindFirstChild('Humanoid')
  3187. local hd = char:FindFirstChild('Head')
  3188. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  3189. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  3190. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  3191. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  3192. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  3193. local root = char:FindFirstChild('HumanoidRootPart')
  3194. local rj = root:FindFirstChild('RootJoint')
  3195. local rs = ts:FindFirstChild('Right Shoulder')
  3196. local ls = ts:FindFirstChild('Left Shoulder')
  3197. local rh = ts:FindFirstChild('Right Hip')
  3198. local lh = ts:FindFirstChild('Left Hip')
  3199. local nk = ts:FindFirstChild('Neck')
  3200. local anim = char:FindFirstChild('Animate')
  3201. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  3202. local cantimestop = true
  3203. local cooldown = false
  3204. local cc = workspace.CurrentCamera
  3205. local cos = math.cos
  3206. local sin = math.sin
  3207. local rad = math.rad
  3208. local rand = math.random
  3209. local cfn = CFrame.new
  3210. local cfa = CFrame.Angles
  3211. local v3 = Vector3.new
  3212. local str = string
  3213. local unfreeze = {}
  3214. local health = {}
  3215. local connect = {}
  3216. local sine = 0
  3217. local effects = nil
  3218. hum.WalkSpeed = 23
  3219. if char:FindFirstChild('Effects') then
  3220. effects = char:FindFirstChild('Effects')
  3221. else
  3222. effects = Instance.new('Folder', char)
  3223. effects.Name = 'Effects'
  3224. end
  3225.  
  3226. ArtificialHB = Instance.new('BindableEvent', script)
  3227. ArtificialHB.Name = 'Heartbeat'
  3228. script:WaitForChild('Heartbeat')
  3229.  
  3230. frame = 1 / 60
  3231. tf = 0
  3232. allowframeloss = false
  3233. tossremainder = false
  3234. lastframe = tick()
  3235. script.Heartbeat:Fire()
  3236.  
  3237. game:GetService('RunService').Heartbeat:connect(function(s, p)
  3238. tf = tf + s
  3239. if tf >= frame then
  3240. if allowframeloss then
  3241. script.Heartbeat:Fire()
  3242. lastframe = tick()
  3243. else
  3244. for i = 1, math.floor(tf / frame) do
  3245. script.Heartbeat:Fire()
  3246. end
  3247. lastframe = tick()
  3248. end
  3249. if tossremainder then
  3250. tf = 0
  3251. else
  3252. tf = tf - frame * math.floor(tf / frame)
  3253. end
  3254. end
  3255. end)
  3256.  
  3257. function swait(t)
  3258. if t == 0 or t == nil then
  3259. script.Heartbeat.Event:Wait()
  3260. else
  3261. for i = 0, t do
  3262. script.Heartbeat.Event:Wait()
  3263. end
  3264. end
  3265. end
  3266.  
  3267. function sound(id, parent, vol, pitch, timepos)
  3268. local s = Instance.new('Sound')
  3269. s.Parent = parent
  3270. s.SoundId = id
  3271. s.Volume = vol
  3272. s.PlaybackSpeed = pitch
  3273. s.TimePosition = timepos
  3274. s:Play()
  3275. game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  3276. end
  3277.  
  3278. function camshake(duration, intensity)
  3279. coroutine.wrap(function()
  3280. for i = 1, duration do
  3281. hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
  3282. swait()
  3283. end
  3284. hum.CameraOffset = v3(0, 0, 0)
  3285. end)()
  3286. end
  3287.  
  3288. function findascendant(obj, class)
  3289. local par = obj
  3290. local ret = nil
  3291. pcall(function()
  3292. repeat
  3293. par = par.Parent
  3294. if par:IsA(class) then
  3295. ret = par
  3296. break
  3297. end
  3298. until par == nil
  3299. end)
  3300. return ret
  3301. end
  3302.  
  3303. local TimeStopSounds = {
  3304.  
  3305. TimeStop = 'rbxassetid://2102274452';
  3306. TimeResume = 'rbxassetid://660684713';
  3307.  
  3308. }
  3309.  
  3310. function timestop()
  3311. cantimestop = false
  3312. coroutine.wrap(function()
  3313. local effect1 = Instance.new('Part', effects)
  3314. effect1.Shape = 'Ball'
  3315. effect1.Material = 'ForceField'
  3316. effect1.Anchored = true
  3317. effect1.CanCollide = false
  3318. effect1.Size = v3(0, 0, 0)
  3319. effect1.Transparency = 0
  3320. sound(TimeStopSounds.TimeStop, ts, 5, 1, 0)
  3321. for i,v in pairs(workspace:GetDescendants()) do
  3322. if v:IsA('BasePart') then
  3323. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  3324. if not v:IsDescendantOf(char) then
  3325. v.Anchored = true
  3326. table.insert(unfreeze, v)
  3327. end
  3328. end
  3329. end
  3330. if v:IsA('Sound') then
  3331. if not v:IsDescendantOf(char) then
  3332. if v.IsPlaying then
  3333. v:Pause()
  3334. table.insert(unfreeze, v)
  3335. end
  3336. end
  3337. end
  3338. if v:IsA('Humanoid') then
  3339. local last = v.Health
  3340. local always = last
  3341. local e = v.HealthChanged:connect(function(hp)
  3342. if last - hp > 0 then
  3343. table.insert(health, {humanoid = v, change = last - hp})
  3344. end
  3345. last = hp
  3346. v.Health = always
  3347. end)
  3348. table.insert(connect, e)
  3349. end
  3350. if v:IsA('BodyVelocity') then
  3351. local lastforce = v.MaxForce
  3352. v.MaxForce = v3(0, 0, 0)
  3353. table.insert(unfreeze, {force = v, change = lastforce})
  3354. end
  3355. if v:IsA('BodyPosition') then
  3356. local lastposition = v.MaxForce
  3357. local lastD = v.D
  3358. local lastP = v.P
  3359. v.MaxForce = v3(0, 0, 0)
  3360. v.D = 0
  3361. v.P = 0
  3362. table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
  3363. end
  3364. if v:IsA('BodyForce') then
  3365. local lastforce2 = v.Force
  3366. v.Force = v3(0, 0, 0)
  3367. table.insert(unfreeze, {force2 = v, fchange = lastforce2})
  3368. end
  3369. end
  3370. ee = workspace.DescendantAdded:Connect(function(v)
  3371. if v:IsA('BasePart') then
  3372. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  3373. if not v:IsDescendantOf(char) then
  3374. v.Anchored = true
  3375. table.insert(unfreeze, v)
  3376. end
  3377. end
  3378. end
  3379. if v:IsA('Sound') then
  3380. if not v:IsDescendantOf(char) then
  3381. if v.IsPlaying then
  3382. v:Pause()
  3383. table.insert(unfreeze, v)
  3384. end
  3385. end
  3386. end
  3387. if v:IsA('Humanoid') then
  3388. local last = v.Health
  3389. local always = last
  3390. local e = v.HealthChanged:connect(function(hp)
  3391. if last - hp > 0 then
  3392. table.insert(health, {humanoid = v, change = last - hp})
  3393. end
  3394. last = hp
  3395. v.Health = always
  3396. end)
  3397. table.insert(connect, e)
  3398. end
  3399. end)
  3400. coroutine.wrap(function()
  3401. for i = 1, 10 do
  3402. camshake(70, 2)
  3403. swait(5)
  3404. end
  3405. end)()
  3406. coroutine.wrap(function()
  3407. for i = 1, 1000 do
  3408. effect1.CFrame = ts.CFrame
  3409. effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
  3410. effect1.Transparency = effect1.Transparency + 0.010
  3411. if effect1.Transparency >= 1 then
  3412. effect1:Destroy()
  3413. end
  3414. swait()
  3415. end
  3416. end)()
  3417. wait(0.5)
  3418. local effect2 = Instance.new('Part', effects)
  3419. local effect3 = Instance.new('Part', effects)
  3420. effect3.Shape = 'Ball'
  3421. effect3.Material = 'ForceField'
  3422. effect3.Anchored = true
  3423. effect3.CanCollide = false
  3424. effect3.Size = v3(0, 0, 0)
  3425. effect3.Transparency = 0
  3426. effect2.Shape = 'Ball'
  3427. effect2.Material = 'ForceField'
  3428. effect2.Anchored = true
  3429. effect2.CanCollide = false
  3430. effect2.Size = v3(40, 40, 40)
  3431. effect2.Transparency = 1
  3432. coroutine.wrap(function()
  3433. for i = 1, 15 do
  3434. effect2.Transparency = effect2.Transparency - 0.11
  3435. swait()
  3436. end
  3437. end)()
  3438. coroutine.wrap(function()
  3439. for i = 1, 1000 do
  3440. effect3.CFrame = ts.CFrame
  3441. effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
  3442. effect3.Transparency = effect3.Transparency + 0.010
  3443. if effect3.Transparency >= 1 then
  3444. effect3:Destroy()
  3445. end
  3446. swait()
  3447. end
  3448. end)()
  3449. for i = 1, 1000 do
  3450. effect2.CFrame = ts.CFrame
  3451. effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
  3452. effect2.Transparency = effect2.Transparency + 0.015
  3453. if effect2.Transparency >= 1 then
  3454. effect2:Destroy()
  3455. end
  3456. swait()
  3457. end
  3458. end)()
  3459. wait(1.5) -- cooldown
  3460. cooldown = true
  3461. end
  3462.  
  3463. function timeresume()
  3464. coroutine.wrap(function()
  3465. sound(TimeStopSounds.TimeResume, ts, 5, 1, 0.15)
  3466. coroutine.wrap(function()
  3467. for i = 1, 10 do
  3468. camshake(20, 0.3)
  3469. swait(5)
  3470. end
  3471. end)()
  3472. coroutine.wrap(function()
  3473. wait(1.5)
  3474. for i,v in pairs(unfreeze) do
  3475. pcall(function()
  3476. v.Anchored = false
  3477. end)
  3478. pcall(function()
  3479. v:Resume()
  3480. end)
  3481. end
  3482. for i,v in pairs(connect) do
  3483. pcall(function()
  3484. v:Disconnect()
  3485. end)
  3486. end
  3487. for i,v in pairs(health) do
  3488. pcall(function()
  3489. local humanoid = v.humanoid
  3490. humanoid.Health = humanoid.Health - v.change
  3491. if humanoid.Parent:FindFirstChild('Health') then
  3492. pcall(function()
  3493. humanoid.Parent.Health.Disabled = false
  3494. end)
  3495. end
  3496. end)
  3497. end
  3498. pcall(function()
  3499. ee:Disconnect()
  3500. end)
  3501. health = {}
  3502. unfreeze = {}
  3503. end)()
  3504. cantimestop = true
  3505. end)()
  3506. wait(1.5) -- cooldown
  3507. cooldown = false
  3508. end
  3509.  
  3510. mouse.KeyDown:connect(function(key)
  3511. if str.lower(key) == 'g' and cantimestop and cooldown == false then
  3512. timestop()
  3513. elseif str.lower(key) == 'h' and cantimestop == false and cooldown then
  3514. timeresume()
  3515. end
  3516. end)
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