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- Marshadow @ Life Orb
- Ability: Technician
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Shadow Sneak
- - Close Combat
- - Rock Tomb
- - Spectral Thief
- Jerold (Ferrothorn) @ Occa Berry
- Ability: Iron Barbs
- EVs: 252 HP / 252 SpD / 4 Spe
- Sassy Nature
- IVs: 0 Spe
- - Spikes
- - Stealth Rock
- - Gyro Ball
- - Leech Seed
- Stall Set (Zygarde) @ Leftovers
- Ability: Power Construct
- EVs: 252 HP / 48 Atk / 92 Def / 112 SpD / 4 Spe
- Careful Nature
- - Thousand Arrows
- - Glare
- - Dragon Tail
- - Toxic
- Doug (Arceus) @ Life Orb
- Ability: Multitype
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Swords Dance
- - Earthquake
- - Extreme Speed
- - Shadow Force
- Groudon-Primal @ Red Orb
- Ability: Desolate Land
- EVs: 232 HP / 16 Atk / 80 Def / 180 SpD
- Careful Nature
- - Fire Punch
- - Precipice Blades
- - Swords Dance
- - Rock Polish
- !!! (Xerneas) @ Power Herb
- Ability: Fairy Aura
- EVs: 164 HP / 252 SpA / 8 SpD / 84 Spe
- Modest Nature
- IVs: 0 Atk
- - Geomancy
- - Moonblast
- - Hidden Power [Fire]
- - Focus Blast
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