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- materialPath: D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Ethan\Desktop\maptools\Maps\GmodStoreJobs\working\italianleo\main\rp_rockford_v2a.vmf
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- material "nature/cliff01a" not found.
- Material not found!: NATURE/CLIFF01A
- material "realworldtextures2/ground/carpet_30" not found.
- Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
- Patching WVT material: maps/rp_rockford_v2a/statua/nature/rockfordgrass1_noprop_wvt_patch
- Patching WVT material: maps/rp_rockford_v2a/statua/nature/rockfordgrass1_wvt_patch
- Patching WVT material: maps/rp_rockford_v2a/de_train/blendgraveldirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 3208 detail faces...done (1)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (4)
- writing C:\Users\Ethan\Desktop\maptools\Maps\GmodStoreJobs\working\italianleo\main\rp_rockford_v2a.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Bad surface extents point: -1791.996094 -1536.000000 552.000000
- Bad surface extents point: 64.000000 256.000000 552.000000
- Bad surface extents point: 3304.000000 -288.000000 552.000000
- Bad surface extents point: 2688.000000 -3015.999023 552.000000
- Bad surface extents - surface is too big to have a lightmap
- material AJACKS/AJACKS_GRASS01 around point (1066.0 -1146.0 552.0)
- (dimension: 0, 135>126)
- 4 threads
- reading c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- Error opening c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- Error opening c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- materialPath: D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Ethan\Desktop\maptools\Maps\GmodStoreJobs\working\italianleo\main\rp_rockford_v2a.vmf
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- material "nature/cliff01a" not found.
- Material not found!: NATURE/CLIFF01A
- material "realworldtextures2/ground/carpet_30" not found.
- Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
- Patching WVT material: maps/rp_rockford_v2a/statua/nature/rockfordgrass1_noprop_wvt_patch
- Patching WVT material: maps/rp_rockford_v2a/statua/nature/rockfordgrass1_wvt_patch
- Patching WVT material: maps/rp_rockford_v2a/de_train/blendgraveldirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 3208 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (4)
- writing C:\Users\Ethan\Desktop\maptools\Maps\GmodStoreJobs\working\italianleo\main\rp_rockford_v2a.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Bad surface extents point: -1791.996094 -1536.000000 552.000000
- Bad surface extents point: 64.000000 256.000000 552.000000
- Bad surface extents point: 3304.000000 -288.000000 552.000000
- Bad surface extents point: 2688.000000 -3015.999023 552.000000
- Bad surface extents - surface is too big to have a lightmap
- material AJACKS/AJACKS_GRASS01 around point (1066.0 -1146.0 552.0)
- (dimension: 0, 135>126)
- 4 threads
- reading c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- reading c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.prt
- 3737 portalclusters
- 10154 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 26066 visible clusters (1.20%)
- Total clusters visible: 2177491
- Average clusters visible: 582
- Building PAS...
- Average clusters audible: 2026
- visdatasize:1762914 compressed from 3527728
- writing c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- 1 hour, 32 minutes, 7 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\ethan\desktop\maptools\maps\gmodstorejobs\working\italianleo\main\rp_rockford_v2a.bsp
- Cannot load the static props... encountered a stale map version. Re-vbsp the map.
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