fourzerotwo

Technical Art Director

Jun 3rd, 2016
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  1. Technical Art Director
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  3. Send resume and portfolio to [email protected]
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  5. Are you an artist who loves to create their own 2D and 3D assets but also enjoy problem solving by creating tools to optimize your workflow or automate tasks?
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  7. We have a unique position that will require a wide variety of skills.
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  9. This role will require:
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  11. - Maya expertise
  12. - Hardsurface modeling
  13. - Character modeling
  14. - Texture painting
  15. - Creative direction
  16. - Product management
  17. - Experience working with remote or outsourced artist and external assets
  18. - Tools development (scripts, automated workflows, asset management)
  19. - Marmoset (or similar render preview tool) experience
  20. - Unreal Engine experience
  21. - Unity 3D experience
  22. - CryEngine experience a plus
  23. - VFX experience
  24. - Design experience
  25. - End to End implementation of art assets from UI elements to rigged and animated characters into a game engine
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  27. This role will require someone who is able to make their own high quality assets but also understand how to review and fix other artist's assets which may not meet the standards we've set for inclusion into our marketplace. Which is code for, someone who loves solving problems.
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  29. The right candidate will have a strong business sense and have a passion for growing and innovating the product (make.game), helping indie developers, and pitching new ways to expand the business (Madison Pike).
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  31. What is Madison Pike / Make.game?
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  33. A game development resource and asset library that is focused on making game development more accessible by providing high quality assets at affordable prices while also providing tutorials, guides, articles, videos, and other material to learn new skills or hone existing ones.
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