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Nov 11th, 2021
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  1. {
  2. "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 1,
  3. "Advanced Protection Radius": {
  4. "Buyable Events": 50.0,
  5. "Maintained Events": 50.0,
  6. "Manual Events": 50.0,
  7. "Scheduled Events": 50.0
  8. },
  9. "Entities Not Allowed To Be Picked Up": [
  10. "generator.small",
  11. "generator.static",
  12. "autoturret_deployed"
  13. ],
  14. "Additional Bases For This Difficulty": {
  15. "rbm2": [
  16. {
  17. "Option": "stability",
  18. "Value": "false"
  19. },
  20. {
  21. "Option": "autoheight",
  22. "Value": "false"
  23. },
  24. {
  25. "Option": "height",
  26. "Value": "1.0"
  27. }
  28. ],
  29. "rbm3": [
  30. {
  31. "Option": "stability",
  32. "Value": "false"
  33. },
  34. {
  35. "Option": "autoheight",
  36. "Value": "false"
  37. },
  38. {
  39. "Option": "height",
  40. "Value": "1.0"
  41. }
  42. ],
  43. "rbm4": [
  44. {
  45. "Option": "stability",
  46. "Value": "false"
  47. },
  48. {
  49. "Option": "autoheight",
  50. "Value": "false"
  51. },
  52. {
  53. "Option": "height",
  54. "Value": "1.0"
  55. }
  56. ]
  57. },
  58. "Paste Options": [
  59. {
  60. "Option": "stability",
  61. "Value": "false"
  62. },
  63. {
  64. "Option": "autoheight",
  65. "Value": "false"
  66. },
  67. {
  68. "Option": "height",
  69. "Value": "1.0"
  70. }
  71. ],
  72. "Arena Walls": {
  73. "Enabled": false,
  74. "Extra Stacks": 1,
  75. "Use Stone Walls": true,
  76. "Use Iced Walls": false,
  77. "Use Least Amount Of Walls": true,
  78. "Use UFO Walls": false,
  79. "Radius": 25.0
  80. },
  81. "NPC Levels": {
  82. "Level 1 - Play With Fire": {
  83. "Amount (0 = disabled)": 0,
  84. "Chance To Play": 0.5
  85. },
  86. "Level 2 - Final Death": false
  87. },
  88. "NPCs": {
  89. "Spawn Inside Bases": {
  90. "Spawn On Floors": false,
  91. "Spawn On Beds": false,
  92. "Spawn On Rugs": true,
  93. "Spawn On Rugs With Skin Only": 1,
  94. "Spawn Murderers Outside": true,
  95. "Spawn Scientists Outside": true
  96. },
  97. "Murderer (Items)": {
  98. "Helm": [
  99. "metal.facemask"
  100. ],
  101. "Torso": [
  102. "metal.plate.torso"
  103. ],
  104. "Pants": [
  105. "pants"
  106. ],
  107. "Gloves": [
  108. "tactical.gloves"
  109. ],
  110. "Boots": [
  111. "boots.frog"
  112. ],
  113. "Shirt": [
  114. "tshirt"
  115. ],
  116. "Kilts": [
  117. "roadsign.kilt"
  118. ],
  119. "Weapon": [
  120. "machete"
  121. ]
  122. },
  123. "Scientist (Items)": {
  124. "Helm": [],
  125. "Torso": [
  126. "hazmatsuit_scientist_peacekeeper"
  127. ],
  128. "Pants": [],
  129. "Gloves": [],
  130. "Boots": [],
  131. "Shirt": [],
  132. "Kilts": [],
  133. "Weapon": [
  134. "rifle.ak"
  135. ]
  136. },
  137. "Murderer Kits": [
  138. "npcrbm1",
  139. "npcrbm2",
  140. "npcrbm3"
  141. ],
  142. "Scientist Kits": [
  143. "npcrbm1",
  144. "npcrbm2",
  145. "npcrbm3"
  146. ],
  147. "Murderer Items Dropped On Death": [
  148. {
  149. "shortname": "ammo.pistol",
  150. "amount": 30,
  151. "skin": 0,
  152. "amountMin": 1,
  153. "probability": 1.0,
  154. "stacksize": -1
  155. }
  156. ],
  157. "Scientist Items Dropped On Death": [
  158. {
  159. "shortname": "ammo.rifle",
  160. "amount": 30,
  161. "skin": 0,
  162. "amountMin": 1,
  163. "probability": 1.0,
  164. "stacksize": -1
  165. }
  166. ],
  167. "Random Names": [
  168. "RBM Butt Boy",
  169. "RBM Johnny Bignutz"
  170. ],
  171. "Enabled": true,
  172. "Aggression Range": 70.0,
  173. "Despawn Inventory On Death": false,
  174. "Amount To Spawn": 10,
  175. "Minimum Amount To Spawn": 1,
  176. "Spawn Random Amount": false,
  177. "Spawn Murderers And Scientists": true,
  178. "Spawn Murderers": false,
  179. "Spawn Scientists Only": true,
  180. "Use Dangerous Treasures NPCs": false,
  181. "Player Traps And Turrets Ignore Npcs": false,
  182. "Scientist Weapon Accuracy (0 - 100)": 75.0,
  183. "Health For Murderers (100 min, 5000 max)": 150.0,
  184. "Health For Scientists (100 min, 5000 max)": 150.0
  185. },
  186. "Rewards": {
  187. "Custom Currency": {
  188. "Enabled": false,
  189. "Item Shortname": "scrap",
  190. "Amount": 0,
  191. "Skin": 0
  192. },
  193. "Economics Money": 100.0,
  194. "ServerRewards Points": 0,
  195. "Do Not Reward Buyable Events": false
  196. },
  197. "Change Building Material Tier To": {
  198. "Wooden": false,
  199. "Stone": false,
  200. "Metal": false,
  201. "HQM": false
  202. },
  203. "Change Door Type To": {
  204. "Wooden": false,
  205. "Metal": false,
  206. "HQM": false
  207. },
  208. "Auto Turrets": {
  209. "Aim Cone": 5.0,
  210. "Minimum Damage Modifier": 1.0,
  211. "Maximum Damage Modifier": 1.0,
  212. "Start Health": 1000.0,
  213. "Sight Range": 30.0,
  214. "Double Sight Range When Shot": false,
  215. "Set Hostile (False = Do Not Set Any Mode)": true,
  216. "Requires Power Source": false,
  217. "Remove Equipped Weapon": false,
  218. "Random Weapons To Equip When Unequipped": [
  219. "rifle.ak"
  220. ]
  221. },
  222. "Player Building Restrictions": {
  223. "Wooden": false,
  224. "Stone": false,
  225. "Metal": false,
  226. "HQM": false
  227. },
  228. "Water Settings": {
  229. "Allow Bases To Float Above Water": false,
  230. "Allow Bases To Spawn On The Seabed": false,
  231. "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
  232. "Maximum Water Depth Level Used For Float Above Water Option": 1.0
  233. },
  234. "Spawns Database File (Optional)": "none",
  235. "Profile Enabled": true,
  236. "Maximum Elevation Level": 2.5,
  237. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  238. "Add Code Lock To Tool Cupboards": false,
  239. "Add Code Lock To Boxes": false,
  240. "Close Open Doors With No Door Controller Installed": true,
  241. "Allow Duplicate Items": true,
  242. "Allow Players To Pickup Deployables": true,
  243. "Allow Players To Deploy A Cupboard": true,
  244. "Allow Players To Deploy Barricades": true,
  245. "Allow PVP": false,
  246. "Allow Friendly Fire (Teams)": true,
  247. "Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
  248. "Amount Of Items To Spawn": 128,
  249. "Flame Turret Health": 300.0,
  250. "Block Plugins Which Prevent Item Durability Loss": false,
  251. "Block Damage Outside Of The Dome To Players Inside": false,
  252. "Block Damage Outside Of The Dome To Bases Inside": false,
  253. "Block Damage Inside From Npcs To Players Outside": false,
  254. "Building Blocks Are Immune To Damage": false,
  255. "Building Blocks Are Immune To Player Damage (Twig Only)": false,
  256. "Boxes Are Invulnerable": false,
  257. "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
  258. "Divide Loot Into All Containers": true,
  259. "Drop Tool Cupboard Loot After Raid Is Completed": false,
  260. "Drop Container Loot X Seconds After It Is Looted": 0.0,
  261. "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  262. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  263. "Enable Stability Foundation Wipe": false,
  264. "Empty All Containers Before Spawning Loot": false,
  265. "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  266. "Eject Enemies From Purchased PVE Raids": false,
  267. "Eject Enemies From Purchased PVP Raids": false,
  268. "Eject Enemies From Locked PVE Raids": false,
  269. "Eject Enemies From Locked PVP Raids": false,
  270. "Explosion Damage Modifier (0-999)": 100.0,
  271. "Force All Boxes To Have Same Skin": false,
  272. "Ignore Containers That Spawn With Loot Already": false,
  273. "Loot Amount Multiplier": 1.0,
  274. "Maximum Respawn Npc X Seconds After Death": 0.0,
  275. "Minimum Respawn Npc X Seconds After Death": 0.0,
  276. "Penalize Players On Death In PVE (ZLevels)": true,
  277. "Penalize Players On Death In PVP (ZLevels)": true,
  278. "Require Cupboard Access To Loot": false,
  279. "Require Cupboard Access To Place Ladders": false,
  280. "Skip Treasure Loot And Use Loot In Base Only": false,
  281. "Always Spawn Base Loot Table": false
  282. }
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