Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- D/libEGL ( 1380): loaded /system/lib/egl/libGLES_android.so
- D/libEGL ( 1380): loaded /system/lib/egl/libEGL_adreno200.so
- D/libEGL ( 1380): loaded /system/lib/egl/libGLESv1_CM_adreno200.so
- D/libEGL ( 1380): loaded /system/lib/egl/libGLESv2_adreno200.so
- E/libEGL ( 1380): eglSetSwapRectangleANDROID:1816 error 3008 (EGL_BAD_DISPLAY)
- I/SurfaceFlinger( 1380): EGL informations:
- I/SurfaceFlinger( 1380): # of configs : 26
- I/SurfaceFlinger( 1380): vendor : Android
- I/SurfaceFlinger( 1380): version : 1.4 Android META-EGL
- I/SurfaceFlinger( 1380): extensions: EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_ANDROID_image_native_buffer EGL_ANDROID_swap_rectangle
- I/SurfaceFlinger( 1380): Client API: OpenGL ES
- I/SurfaceFlinger( 1380): EGLSurface: 8-8-8-8, config=0x3
- I/SurfaceFlinger( 1380): OpenGL informations:
- I/SurfaceFlinger( 1380): vendor : Qualcomm
- I/SurfaceFlinger( 1380): renderer : Adreno 205
- I/SurfaceFlinger( 1380): version : OpenGL ES-CM 1.1
- I/SurfaceFlinger( 1380): extensions: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_vertex_buffer_object GL_ATI_compressed_texture_atitc GL_ATI_texture_compression_atitc GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_stencil_wrap GL_OES_EGL_image GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_draw_texture GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_matrix_palette GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_stencil_wrap GL_OES_texture_cube_map GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_npot
- I/SurfaceFlinger( 1380): GL_MAX_TEXTURE_SIZE = 4096
- I/SurfaceFlinger( 1380): GL_MAX_VIEWPORT_DIMS = 4096
- I/SurfaceFlinger( 1380): flags = 00000000
- I/SurfaceFlinger( 1380): disable rotate animation
- I/SurfaceFlinger( 1380): LayerAnimationFactory::init: 480 x 800
Advertisement
Add Comment
Please, Sign In to add comment