jznomoney

egl

Mar 7th, 2011
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  1. D/libEGL ( 1380): loaded /system/lib/egl/libGLES_android.so
  2.  
  3. D/libEGL ( 1380): loaded /system/lib/egl/libEGL_adreno200.so
  4.  
  5. D/libEGL ( 1380): loaded /system/lib/egl/libGLESv1_CM_adreno200.so
  6.  
  7. D/libEGL ( 1380): loaded /system/lib/egl/libGLESv2_adreno200.so
  8.  
  9. E/libEGL ( 1380): eglSetSwapRectangleANDROID:1816 error 3008 (EGL_BAD_DISPLAY)
  10.  
  11. I/SurfaceFlinger( 1380): EGL informations:
  12.  
  13. I/SurfaceFlinger( 1380): # of configs : 26
  14.  
  15. I/SurfaceFlinger( 1380): vendor : Android
  16.  
  17. I/SurfaceFlinger( 1380): version : 1.4 Android META-EGL
  18.  
  19. I/SurfaceFlinger( 1380): extensions: EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_ANDROID_image_native_buffer EGL_ANDROID_swap_rectangle
  20.  
  21. I/SurfaceFlinger( 1380): Client API: OpenGL ES
  22.  
  23. I/SurfaceFlinger( 1380): EGLSurface: 8-8-8-8, config=0x3
  24.  
  25. I/SurfaceFlinger( 1380): OpenGL informations:
  26.  
  27. I/SurfaceFlinger( 1380): vendor : Qualcomm
  28.  
  29. I/SurfaceFlinger( 1380): renderer : Adreno 205
  30.  
  31. I/SurfaceFlinger( 1380): version : OpenGL ES-CM 1.1
  32.  
  33. I/SurfaceFlinger( 1380): extensions: GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_vertex_buffer_object GL_ATI_compressed_texture_atitc GL_ATI_texture_compression_atitc GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_stencil_wrap GL_OES_EGL_image GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_draw_texture GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_matrix_palette GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_stencil_wrap GL_OES_texture_cube_map GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_npot
  34.  
  35. I/SurfaceFlinger( 1380): GL_MAX_TEXTURE_SIZE = 4096
  36.  
  37. I/SurfaceFlinger( 1380): GL_MAX_VIEWPORT_DIMS = 4096
  38.  
  39. I/SurfaceFlinger( 1380): flags = 00000000
  40.  
  41. I/SurfaceFlinger( 1380): disable rotate animation
  42.  
  43. I/SurfaceFlinger( 1380): LayerAnimationFactory::init: 480 x 800
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