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- // --------------------------------------------------------
- // ******* A. INTRODUCTION *******
- // --------------------------------------------------------
- // ^ ° = \ |
- // ß?\ = [ | / = -
- // ´ ` = ] | Ä = '
- // +*~ = = | Ö = SEMICOLON
- // # ' = / | Ü = SEMICOLON
- // --------------------------------------------------------
- // ******* B. SETTINGS *******
- // --------------------------------------------------------
- // #####'| CROSSHAIR |'#####
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "2.500000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "1"
- cl_crosshairgap "-1.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "2"
- cl_crosshairsize "3.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.500000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // #####'| VIEWMODEL |'#####
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "63"
- viewmodel_offset_x "1.25"
- viewmodel_offset_y "0.75"
- viewmodel_offset_z "-1.25"
- viewmodel_presetpos "0"
- cl_righthand "1"
- // #####'| BOBCYCLE |'#####
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- // #####'| MOUSE |'#####
- sensitivity ""
- // #####'| HUD |'#####
- cl_hud_background_alpha "0.5"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "0"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "1"
- hud_scaling "0.85"
- hud_showtargetid "1"
- hud_takesshots "0"
- // #####'| RADAR |'#####
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.7"
- cl_radar_square_with_scoreboard "1"
- net_graph "0"
- net_graphpos "1"
- net_graphproportionalfont "1"
- cl_loadout_colorweaponnames "1"
- // #####'| NETWORK SETTINGS |'#####
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- fps_max "999"
- // --------------------------------------------------------
- // ******* C. BINDS *******
- // --------------------------------------------------------
- // #####'| DIRECT BINDS |'#####
- unbindall
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" ""
- bind "MOUSE4" "+voicerecord"
- bind "MOUSE5" ""
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" ""
- bind "7" ""
- bind "8" ""
- bind "9" ""
- bind "0" ""
- bind "A" "+moveleft"
- bind "B" "buymenu"
- bind "C" "slot1"
- bind "D" "+moveright"
- bind "E" "+radaruse"
- bind "F" "+lookatweapon"
- bind "G" "drop"
- bind "H" ""
- bind "I" ""
- bind "J" "messagemode" //all chat
- bind "K" "messagemode2" //team chat
- bind "L" ""
- bind "M" "teammenu"
- bind "N" ""
- bind "O" ""
- bind "P" ""
- bind "Q" "invnextnongrenade" //lastinv
- bind "R" "+reload"
- bind "S" "+back"
- bind "T" ""
- bind "U" ""
- bind "V" "+jumpthrow"
- bind "W" "+forward"
- bind "X" "slot2"
- bind "Y" "toggle cl_righthand"
- bind "Z" ""
- bind "ESCAPE" "cancelselect"
- bind "TAB" "+scorenet"
- bind "CAPSLOCK" "noclip"
- bind "SHIFT" "+speed"
- bind "CTRL" "+duck"
- bind "ALT" ""
- bind "SPACE" "+jump"
- bind "KP_INS" "buy defuser" // Num 0
- bind "KP_END" "buy vesthelm" // Num 1
- bind "KP_DOWNARROW" "buy ak47; buy m4a1" // Num 2
- bind "KP_PGDN" "buy awp" // Num 3
- bind "KP_LEFTARROW" "buy p90" // Num 4
- bind "KP_5" "buy ump45" // Num 5
- bind "KP_RIGHTARROW" "ssg08" // Num 6
- bind "KP_HOME" "buy p250" // Num 7
- bind "KP_UPARROW" "buy tec9; buy fiveseven" // Num 8
- bind "KP_PGUP" "buy deagle" // Num 9
- bind "-" "" // Num /
- bind "KP_MULTIPLY" "VolChange" // Num *
- bind "KP_PLUS" "volup;playvol buttons\blip2 0.5" // Num +
- bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5" // Num -
- bind "KP_ENTER" "" // Num E
- bind "KP_DEL" "" // Num ,
- bind "UPARROW" "buy molotov; buy incgrenade"
- bind "LEFTARROW" "buy hegrenade"
- bind "DOWNARROW" "buy flashbang"
- bind "RIGHTARROW" "buy smokegrenade"
- bind "INS" "impulse 101"
- bind "DEL" ""
- bind "HOME" ""
- bind "END" ""
- bind "PGUP" ""
- bind "PGDN" ""
- bind "," "bot_add_ct"
- bind "." "bot_add_t" // UK / DE
- bind "=" "toggleconsole" // "=" = "+"
- bind "/" "exec autoexec; playvol training/pointscored 1" // "/" = "#"
- bind "'" "kill" // "'" = "Ä"
- bind "SEMICOLON" "" // "SEMICOLON" = "Ü/Ö"
- bind "\" "" // "\" = "^"
- bind "[" "" // "[" = "?"
- bind "]" "" // "]" = "`/´"
- bind "ENTER" "pause"
- bind "F1" "radio1"
- bind "F2" "radio2; toggle spec_show_xray"
- bind "F3" "radio3"
- bind "F4" "callvote"
- bind "F5" ""
- bind "F6" ""
- bind "F7" ""
- bind "F8" ""
- bind "F9" ""
- bind "F10" "quit prompt"
- bind "F11" ""
- bind "F12" "" //Steam Screenshot
- // --------------------------------------------------------
- // **** Weapon Binds Start Here ****
- // --------------------------------------------------------
- // #####'| Double Binds |'#####
- // ***'| Double Bind Section | '***
- alias +altbinds "altQ; altE; alt1; alt2; alt3; altC; altMouse2"
- alias -altbinds "defQ; defE; def1; def2; def3; defC; defMouse2"
- bind alt +altbinds
- // ***'| Nade Binds | '*** /Requires alias p"KEY" and m"KEY" in "Double Bind Section"
- alias altQ_2 "use weapon_flashbang; play player/vo/sas/ct_flashbang01"
- alias altQ "bind q altQ_2"
- alias defQ "bind q lastinv"
- alias alt1_2 "use weapon_smokegrenade; play player/vo/sas/ct_smoke01"
- alias alt1 "bind 1 alt1_2"
- alias def1 "bind 1 slot1"
- alias alt2_2 "use weapon_molotov; use weapon_incgrenade; play player/vo/sas/ct_molotov01"
- alias alt2 "bind 2 alt2_2"
- alias def2 "bind 2 slot2"
- alias altE_2 "use weapon_hegrenade; play player/vo/sas/ct_grenade04"
- alias altE bind e altE_2
- alias defE "bind e +radaruse"
- alias alt3_2 "use weapon_decoy; play player/vo/sas/ct_decoy01"
- alias alt3 "bind 3 alt3_2"
- alias def3 "bind 3 slot3"
- // | Show Help Lines |
- alias "-crosshairsmoke" "cl_crosshairsize 3; cl_crosshairdot 1; cl_crosshairgap -1" //Change values to yours!
- alias "+crosshairsmoke" "cl_crosshairsize 1337; cl_crosshairdot 1; cl_crosshairgap 10" // Don't change this line!
- alias "altMouse2" "bind mouse2 +crosshairsmoke"
- alias "defMouse2" "bind mouse2 +attack2"
- // | Disable incoming Voicechat |
- alias "disablevoice" "voice_chat"
- alias "voice_chat" "chat_1"
- alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
- alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
- alias "altC_2" "disablevoice"
- alias "altC" "bind C altC_2" //CHANGE THE "C" TO YOUR VOICE KEY
- alias "defC" "bind C +voicerecord" //CHANGE THE "C" TO YOUR VOICE KEY
- // | Knife Switch |
- //alias +knifeswitch slot3
- //alias -knifeswitch lastinv
- //alias +dance "-lookatweapon; +reload"
- //alias -dance "+lookatweapon; -reload"
- //alias altMOUSE5 "bind MOUSE5 "+dance""
- //alias defMOUSE5 "bind MOUSE5 +knifeswitch"
- // #####'| Volume Changer |'#####
- alias "vol00" "volume 0.00; alias volup vol01; alias voldown vol00; echo Game Volume: 0% |o--------------------|"
- alias "vol01" "volume 0.05; alias volup vol02; alias voldown vol00; echo Game Volume: 5% |-o-------------------|"
- alias "vol02" "volume 0.10; alias volup vol03; alias voldown vol01; echo Game Volume: 10% |--o------------------|"
- alias "vol03" "volume 0.15; alias volup vol04; alias voldown vol02; echo Game Volume: 15% |---o-----------------|"
- alias "vol04" "volume 0.20; alias volup vol05; alias voldown vol03; echo Game Volume: 20% |----o----------------|"
- alias "vol05" "volume 0.30; alias volup vol06; alias voldown vol04; echo Game Volume: 30% |------o--------------|"
- alias "vol06" "volume 0.40; alias volup vol07; alias voldown vol05; echo Game Volume: 40% |--------o------------|"
- alias "vol07" "volume 0.50; alias volup vol08; alias voldown vol06; echo Game Volume: 50% |----------o----------|"
- alias "vol08" "volume 0.60; alias volup vol09; alias voldown vol07; echo Game Volume: 60% |------------o--------|"
- alias "vol09" "volume 0.70; alias volup vol10; alias voldown vol08; echo Game Volume: 70% |--------------o------|"
- alias "vol10" "volume 0.80; alias volup vol11; alias voldown vol09; echo Game Volume: 80% |----------------o----|"
- alias "vol11" "volume 0.90; alias volup vol12; alias voldown vol10; echo Game Volume: 90% |------------------o--|"
- alias "vol12" "volume 1.00; alias volup vol12; alias voldown vol11; echo Game Volume: MAX |--------------------o|"
- alias VolChange vol_def
- alias vol_def "volume 0.20; alias VolChange vol_max"
- alias vol_max "volume 1.00; alias VolChange vol_def"
- bind "KP_MULTIPLY" VolChange // Changable
- alias voldown vol04
- alias volup vol04
- bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5" // Changable
- bind "KP_PLUS" "volup;playvol buttons\blip2 0.5" // Changable
- // #####'| Misc Binds |'#####
- // ***'| Radar Zoom | '***
- alias "+radaruse" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radaruse" "-use; cl_radar_always_centered 0; cl_radar_scale 0.35"
- bind "e" "+radaruse"
- // ***'| Netgraph when checking scoreboard | '***
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // ***'| Jump Throw Script | '***
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "v" "+jumpthrow"
- // ***'| Crosshair Swap | '*** // Requires crosshair_new.cfg and crosshair_dot.cfg in cfg folder
- //alias crosshairswap "ch_1"
- //alias ch_1 "exec crosshair_new.cfg;alias crosshairswap "ch_0"
- //alias ch_0 "exec crosshair_dot.cfg;alias crosshairswap "ch_1"
- //bind n "crosshairswap"
- // ***'| Display Damage Toggle | '***
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "kp_enter" "displaydamage"
- // ***'| Dancing Weapons | '***
- bind "R" "+igra1"
- alias +igra1 "-lookatweapon; +reload"
- alias -igra1 "+lookatweapon; -reload"
- // ***'| Miscer than Misc | '***
- // | Duckjump |
- //alias +dj "+jump;+duck"
- //alias -dj "-jump;-duck"
- //bind SPACE +dj
- // --------------------------------------------------------
- // **** Autoexec Loaded ****
- // --------------------------------------------------------
- echo " _______________________________________________________ "
- echo " | | "
- echo " / | | "
- echo " /---, | Autoexec | "
- echo " -----# ==| | Loaded | "
- echo " | :) # ==| | | "
- echo " -----'----# | |______________________________________________________| "
- echo " |)___() '# |______====____ \___________________________________| "
- echo " [_/,-,\"--"------ //,-, ,-,\\\ |/ //,-, ,-, ,-,\\ __# "
- echo " ( 0 )|===******||( 0 )( 0 )||- o '( 0 )( 0 )( 0 )|| "
- echo "----'-'--------------'-'--'-'-----------------------'-'--'-'--'-'-------------"
- //***********************************************************************************
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