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  1. // --------------------------------------------------------
  2. // ******* A. INTRODUCTION *******
  3. // --------------------------------------------------------
  4. // ^ ° = \ |
  5. // ß?\ = [ | / = -
  6. // ´ ` = ] | Ä = '
  7. // +*~ = = | Ö = SEMICOLON
  8. // # ' = / | Ü = SEMICOLON
  9. // --------------------------------------------------------
  10. // ******* B. SETTINGS *******
  11. // --------------------------------------------------------
  12.  
  13. // #####'| CROSSHAIR |'#####
  14. cl_crosshair_drawoutline "0"
  15. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  16. cl_crosshair_dynamic_splitalpha_innermod "1"
  17. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  18. cl_crosshair_dynamic_splitdist "7"
  19. cl_crosshair_outlinethickness "2.500000"
  20. cl_crosshair_sniper_show_normal_inaccuracy "0"
  21. cl_crosshair_sniper_width "1"
  22. cl_crosshair_t "1"
  23. cl_crosshairalpha "255"
  24. cl_crosshaircolor "5"
  25. cl_crosshaircolor_b "0"
  26. cl_crosshaircolor_g "255"
  27. cl_crosshaircolor_r "0"
  28. cl_crosshairdot "1"
  29. cl_crosshairgap "-1.000000"
  30. cl_crosshairgap_useweaponvalue "0"
  31. cl_crosshairscale "2"
  32. cl_crosshairsize "3.000000"
  33. cl_crosshairstyle "4"
  34. cl_crosshairthickness "0.500000"
  35. cl_crosshairusealpha "1"
  36. cl_fixedcrosshairgap "3"
  37.  
  38. // #####'| VIEWMODEL |'#####
  39. cl_viewmodel_shift_left_amt "0.500000"
  40. cl_viewmodel_shift_right_amt "0.250000"
  41. viewmodel_fov "63"
  42. viewmodel_offset_x "1.25"
  43. viewmodel_offset_y "0.75"
  44. viewmodel_offset_z "-1.25"
  45. viewmodel_presetpos "0"
  46. cl_righthand "1"
  47.  
  48. // #####'| BOBCYCLE |'#####
  49. cl_bob_lower_amt "5.000000"
  50. cl_bobamt_lat "0.100000"
  51. cl_bobamt_vert "0.100000"
  52. cl_bobcycle "0.98"
  53.  
  54. // #####'| MOUSE |'#####
  55. sensitivity ""
  56.  
  57. // #####'| HUD |'#####
  58. cl_hud_background_alpha "0.5"
  59. cl_hud_bomb_under_radar "1"
  60. cl_hud_color "0"
  61. cl_hud_healthammo_style "0"
  62. cl_hud_playercount_pos "0"
  63. cl_hud_playercount_showcount "0"
  64. cl_hud_radar_scale "1"
  65. hud_scaling "0.85"
  66. hud_showtargetid "1"
  67. hud_takesshots "0"
  68.  
  69. // #####'| RADAR |'#####
  70. cl_radar_always_centered "1"
  71. cl_radar_icon_scale_min "0.6"
  72. cl_radar_rotate "1"
  73. cl_radar_scale "0.7"
  74. cl_radar_square_with_scoreboard "1"
  75.  
  76. net_graph "0"
  77. net_graphpos "1"
  78. net_graphproportionalfont "1"
  79. cl_loadout_colorweaponnames "1"
  80.  
  81. // #####'| NETWORK SETTINGS |'#####
  82. cl_interp "0"
  83. cl_interp_ratio "1"
  84. cl_cmdrate "128"
  85. cl_updaterate "128"
  86. rate "128000"
  87. fps_max "999"
  88.  
  89. // --------------------------------------------------------
  90. // ******* C. BINDS *******
  91. // --------------------------------------------------------
  92.  
  93. // #####'| DIRECT BINDS |'#####
  94. unbindall
  95. bind "MOUSE1" "+attack"
  96. bind "MOUSE2" "+attack2"
  97. bind "MOUSE3" ""
  98. bind "MOUSE4" "+voicerecord"
  99. bind "MOUSE5" ""
  100. bind "MWHEELUP" "invprev"
  101. bind "MWHEELDOWN" "invnext"
  102. bind "1" "slot1"
  103. bind "2" "slot2"
  104. bind "3" "slot3"
  105. bind "4" "slot4"
  106. bind "5" "slot5"
  107. bind "6" ""
  108. bind "7" ""
  109. bind "8" ""
  110. bind "9" ""
  111. bind "0" ""
  112. bind "A" "+moveleft"
  113. bind "B" "buymenu"
  114. bind "C" "slot1"
  115. bind "D" "+moveright"
  116. bind "E" "+radaruse"
  117. bind "F" "+lookatweapon"
  118. bind "G" "drop"
  119. bind "H" ""
  120. bind "I" ""
  121. bind "J" "messagemode" //all chat
  122. bind "K" "messagemode2" //team chat
  123. bind "L" ""
  124. bind "M" "teammenu"
  125. bind "N" ""
  126. bind "O" ""
  127. bind "P" ""
  128. bind "Q" "invnextnongrenade" //lastinv
  129. bind "R" "+reload"
  130. bind "S" "+back"
  131. bind "T" ""
  132. bind "U" ""
  133. bind "V" "+jumpthrow"
  134. bind "W" "+forward"
  135. bind "X" "slot2"
  136. bind "Y" "toggle cl_righthand"
  137. bind "Z" ""
  138. bind "ESCAPE" "cancelselect"
  139. bind "TAB" "+scorenet"
  140. bind "CAPSLOCK" "noclip"
  141. bind "SHIFT" "+speed"
  142. bind "CTRL" "+duck"
  143. bind "ALT" ""
  144. bind "SPACE" "+jump"
  145. bind "KP_INS" "buy defuser" // Num 0
  146. bind "KP_END" "buy vesthelm" // Num 1
  147. bind "KP_DOWNARROW" "buy ak47; buy m4a1" // Num 2
  148. bind "KP_PGDN" "buy awp" // Num 3
  149. bind "KP_LEFTARROW" "buy p90" // Num 4
  150. bind "KP_5" "buy ump45" // Num 5
  151. bind "KP_RIGHTARROW" "ssg08" // Num 6
  152. bind "KP_HOME" "buy p250" // Num 7
  153. bind "KP_UPARROW" "buy tec9; buy fiveseven" // Num 8
  154. bind "KP_PGUP" "buy deagle" // Num 9
  155. bind "-" "" // Num /
  156. bind "KP_MULTIPLY" "VolChange" // Num *
  157. bind "KP_PLUS" "volup;playvol buttons\blip2 0.5" // Num +
  158. bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5" // Num -
  159. bind "KP_ENTER" "" // Num E
  160. bind "KP_DEL" "" // Num ,
  161. bind "UPARROW" "buy molotov; buy incgrenade"
  162. bind "LEFTARROW" "buy hegrenade"
  163. bind "DOWNARROW" "buy flashbang"
  164. bind "RIGHTARROW" "buy smokegrenade"
  165. bind "INS" "impulse 101"
  166. bind "DEL" ""
  167. bind "HOME" ""
  168. bind "END" ""
  169. bind "PGUP" ""
  170. bind "PGDN" ""
  171. bind "," "bot_add_ct"
  172. bind "." "bot_add_t" // UK / DE
  173. bind "=" "toggleconsole" // "=" = "+"
  174. bind "/" "exec autoexec; playvol training/pointscored 1" // "/" = "#"
  175. bind "'" "kill" // "'" = "Ä"
  176. bind "SEMICOLON" "" // "SEMICOLON" = "Ü/Ö"
  177. bind "\" "" // "\" = "^"
  178. bind "[" "" // "[" = "?"
  179. bind "]" "" // "]" = "`/´"
  180. bind "ENTER" "pause"
  181. bind "F1" "radio1"
  182. bind "F2" "radio2; toggle spec_show_xray"
  183. bind "F3" "radio3"
  184. bind "F4" "callvote"
  185. bind "F5" ""
  186. bind "F6" ""
  187. bind "F7" ""
  188. bind "F8" ""
  189. bind "F9" ""
  190. bind "F10" "quit prompt"
  191. bind "F11" ""
  192. bind "F12" "" //Steam Screenshot
  193.  
  194. // --------------------------------------------------------
  195. // **** Weapon Binds Start Here ****
  196. // --------------------------------------------------------
  197.  
  198. // #####'| Double Binds |'#####
  199. // ***'| Double Bind Section | '***
  200. alias +altbinds "altQ; altE; alt1; alt2; alt3; altC; altMouse2"
  201. alias -altbinds "defQ; defE; def1; def2; def3; defC; defMouse2"
  202. bind alt +altbinds
  203.  
  204. // ***'| Nade Binds | '*** /Requires alias p"KEY" and m"KEY" in "Double Bind Section"
  205. alias altQ_2 "use weapon_flashbang; play player/vo/sas/ct_flashbang01"
  206. alias altQ "bind q altQ_2"
  207. alias defQ "bind q lastinv"
  208. alias alt1_2 "use weapon_smokegrenade; play player/vo/sas/ct_smoke01"
  209. alias alt1 "bind 1 alt1_2"
  210. alias def1 "bind 1 slot1"
  211. alias alt2_2 "use weapon_molotov; use weapon_incgrenade; play player/vo/sas/ct_molotov01"
  212. alias alt2 "bind 2 alt2_2"
  213. alias def2 "bind 2 slot2"
  214. alias altE_2 "use weapon_hegrenade; play player/vo/sas/ct_grenade04"
  215. alias altE bind e altE_2
  216. alias defE "bind e +radaruse"
  217. alias alt3_2 "use weapon_decoy; play player/vo/sas/ct_decoy01"
  218. alias alt3 "bind 3 alt3_2"
  219. alias def3 "bind 3 slot3"
  220.  
  221. // | Show Help Lines |
  222. alias "-crosshairsmoke" "cl_crosshairsize 3; cl_crosshairdot 1; cl_crosshairgap -1" //Change values to yours!
  223. alias "+crosshairsmoke" "cl_crosshairsize 1337; cl_crosshairdot 1; cl_crosshairgap 10" // Don't change this line!
  224. alias "altMouse2" "bind mouse2 +crosshairsmoke"
  225. alias "defMouse2" "bind mouse2 +attack2"
  226.  
  227. // | Disable incoming Voicechat |
  228. alias "disablevoice" "voice_chat"
  229. alias "voice_chat" "chat_1"
  230. alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
  231. alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
  232. alias "altC_2" "disablevoice"
  233. alias "altC" "bind C altC_2" //CHANGE THE "C" TO YOUR VOICE KEY
  234. alias "defC" "bind C +voicerecord" //CHANGE THE "C" TO YOUR VOICE KEY
  235.  
  236. // | Knife Switch |
  237. //alias +knifeswitch slot3
  238. //alias -knifeswitch lastinv
  239. //alias +dance "-lookatweapon; +reload"
  240. //alias -dance "+lookatweapon; -reload"
  241. //alias altMOUSE5 "bind MOUSE5 "+dance""
  242. //alias defMOUSE5 "bind MOUSE5 +knifeswitch"
  243.  
  244. // #####'| Volume Changer |'#####
  245.  
  246. alias "vol00" "volume 0.00; alias volup vol01; alias voldown vol00; echo Game Volume: 0% |o--------------------|"
  247. alias "vol01" "volume 0.05; alias volup vol02; alias voldown vol00; echo Game Volume: 5% |-o-------------------|"
  248. alias "vol02" "volume 0.10; alias volup vol03; alias voldown vol01; echo Game Volume: 10% |--o------------------|"
  249. alias "vol03" "volume 0.15; alias volup vol04; alias voldown vol02; echo Game Volume: 15% |---o-----------------|"
  250. alias "vol04" "volume 0.20; alias volup vol05; alias voldown vol03; echo Game Volume: 20% |----o----------------|"
  251. alias "vol05" "volume 0.30; alias volup vol06; alias voldown vol04; echo Game Volume: 30% |------o--------------|"
  252. alias "vol06" "volume 0.40; alias volup vol07; alias voldown vol05; echo Game Volume: 40% |--------o------------|"
  253. alias "vol07" "volume 0.50; alias volup vol08; alias voldown vol06; echo Game Volume: 50% |----------o----------|"
  254. alias "vol08" "volume 0.60; alias volup vol09; alias voldown vol07; echo Game Volume: 60% |------------o--------|"
  255. alias "vol09" "volume 0.70; alias volup vol10; alias voldown vol08; echo Game Volume: 70% |--------------o------|"
  256. alias "vol10" "volume 0.80; alias volup vol11; alias voldown vol09; echo Game Volume: 80% |----------------o----|"
  257. alias "vol11" "volume 0.90; alias volup vol12; alias voldown vol10; echo Game Volume: 90% |------------------o--|"
  258. alias "vol12" "volume 1.00; alias volup vol12; alias voldown vol11; echo Game Volume: MAX |--------------------o|"
  259.  
  260. alias VolChange vol_def
  261. alias vol_def "volume 0.20; alias VolChange vol_max"
  262. alias vol_max "volume 1.00; alias VolChange vol_def"
  263. bind "KP_MULTIPLY" VolChange // Changable
  264.  
  265. alias voldown vol04
  266. alias volup vol04
  267. bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5" // Changable
  268. bind "KP_PLUS" "volup;playvol buttons\blip2 0.5" // Changable
  269.  
  270. // #####'| Misc Binds |'#####
  271.  
  272. // ***'| Radar Zoom | '***
  273. alias "+radaruse" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
  274. alias "-radaruse" "-use; cl_radar_always_centered 0; cl_radar_scale 0.35"
  275. bind "e" "+radaruse"
  276.  
  277. // ***'| Netgraph when checking scoreboard | '***
  278. net_graph "1"
  279. net_graphheight "9999"
  280. alias "+scorenet" "+showscores; net_graphheight 0"
  281. alias "-scorenet" "-showscores; net_graphheight 9999"
  282. bind "TAB" "+scorenet"
  283.  
  284. // ***'| Jump Throw Script | '***
  285. alias "+jumpthrow" "+jump;-attack"
  286. alias "-jumpthrow" "-jump"
  287. bind "v" "+jumpthrow"
  288.  
  289. // ***'| Crosshair Swap | '*** // Requires crosshair_new.cfg and crosshair_dot.cfg in cfg folder
  290. //alias crosshairswap "ch_1"
  291. //alias ch_1 "exec crosshair_new.cfg;alias crosshairswap "ch_0"
  292. //alias ch_0 "exec crosshair_dot.cfg;alias crosshairswap "ch_1"
  293. //bind n "crosshairswap"
  294.  
  295. // ***'| Display Damage Toggle | '***
  296. alias displaydamage "displaydamage_on"
  297. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  298. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  299. bind "kp_enter" "displaydamage"
  300.  
  301. // ***'| Dancing Weapons | '***
  302. bind "R" "+igra1"
  303. alias +igra1 "-lookatweapon; +reload"
  304. alias -igra1 "+lookatweapon; -reload"
  305.  
  306. // ***'| Miscer than Misc | '***
  307.  
  308. // | Duckjump |
  309. //alias +dj "+jump;+duck"
  310. //alias -dj "-jump;-duck"
  311. //bind SPACE +dj
  312.  
  313. // --------------------------------------------------------
  314. // **** Autoexec Loaded ****
  315. // --------------------------------------------------------
  316. echo " _______________________________________________________ "
  317. echo " | | "
  318. echo " / | | "
  319. echo " /---, | Autoexec | "
  320. echo " -----# ==| | Loaded | "
  321. echo " | :) # ==| | | "
  322. echo " -----'----# | |______________________________________________________| "
  323. echo " |)___() '# |______====____ \___________________________________| "
  324. echo " [_/,-,\"--"------ //,-, ,-,\\\ |/ //,-, ,-, ,-,\\ __# "
  325. echo " ( 0 )|===******||( 0 )( 0 )||- o '( 0 )( 0 )( 0 )|| "
  326. echo "----'-'--------------'-'--'-'-----------------------'-'--'-'--'-'-------------"
  327.  
  328. //***********************************************************************************
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