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- 2018-02-22 09:56:38.455> Log Started
- 2018-02-22 09:56:38.455> Timezone (local - UTC): -5h
- 2018-02-22 09:56:38.455> App Version: 0.6.2.8A6C
- 2018-02-22 09:56:38.455> Steam build: Always true
- 2018-02-22 09:56:38.455> Is official: True [NO][IS][NAMP]
- 2018-02-22 09:56:38.455> Environment.ProcessorCount: 6
- 2018-02-22 09:56:38.455> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-02-22 09:56:38.455> Environment.CommandLine: "D:\Steam Library\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-02-22 09:56:38.470> Environment.Version: 4.6.2 or later (461310)
- 2018-02-22 09:56:38.470> Environment.CurrentDirectory: D:\Steam Library\steamapps\common\MedievalEngineers\Bin64
- 2018-02-22 09:56:38.470> Default Culture: es-CO
- 2018-02-22 09:56:38.470> Default UI Culture: es-ES
- 2018-02-22 09:56:38.470> IsAdmin: False
- 2018-02-22 09:56:38.470|Main thread> MyConfig.Load() - START
- 2018-02-22 09:56:38.486|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:56:38.486|Main thread> Config file not found! C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:56:38.486|Main thread> MyConfig.Load() - END
- 2018-02-22 09:56:39.687|Main thread> AdapterInfo = {
- 2018-02-22 09:56:39.687|Main thread> Name = NVIDIA GeForce GTX 650 + DISPLAY1
- 2018-02-22 09:56:39.687|Main thread> Description = dev id: 4038, mem: 1017839616, shared mem: 3221549056, Luid: 29259, rev: 161, subsys id: 311695834, vendor id: 4318
- 2018-02-22 09:56:39.687|Main thread> Driver version = 21.21.13.7633
- 2018-02-22 09:56:39.687|Main thread> Driver date = 20161211000000.000000-000
- 2018-02-22 09:56:39.687|Main thread> DriverUpdateNecessary = False
- 2018-02-22 09:56:39.687|Main thread> Adapter id = 0
- 2018-02-22 09:56:39.687|Main thread> Supported = True
- 2018-02-22 09:56:39.687|Main thread> RAM = 1017839616
- 2018-02-22 09:56:39.687|Main thread> Priority = 2
- 2018-02-22 09:56:39.687|Main thread> Multithreaded rendering supported = True
- 2018-02-22 09:56:39.687|Main thread> Output is attached = True
- 2018-02-22 09:56:39.687|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-02-22 09:56:39.687|Main thread> Display modes = {
- 2018-02-22 09:56:39.687|Main thread> DXGIOutput id = 0
- 2018-02-22 09:56:39.687|Main thread> 640x480@60Hz
- 2018-02-22 09:56:39.687|Main thread> 640x480@75Hz
- 2018-02-22 09:56:39.687|Main thread> 640x480@72Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@75Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@75Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@56.25Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@56.25Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@60.317Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@60.317Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@72.188Hz
- 2018-02-22 09:56:39.687|Main thread> 720x480@72.188Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@75Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@75Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@56.25Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@56.25Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@60.317Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@60.317Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@72.188Hz
- 2018-02-22 09:56:39.687|Main thread> 720x576@72.188Hz
- 2018-02-22 09:56:39.687|Main thread> 800x600@75Hz
- 2018-02-22 09:56:39.687|Main thread> 800x600@56.25Hz
- 2018-02-22 09:56:39.687|Main thread> 800x600@60.317Hz
- 2018-02-22 09:56:39.687|Main thread> 800x600@72.188Hz
- 2018-02-22 09:56:39.687|Main thread> 1024x768@60.004Hz
- 2018-02-22 09:56:39.687|Main thread> 1024x768@70.069Hz
- 2018-02-22 09:56:39.687|Main thread> 1024x768@75.029Hz
- 2018-02-22 09:56:39.687|Main thread> 1152x864@75Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x720@60Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x768@59.81Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x768@59.81Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x800@59.81Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x960@60.02Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x960@60.02Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x960@75.025Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x960@75.025Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x1024@60.02Hz
- 2018-02-22 09:56:39.687|Main thread> 1280x1024@75.025Hz
- 2018-02-22 09:56:39.687|Main thread> 1360x768@59.887Hz
- 2018-02-22 09:56:39.687|Main thread> 1360x768@59.887Hz
- 2018-02-22 09:56:39.687|Main thread> 1366x768@59.887Hz
- 2018-02-22 09:56:39.687|Main thread> 1366x768@59.887Hz
- 2018-02-22 09:56:39.687|Main thread> 1440x900@59.887Hz
- 2018-02-22 09:56:39.687|Main thread> 1600x900@60Hz
- 2018-02-22 09:56:39.687|Main thread> 1600x1024@59.954Hz
- 2018-02-22 09:56:39.687|Main thread> 1600x1024@59.954Hz
- 2018-02-22 09:56:39.687|Main thread> 1680x1050@59.954Hz
- 2018-02-22 09:56:39.687|Main thread> 1920x1080@60Hz
- 2018-02-22 09:56:39.687|Main thread> }
- 2018-02-22 09:56:39.687|Main thread> }
- 2018-02-22 09:56:39.765|Main thread> Steam.IsActive: True
- 2018-02-22 09:56:39.765|Main thread> Steam.IsOnline: True
- 2018-02-22 09:56:39.765|Main thread> Steam.OwnsGame: False
- 2018-02-22 09:56:39.765|Main thread> Steam.UserId: 76561198140289904
- 2018-02-22 09:56:39.765|Main thread> Steam.UserName: Teslarider
- 2018-02-22 09:56:39.765|Main thread> Steam.Branch: default
- 2018-02-22 09:56:39.765|Main thread> Build date: 2018-02-20 11:45
- 2018-02-22 09:56:39.765|Main thread> Build version: 0.1.6625.21178
- 2018-02-22 09:56:39.875|Main thread> MySandboxGame.Constructor() - START
- 2018-02-22 09:56:42.278|Main thread> Game dir: D:\Steam Library\steamapps\common\MedievalEngineers\Bin64
- 2018-02-22 09:56:42.278|Main thread> Content dir: D:\Steam Library\steamapps\common\MedievalEngineers\Content
- 2018-02-22 09:56:42.278|Main thread> Found processor count: 6
- 2018-02-22 09:56:42.278|Main thread> Using processor count: 6
- 2018-02-22 09:56:47.816|Main thread> Info: Type metadata loaded in 5.3634855s.
- 2018-02-22 09:56:47.816|Main thread> Preallocate - START
- 2018-02-22 09:56:47.816|Main thread> MyEntities - START
- 2018-02-22 09:56:47.831|Main thread> MyEntities - END
- 2018-02-22 09:56:47.831|Main thread> MyObjectBuilder_Base - START
- 2018-02-22 09:56:47.831|Main thread> MyObjectBuilder_Base - END
- 2018-02-22 09:56:47.831|Main thread> MyTransparentGeometry - START
- 2018-02-22 09:56:47.894|Main thread> MyTransparentGeometry - END
- 2018-02-22 09:56:47.894|Main thread> MyCubeGridDeformationTables - START
- 2018-02-22 09:56:47.909|Main thread> MyCubeGridDeformationTables - END
- 2018-02-22 09:56:47.909|Main thread> MyMath - START
- 2018-02-22 09:56:47.909|Main thread> MyMath - END
- 2018-02-22 09:56:47.909|Main thread> MySimpleObjectDraw - START
- 2018-02-22 09:56:47.909|Main thread> MySimpleObjectDraw - END
- 2018-02-22 09:56:47.909|Main thread> Preallocate - END
- 2018-02-22 09:56:47.987|Main thread> Info: Worker Configuration {
- Total: 4,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 2 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-02-22 09:56:48.018|Main thread> MySandboxGame.Constructor() - END
- 2018-02-22 09:56:48.268|Main thread> Performing start-up memory test...
- 2018-02-22 09:56:48.268|Main thread> Physical memory is 8,571,183,104 bytes.
- 2018-02-22 09:56:48.268|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-02-22 09:56:48.268|Main thread> System meets minimum memory requirements.
- 2018-02-22 09:56:48.299|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-02-22 09:56:48.299|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-22 09:56:48.299|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-22 09:56:48.299|Main thread> Assembly.Location: D:\Steam Library\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-02-22 09:56:48.299|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-02-22 09:56:48.299|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-02-22 09:56:48.299|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-02-22 09:56:48.315|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2018-02-22 09:56:48.315|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2018-02-22 09:56:48.315|Main thread> Virtualized: False
- 2018-02-22 09:56:48.315|Main thread> Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor
- 2018-02-22 09:56:48.315|Main thread> ComputerInfo.TotalPhysicalMemory: 8,571,183,104 bytes
- 2018-02-22 09:56:48.315|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-02-22 09:56:48.315|Main thread> ComputerInfo.AvailablePhysicalMemory: 6,212,571,136 bytes
- 2018-02-22 09:56:48.315|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,119,419,392 bytes
- 2018-02-22 09:56:48.315|Main thread> Drive C: | Capacity: 248,338,444,288 bytes | Free space: 139,172,589,568 bytes
- 2018-02-22 09:56:48.315|Main thread> Drive D: | Capacity: 3,000,457,228,288 bytes | Free space: 2,137,106,452,480 bytes
- 2018-02-22 09:56:48.315|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-02-22 09:56:48.315|Main thread> MySandboxGame.Initialize() - START
- 2018-02-22 09:56:48.814|Main thread> Havok: Physics.Init
- 2018-02-22 09:56:48.814|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-02-22 09:56:49.064|Main thread> HkGameName: MedievalEngineers Release
- 2018-02-22 09:56:49.095|Main thread> MySandboxGame.LoadData() - START
- 2018-02-22 09:56:49.110|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-02-22 09:56:49.110|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-02-22 09:56:53.139|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-22 09:57:03.045|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-02-22 09:57:03.170|Main thread> Loading scenarios
- 2018-02-22 09:57:03.170|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-22 09:57:03.170|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-02-22 09:57:03.186|Main thread> MyAudio.LoadData - START
- 2018-02-22 09:57:03.310|Main thread> MyAudio.CreateX3DAudio - Device: Altavoces (Dispositivo de High Definition Audio) - Channel #: 2
- 2018-02-22 09:57:03.418|Main thread> MyAudio.LoadData - END
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'None'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-02-22 09:57:03.429|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-02-22 09:57:03.432|Main thread> MyGuiManager()
- 2018-02-22 09:57:03.531|Main thread> MyScreenManager()
- 2018-02-22 09:57:03.630|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-22 09:57:14.907|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-22 09:57:14.908|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-22 09:57:14.908|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-22 09:57:15.709|Main thread> MyConfig.Save() - START
- 2018-02-22 09:57:15.710|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:57:16.821|Main thread> RotationHints: False
- 2018-02-22 09:57:16.821|Main thread> GraphicsRenderer: DirectX 11
- 2018-02-22 09:57:16.821|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:57:16.821|Main thread> Language: 0
- 2018-02-22 09:57:16.821|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:57:16.821|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:57:16.882|Main thread> MyConfig.Save() - END
- 2018-02-22 09:57:17.150|Main thread> MySandboxGame.LoadData() - END
- 2018-02-22 09:57:18.221|Main thread> Analytics helper process start reported
- 2018-02-22 09:57:18.226|Main thread> MySandboxGame.Initialize() - END
- 2018-02-22 09:57:18.230|Main thread> Timer Frequency: 3433457
- 2018-02-22 09:57:18.230|Main thread> Ticks per frame: 57464
- 2018-02-22 09:57:18.306|Worker Logic 0> Loading available saves - START
- 2018-02-22 09:57:18.308|Worker Logic 0> GetWorldInfoFromDirectory (Exists: False) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-22 09:57:18.405|Worker Logic 1> Loading available saves - START
- 2018-02-22 09:57:18.467|Worker Logic 1> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-22 09:57:18.470|Worker Logic 0> Loading available saves - END
- 2018-02-22 09:57:18.909|Main thread> MyConfig.Save() - START
- 2018-02-22 09:57:18.909|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:57:19.229|Main thread> RotationHints: False
- 2018-02-22 09:57:19.229|Main thread> GraphicsRenderer: DirectX 11
- 2018-02-22 09:57:19.229|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:57:19.229|Main thread> Language: 0
- 2018-02-22 09:57:19.229|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:57:19.229|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:57:19.229|Main thread> FirstTimeRun: False
- 2018-02-22 09:57:19.249|Main thread> MyConfig.Save() - END
- 2018-02-22 09:57:21.355|Worker Logic 1> Failed to deserialize file 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\LastLoaded.sbl'
- 2018-02-22 09:57:21.355|Worker Logic 1> Loading available saves - END
- 2018-02-22 09:57:48.692|Main thread> Info: Worker Configuration {
- Total: 4,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 2 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-02-22 09:57:48.706|Main thread> MyConfig.Save() - START
- 2018-02-22 09:57:48.707|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:57:48.707|Main thread> RotationHints: False
- 2018-02-22 09:57:48.707|Main thread> GraphicsRenderer: DirectX 11
- 2018-02-22 09:57:48.707|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:57:48.707|Main thread> Language: 5
- 2018-02-22 09:57:48.707|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:57:48.707|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:57:48.708|Main thread> FirstTimeRun: False
- 2018-02-22 09:57:48.708|Main thread> CubeBuilderBuildingMode: 0
- 2018-02-22 09:57:48.708|Main thread> AnimatedRotation: True
- 2018-02-22 09:57:48.708|Main thread> ShowCrosshair: True
- 2018-02-22 09:57:48.708|Main thread> InteractionHint: 2
- 2018-02-22 09:57:48.708|Main thread> Tutorial: 0
- 2018-02-22 09:57:48.708|Main thread> CompressSaveGames: False
- 2018-02-22 09:57:48.708|Main thread> ShowPlayerNamesOnHud: True
- 2018-02-22 09:57:48.708|Main thread> ReleasingAltResetsCamera: False
- 2018-02-22 09:57:48.708|Main thread> WorkerThreads: 4
- 2018-02-22 09:57:48.727|Main thread> MyConfig.Save() - END
- 2018-02-22 09:57:48.728|Worker Logic 0> Loading available saves - START
- 2018-02-22 09:57:48.728|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-22 09:57:48.751|Worker Logic 0> Loading available saves - END
- 2018-02-22 09:58:26.051|Main thread> Info: Worker Configuration {
- Total: 4,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 2 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-02-22 09:58:26.053|Main thread> MyConfig.Save() - START
- 2018-02-22 09:58:26.053|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:58:26.053|Main thread> RotationHints: False
- 2018-02-22 09:58:26.053|Main thread> GraphicsRenderer: DirectX 11
- 2018-02-22 09:58:26.053|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:58:26.054|Main thread> Language: 5
- 2018-02-22 09:58:26.054|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:58:26.054|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:58:26.054|Main thread> FirstTimeRun: False
- 2018-02-22 09:58:26.054|Main thread> CubeBuilderBuildingMode: 0
- 2018-02-22 09:58:26.054|Main thread> AnimatedRotation: True
- 2018-02-22 09:58:26.054|Main thread> ShowCrosshair: True
- 2018-02-22 09:58:26.054|Main thread> InteractionHint: 2
- 2018-02-22 09:58:26.054|Main thread> Tutorial: 0
- 2018-02-22 09:58:26.054|Main thread> CompressSaveGames: False
- 2018-02-22 09:58:26.054|Main thread> ShowPlayerNamesOnHud: True
- 2018-02-22 09:58:26.054|Main thread> ReleasingAltResetsCamera: False
- 2018-02-22 09:58:26.054|Main thread> WorkerThreads: 4
- 2018-02-22 09:58:26.074|Main thread> MyConfig.Save() - END
- 2018-02-22 09:58:26.074|Worker Logic 0> Loading available saves - START
- 2018-02-22 09:58:26.075|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-22 09:58:26.076|Worker Logic 0> Loading available saves - END
- 2018-02-22 09:58:29.647|Main thread> MyConfig.Save() - START
- 2018-02-22 09:58:29.648|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:58:29.648|Main thread> RotationHints: False
- 2018-02-22 09:58:29.648|Main thread> GraphicsRenderer: DirectX 11
- 2018-02-22 09:58:29.648|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:58:29.648|Main thread> Language: 5
- 2018-02-22 09:58:29.648|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:58:29.648|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:58:29.648|Main thread> FirstTimeRun: False
- 2018-02-22 09:58:29.648|Main thread> CubeBuilderBuildingMode: 0
- 2018-02-22 09:58:29.648|Main thread> AnimatedRotation: True
- 2018-02-22 09:58:29.648|Main thread> ShowCrosshair: True
- 2018-02-22 09:58:29.648|Main thread> InteractionHint: 2
- 2018-02-22 09:58:29.648|Main thread> Tutorial: 0
- 2018-02-22 09:58:29.648|Main thread> CompressSaveGames: False
- 2018-02-22 09:58:29.648|Main thread> ShowPlayerNamesOnHud: True
- 2018-02-22 09:58:29.648|Main thread> ReleasingAltResetsCamera: False
- 2018-02-22 09:58:29.648|Main thread> WorkerThreads: 4
- 2018-02-22 09:58:30.188|Main thread> MyConfig.Save() - END
- 2018-02-22 09:58:45.405|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2018-02-22 09:58:45.406|Main thread> Field of view: 1.22173
- 2018-02-22 09:58:45.406|Main thread> Render.GrassDensityFactor: 0.5
- 2018-02-22 09:58:45.406|Main thread> Render.AntialiasingMode: FXAA
- 2018-02-22 09:58:45.406|Main thread> Render.ShadowQuality: MEDIUM
- 2018-02-22 09:58:45.406|Main thread> Render.AmbientOcclusion: SSAO
- 2018-02-22 09:58:45.406|Main thread> Render.TextureQuality: MEDIUM
- 2018-02-22 09:58:45.406|Main thread> Render.AnisotropicFiltering: ANISO_4
- 2018-02-22 09:58:45.414|Main thread> MyConfig.Save() - START
- 2018-02-22 09:58:45.415|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-22 09:58:45.415|Main thread> RotationHints: False
- 2018-02-22 09:58:45.415|Main thread> GraphicsRenderer:
- 2018-02-22 09:58:45.415|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-22 09:58:45.415|Main thread> Language: 5
- 2018-02-22 09:58:45.415|Main thread> ControlsJoystickName: Disabled
- 2018-02-22 09:58:45.415|Main thread> GameVersion: 0.6.2.35436
- 2018-02-22 09:58:45.415|Main thread> FirstTimeRun: False
- 2018-02-22 09:58:45.415|Main thread> CubeBuilderBuildingMode: 0
- 2018-02-22 09:58:45.415|Main thread> AnimatedRotation: True
- 2018-02-22 09:58:45.415|Main thread> ShowCrosshair: True
- 2018-02-22 09:58:45.415|Main thread> InteractionHint: 2
- 2018-02-22 09:58:45.415|Main thread> Tutorial: 0
- 2018-02-22 09:58:45.415|Main thread> CompressSaveGames: False
- 2018-02-22 09:58:45.415|Main thread> ShowPlayerNamesOnHud: True
- 2018-02-22 09:58:45.415|Main thread> ReleasingAltResetsCamera: False
- 2018-02-22 09:58:45.415|Main thread> WorkerThreads: 4
- 2018-02-22 09:58:45.415|Main thread> VideoAdapter: 0
- 2018-02-22 09:58:45.415|Main thread> ScreenWidth: 1920
- 2018-02-22 09:58:45.415|Main thread> ScreenHeight: 1080
- 2018-02-22 09:58:45.415|Main thread> RefreshRate: 60000
- 2018-02-22 09:58:45.415|Main thread> WindowMode: 1
- 2018-02-22 09:58:45.415|Main thread> VerticalSync: False
- 2018-02-22 09:58:45.415|Main thread> FieldOfView: 70
- 2018-02-22 09:58:45.415|Main thread> VegetationViewDistance: 80
- 2018-02-22 09:58:45.415|Main thread> GrassDensity: 0.5
- 2018-02-22 09:58:45.416|Main thread> GrassDistance: 150
- 2018-02-22 09:58:45.416|Main thread> ShadowMapResolution: 1
- 2018-02-22 09:58:45.416|Main thread> AmbientOcclusion: 1
- 2018-02-22 09:58:45.416|Main thread> TerrainLodQuality: 1
- 2018-02-22 09:58:45.416|Main thread> ShadingQuality: 1
- 2018-02-22 09:58:45.416|Main thread> ModelQuality: 1
- 2018-02-22 09:58:45.416|Main thread> LowMemSwitchToLow: 0
- 2018-02-22 09:58:45.436|Main thread> MyConfig.Save() - END
- 2018-02-22 09:59:07.330|Main thread> StartNewSandbox - Start
- 2018-02-22 09:59:07.345|Main thread> StartNewSandbox - End
- 2018-02-22 09:59:07.653|Main thread> Starting world Safe Area Start 2018-02-22 21:58
- 2018-02-22 09:59:07.821|Main thread> Process information Session Start:
- 2018-02-22 09:59:07.821|Main thread> Managed Memory: 254,823,904 B
- 2018-02-22 09:59:07.823|Main thread> Private Memory: 1,177,251,840 B
- 2018-02-22 09:59:07.823|Main thread> Nr of Threads: 44
- 2018-02-22 09:59:07.823|Main thread> Simulation Speed: 0.01
- 2018-02-22 09:59:07.823|Main thread> Current:
- 2018-02-22 09:59:07.824|Main thread> Paged Memory: 1,177,251,840 B
- 2018-02-22 09:59:07.824|Main thread> Working Set: 695,726,080 B
- 2018-02-22 09:59:07.824|Main thread> Virtual Memory: 2,101,317,632 B
- 2018-02-22 09:59:07.824|Main thread> Peak:
- 2018-02-22 09:59:07.825|Main thread> Paged Memory: 1,413,468,160 B
- 2018-02-22 09:59:07.825|Main thread> Working Set: 803,397,632 B
- 2018-02-22 09:59:07.825|Main thread> Virtual Memory: 2,371,555,328 B
- 2018-02-22 09:59:08.163|Main thread> Finished loading stage Initializing session, elapsed time: 0.332019 seconds
- 2018-02-22 09:59:08.167|Main thread> MyModManager.LoadData() - START
- 2018-02-22 09:59:08.196|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
- 2018-02-22 09:59:08.196|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
- 2018-02-22 09:59:08.226|Main thread> Finished loading mods.
- 2018-02-22 09:59:08.226|Main thread> MyModManager.LoadData() - END
- 2018-02-22 09:59:08.251|Main thread> MyDefinitionManager.LoadData() - START
- 2018-02-22 09:59:08.309|Main thread> List of used mods (0) - START
- 2018-02-22 09:59:08.310|Main thread> List of used mods - END
- 2018-02-22 09:59:10.012|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.013|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.013|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.013|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.013|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.013|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.014|Main thread> Warning: Cannot find sound cue named
- 2018-02-22 09:59:10.344|Main thread> MyAudio.UnloadData - START
- 2018-02-22 09:59:10.365|Main thread> MyAudio.UnloadData - END
- 2018-02-22 09:59:10.365|Main thread> MyAudio.LoadData - START
- 2018-02-22 09:59:10.388|Main thread> MyAudio.CreateX3DAudio - Device: Altavoces (Dispositivo de High Definition Audio)ion Audio) - Channel #: 2
- 2018-02-22 09:59:15.923|Main thread> MyAudio.LoadData - END
- 2018-02-22 09:59:15.923|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-22 09:59:15.948|Main thread> Loading scenarios
- 2018-02-22 09:59:15.948|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-22 09:59:15.948|Main thread> MyDefinitionManager.LoadData() - END
- 2018-02-22 09:59:15.950|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-02-22 09:59:15.953|Main thread> Finished loading stage Loading definitions, elapsed time: 7.7264419 seconds
- 2018-02-22 09:59:15.955|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-02-22 09:59:16.107|Main thread> MyTransparentGeometry.LoadData - START
- 2018-02-22 09:59:16.144|External Debugging Listener> External debugger: listening...
- 2018-02-22 09:59:19.013|Main thread> MyLights.LoadData() - START
- 2018-02-22 09:59:19.019|Main thread> MyLights.LoadData() - END
- 2018-02-22 09:59:19.156|Main thread> Finished loading stage Loading session components, elapsed time: 3.2031832 seconds
- 2018-02-22 09:59:25.656|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-02-22 09:59:38.597|Main thread> Finished loading stage Loading models, elapsed time: 19.4381118 seconds
- 2018-02-22 09:59:38.597|Main thread> Finished loading stage Loading data, elapsed time: 30.4337407 seconds
- 2018-02-22 09:59:38.599|Main thread> MyWorldGenerator.GenerateWorld - START
- 2018-02-22 09:59:39.528|Main thread> Loading voxel storage from file 'D:\Steam Library\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
- 2018-02-22 09:59:43.699|Main thread> Voxel storage was in old format. It is updated but needs to be saved.
- 2018-02-22 09:59:45.460|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-02-22 09:59:46.302|Main thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-02-22 09:59:48.677|Main thread> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2018-02-22 09:59:50.378|Main thread> Finished loading stage Loading 93 objects, elapsed time: 10.8546208 seconds
- 2018-02-22 09:59:50.395|Main thread> MyWorldGenerator.GenerateWorld - END
- 2018-02-22 09:59:50.395|Main thread> Finished loading stage Loading planet, elapsed time: 11.7976748 seconds
- 2018-02-22 09:59:51.029|Main thread> MySession.Static.LogSettings - START
- 2018-02-22 09:59:51.030|Main thread> Name = Safe Area Start 2018-02-22 21:58
- 2018-02-22 09:59:51.030|Main thread> Description =
- 2018-02-22 09:59:51.030|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-02-22 09:59:51.030|Main thread> Scenario = Safe Area Start
- 2018-02-22 09:59:51.030|Main thread> Password =
- 2018-02-22 09:59:51.030|Main thread> CurrentPath = C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-22 2158
- 2018-02-22 09:59:51.030|Main thread> WorkshopId =
- 2018-02-22 09:59:51.030|Main thread> CameraController =
- 2018-02-22 09:59:51.030|Main thread> ThumbPath = C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-22 2158\thumb.jpg
- 2018-02-22 09:59:51.031|Main thread> Settings:
- 2018-02-22 09:59:51.032|Main thread> Auto-Save Time (Minutes) = 5
- 2018-02-22 09:59:51.032|Main thread> Cut, Copy and Paste = True
- 2018-02-22 09:59:51.032|Main thread> Days per season = 4
- 2018-02-22 09:59:51.032|Main thread> Game Mode = Survival
- 2018-02-22 09:59:51.032|Main thread> Inventory size multiplier = 1
- 2018-02-22 09:59:51.032|Main thread> Maximum Backup Saves = 5
- 2018-02-22 09:59:51.032|Main thread> Maximum Floating Objects = 64
- 2018-02-22 09:59:51.032|Main thread> Maximum Fracture Pieces = 50
- 2018-02-22 09:59:51.032|Main thread> Maximum Players = 4
- 2018-02-22 09:59:51.032|Main thread> Maximum Solar Altitude = 0.41
- 2018-02-22 09:59:51.032|Main thread> Online Mode = PRIVATE
- 2018-02-22 09:59:51.032|Main thread> Show player names on HUD = True
- 2018-02-22 09:59:51.032|Main thread> Spectator = False
- 2018-02-22 09:59:51.032|Main thread> Structural Integrity = True
- 2018-02-22 09:59:51.032|Main thread> Sun rotation interval = 120
- 2018-02-22 09:59:51.032|Main thread> View distance = 2600
- 2018-02-22 09:59:51.032|Main thread> MySession.Static.LogSettings - END
- 2018-02-22 09:59:51.032|Main thread> Finished loading stage Loading character data, elapsed time: 0.6370364 seconds
- 2018-02-22 09:59:51.042|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-02-22 09:59:51.043|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-02-22 09:59:51.045|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-02-22 09:59:51.045|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-02-22 09:59:51.045|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-02-22 09:59:51.045|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-02-22 09:59:51.062|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-02-22 09:59:51.064|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-02-22 09:59:51.065|Main thread> Setting update order on MyLights to NoUpdate
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyPhysics to Simulation
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-02-22 09:59:51.066|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-02-22 09:59:51.068|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-02-22 09:59:51.068|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-02-22 09:59:51.069|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-02-22 09:59:51.069|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-02-22 09:59:51.069|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-02-22 09:59:51.069|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-02-22 09:59:51.124|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-02-22 09:59:51.126|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-02-22 09:59:51.126|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-02-22 09:59:51.129|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-02-22 09:59:51.135|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-02-22 09:59:51.135|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-02-22 09:59:51.135|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-02-22 09:59:51.135|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-02-22 09:59:51.135|Main thread> Finished loading stage Starting Components, elapsed time: 0.0940054 seconds
- 2018-02-22 10:00:01.423|Main thread> Saving world - START
- 2018-02-22 10:00:01.424|Main thread> Making world state snapshot.
- 2018-02-22 10:00:01.424|Main thread> Process information Before snapshot.:
- 2018-02-22 10:00:01.425|Main thread> Managed Memory: 2,388,726,848 B
- 2018-02-22 10:00:01.426|Main thread> Private Memory: 3,698,315,264 B
- 2018-02-22 10:00:01.426|Main thread> Nr of Threads: 51
- 2018-02-22 10:00:01.426|Main thread> Simulation Speed: 0.01
- 2018-02-22 10:00:01.426|Main thread> Current:
- 2018-02-22 10:00:01.427|Main thread> Paged Memory: 3,698,315,264 B
- 2018-02-22 10:00:01.427|Main thread> Working Set: 3,016,814,592 B
- 2018-02-22 10:00:01.427|Main thread> Virtual Memory: 4,708,454,400 B
- 2018-02-22 10:00:01.427|Main thread> Peak:
- 2018-02-22 10:00:01.427|Main thread> Paged Memory: 3,705,311,232 B
- 2018-02-22 10:00:01.427|Main thread> Working Set: 3,023,155,200 B
- 2018-02-22 10:00:01.427|Main thread> Virtual Memory: 4,738,764,800 B
- 2018-02-22 10:00:02.291|Main thread> Process information After snapshot.:
- 2018-02-22 10:00:02.292|Main thread> Managed Memory: 2,400,471,768 B
- 2018-02-22 10:00:02.293|Main thread> Private Memory: 3,710,472,192 B
- 2018-02-22 10:00:02.293|Main thread> Nr of Threads: 50
- 2018-02-22 10:00:02.293|Main thread> Simulation Speed: 0.01
- 2018-02-22 10:00:02.293|Main thread> Current:
- 2018-02-22 10:00:02.294|Main thread> Paged Memory: 3,710,472,192 B
- 2018-02-22 10:00:02.294|Main thread> Working Set: 3,027,169,280 B
- 2018-02-22 10:00:02.294|Main thread> Virtual Memory: 4,704,129,024 B
- 2018-02-22 10:00:02.294|Main thread> Peak:
- 2018-02-22 10:00:02.295|Main thread> Paged Memory: 3,710,472,192 B
- 2018-02-22 10:00:02.295|Main thread> Working Set: 3,027,169,280 B
- 2018-02-22 10:00:02.295|Main thread> Virtual Memory: 4,738,764,800 B
- 2018-02-22 10:00:02.296|Main thread> Process information Directory cleanup:
- 2018-02-22 10:00:02.296|Main thread> Managed Memory: 2,400,725,680 B
- 2018-02-22 10:00:02.298|Main thread> Private Memory: 3,710,476,288 B
- 2018-02-22 10:00:02.298|Main thread> Nr of Threads: 50
- 2018-02-22 10:00:02.298|Main thread> Simulation Speed: 0.01
- 2018-02-22 10:00:02.298|Main thread> Current:
- 2018-02-22 10:00:02.299|Main thread> Paged Memory: 3,710,476,288 B
- 2018-02-22 10:00:02.299|Main thread> Working Set: 3,027,099,648 B
- 2018-02-22 10:00:02.299|Main thread> Virtual Memory: 4,703,870,976 B
- 2018-02-22 10:00:02.299|Main thread> Peak:
- 2018-02-22 10:00:02.299|Main thread> Paged Memory: 3,710,799,872 B
- 2018-02-22 10:00:02.299|Main thread> Working Set: 3,027,456,000 B
- 2018-02-22 10:00:02.299|Main thread> Virtual Memory: 4,738,764,800 B
- 2018-02-22 10:00:02.299|Main thread> Saving world - END
- 2018-02-22 10:00:02.305|Main thread> Session snapshot save - START
- 2018-02-22 10:00:02.306|Main thread> Checking file access for files in target dir.
- 2018-02-22 10:00:02.307|Main thread> Cleaning up old save.
- 2018-02-22 10:00:02.307|Main thread> Saving snapshot files to drive.
- 2018-02-22 10:00:02.692|Main thread> Core Data success: True
- 2018-02-22 10:00:02.785|Main thread> Voxel success: True
- 2018-02-22 10:00:02.785|Main thread> SaveLastSessionInfo success: True
- 2018-02-22 10:00:02.785|Main thread> Saving success: True
- 2018-02-22 10:00:02.785|Main thread> Saving succeeded, moving files from .new into save folder.
- 2018-02-22 10:00:02.788|Main thread> Making backup.
- 2018-02-22 10:00:02.820|Main thread> Session snapshot save - END
- 2018-02-22 10:00:02.823|Main thread> Finished loading stage Loading final details, elapsed time: 11.7916745 seconds
- 2018-02-22 10:00:02.823|Main thread> Finished loading stage Finished loading, elapsed time: 54.9971457 seconds
- 2018-02-22 10:00:02.926|Main thread> Process information Periodic Check:
- 2018-02-22 10:00:02.927|Main thread> Managed Memory: 2,449,674,952 B
- 2018-02-22 10:00:02.928|Main thread> Private Memory: 3,758,174,208 B
- 2018-02-22 10:00:02.928|Main thread> Nr of Threads: 50
- 2018-02-22 10:00:02.928|Main thread> Simulation Speed: 0.01
- 2018-02-22 10:00:02.928|Main thread> Current:
- 2018-02-22 10:00:02.929|Main thread> Paged Memory: 3,758,174,208 B
- 2018-02-22 10:00:02.929|Main thread> Working Set: 3,073,863,680 B
- 2018-02-22 10:00:02.929|Main thread> Virtual Memory: 4,702,326,784 B
- 2018-02-22 10:00:02.929|Main thread> Peak:
- 2018-02-22 10:00:02.929|Main thread> Paged Memory: 3,758,759,936 B
- 2018-02-22 10:00:02.929|Main thread> Working Set: 3,074,412,544 B
- 2018-02-22 10:00:02.929|Main thread> Virtual Memory: 4,738,764,800 B
- 2018-02-22 10:00:02.931|Main thread> Number of Worlds: 1
- 2018-02-22 10:00:02.932|Main thread> 0) RigidBodies: 99, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2018-02-22 10:00:02.933|Main thread> 0) Constraints: 0
- 2018-02-22 10:00:03.922|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:03.923|Main thread> MySessionLoading status:
- 2018-02-22 10:00:03.924|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:04.976|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:04.976|Main thread> MySessionLoading status:
- 2018-02-22 10:00:04.977|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:06.030|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:06.030|Main thread> MySessionLoading status:
- 2018-02-22 10:00:06.031|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:07.086|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:07.086|Main thread> MySessionLoading status:
- 2018-02-22 10:00:07.087|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:08.140|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:08.140|Main thread> MySessionLoading status:
- 2018-02-22 10:00:08.141|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:09.786|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:09.786|Main thread> MySessionLoading status:
- 2018-02-22 10:00:09.787|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:10.841|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:10.841|Main thread> MySessionLoading status:
- 2018-02-22 10:00:10.842|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:11.895|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:11.895|Main thread> MySessionLoading status:
- 2018-02-22 10:00:11.896|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:12.949|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:12.949|Main thread> MySessionLoading status:
- 2018-02-22 10:00:12.950|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:14.004|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:14.004|Main thread> MySessionLoading status:
- 2018-02-22 10:00:14.004|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:15.058|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:15.058|Main thread> MySessionLoading status:
- 2018-02-22 10:00:15.059|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:16.113|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:16.113|Main thread> MySessionLoading status:
- 2018-02-22 10:00:16.113|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:17.167|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:17.167|Main thread> MySessionLoading status:
- 2018-02-22 10:00:17.168|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:18.221|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:18.221|Main thread> MySessionLoading status:
- 2018-02-22 10:00:18.222|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:19.276|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:19.276|Main thread> MySessionLoading status:
- 2018-02-22 10:00:19.276|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:20.330|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-22 10:00:20.330|Main thread> MySessionLoading status:
- 2018-02-22 10:00:20.331|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-22 10:00:21.262|Main thread> All voxels loaded, cleaning up hooks.
- 2018-02-22 10:00:21.604|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-02-22 10:00:21.807|Main thread> Loading completed, starting session.
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