HHLExploits

anime

Nov 5th, 2019
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  1. local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
  2. local example = library:CreateWindow({
  3. text = "anime fighting simulator"
  4. })
  5.  
  6. example:AddToggle("Speed farm", function(state)
  7. _G.swing = true
  8. while _G.swing do
  9. wait(0.00)
  10. local tbl_main =
  11. {
  12. "Stat",
  13. "Speed"
  14. }
  15. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  16. end
  17. end)
  18. example:AddToggle("Speed farm off", function(state)
  19. _G.swing = false
  20. while _G.swing do
  21. wait(0.00)
  22. local tbl_main =
  23. {
  24. "Stat",
  25. "Speed"
  26. }
  27. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  28. end
  29. end)
  30. example:AddToggle("Agility farm", function(state)
  31. _G.swing = true
  32. while _G.swing do
  33. wait(0.00)
  34. local tbl_main =
  35. {
  36. "Stat",
  37. "Agility"
  38. }
  39. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  40. end
  41. end)
  42. example:AddToggle("Agility farm off", function(state)
  43. _G.swing = false
  44. while _G.swing do
  45. wait(0.00)
  46. local tbl_main =
  47. {
  48. "Stat",
  49. "Agility"
  50. }
  51. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  52. end
  53. end)
  54. example:AddToggle("Strength farm", function(state)
  55. _G.swing = true
  56. while _G.swing do
  57. wait(0.00)
  58. local tbl_main =
  59. {
  60. "Stat",
  61. "Strength"
  62. }
  63. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  64. end
  65. end)
  66. example:AddToggle("Strength farm off", function(state)
  67. _G.swing = false
  68. while _G.swing do
  69. wait(0.00)
  70. local tbl_main =
  71. {
  72. "Stat",
  73. "Strength"
  74. }
  75. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  76. end
  77. end)
  78. example:AddToggle("Durability farm", function(state)
  79. _G.swing = true
  80. while _G.swing do
  81. wait(0.00)
  82. local tbl_main =
  83. {
  84. "Stat",
  85. "Durability"
  86. }
  87. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  88. end
  89. end)
  90. example:AddToggle("Durability farm off", function(state)
  91. _G.swing = false
  92. while _G.swing do
  93. wait(0.00)
  94. local tbl_main =
  95. {
  96. "Stat",
  97. "Durability"
  98. }
  99. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  100. end
  101. end)
  102. example:AddToggle("Sword Farm", function(state)
  103. _G.swing = true
  104. while _G.swing do
  105. wait(0.00)
  106. local tbl_main =
  107. {
  108. "Stat",
  109. "Sword"
  110. }
  111. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  112. end
  113. end)
  114. example:AddToggle("Sword Farm off", function(state)
  115. _G.swing = false
  116. while _G.swing do
  117. wait(0.00)
  118. local tbl_main =
  119. {
  120. "Stat",
  121. "Sword"
  122. }
  123. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(unpack(tbl_main))
  124. end
  125. end)
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