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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- BillboardGui0 = Instance.new("BillboardGui")
- TextLabel1 = Instance.new("TextLabel")
- BillboardGui0.Parent = mas
- BillboardGui0.Size = UDim2.new(0, 200, 0, 50)
- TextLabel1.Parent = BillboardGui0
- TextLabel1.Transparency = 0.30000001192093
- TextLabel1.Size = UDim2.new(0, 200, 0, 50)
- TextLabel1.Text = "Kyle's pet rock windpws"
- TextLabel1.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel1.BackgroundTransparency = 0.30000001192093
- TextLabel1.Font = Enum.Font.Arcade
- TextLabel1.FontSize = Enum.FontSize.Size24
- TextLabel1.TextColor3 = Color3.new(1, 0.333333, 0)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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