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- x=false
- x=true
- q=20
- d=true
- while wait() do
- if d then
- if q >= 100 then
- d=false
- else
- q=q+5
- end
- end
- if not d then
- if q <= 0 then
- d=true
- else
- q=q-5
- end
- end
- workspace.CurrentCamera.FieldOfView = (q/100*60) + 20
- math.randomseed(tick())
- game.Lighting.Ambient=Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
- game.Lighting.Brightness = math.random(1,500)/100
- game.Lighting.FogEnd = q*10
- game.Lighting.FogStart = 300-q
- game.Lighting.FogColor = Color3.new(q/100,q/100,q/100)
- game.Lighting:SetMinutesAfterMidnight(q/100*1439)
- end
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