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- while true do
- local args = {
- [1] = {
- [1] = {
- ["animationLength"] = 0,
- ["sentAt"] = tick()
- },
- [2] = "G"
- }
- }
- game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer(unpack(args))
- wait(0) -- Optional: You can adjust or remove this wait as needed
- end
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