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  1. There will be no surprise round. Please choose your starting positions accordingly from rows 4-9 and columns D-N only. Alessi may act immediately.
  2.  
  3. The entire area is difficult terrain due to the wet, sticky mud.
  4.  
  5. [Private to Caim: The crushers appear to be brutes, while the bladeflingers seem very much like skirmishers.]
  6.  
  7.  
  8. a b c d e f g h i j k l m n o p q r
  9. +---+---+---+---+---+---+ +---+---+---+---+---+---+
  10. 1 | | | | | | | | | | | | | |
  11. +---+---+---+---+---+---+---+ +---+---+---+---+---+---+---+
  12. 2 | | | | | | | | | | | | | | | |
  13. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  14. 3 | | | | | | | | | | | | | | | | | | |
  15. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  16. 4 | | | | | | | | | | | | | | | | | | |
  17. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  18. 5 | | | | | | | | | | | | | | | | | | |
  19. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  20. 6 | | | | | |Luc| | | | | | | | | | | | |
  21. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  22. 7 | | | | | | | |Mal| | | | | | | | | |
  23. +---+---+---+---+ Trees +---+---+---+---+---+---+---+---+---+---+---+---+
  24. 8 | | | | | | |Cai| | | | | | | | |
  25. +---+---+---+ Trees +---+---+---+---+---+---+---+---+ +---+---+---+
  26. 9 | | | | | | | | | | | | | | |
  27. +---+---+---+---+---+---+---+---+---+---+ Tar + Trees +---+---+---+
  28. 10 | | | | | | | | | | | | | | |
  29. +---+---+---+---+---+---+---+---+---+---+---+---+---+ Trees +---+---+
  30. 11 | | | | | |Ale| | | | | | | | | | |
  31. +---+---+---+---+---+---+---+---+---+---+---+---+---+ +---+---+---+
  32. 12 | | | | | | | | | | | | | | | | |
  33. +---+---+---+---+---+---+ Trees +---+---+---+---+---+---+---+---+---+---+
  34. 13 | | | | | | | | | | | | | | | | | |
  35. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  36. 14 | | | | | | | | | | | | | | | | | |
  37. +---+---+---+---+---+---+---+---+ Cr1 +---+---+---+---+---+---+---+---+
  38. 15 | | | | | | | | | | | | | | | | | |
  39. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  40. 16 | | | | | | | | | | | | | | | | | |
  41. +---+---+---+---+ Trees +---+---+---+---+---+---+---+---+---+---+---+---+
  42. 17 | | | | | | | | | | | | | | | |
  43. +---+---+---+---+---+---+---+---+---+---+ Cr2 +---+ Trees +---+---+---+
  44. 18 | | | | | | | | | | | | | | | | |
  45. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  46. 19 | | | | | | | | |BF1| | |BF2| | | | | | |
  47. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  48. 20 | | | | | | | | | |BF3| | | | | | | | |
  49. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  50.  
  51. Initiative Order:
  52. Alessi (30)
  53. BF1 (28)
  54. Cr1 (27)
  55. Father Tarrant (23)
  56. Caim (16)
  57. BF2 (15)
  58. Lucas (13)
  59. Cr2 (10)
  60. BF3 (10)
  61. Aurzene (8)
  62.  
  63. Notes:
  64. Blank spaces are thick foliage or trees that are impassable.
  65. Spaces marked by [~] are difficult terrain.
  66.  
  67. Mercenaries:
  68. Luc = Lucas [hp 77/77; AC26/F20/R24/W22; surges 8/8] - Elven Archer Ranger
  69. Ale = Alessi [hp 68/68; AC26/F22/R25/W21; surges 9/9] - Elven Assassin|Rogue (no Cursed Shadow)
  70. Cai = Caim [hp 108/108; AC30/F24/R21/W23; surges 15/15] - WEContact's Greystone Marker
  71. Tar = Father Tarrant [hp 108/108; AC28/F25/R19/W23; surges 12/12] - Human STR/WIS Paladin, sitting on a Celestial Charger
  72. Aur = Aurzene [hp 90/90; AC25/F23/R23/W23; surges 10/10] - Human Artificer/Swordmage (damage buff focus, not sure if hybrid or MC)
  73. Mal = Malakor [hp 69/69; AC25/F21/R23/W21; surges 10/10] - Human Wizard, arbitrary mix of control and blaster powers
  74.  
  75. Enemies:
  76. Cr1 = Razorspine Crusher [hp 190/190; AC28/F26/R24/W25]
  77. Cr2 = Razorspine Crusher [hp 190/190; AC28/F26/R24/W25]
  78. BF1 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
  79. BF2 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
  80. BF3 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
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