Advertisement
Guest User

Untitled

a guest
Mar 23rd, 2019
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
XML 6.29 KB | None | 0 0
  1. <random_bonus type="INVENTORY" id="797">
  2.         <modifiers chance="5.0">
  3.             <add name="MAXHP" value="1658" bonus="true"/>
  4.             <add name="PHYSICAL_ATTACK" value="237" bonus="true"/>
  5.             <add name="PHYSICAL_ACCURACY" value="335" bonus="true"/>
  6.             <rate name="ATTACK_SPEED" value="-17" bonus="true"/>
  7.         </modifiers>
  8.         <modifiers chance="5.0">
  9.             <add name="MAXHP" value="1621" bonus="true"/>
  10.             <add name="PHYSICAL_ATTACK" value="232" bonus="true"/>
  11.             <add name="PHYSICAL_ACCURACY" value="328" bonus="true"/>
  12.             <rate name="ATTACK_SPEED" value="-16" bonus="true"/>
  13.         </modifiers>
  14.         <modifiers chance="5.0">
  15.             <add name="MAXHP" value="1584" bonus="true"/>
  16.             <add name="PHYSICAL_ATTACK" value="227" bonus="true"/>
  17.             <add name="PHYSICAL_ACCURACY" value="320" bonus="true"/>
  18.             <rate name="ATTACK_SPEED" value="-16" bonus="true"/>
  19.         </modifiers>
  20.         <modifiers chance="5.0">
  21.             <add name="MAXHP" value="1548" bonus="true"/>
  22.             <add name="PHYSICAL_ATTACK" value="221" bonus="true"/>
  23.             <add name="PHYSICAL_ACCURACY" value="313" bonus="true"/>
  24.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  25.         </modifiers>
  26.         <modifiers chance="5.0">
  27.             <add name="MAXHP" value="1511" bonus="true"/>
  28.             <add name="PHYSICAL_ATTACK" value="216" bonus="true"/>
  29.             <add name="PHYSICAL_ACCURACY" value="305" bonus="true"/>
  30.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  31.         </modifiers>
  32.         <modifiers chance="5.0">
  33.             <add name="MAXHP" value="1474" bonus="true"/>
  34.             <add name="PHYSICAL_ATTACK" value="211" bonus="true"/>
  35.             <add name="PHYSICAL_ACCURACY" value="298" bonus="true"/>
  36.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  37.         </modifiers>
  38.         <modifiers chance="5.0">
  39.             <add name="MAXHP" value="1437" bonus="true"/>
  40.             <add name="PHYSICAL_ATTACK" value="205" bonus="true"/>
  41.             <add name="PHYSICAL_ACCURACY" value="290" bonus="true"/>
  42.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  43.         </modifiers>
  44.         <modifiers chance="5.0">
  45.             <add name="MAXHP" value="1400" bonus="true"/>
  46.             <add name="PHYSICAL_ATTACK" value="200" bonus="true"/>
  47.             <add name="PHYSICAL_ACCURACY" value="283" bonus="true"/>
  48.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  49.         </modifiers>
  50.         <modifiers chance="5.0">
  51.             <add name="MAXHP" value="1363" bonus="true"/>
  52.             <add name="PHYSICAL_ATTACK" value="195" bonus="true"/>
  53.             <add name="PHYSICAL_ACCURACY" value="276" bonus="true"/>
  54.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  55.         </modifiers>
  56.         <modifiers chance="5.0">
  57.             <add name="MAXHP" value="1326" bonus="true"/>
  58.             <add name="PHYSICAL_ATTACK" value="190" bonus="true"/>
  59.             <add name="PHYSICAL_ACCURACY" value="268" bonus="true"/>
  60.             <rate name="ATTACK_SPEED" value="-13" bonus="true"/>
  61.         </modifiers>
  62.         <modifiers chance="5.0">
  63.             <add name="MAXHP" value="1658" bonus="true"/>
  64.             <add name="PHYSICAL_ATTACK" value="232" bonus="true"/>
  65.             <add name="PHYSICAL_ACCURACY" value="320" bonus="true"/>
  66.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  67.         </modifiers>
  68.         <modifiers chance="5.0">
  69.             <add name="MAXHP" value="1511" bonus="true"/>
  70.             <add name="PHYSICAL_ATTACK" value="211" bonus="true"/>
  71.             <add name="PHYSICAL_ACCURACY" value="290" bonus="true"/>
  72.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  73.         </modifiers>
  74.         <modifiers chance="5.0">
  75.             <add name="PHYSICAL_ACCURACY" value="335" bonus="true"/>
  76.             <rate name="ATTACK_SPEED" value="-16" bonus="true"/>
  77.             <add name="MAXHP" value="1363" bonus="true"/>
  78.             <add name="PHYSICAL_ATTACK" value="190" bonus="true"/>
  79.         </modifiers>
  80.         <modifiers chance="5.0">
  81.             <add name="MAXHP" value="1584" bonus="true"/>
  82.             <add name="PHYSICAL_ATTACK" value="221" bonus="true"/>
  83.             <add name="PHYSICAL_ACCURACY" value="305" bonus="true"/>
  84.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  85.         </modifiers>
  86.         <modifiers chance="5.0">
  87.             <add name="MAXHP" value="1437" bonus="true"/>
  88.             <add name="PHYSICAL_ATTACK" value="200" bonus="true"/>
  89.             <add name="PHYSICAL_ACCURACY" value="276" bonus="true"/>
  90.             <rate name="ATTACK_SPEED" value="-13" bonus="true"/>
  91.         </modifiers>
  92.         <modifiers chance="5.0">
  93.             <rate name="ATTACK_SPEED" value="-17" bonus="true"/>
  94.             <add name="PHYSICAL_ACCURACY" value="328" bonus="true"/>
  95.             <add name="PHYSICAL_ATTACK" value="227" bonus="true"/>
  96.             <add name="MAXHP" value="1548" bonus="true"/>
  97.         </modifiers>
  98.         <modifiers chance="5.0">
  99.             <rate name="ATTACK_SPEED" value="-15" bonus="true"/>
  100.             <add name="PHYSICAL_ACCURACY" value="298" bonus="true"/>
  101.             <add name="PHYSICAL_ATTACK" value="205" bonus="true"/>
  102.             <add name="MAXHP" value="1400" bonus="true"/>
  103.         </modifiers>
  104.         <modifiers chance="5.0">
  105.             <add name="PHYSICAL_ATTACK" value="237" bonus="true"/>
  106.             <add name="MAXHP" value="1621" bonus="true"/>
  107.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  108.             <add name="PHYSICAL_ACCURACY" value="268" bonus="true"/>
  109.         </modifiers>
  110.         <modifiers chance="5.0">
  111.             <rate name="ATTACK_SPEED" value="-16" bonus="true"/>
  112.             <add name="PHYSICAL_ACCURACY" value="313" bonus="true"/>
  113.             <add name="PHYSICAL_ATTACK" value="216" bonus="true"/>
  114.             <add name="MAXHP" value="1474" bonus="true"/>
  115.         </modifiers>
  116.         <modifiers chance="5.0">
  117.             <rate name="ATTACK_SPEED" value="-14" bonus="true"/>
  118.             <add name="PHYSICAL_ACCURACY" value="283" bonus="true"/>
  119.             <add name="PHYSICAL_ATTACK" value="195" bonus="true"/>
  120.             <add name="MAXHP" value="1326" bonus="true"/>
  121.         </modifiers>
  122.     </random_bonus>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement