G4U55

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Apr 29th, 2019
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  1. Update v1.190.1:
  2.  
  3. Features
  4. -All players can now use any DLC blocks without owning the DLC, however, placement (place a block, spawn in a blueprint containing DLC blocks, initially weld projected DLC block) is still reserved for DLC owners only
  5. -Added warning messages about using DLC content without owning it
  6. -Changed survival spawning mechanics to not be easily exploitable
  7. -Spawning players are no longer tied to one particular player
  8. -Readded option to have respawn timers on drop pods
  9. -Spawn position can be custom through editing save files again
  10. -Added new billboard blend type called 'PostPP' in order to offer a solution for problems with post-processing affecting Text HUD API mod
  11.  
  12. Fixes
  13. -Fixed undrillable and constantly respawning voxels
  14. -Fixed modded scripts not being able to be whitelisted even when meeting criteria
  15. -Fixed sliding door emissivity not being changed properly when using the block via Timer Blocks
  16. -Fixed DLC blocks missing from production screen blueprints
  17. -Fixed a couple of crashes when loading/exiting worlds
  18. -Fixed a couple of crashes including one in BP screen when trying to copy BP to clipboard when there is something already
  19. -Fixed a crash when reloading a scene with many engineer characters with different skins
  20. -Fixed a crash in production screen when displaying what components a blueprint needs
  21. -Fixed a crash when exiting a cryo chamber
  22.  
  23. Support Site Bugs
  24. -Fixed an issue with subparts being too slippery for walking
  25. -Fixed an issue where projected DLC blocks could not be welded on dedicated servers
  26. -Fixed an issue with terminal block groups from a blueprint not reappearing after re-welding the blueprint
  27. -Fixed multiple issues with artificial mass and space ball blocks not being affected by gravity generators
  28. -Fixed an issue where game froze up after canceling mod downloads during loading (The last batch approved by steam API is downloaded anyway)
  29. -Fixed block groups temporarily disappearing after merging/unmerging
  30. -Fixed DLC armory, armory lockers and lockers blocks accidentally being able to be used by conveyor systems
  31. -Fixed showing wrong reasons for experimental mode in console/log
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